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Minecraft:Bedrock Edition 1.20.80: Difference between revisions

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| title = v1.20.80
| title = v1.20.80
| vernum = 1.20.80
| vernum = 1.20.80
| name = [[Minecraft:Armored Paws]]
| name = Armored Paws
| edition = Bedrock
| edition = Bedrock
| image = Bedrock 1.20.80.png
| image = Bedrock 1.20.80.png
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{{relevant guide|Bedrock Edition guides/Armored Paws}}
{{relevant guide|Bedrock Edition guides/Armored Paws}}


'''1.20.80''', the release of '''[[Minecraft:Armored Paws]]''', is a [[Minecraft:Game drop|drop]] for {{BE}}, released on April 23, 2024.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/26107776674445|title=Minecraft - 1.20.80 - Armored Paws (Bedrock)|website=Minecraft Feedback|date=April 23, 2024}}</ref><ref>{{Mcnet|minecraft-bedrock-1-20-80|Minecraft Bedrock 1.20.80|April 23, 2024}}</ref><ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.20.80?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.20.80 Update Notes for Creators|website=Microsoft Learn|date=July 17, 2025}}</ref> It fixes bugs and makes [[Minecraft:armadillo]]s and [[Minecraft:wolf armor]] available in normal gameplay, removing their [[Minecraft:experimental]] toggle. It also adds more features under the [[Minecraft:Tricky Trials|Update 1.21]] [[Minecraft:experiment]], with the [[Minecraft:mace]], [[Minecraft:heavy core]] and [[Minecraft:breeze rod]].
'''1.20.80''', the release of '''Armored Paws''', is a [[Minecraft:Game drop|drop]] for {{BE}}, released on April 23, 2024.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/26107776674445|title=Minecraft - 1.20.80 - Armored Paws (Bedrock)|website=Minecraft Feedback|date=April 23, 2024}}</ref><ref>{{Mcnet|minecraft-bedrock-1-20-80|Minecraft Bedrock 1.20.80|April 23, 2024}}</ref><ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.20.80?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.20.80 Update Notes for Creators|website=Microsoft Learn|date=July 17, 2025}}</ref> It fixes bugs and makes armadillos and wolf armor available in normal gameplay, removing their experimental toggle. It also adds more features under the Update 1.21 experiment, with the [[Minecraft:mace]], heavy core and breeze rod.


== Additions ==
== Additions ==
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}}
}}
'''[[File:Armadillo Scute JE2 BE2.png|class=pixel-image|x32px]] [[Minecraft:Armadillo Scute]]'''
'''[[File:Armadillo Scute JE2 BE2.png|class=pixel-image|x32px]] [[Minecraft:Armadillo Scute]]'''
* Dropped by [[Minecraft:armadillo]]s periodically and when [[Minecraft:brush]]ed.
* Dropped by armadillos periodically and when [[Minecraft:brush]]ed.
* [[Minecraft:Dispenser]]s can be used to brush armadillo scutes off armadillos.
* [[Minecraft:Dispenser]]s can be used to brush armadillo scutes off armadillos.
* Can be used to craft and repair [[Minecraft:wolf armor]].
* Can be used to craft and repair wolf armor.


'''[[Minecraft:Spawn Egg]]'''
'''[[Minecraft:Spawn Egg]]'''
* [[File:Armadillo Spawn Egg JE3 BE3.png|width=32x32]] Added [[Minecraft:armadillo spawn egg]]s.
* [[File:Armadillo Spawn Egg JE3 BE3.png|width=32x32]] Added armadillo spawn eggs.


'''[[File:Wolf Armor JE3 BE3.png|class=pixel-image|x32px]] [[Minecraft:Wolf Armor]]'''
'''[[File:Wolf Armor JE3 BE3.png|class=pixel-image|x32px]] [[Minecraft:Wolf Armor]]'''
[[File:All Dyes on Collars and Wolf Armor.png|thumb|[[Wolves]] wearing dyed [[Minecraft:wolf armor]] in all 16 basic colors]]
[[File:All Dyes on Collars and Wolf Armor.png|thumb|[[Wolves]] wearing dyed wolf armor in all 16 basic colors]]
* Crafted with 6 [[Minecraft:armadillo scute]]s in a harness shape.
* Crafted with 6 armadillo scutes in a harness shape.
* Protects [[Minecraft:wolves]] from most damage sources until the armor loses all durability and breaks.
* Protects wolves from most damage sources until the armor loses all durability and breaks.
** Provides an armor value of {{armor|11}}.
** Provides an armor value of {{armor|11}}.
* Shows signs of increased breakage as durability goes down.
* Shows signs of increased breakage as durability goes down.
* Using wolf armor on an adult tamed wolf will equip the armor on the wolf, and using [[Minecraft:shears]] will make it drop the armor.
* Using wolf armor on an adult tamed wolf will equip the armor on the wolf, and using [[Minecraft:shears]] will make it drop the armor.
** Only a wolf's owner can put on / shear off wolf armor. That also excludes dispensers.
** Only a wolf's owner can put on / shear off wolf armor. That also excludes dispensers.
* The wolf's owner can repair the armor with [[Minecraft:armadillo scute]]s while it is equipped on the [[Minecraft:wolf]].
* The wolf's owner can repair the armor with armadillo scutes while it is equipped on the [[Minecraft:wolf]].
* If a wolf dies while wearing armor, it will drop the armor.
* If a wolf dies while wearing armor, it will drop the armor.
* Wolf armor can be dyed in similar fashion to [[Minecraft:leather armor]].
* Wolf armor can be dyed in similar fashion to leather armor.


=== Mobs ===
=== Mobs ===
'''[[File:Armadillo JE2 BE2.png|x32px]] [[Minecraft:Armadillo]]'''
'''[[File:Armadillo JE2 BE2.png|x32px]] Armadillo'''
* The winner of [[Minecraft:Minecraft Live 2023]]'s Mob Vote.
* The winner of Minecraft Live 2023's Mob Vote.
* A passive mob that spawns in [[Minecraft:savanna]] and [[Minecraft:badlands]] biomes with the same frequency as [[Minecraft:chicken]]s and [[Minecraft:pig]]s.
* A passive mob that spawns in savanna and badlands biomes with the same frequency as chickens and [[Minecraft:pig]]s.
* Has {{hp|12}} health points.
* Has {{hp|12}} health points.
* Can drop [[Minecraft:armadillo scute]]s either periodically or when [[Minecraft:brush]]ed, but drops no loot when killed.
* Can drop armadillo scutes either periodically or when [[Minecraft:brush]]ed, but drops no loot when killed.
** Armadillos drop scutes at around the same rate as [[Minecraft:chicken]]s lay eggs.
** Armadillos drop scutes at around the same rate as chickens lay eggs.
** Brushing takes 16 durability from the [[Minecraft:brush]].
** Brushing takes 16 durability from the [[Minecraft:brush]].
* Can be bred with [[Minecraft:spider eye]]s.
* Can be bred with spider eyes.
* If an armadillo detects a threat, it will roll up.
* If an armadillo detects a threat, it will roll up.
** Threats include:
** Threats include:
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'''[[Minecraft:Wolf]]'''
'''[[Minecraft:Wolf]]'''
* Added variants of wolves. [[File:Wolf variants.png|right|thumb|The nine variations of wolves.]]
* Added variants of wolves. [[File:Wolf variants.png|right|thumb|The nine variations of wolves.]]
** {{EntitySprite|wolf}} The familiar Pale Wolf now spawns in the [[Minecraft:taiga]] biome.
** {{EntitySprite|wolf}} The familiar Pale Wolf now spawns in the taiga biome.
** {{EntitySprite|rusty wolf}} The Rusty Wolf spawns in the [[Minecraft:sparse jungle]] biome.
** {{EntitySprite|rusty wolf}} The Rusty Wolf spawns in the sparse jungle biome.
** {{EntitySprite|spotted wolf}} The Spotted Wolf spawns in the [[Minecraft:savanna plateau]].
** {{EntitySprite|spotted wolf}} The Spotted Wolf spawns in the savanna plateau.
** {{EntitySprite|black wolf}} The Black Wolf spawns in [[Minecraft:old growth pine taiga]].
** {{EntitySprite|black wolf}} The Black Wolf spawns in old growth pine taiga.
** {{EntitySprite|striped wolf}} The Striped Wolf spawns in [[Minecraft:wooded badlands]].
** {{EntitySprite|striped wolf}} The Striped Wolf spawns in wooded badlands.
** {{EntitySprite|snowy wolf}} The Snowy Wolf spawns in [[Minecraft:grove]]s.
** {{EntitySprite|snowy wolf}} The Snowy Wolf spawns in groves.
** {{EntitySprite|ashen wolf}} The Ashen Wolf spawns in the [[Minecraft:snowy taiga]].
** {{EntitySprite|ashen wolf}} The Ashen Wolf spawns in the snowy taiga.
** {{EntitySprite|woods wolf}} The Woods Wolf spawns in [[Minecraft:forest]]s.
** {{EntitySprite|woods wolf}} The Woods Wolf spawns in forests.
** {{EntitySprite|chestnut wolf}} The Chestnut Wolf spawns in [[Minecraft:old growth spruce taiga]].<ref>{{Mcnet|new-minecraft-wolves|New Minecraft Wolves|March 5, 2024|Sophie Austin}}</ref>
** {{EntitySprite|chestnut wolf}} The Chestnut Wolf spawns in old growth spruce taiga.<ref>{{Mcnet|new-minecraft-wolves|New Minecraft Wolves|March 5, 2024|Sophie Austin}}</ref>
** Wolves spawned with the [[Minecraft:wolf spawn egg]] will spawn as the variant associated with the biome the egg is used in. They default to pale wolf in any other biome.
** Wolves spawned with the wolf spawn egg will spawn as the variant associated with the biome the egg is used in. They default to pale wolf in any other biome.


=== General ===
=== General ===
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'''[[Minecraft:Coral Fan]]'''
'''[[Minecraft:Coral Fan]]'''
* The different coral color [[Minecraft:block states]] for the <code>coral_fan</code> ID have now been split up into their own IDs.
* The different coral color block states for the <code>coral_fan</code> ID have now been split up into their own IDs.
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|Old ID]]
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'''[[Minecraft:Dead Coral Fan]]'''
'''[[Minecraft:Dead Coral Fan]]'''
* The different coral color [[Minecraft:block states]] for the <code>coral_fan_dead</code> ID have now been split up into their own IDs.
* The different coral color block states for the <code>coral_fan_dead</code> ID have now been split up into their own IDs.
{|class="mw-collapsible mw-collapsed wikitable"
{|class="mw-collapsible mw-collapsed wikitable"
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|Old ID]]
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'''[[Minecraft:Flower]]'''
'''[[Minecraft:Flower]]'''
* The different [[Minecraft:block states]] for the <code>red_flower</code> ID have now been split up into their own IDs.
* The different block states for the <code>red_flower</code> ID have now been split up into their own IDs.
{|class="mw-collapsible mw-collapsed wikitable"
{|class="mw-collapsible mw-collapsed wikitable"
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|Old ID]]
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'''[[Minecraft:Sapling]]'''
'''[[Minecraft:Sapling]]'''
* The different sapling type [[Minecraft:block states]] for the <code>sapling</code> ID have now been split up into their own IDs.
* The different sapling type block states for the <code>sapling</code> ID have now been split up into their own IDs.
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! [[Minecraft:Bedrock Edition data values|Old ID]]
! [[Minecraft:Bedrock Edition data values|Old ID]]
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'''Missing tile'''
'''Missing tile'''
* [[File:Missing Tile (texture) BE3.png|32px]] Updated the missing tile texture to a dirt block with brown question mark.
* [[File:Missing Tile (texture) BE3.png|32px]] Updated the missing tile texture to a dirt block with brown question mark.
** This change affects blocks and items that use the texture, like [[Minecraft:Unknown|unknown]], [[Minecraft:Info update|info_update]], [[Minecraft:Client_request_placeholder_block|client request placeholder block]], and [[Minecraft:Reserved6|reserved6]].
** This change affects blocks and items that use the texture, like [[Minecraft:Unknown|unknown]], [[Minecraft:Info update|info_update]], client request placeholder block, and [[Minecraft:Reserved6|reserved6]].


=== Items ===
=== Items ===
'''[[Minecraft:Durability]] bar'''
'''Durability bar'''
* The durability bar colors have been revamped.
* The durability bar colors have been revamped.
** The color is now bright during the entire length of the bar, matching {{JE}}, when previously it would fade into grape green, dark yellow, dark orange, dark orange-red, and eventually red as it decreases in length.
** The color is now bright during the entire length of the bar, matching {{JE}}, when previously it would fade into grape green, dark yellow, dark orange, dark orange-red, and eventually red as it decreases in length.
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'''[[Minecraft:Shield]]'''
'''[[Minecraft:Shield]]'''
* Shields can now partially block damage dealt by [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s’ laser attack.
* Shields can now partially block damage dealt by guardians and elder guardians’ laser attack.


'''[[Minecraft:Wolf Armor]]'''
'''[[Minecraft:Wolf Armor]]'''
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=== Mobs ===
=== Mobs ===
'''[[Minecraft:Armadillo]]'''
'''Armadillo'''
* The armadillo has been brought out of experimental toggle and is now available during normal gameplay.
* The armadillo has been brought out of experimental toggle and is now available during normal gameplay.


'''[[Minecraft:Fox]]'''
'''Fox'''
* Foxes are now less likely to spawn in Groves than before.
* Foxes are now less likely to spawn in Groves than before.


'''[[Minecraft:Rabbit]]'''
'''Rabbit'''
* Rabbits are now more likely to spawn in [[Minecraft:Grove]]s than before.
* Rabbits are now more likely to spawn in Groves than before.


=== Command format ===
=== Command format ===
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=== General ===
=== General ===
'''[[Minecraft:Select World#Friends|Add friends screen]]'''
'''Add friends screen'''
* Added multiple features including:
* Added multiple features including:
** Lists of recommended and suggested friends.
** Lists of recommended and suggested friends.
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[[File:New UI - Search for Players Screen Menu (Bedrock Preview 1.20.80.23).png|380px|thumb|New Search for players screen]]
[[File:New UI - Search for Players Screen Menu (Bedrock Preview 1.20.80.23).png|380px|thumb|New Search for players screen]]


'''[[Minecraft:Death screen]]'''
'''Death screen'''
* The updated "You Died!" screen is no longer experimental.
* The updated "You Died!" screen is no longer experimental.


'''[[Minecraft:Experiments]]'''
'''Experiments'''
* Removed the "Armadillo and Wolf Armor" experimental toggle.
* Removed the "Armadillo and Wolf Armor" experimental toggle.


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=== Technical ===
=== Technical ===
'''[[Minecraft:API]]'''
'''API'''
* Dynamic imports (e.g., {{cd|import("/my-module.js")}}) should be functional again.
* Dynamic imports (e.g., {{cd|import("/my-module.js")}}) should be functional again.
* {{cd|BlockTypes}} will now return valid types for flattened or refactored block names.
* {{cd|BlockTypes}} will now return valid types for flattened or refactored block names.
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'''[[Minecraft:Mob]]s'''
'''[[Minecraft:Mob]]s'''
* Added spawn categories, which will be used in the future for [[Minecraft:mob spawning]].
* Added spawn categories, which will be used in the future for mob spawning.
** Spawn categories have been enabled in entity [[Minecraft:behavior pack]] files, but are not yet functional.
** Spawn categories have been enabled in entity [[Minecraft:behavior pack]] files, but are not yet functional.


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* Added new query {{cd|query.armor_slot_damage}}, which returns the damage value of the armor item in the specified slot.
* Added new query {{cd|query.armor_slot_damage}}, which returns the damage value of the armor item in the specified slot.


'''[[Minecraft:Recipes]]'''
'''Recipes'''
* Added {{cd|assume_symmetry}} boolean property for Shaped Recipes to allow for symmetrical shaped recipes with different outputs.
* Added {{cd|assume_symmetry}} boolean property for Shaped Recipes to allow for symmetrical shaped recipes with different outputs.


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==== Blocks ====
==== Blocks ====
'''[[File:Heavy Core JE1 BE1.png|32px]] [[Minecraft:Heavy Core]]'''
'''[[File:Heavy Core JE1 BE1.png|32px]] [[Minecraft:Heavy Core]]'''
* A mysterious, dense block which can be combined with a [[Minecraft:breeze rod]] to craft a [[Minecraft:mace]].
* A mysterious, dense block which can be combined with a breeze rod to craft a [[Minecraft:mace]].
* Are resistant to explosions: blast resistance matches the one from [[Minecraft:obsidian]].
* Are resistant to explosions: blast resistance matches the one from [[Minecraft:obsidian]].
* Can be waterlogged.
* Can be waterlogged.
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'''[[File:Breeze Rod JE1 BE1.png|width=32x32]] [[Minecraft:Breeze Rod]]'''
'''[[File:Breeze Rod JE1 BE1.png|width=32x32]] [[Minecraft:Breeze Rod]]'''
* Dropped by the [[Minecraft:breeze]].
* Dropped by the breeze.
* Can be crafted into 4 [[Minecraft:wind charge]]s.
* Can be crafted into 4 wind charges.
* Can be used with the [[Minecraft:heavy core]] to craft a [[Minecraft:mace]].
* Can be used with the heavy core to craft a [[Minecraft:mace]].


'''[[File:Mace JE1 BE1.png|width=32x32]] [[Minecraft:Mace]]'''
'''[[File:Mace JE1 BE1.png|width=32x32]] [[Minecraft:Mace]]'''
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* Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
* Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
** This can be done by jumping towards the target and hitting them before the player hits the ground.
** This can be done by jumping towards the target and hitting them before the player hits the ground.
** Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a [[Minecraft:wind charge]] works.
** Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a wind charge works.
** Other entities near the struck enemy will receive knockback.
** Other entities near the struck enemy will receive knockback.
* Can be repaired with [[Minecraft:breeze rod]]s using an [[Minecraft:anvil]].
* Can be repaired with breeze rods using an [[Minecraft:anvil]].
* Players can use a mace in combination with [[Minecraft:wind charge]]s to launch up and deliver devastating smash attacks on their enemies.
* Players can use a mace in combination with wind charges to launch up and deliver devastating smash attacks on their enemies.


'''[[Minecraft:Pottery Sherd]]s'''
'''[[Minecraft:Pottery Sherd]]s'''
* Added 3 new pottery sherds, that can be found on [[Minecraft:decorated pot]]s inside of [[Minecraft:trial chambers]]:
* Added 3 new pottery sherds, that can be found on decorated pots inside of trial chambers:
** [[File:Flow Pottery Sherd JE1 BE1.png|x32px]] [[Minecraft:Flow Pottery Sherd]]
** [[File:Flow Pottery Sherd JE1 BE1.png|x32px]] [[Minecraft:Flow Pottery Sherd]]
** [[File:Guster Pottery Sherd JE1 BE1.png|x32px]] [[Minecraft:Guster Pottery Sherd]]
** [[File:Guster Pottery Sherd JE1 BE1.png|x32px]] [[Minecraft:Guster Pottery Sherd]]
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** [[File:Armor Trim Flow (sample model).png|32px]] [[File:Flow Armor Trim Smithing Template JE1 BE1.png|x32px]] [[Minecraft:Flow Armor Trim]]
** [[File:Armor Trim Flow (sample model).png|32px]] [[File:Flow Armor Trim Smithing Template JE1 BE1.png|x32px]] [[Minecraft:Flow Armor Trim]]


'''[[File:Trial Chambers Map BE1.png|32px]] [[Minecraft:Trial Chambers Map]]'''
'''[[File:Trial Chambers Map BE1.png|32px]] Trial Chambers Map'''
* Can be traded from journeyman cartographers.
* Can be traded from journeyman cartographers.
* Point to a nearby [[Minecraft:trial chamber]].
* Point to a nearby trial chamber.


=== Changes ===
=== Changes ===
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** One player will now get no more than 1 unstackable item per vault.
** One player will now get no more than 1 unstackable item per vault.
** One player will more often get rewards which can stack together.
** One player will more often get rewards which can stack together.
** [[Minecraft:Horse armor]] and [[Minecraft:saddle]]s have been removed from the loot table.
** Horse armor and [[Minecraft:saddle]]s have been removed from the loot table.
* Can now eject:
* Can now eject:
** [[Minecraft:Wind Charge]]s
** [[Minecraft:Wind Charge]]s
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** [[Minecraft:Honey Bottle]]
** [[Minecraft:Honey Bottle]]
** [[Minecraft:Arrow]]
** [[Minecraft:Arrow]]
** [[Minecraft:Arrow of Poison]]
** Arrow of Poison
** [[Minecraft:Golden Apple]]
** [[Minecraft:Golden Apple]]


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==== Mobs ====
==== Mobs ====
'''[[Minecraft:Bogged]]'''
'''Bogged'''
* The Bogged texture and model have been updated.
* The Bogged texture and model have been updated.
* The Bogged now drops two [[Minecraft:mushroom]]s (either both red/brown or one of each) when sheared.
* The Bogged now drops two [[Minecraft:mushroom]]s (either both red/brown or one of each) when sheared.


'''[[Minecraft:Breeze]]'''
'''Breeze'''
* Now breathe with its eyes instead of feet to avoid drowning in water.
* Now breathe with its eyes instead of feet to avoid drowning in water.
* Now drops 1-2 breeze rods instead of wind charges when killed by a player.
* Now drops 1-2 breeze rods instead of wind charges when killed by a player.
** The number of breeze rods dropped is affected by [[Minecraft:looting]] enchantments.
** The number of breeze rods dropped is affected by looting enchantments.


==== World generation ====
==== World generation ====
'''[[Minecraft:Trial Chambers]]'''
'''Trial Chambers'''
* Trial chambers are now placed in the same location and configuration as {{JE}}.
* Trial chambers are now placed in the same location and configuration as {{JE}}.
* Added new chambers and variations, with new challenges.
* Added new chambers and variations, with new challenges.
** Remade {{cd|chamber_9}}, and renamed it to {{cd|slanted}}.
** Remade {{cd|chamber_9}}, and renamed it to {{cd|slanted}}.
** Remade {{cd|chamber_3}}, and renamed it to {{cd|pedestal}}.
** Remade {{cd|chamber_3}}, and renamed it to {{cd|pedestal}}.
* Added flow, guster, and scrape [[Minecraft:pottery sherd]]s to the [[Minecraft:decorated pot]]s in the decor structure pool.
* Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool.
* Now appear more frequently in the corridors.
* Now appear more frequently in the corridors.
* Changed the layout of the blocks around [[Minecraft:vault]]s.
* Changed the layout of the blocks around [[Minecraft:vault]]s.


==== Technical ====
==== Technical ====
'''[[Minecraft:API]]'''
'''API'''
* Block Custom Components<ref>https://learn.microsoft.com/minecraft/creator/Documents/CustomComponents</ref>
* Block Custom Components<ref>https://learn.microsoft.com/minecraft/creator/Documents/CustomComponents</ref>
** Added {{cd|BlockComponentStepOnEvent}} for {{cd|beta}}.
** Added {{cd|BlockComponentStepOnEvent}} for {{cd|beta}}.
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** Added function {{cd|isValid(): boolean}} - Returns false if the structure has been deleted.
** Added function {{cd|isValid(): boolean}} - Returns false if the structure has been deleted.
** Added function {{cd|getIsWaterlogged(location: Vector3): boolean;}} - Returns whether the block at the given location is waterlogged.
** Added function {{cd|getIsWaterlogged(location: Vector3): boolean;}} - Returns whether the block at the given location is waterlogged.
* Added an optional {{cd|SpawnEntityOptions}} with a boolean {{cd|initialPersistence}} field to the {{cd|spawnEntity(…)}} function to support persistent entities in [[Minecraft:Editor]] tooling.
* Added an optional {{cd|SpawnEntityOptions}} with a boolean {{cd|initialPersistence}} field to the {{cd|spawnEntity(…)}} function to support persistent entities in Editor tooling.
* Moved {{cd|getItemStack(amount?: number, withData?: boolean): ItemStack | undefined}} from {{cd|beta}} to {{cd|1.10.0}}.
* Moved {{cd|getItemStack(amount?: number, withData?: boolean): ItemStack | undefined}} from {{cd|beta}} to {{cd|1.10.0}}.
* Moved {{cd|getItemStack(amount?: number): ItemStack | undefined}} from {{cd|beta}} to {{cd|1.10.0}}.
* Moved {{cd|getItemStack(amount?: number): ItemStack | undefined}} from {{cd|beta}} to {{cd|1.10.0}}.
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== See also ==
== See also ==
* [[Minecraft:Java Edition 1.20.5]]
* Java Edition 1.20.5


== References ==
== References ==
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{{Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Minecraft:de:Bedrock Edition 1.20.80]]
de:Bedrock Edition 1.20.80
[[Minecraft:es:Bedrock Edition 1.20.80]]
es:Bedrock Edition 1.20.80
[[Minecraft:fr:Édition Bedrock 1.20.80]]
fr:Édition Bedrock 1.20.80
[[Minecraft:pt:Edição Bedrock 1.20.80]]
pt:Edição Bedrock 1.20.80
[[Minecraft:ru:1.20.80 (Bedrock Edition)]]
ru:1.20.80 (Bedrock Edition)
[[Minecraft:uk:1.20.80 (Bedrock Edition)]]
uk:1.20.80 (Bedrock Edition)
[[Minecraft:zh:基岩版1.20.80]]
zh:基岩版1.20.80

Revision as of 15:22, 9 April 2026

Template:Infobox version Template:Relevant guide

1.20.80, the release of Armored Paws, is a drop for Template:BE, released on April 23, 2024.<ref>Template:Cite</ref><ref>Template:Mcnet</ref><ref>Template:Cite</ref> It fixes bugs and makes armadillos and wolf armor available in normal gameplay, removing their experimental toggle. It also adds more features under the Update 1.21 experiment, with the Minecraft:mace, heavy core and breeze rod.

Additions

Items

Template:Additions table File:Armadillo Scute JE2 BE2.png Minecraft:Armadillo Scute

Minecraft:Spawn Egg

File:Wolf Armor JE3 BE3.png Minecraft:Wolf Armor

File:All Dyes on Collars and Wolf Armor.png
Wolves wearing dyed wolf armor in all 16 basic colors
  • Crafted with 6 armadillo scutes in a harness shape.
  • Protects wolves from most damage sources until the armor loses all durability and breaks.
  • Shows signs of increased breakage as durability goes down.
  • Using wolf armor on an adult tamed wolf will equip the armor on the wolf, and using Minecraft:shears will make it drop the armor.
    • Only a wolf's owner can put on / shear off wolf armor. That also excludes dispensers.
  • The wolf's owner can repair the armor with armadillo scutes while it is equipped on the Minecraft:wolf.
  • If a wolf dies while wearing armor, it will drop the armor.
  • Wolf armor can be dyed in similar fashion to leather armor.

Mobs

File:Armadillo JE2 BE2.png Armadillo

  • The winner of Minecraft Live 2023's Mob Vote.
  • A passive mob that spawns in savanna and badlands biomes with the same frequency as chickens and Minecraft:pigs.
  • Has Template:Hp health points.
  • Can drop armadillo scutes either periodically or when Minecraft:brushed, but drops no loot when killed.
    • Armadillos drop scutes at around the same rate as chickens lay eggs.
    • Brushing takes 16 durability from the Minecraft:brush.
  • Can be bred with spider eyes.
  • If an armadillo detects a threat, it will roll up.
    • Threats include:
    • Special cases where an armadillo will not roll up include when it is:
      • Fleeing.
      • In water or in the air.
      • On a leash.
    • When an armadillo is rolled up it cannot walk nor eat, and will not be tempted by food. Additionally, it will be protected by its shell, causing it to take reduced damage and completely negating damage from weaker attacks.
    • While rolled up, armadillo continuously scans for threats. If no threats are detected for 3 seconds, it unrolls. Armadillos peek out to see if “the coast is clear” before unrolling.

Minecraft:Wolf

General

Minecraft:Realms Stories

  • Introducing Realms Stories, a new social hub for Realms
  • Realms Stories features include:
    • The Story Feed – lets you share your greatest gameplay moments with your fellow Realm members.
    • The Timeline – lets you see when other members are playing on the Realm.
    • The Members tab – shows a list of all Realm members and their permission levels.
    • Realm Events – Stories that get posted automatically when certain player actions are taken in the Realm.
      • There are 19 unique Realm Events so far.

Changes

Blocks

Minecraft:Cocoa Beans

  • Fully grown cocoa pods now consistently drop 3 cocoa beans.

Minecraft:Coral Fan

  • The different coral color block states for the coral_fan ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite coral_fan Template:BlockSprite tube_coral_fan
Template:BlockSprite brain_coral_fan
Template:BlockSprite bubble_coral_fan
Template:BlockSprite fire_coral_fan
Template:BlockSprite horn_coral_fan

Minecraft:Dead Coral Fan

  • The different coral color block states for the coral_fan_dead ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite coral_fan_dead Template:BlockSprite dead_tube_coral_fan
Template:BlockSprite dead_brain_coral_fan
Template:BlockSprite dead_bubble_coral_fan
Template:BlockSprite dead_fire_coral_fan
Template:BlockSprite dead_horn_coral_fan

Minecraft:Flower

  • The different block states for the red_flower ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite red_flower Template:BlockSprite poppy
Template:BlockSprite blue_orchid
Template:BlockSprite allium
Template:BlockSprite azure_bluet
Template:BlockSprite red_tulip
Template:BlockSprite orange_tulip
Template:BlockSprite white_tulip
Template:BlockSprite pink_tulip
Template:BlockSprite oxeye_daisy
Template:BlockSprite cornflower
Template:BlockSprite lily_of_the_valley

Minecraft:Sapling

  • The different sapling type block states for the sapling ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite sapling Template:BlockSprite oak_sapling
Template:BlockSprite spruce_sapling
Template:BlockSprite birch_sapling
Template:BlockSprite jungle_sapling
Template:BlockSprite acacia_sapling
Template:BlockSprite dark_oak_sapling

Textures

Missing tile

Items

Durability bar

  • The durability bar colors have been revamped.
    • The color is now bright during the entire length of the bar, matching Template:JE, when previously it would fade into grape green, dark yellow, dark orange, dark orange-red, and eventually red as it decreases in length.
  • The background of the durability bar is now completely black, where it used to be transparent.

Minecraft:Shield

  • Shields can now partially block damage dealt by guardians and elder guardians’ laser attack.

Minecraft:Wolf Armor

  • Wolf armor has been brought out of experimental toggle and is now available during normal gameplay.

Mobs

Armadillo

  • The armadillo has been brought out of experimental toggle and is now available during normal gameplay.

Fox

  • Foxes are now less likely to spawn in Groves than before.

Rabbit

  • Rabbits are now more likely to spawn in Groves than before.

Command format

Template:Cmd

  • Moved the Template:Cmd command out of Upcoming Creator Features experimental toggle.

Template:Cmd and Template:Cmd

  • Updated to include support for rendering input key glyphs.

General

Add friends screen

  • Added multiple features including:
    • Lists of recommended and suggested friends.
    • Improved search to give partial results while you are typing.
    • Ability to share your profile information through a QR code or a share link.
    • A handy button that copies your Gamertag to the clipboard.
File:New UI - Search for Players Screen Menu (Bedrock Preview 1.20.80.23).png
New Search for players screen

Death screen

  • The updated "You Died!" screen is no longer experimental.

Experiments

  • Removed the "Armadillo and Wolf Armor" experimental toggle.

Minecraft:Settings

  • Increased maximum render distance to 36 for Xbox Series X|S consoles.
  • The feedback button has been moved from Main Menu to the Settings screen under the General tab with label "Help Center".

Technical

API

Cameras

  • Added the Template:Cd camera component which allows for players (and any entities they are connected to through riding and leashes) to be rendered even if they are beyond the max entity render distance.
  • Added “extend_player_rendering” component to the Template:Cd camera.
    • This component is intended to be an enhancement and improvement to current functionality and as such will be “set to true” by default.
    • Setting this component to false will remove the added rendering capability. Documentation will be undated prior to release.
  • The server now sends chunks and actors around the camera to the client if that information already exists on the server even when the camera is placed far away from the player.

Components

  • The Template:Cd component’s fields Template:Cd and Template:Cd now support both armor and inventory slots:
    • Armor slots are specified as Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
    • Inventory slots are specified as positive numbers, now expressed as strings.
    • This change requires a world version of 1.20.80 or higher.
  • Added Template:Cd field to the Template:Cd component, which allows to repair an item in one of the entity’s inventory or armor slots.
  • Added the Template:Cd component, which prevents an entity from visually rotating their body to match their own facing direction.
  • The durations and cooldowns of Template:Cd, Template:Cd, and Template:Cd are now correctly randomized on both start and stop, rather than only on spawn.

Entity Filters

  • Added new entity filter Template:Cd, which checks if the entity is sitting.
  • Added new entity filter Template:Cd, which checks if the entity has a certain damaged piece of equipment in the specified slot.

Minecraft:Mobs

  • Added spawn categories, which will be used in the future for mob spawning.

Minecraft:Molang

  • Added new query Template:Cd, which returns the damage value of the armor item in the specified slot.

Recipes

  • Added Template:Cd boolean property for Shaped Recipes to allow for symmetrical shaped recipes with different outputs.

Experimental

These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.

Additions

Template:Additions table

Blocks

File:Heavy Core JE1 BE1.png Minecraft:Heavy Core

  • A mysterious, dense block which can be combined with a breeze rod to craft a Minecraft:mace.
  • Are resistant to explosions: blast resistance matches the one from Minecraft:obsidian.
  • Can be waterlogged.

Items

Minecraft:Banner Patterns

width=32x32 Minecraft:Breeze Rod

  • Dropped by the breeze.
  • Can be crafted into 4 wind charges.
  • Can be used with the heavy core to craft a Minecraft:mace.

width=32x32 Minecraft:Mace

  • A new heavy weapon that can be crafted from a breeze rod and a heavy core.
  • Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
    • This can be done by jumping towards the target and hitting them before the player hits the ground.
    • Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a wind charge works.
    • Other entities near the struck enemy will receive knockback.
  • Can be repaired with breeze rods using an Minecraft:anvil.
  • Players can use a mace in combination with wind charges to launch up and deliver devastating smash attacks on their enemies.

Minecraft:Pottery Sherds

Minecraft:Smithing Templates

File:Trial Chambers Map BE1.png Trial Chambers Map

  • Can be traded from journeyman cartographers.
  • Point to a nearby trial chamber.

Changes

Blocks

Minecraft:Vault

Items

Minecraft:Wind Charge

  • Wind Charge damage has been reduced to Template:Hp per hit.
  • Dispensed Wind Charges now spawn centered.

Mobs

Bogged

  • The Bogged texture and model have been updated.
  • The Bogged now drops two Minecraft:mushrooms (either both red/brown or one of each) when sheared.

Breeze

  • Now breathe with its eyes instead of feet to avoid drowning in water.
  • Now drops 1-2 breeze rods instead of wind charges when killed by a player.
    • The number of breeze rods dropped is affected by looting enchantments.

World generation

Trial Chambers

  • Trial chambers are now placed in the same location and configuration as Template:JE.
  • Added new chambers and variations, with new challenges.
  • Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool.
  • Now appear more frequently in the corridors.
  • Changed the layout of the blocks around Minecraft:vaults.

Technical

API

Blocks

  • Added Template:Cd block component behind the Beta API experiment.
  • Added Template:Cd block component behind the Beta API experiment.

Entity Components

Items

  • Added Template:Cd item component under the Beta APIs feature flag.

Fixes

Template:Fixes Others

  • Horses and Boats no longer slide to unexpected previous locations upon mounting or dismounting.
  • The Lead item now renders correctly when the “Hide Hand” option is selected.
  • Flying item animation is no longer missing on touch-screen versions of Beacon, Cartography, and Smithing Table screens.
  • Reduced frame stutter when encountering a Character Creator skin in-game.
  • Fixed a bug that prevented recipes without unlock criteria from showing up in the recipe book.
  • On touch devices, item transfer animation is now rendered above static items.
  • Resolved an issue where “Signing in…” text might not have appeared on the main menu while sign in was actually in progress.
  • Fixed an issue where should_update_bones_and_effects_offscreen and should_update_effects_offscreen were being ignored.
  • Fixed a bug that prevented custom features in behavior packs from loading.
  • Fixed a crash during the load process of localization strings.
  • Increased the time interval for showing a standard loading tip.
  • On touch devices, the selected item now has a blue background on all screens.

Template:Fixes

Videos

Template:Yt

Trivia

  • This update was released exactly five years after 1.11.0.

See also

  • Java Edition 1.20.5

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

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