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Dragonwilds:Attack: Difference between revisions

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|Unlocks the ability to wear and craft the Attack skillcape and its trimmed variant.
|Unlocks the ability to wear and craft the Attack skillcape and its trimmed variant.
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==Journal==
{{Journal entry|
Unfortunately, conflict is inevitable on Ashenfall. You will need to hit things with clubs, stab them with daggers and impale your foes with a volley of carefully crafted arrows.
There are three main combat styles, magic, ranged and melee, each one has its strengths and its weaknesses.
Magic attacks are capable of generating powerful side effects, air magic can knock something back, fire magic can burn your enemies to a crisp. However, you will need a steady supply of runes to keep casting spells.
Ranged attacks can snipe enemies from afar, but you’ll need to make sure you don’t run out of arrows.
Melee attacks get up close and personal, but you won’t need to worry about ammunition to lay the smackdown on that uppity little goblin – not Zanik – who’s been giving you lip.
When engaged in battle, keep an eye on your stamina, as each attack will cost you some of it. As you level up your combat skills, you’ll be able to deal longer combo chains to more efficiently use your stamina.
}}


{{Attack}}
{{Attack}}

Latest revision as of 11:00, 26 October 2026

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Attack is one of the Dragonwilds:skills in Runescape: Dragonwilds and is one of the three combat styles. Fighting Dragonwilds:monsters using melee combat levels a player's Attack to gain various bonuses that enhance their effectiveness with the skill.

Players can either use their unarmed fists or melee weapons while in combat to earn Attack experience. The higher the tier of the weapon, the higher the base damage, and thus the more experience earned. To effectively combat, see Dragonwilds:Attack/Strategies for more details.

In addition, players can gain experience from Attack Skill Tomes or from special reward tomes like the Dragonwilds:Tome of the Dragon Slayer.

Equipment

Weapons

Dragonwilds:Melee weapons are split into two categories: one-handed and two-handed weapons. One-handed weapons allow players to also wield a shield. Some weapons have unique special attacks while some classes of weapons have the same special attack across variants.

Shields

Dragonwilds:Shields allow players to Dragonwilds:parry while using melee which can apply debuffs to Dragonwilds:monsters and reduce the damage received by attacks.

Armour

Players can earn set bonuses when wearing armour of the same combat type (i.e., melee, ranged, mage) and can mix and match within that type. For example, a player wearing a Dragonwilds:Paladin's helm (melee), Dragonwilds:green dragonhide body (ranged), and Dragonwilds:white platelegs (melee) will get the second tier of melee set bonuses and the first tier of ranged set bonuses. The melee armour set bonuses are:

  • 1/3 -33% block stamina cost
  • 2/3 +50% critical chance after blocking
  • 3/3 +25% damage to staggered targets

Consumables

Players can consume certain crafted materials to receive a temporary boost to damage or allow their melee attacks to apply Dragonwilds:debuffs to Dragonwilds:monsters.

Boosts

Players can consume Dragonwilds:potions, eat Dragonwilds:foods, or equip Dragonwilds:trinkets to increase Attack experience or increase damage and, indirectly, the experience.

Experience Calculation

Experience is earned based on the amount of damage dealt to an enemy (except for the Dragonwilds:training dummy). If the attack is normal, players will receive 25% of the damage value as Attack experience. If the attack is a critical hit, players will instead receive 50% the damage value as Attack experience.

Levelling

See Dragonwilds:experience for a table of the experience required to reach each level.

Levelling Attack grants access to both passive benefits as well as unlocking Dragonwilds:spells and other abilities.

This is a list of core milestone unlocks for Attack. For the full level up table, see Dragonwilds:Attack/Level up table.

Level Ability Type Description
All Reduced Melee Stamina Drain Passive Reduces the cost of stamina using melee weapons by 0.5% per level to 49% total stamina reduction at level 99.
5 Template:Plink Passive Parry attacks by blocking at the last moment to stagger your enemies and deal increased damage!
8 Template:Plink Passive Unlocks unique special actions for melee weapons!
11 Template:Plink Spell Conjure a shield of air magic that prevents all damage for a limited time while blocking, triggering a powerful burst when spell ends. Attack levels increase duration.
13 Template:Plink Passive Unlocks the ability to perform a Unique Sprint Attack action after sprinting for a short distance.
16 Template:Plink Passive Unlocks additional attacks for all melee weapons.
20 Template:Plink Spell Enchant your current melee weapon with the power of fire! Apply Dragonwilds:Burning to enemies with critical hits!
23 Template:Plink Passive Evading or blocking no longer interrupts your combos when using a melee weapon!
25 Template:Plink Passive Unlock the ability to perform an attack action while jumping.
27 Template:Plink Recipe Unlocks the ability to build a Dragonwilds:weapon rack to display your weapons.
30 Template:Plink Spell Enchant your current melee weapon with the power of air! Increases your melee weapon's attack speed.
34 Template:Plink Recipe Unlock the recipe for the Dragonwilds:lesser Attack potion at the Dragonwilds:brewing cauldron.
37 Template:Plink Recipe Unlocks the ability to build a Dragonwilds:training dummy to test your melee weapons on.
40 Template:Plink Recipe Allows crafting of Dragonwilds:whetstones at the Dragonwilds:crafting table, which can be used to sharpen melee weapons for increased damage!
50 Template:Plink Spell Enchant your current Melee weapon with the power of Water! Strike enemies with Water damage and occasionally create healing orbs to restore health.
65 Template:Plink Passive Your shield now lasts longer.
99 Template:Plink Recipe Unlocks the ability to wear and craft the Attack skillcape and its trimmed variant.

Journal

Template:Journal entry

Template:Attack Template:Skills Template:Skill training guides