Minecraft:Java Edition pre-Classic: Difference between revisions
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|startver=''[[Minecraft:Cave game tech test]]''<br>(May 13, 2009) (unreleased) | |startver=''[[Minecraft:Cave game tech test]]''<br>(May 13, 2009) (unreleased) | ||
|currentver=[[Minecraft:Java Edition pre-Classic rd-161348|rd-161348]] (May 16, 2009) (unreleased) | |currentver=[[Minecraft:Java Edition pre-Classic rd-161348|rd-161348]] (May 16, 2009) (formerly unreleased) | ||
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{{relevant guide|Java Edition guides/pre-Classic releases}} | {{relevant guide|Java Edition guides/pre-Classic releases}} | ||
'''Pre-Classic''' is the name given to the prototype versions of ''Minecraft'' (what is now {{JE}}) developed before [[Minecraft:Java Edition Classic mc-161607|the game was released for private testing]]. It was the very first development phase of the game, lasting for not even a week; very early development of the game started around May 10<ref>{{cite|url=http://www.minecraft.net/about.jsp|title=About the game|website=Minecraft|date=June 2009 | '''Pre-Classic''' is the name given to the prototype versions of ''Minecraft'' (what is now {{JE}}) developed before [[Minecraft:Java Edition Classic mc-161607|the game was released for private testing]]. It was the very first development phase of the game, lasting for not even a week; very early development of the game started around May 10<ref>{{cite|url=https://web.archive.org/web/20090615065538/http://www.minecraft.net/about.jsp|title=About the game|website=Minecraft.net|date=June 2009}}</ref> or 11<ref name="11th">[https://archive.org/download/Rotab-Minecraft-IRC-logs Rotab's IRC logs] on Archive.org; #minecraft.20090525.log. May 25, 2009 (UTC+2). "''(10:40:09) <@Notch> heh, the game game tech test video is from the 13'th''"[...]"''(10:40:18) <@Notch> that was after two days of work, so I started the 11'th, probably''"</ref> and lasted until May 16, 2009. There were no pre-Classic versions publicly released at the time. The original working title was "''Cave Game''" until it was changed to "''Minecraft: Order of the Stone''" on May 14, then to simply "''Minecraft''" very shortly after. | ||
== History == | == History == | ||
[[File:Human Mob.jpg|thumb| | [[File:Human Mob.jpg|thumb|A very early screenshot of the game in [[Java Edition pre-Classic rd-132328|rd-132328]] dated May 13, 2009 (May 14 in Sweden time), showing a house and the newly implemented mob]] | ||
{{See also|Java Edition version history#Pre-Classic}} | {{See also|Java Edition version history#Pre-Classic}} | ||
This phase began when [[Minecraft:Markus Persson]] (Notch) started working on "Cave Game". He was influenced to create the game by ''[[Minecraft:Infiniminer]]'', ''[[Minecraft:wikipedia:Dwarf Fortress|Dwarf Fortress]],'' and ''[[Minecraft:wikipedia:Dungeon Keeper|Dungeon Keeper]]'', as well as one of his previous games, ''[[Minecraft:RubyDung]]''. | This phase began when [[Minecraft:Markus Persson]] (Notch) started working on "Cave Game". He was influenced to create the game by ''[[Minecraft:Infiniminer]]'', ''[[Minecraft:wikipedia:Dwarf Fortress|Dwarf Fortress]],'' and ''[[Minecraft:wikipedia:Dungeon Keeper|Dungeon Keeper]]'', as well as one of his previous games, ''[[Minecraft:RubyDung]]''. | ||
[[File:CaveGame.png|thumb| | [[File:CaveGame.png|thumb|''[[Cave game tech test]]'', the earliest publicly shown version of ''Minecraft'']] | ||
The textures used for [[Minecraft:Grass Block|grass]] and [[Minecraft:stone]] blocks (the latter eventually being reworked for [[Minecraft:cobblestone]]) were from said game, and internally, the game's class files referred to it as "RubyDung". Other blocks and items were soon added, such as [[Minecraft:sapling]]s, [[Minecraft:dirt]], [[Minecraft:stone]], and [[Minecraft:planks]]. [[Minecraft:Mob (entity)|Mob]]s, which would later become the [[Minecraft:player]] model, were also added, with their model and texture reused from another of Notch's earlier games, ''[[Minecraft:Zombie Town]]''. | The textures used for [[Minecraft:Grass Block|grass]] and [[Minecraft:stone]] blocks (the latter eventually being reworked for [[Minecraft:cobblestone]]) were from said game, and internally, the game's class files referred to it as "RubyDung". Other blocks and items were soon added, such as [[Minecraft:sapling]]s, [[Minecraft:dirt]], [[Minecraft:stone]], and [[Minecraft:planks]]. [[Minecraft:Mob (entity)|Mob]]s, which would later become the [[Minecraft:player]] model, were also added, with their model and texture reused from another of Notch's earlier games, ''[[Minecraft:Zombie Town]]''. | ||
Little is known about this development phase, as it was never publicly released, and only Notch and ez | Little is known about this development phase, as it originally was never publicly released, and only Notch and ez are known to have tested the versions. Some versions in this phase could previously be seen in videos on Notch's [[Minecraft:YouTube]] channel [[Minecraft:Nizzotch]], though most of the videos have been blocked in all or most countries for unknown reasons. | ||
[[Minecraft:Cave game tech test|A tech test]] was shown in Notch's {{ytl|F9t3FREAZ-k|Cave game tech test}} video ([{{ytl|ToEFJC1xjU8}} archive]) on May 13, 2009. | [[Minecraft:Cave game tech test|A tech test]] was shown in Notch's {{ytl|F9t3FREAZ-k|Cave game tech test}} video ([{{ytl|ToEFJC1xjU8}} archive]) on May 13, 2009. | ||
This stage of development ended less than a week later on May 16, 2009. Four pre-Classic versions were later made available to the public through the [[Minecraft:launcher]], with the earliest being [[Minecraft:rd-132211]], originally developed on May 13, 2009. All of them | This stage of development ended less than a week later on May 16, 2009. Four pre-Classic versions were later made available to the public through the [[Minecraft:launcher]], with the earliest being [[Minecraft:rd-132211]], originally developed on May 13, 2009. All of them have last modified dates of 2013, making them technically not original. | ||
== Features == | == Features == | ||
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* [[Minecraft:Particles]] | * [[Minecraft:Particles]] | ||
* [[Minecraft:Cobblestone]] | * [[Minecraft:Cobblestone]] | ||
* | * Spawning mobs by pressing {{key|G}} | ||
* The [[Minecraft:void]] | * The [[Minecraft:void]] | ||
* The ability to respawn somewhere else on the world by pressing {{key|R}} | * The ability to respawn somewhere else on the world by pressing {{key|R}} | ||
| Line 52: | Line 52: | ||
== Versions == | == Versions == | ||
* [[Minecraft:Cave game tech test]] ([[Minecraft:Cave game tech test/Development|dev]]) | |||
* [[Minecraft:Java Edition pre-Classic rd-132211]] | |||
* [[Minecraft:Java Edition pre-Classic rd-132328]] | |||
* [[Minecraft:Java Edition pre-Classic rd-20090515]] | |||
* | * [[Minecraft:Java Edition pre-Classic rd-160052]] | ||
* [[Minecraft:Java Edition pre-Classic rd-161348]] | |||
* | |||
* | |||
* | |||
* | |||
* | |||
== Trivia == | == Trivia == | ||
* Breaking a block doesn't drop anything, as the ability to drop an item was not yet added. | * Breaking a block doesn't drop anything, as the ability to drop an item was not yet added. | ||
* When loading a pre-Classic version using the [[Minecraft:launcher]], instead of the window title being "Minecraft" it is simply titled "Game". | * When loading a pre-Classic version using the [[Minecraft:launcher]], instead of the window title being "Minecraft", it is simply titled "Game", and the window icon is the old [[Minecraft:w:LWJGL|LWJGL]] logo. | ||
* The name "Order of the Stone" was later reused in the spin-off game ''[[Minecraft: Story Mode]]'' as [[Minecraft:Minecraft Story Mode:Order of the Stone|a legendary team of adventurers]]. | * The name "Order of the Stone" was later reused in the spin-off game ''[[Minecraft: Story Mode]]'' as [[Minecraft:Minecraft Story Mode:Order of the Stone|a legendary team of adventurers]]. | ||
* The [[Minecraft:Version formats#Pre-Classic|naming system in this phase]] Mojang retroactively used is "rd-''ddhhmm''", where "rd" stands for ''[[Minecraft:RubyDung]]'', an earlier project of Notch's, and the ''ddhhmm'' part is a timestamp referring to the build time in the Europe/Stockholm timezone: ''dd'' is day of the month, ''hh'' is the hour, and ''mm'' is the minute released, so for example, [[Minecraft:rd-132211]] was built on May '''13''' at '''22:11'''. An exception to this system is [[Minecraft:Java Edition pre-Classic rd-20090515|rd-20090515]], which instead uses the full date in the year-month-day format. | * The [[Minecraft:Version formats#Pre-Classic|naming system in this phase]] Mojang retroactively used is "rd-''ddhhmm''", where "rd" stands for ''[[Minecraft:RubyDung]]'', an earlier project of Notch's, and the ''ddhhmm'' part is a timestamp referring to the build time in the Europe/Stockholm timezone: ''dd'' is day of the month, ''hh'' is the hour, and ''mm'' is the minute released, so for example, [[Minecraft:rd-132211]] was built on May '''13''' at '''22:11'''. An exception to this system is [[Minecraft:Java Edition pre-Classic rd-20090515|rd-20090515]], which instead uses the full date in the year-month-day format. | ||
* The only two people | * The only two people known to have played these versions back then are Notch and ez. | ||
== See also == | == See also == | ||
Revision as of 11:09, 12 September 2026
Template:Infobox development phase Template:Relevant guide
Pre-Classic is the name given to the prototype versions of Minecraft (what is now Template:JE) developed before the game was released for private testing. It was the very first development phase of the game, lasting for not even a week; very early development of the game started around May 10<ref>Template:Cite</ref> or 11<ref name="11th">Rotab's IRC logs on Archive.org; #minecraft.20090525.log. May 25, 2009 (UTC+2). "(10:40:09) <@Notch> heh, the game game tech test video is from the 13'th"[...]"(10:40:18) <@Notch> that was after two days of work, so I started the 11'th, probably"</ref> and lasted until May 16, 2009. There were no pre-Classic versions publicly released at the time. The original working title was "Cave Game" until it was changed to "Minecraft: Order of the Stone" on May 14, then to simply "Minecraft" very shortly after.
History
Template:See also This phase began when Minecraft:Markus Persson (Notch) started working on "Cave Game". He was influenced to create the game by Minecraft:Infiniminer, Dwarf Fortress, and Dungeon Keeper, as well as one of his previous games, Minecraft:RubyDung.
The textures used for grass and Minecraft:stone blocks (the latter eventually being reworked for Minecraft:cobblestone) were from said game, and internally, the game's class files referred to it as "RubyDung". Other blocks and items were soon added, such as Minecraft:saplings, Minecraft:dirt, Minecraft:stone, and Minecraft:planks. Mobs, which would later become the Minecraft:player model, were also added, with their model and texture reused from another of Notch's earlier games, Minecraft:Zombie Town.
Little is known about this development phase, as it originally was never publicly released, and only Notch and ez are known to have tested the versions. Some versions in this phase could previously be seen in videos on Notch's Minecraft:YouTube channel Minecraft:Nizzotch, though most of the videos have been blocked in all or most countries for unknown reasons.
A tech test was shown in Notch's Template:Ytl video ([[[:Template:Ytl]] archive]) on May 13, 2009.
This stage of development ended less than a week later on May 16, 2009. Four pre-Classic versions were later made available to the public through the Minecraft:launcher, with the earliest being Minecraft:rd-132211, originally developed on May 13, 2009. All of them have last modified dates of 2013, making them technically not original.
Features
- Physics
- Minecraft:Grass block
- Mobs
- Level generator
- Minecraft:Particles
- Minecraft:Cobblestone
- Spawning mobs by pressing Template:Key
- The Minecraft:void
- The ability to respawn somewhere else on the world by pressing Template:Key
- Placing Minecraft:blocks using Template:Mouse
- Destroying blocks using Template:Mouse
- World saving by pressing Template:KeyTemplate:Info needed or when closing the game by pressing Template:Key
Versions
Trivia
- Breaking a block doesn't drop anything, as the ability to drop an item was not yet added.
- When loading a pre-Classic version using the Minecraft:launcher, instead of the window title being "Minecraft", it is simply titled "Game", and the window icon is the old LWJGL logo.
- The name "Order of the Stone" was later reused in the spin-off game Minecraft: Story Mode as a legendary team of adventurers.
- The naming system in this phase Mojang retroactively used is "rd-ddhhmm", where "rd" stands for Minecraft:RubyDung, an earlier project of Notch's, and the ddhhmm part is a timestamp referring to the build time in the Europe/Stockholm timezone: dd is day of the month, hh is the hour, and mm is the minute released, so for example, Minecraft:rd-132211 was built on May 13 at 22:11. An exception to this system is rd-20090515, which instead uses the full date in the year-month-day format.
- The only two people known to have played these versions back then are Notch and ez.
See also
References
Template:Navbox version history Template:Navbox Java Edition versions
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