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Minecraft:Bedrock Edition installation files: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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*** {{File|directory|definitions}}: Contains various built-in definitions of certain things in the game.
*** {{File|directory|definitions}}: Contains various built-in definitions of certain things in the game.
**** {{File|dir|attachables}}: Contains attachable definitions for [[Minecraft:armor]]s and gears, include all variants of helmet, chestplate, leggings, and boots; bow, crossbow, elytra, shield, trident, and turtle helmet.
**** {{File|dir|attachables}}: Contains attachable definitions for [[Minecraft:armor]]s and gears, include all variants of helmet, chestplate, leggings, and boots; bow, crossbow, elytra, shield, trident, and turtle helmet.
**** {{File|dir|disconnection_errors}}: {{info needed}}
**** {{File|dir|disconnection_errors}}: Contains JSON definitions for handling network and multiplayer disconnect screens and localized error messages.
**** {{File|dir|feature_rules}}: Contains rules for the features generated in the world.
**** {{File|dir|feature_rules}}: Contains rules for the features generated in the world.
**** {{File|dir|features}}: Contains [[Minecraft:feature]]s generated in the world.
**** {{File|dir|features}}: Contains [[Minecraft:feature]]s generated in the world.
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*** {{File|directory|gui}}: Contains [[Minecraft:Ore UI]] resources, such as UI definitions (HTML, CSS, and JavaScript), images, fonts, etc.
*** {{File|directory|gui}}: Contains [[Minecraft:Ore UI]] resources, such as UI definitions (HTML, CSS, and JavaScript), images, fonts, etc.
**** {{File|directory|dist/hbui}}: {{cd|hbui}} stands for '''H'''umming'''b'''ird '''U'''I, which is the former name for Ore UI, the framework used in building the game's [[Minecraft:user interface]].
**** {{File|directory|dist/hbui}}: {{cd|hbui}} stands for '''H'''umming'''b'''ird '''U'''I, which is the former name for Ore UI, the framework used in building the game's [[Minecraft:user interface]].
*** {{File|directory|icu}}: {{info needed|might be related to ICU Unicode (https://icu.unicode.org/)}}
*** {{File|directory|icu}}: Contains files used for text localization, Unicode rules, and regional formatting.
*** {{File|directory|ray_tracing}}: Contains some resources for [[Minecraft:RTX]], including textures.
*** {{File|directory|ray_tracing}}: Contains some resources for [[Minecraft:RTX]], including textures.
*** {{File|directory|renderer}}: Contains configurations for [[Minecraft:Vibrant Visuals]].
*** {{File|directory|renderer}}: Contains configurations for [[Minecraft:Vibrant Visuals]].
Line 52: Line 52:
*** {{File|file|bootstrap_legacy.json}}: {{info needed}}
*** {{File|file|bootstrap_legacy.json}}: {{info needed}}
*** {{File|file|def_action_test.json}}: {{info needed}}
*** {{File|file|def_action_test.json}}: {{info needed}}
*** {{File|file|packetlimitconfig.json}}: {{info needed}}
*** {{File|file|packetlimitconfig.json}}: Contains rate-limiting rules for packets to maintain stability.
*** {{File|file|profanity_filter.wlist}}: The [[Minecraft:profanity filter]] list encoded in {{w|Base64}}.
*** {{File|file|profanity_filter.wlist}}: The [[Minecraft:profanity filter]] list encoded in {{w|Base64}}.
*** {{File|file|texture_backwards_compatibility_mapping.json}}: A [[Minecraft:JSON]] file used by the game to map texture compatibility in resource pack.
*** {{File|file|texture_backwards_compatibility_mapping.json}}: A [[Minecraft:JSON]] file used by the game to map texture compatibility in resource pack.

Latest revision as of 11:13, 28 August 2026

Template:Italic title The installation files for Template:BE contain the game program as well as resources required to run the game, such as Minecraft:resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:Vibrant Visuals configurations. On the Windows version of Template:BE, those are located in Template:File or Template:File.

Location

Windows

On Windows, the files are located under the Template:File (or Template:File when installed through Microsoft Store.) For Preview, the files are located under Template:File (or Template:File when installed through Microsoft Store.)

This directory contains a few unknown files and a Template:File directory containing all data. The Template:File directory may also be located on other Template:W depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>

The main Template:File directory can also be accessed from the old UWP storage location in Template:Cd. The directory's name is different based on each versions:

Android

On Android, the files are located inside Template:W files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the Template:File directory on Windows are located in the Template:File split, inside the Template:File directory.

When the game is installed, the APK files are installed into Template:File. While this directory is not readable without root, it is possible to access the APK files using Template:W (ADB) or third-party tools like Package Manager.

Directory structure

History

Template:Expand section Template:HistoryTable

See also

References

<references/>

Navigation

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Minecraft:es:Archivos de instalación de Bedrock Edition