Minecraft:Bedrock Edition guides/Overworld Update: Difference between revisions
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This guide is a simplified overview of all the changes in the | This guide is a simplified overview of all the changes in the Overworld Update ({{BE}} 0.14.x releases), which assumes at least some familiarity with ''Bedrock Edition'' 0.13.x releases. | ||
==Mobs== | ==Mobs== | ||
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|[[File:Witch BE Revision 2.png|128px]] | |[[File:Witch BE Revision 2.png|128px]] | ||
| | | | ||
* Witches can be generated in places where the | * Witches can be generated in places where the Lightness level is less than or equal to 7. | ||
* [[Minecraft:Villager]]s located within 3 blocks of | * [[Minecraft:Villager]]s located within 3 blocks of Lightning will turn into witches. | ||
| | | | ||
{{Drop|item|Glass Bottle|12.5%}} | {{Drop|item|Glass Bottle|12.5%}} | ||
| Line 38: | Line 38: | ||
{|{{Simple Guide table|Changed Mobs}} | {|{{Simple Guide table|Changed Mobs}} | ||
|- | |- | ||
| | |Baby zombie | ||
|[[File:Baby Zombie Revision 1.png|128px]] | |[[File:Baby Zombie Revision 1.png|128px]] | ||
| | | | ||
* Has a 15% chance of trying to ride other creatures. If this event is triggered, the following creatures will be prioritized before attacking the player: | * Has a 15% chance of trying to ride other creatures. If this event is triggered, the following creatures will be prioritized before attacking the player: | ||
** | ** Chicken | ||
** | ** Ocelot | ||
** [[Minecraft:Wolf]] | ** [[Minecraft:Wolf]] | ||
** [[Minecraft:Zombie]] | ** [[Minecraft:Zombie]] | ||
** | ** Cow | ||
** [[Minecraft:Pig]] | ** [[Minecraft:Pig]] | ||
** | ** Sheep | ||
** | ** Spider | ||
|- | |- | ||
| | |Blaze | ||
|[[File:Blaze BE2.png|128px]] | |[[File:Blaze BE2.png|128px]] | ||
|Glows in the dark. | |Glows in the dark. | ||
|- | |- | ||
| | |Creeper | ||
|{{Animate|Creeper JE3 BE1.png; Charged Creeper.png|128px}} | |{{Animate|Creeper JE3 BE1.png; Charged Creeper.png|128px}} | ||
| | | | ||
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|Drops blocks in hand when killed. | |Drops blocks in hand when killed. | ||
|- | |- | ||
| | |Ghast | ||
|[[File:Ghast JE1 BE1.gif|128px]] | |[[File:Ghast JE1 BE1.gif|128px]] | ||
|Ghast's eyes will flash. | |Ghast's eyes will flash. | ||
|- | |- | ||
| | |Magma cube | ||
|[[File:Magma Cube JE1 BE1.png|128px]] | |[[File:Magma Cube JE1 BE1.png|128px]] | ||
|Core will glow in the dark. | |Core will glow in the dark. | ||
| Line 81: | Line 81: | ||
* More diverse occupations. | * More diverse occupations. | ||
|- | |- | ||
| | |Skeleton | ||
|[[File:Skeleton JE4 BE2.png|128px]] | |[[File:Skeleton JE4 BE2.png|128px]] | ||
| | | | ||
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|The detection range for players wearing the corresponding creature's head is adjusted to 50% of the normal range. | |The detection range for players wearing the corresponding creature's head is adjusted to 50% of the normal range. | ||
|- | |- | ||
| | |Cow | ||
|[[File:Cow JE4 BE1.png|128px]] | |[[File:Cow JE4 BE1.png|128px]] | ||
[[File:Baby Cow JE1 BE1.png|128px]] | [[File:Baby Cow JE1 BE1.png|128px]] | ||
|Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). | |Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). | ||
|- | |- | ||
| | |Mooshroom | ||
|[[File:Red Mooshroom JE2 BE1.png|128px]] | |[[File:Red Mooshroom JE2 BE1.png|128px]] | ||
[[File:Baby Red Mooshroom JE1 BE1.png|128px]] | [[File:Baby Red Mooshroom JE1 BE1.png|128px]] | ||
|Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). | |Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). | ||
|- | |- | ||
| | |Squid | ||
|[[File:Squid JE1 BE1.png|128px]] | |[[File:Squid JE1 BE1.png|128px]] | ||
| | | | ||
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* Got shorter (0.8 blocks longer instead of 0.95 blocks). | * Got shorter (0.8 blocks longer instead of 0.95 blocks). | ||
|- | |- | ||
| | |Wither skeleton | ||
|[[File:Wither Skeleton JE1 BE1.png|128px]] | |[[File:Wither Skeleton JE1 BE1.png|128px]] | ||
|Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide). | |Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide). | ||
|- | |- | ||
| | |Iron golem | ||
|[[File:Iron Golem JE1 BE1.png|128px]] | |[[File:Iron Golem JE1 BE1.png|128px]] | ||
|Got shorter (2.7 blocks tall instead of 2.9 blocks tall). | |Got shorter (2.7 blocks tall instead of 2.9 blocks tall). | ||
| Line 130: | Line 130: | ||
{|{{Simple Guide table|New Blocks}} | {|{{Simple Guide table|New Blocks}} | ||
|- | |- | ||
| | |Redstone comparator | ||
|[[File:Redstone Comparator JE2 BE1.png|84px]] | |[[File:Redstone Comparator JE2 BE1.png|84px]] | ||
| | | | ||
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|Used to launch items or projectiles. | |Used to launch items or projectiles. | ||
|- | |- | ||
| | |Trapped chest | ||
|[[File:Trapped Large Chest.gif|84px]] | |[[File:Trapped Large Chest.gif|84px]] | ||
|Two trapped chests placed side by side will now turn into a large trapped chest. | |Two trapped chests placed side by side will now turn into a large trapped chest. | ||
|Can be destroyed with any tool or with bare hands, but an ax is the fastest. | |Can be destroyed with any tool or with bare hands, but an ax is the fastest. | ||
|Can be used as an item container to store items or as a | |Can be used as an item container to store items or as a redstone component. | ||
|- | |- | ||
|[[Minecraft:Hopper]] | |[[Minecraft:Hopper]] | ||
| Line 209: | Line 209: | ||
|Used for throwing items. | |Used for throwing items. | ||
|- | |- | ||
| | |Redstone repeater | ||
|{{Animate|Redstone Repeater (S) JE3.png; Powered Redstone Repeater (S) JE3.png; Locked Redstone Repeater (S) JE2.png; Powered Locked Redstone Repeater (S) JE3.png|84px}} | |{{Animate|Redstone Repeater (S) JE3.png; Powered Redstone Repeater (S) JE3.png; Locked Redstone Repeater (S) JE2.png; Powered Locked Redstone Repeater (S) JE3.png|84px}} | ||
| | | | ||
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|Used to "relay" the redstone signal and amplify, prevent the signal from flowing backwards, or "latch" the signal state. | |Used to "relay" the redstone signal and amplify, prevent the signal from flowing backwards, or "latch" the signal state. | ||
|- | |- | ||
| | |Item frame | ||
|[[File:Item Frame JE1 BE1.png|84px]] | |[[File:Item Frame JE1 BE1.png|84px]] | ||
| | | | ||
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|[[Minecraft:Cauldron]] | |[[Minecraft:Cauldron]] | ||
|[[File:Cauldron BE1.png|84px]] | |[[File:Cauldron BE1.png|84px]] | ||
|Each | |Each swamp hut will generate an empty cauldron, and the generated cauldron will be filled with a random potion or splash potion. | ||
{{Crafting | {{Crafting | ||
|A1 = Iron Ingot | |A1 = Iron Ingot | ||
| Line 264: | Line 264: | ||
** Colors can be mixed. | ** Colors can be mixed. | ||
* Can dye items (such as leather armor). | * Can dye items (such as leather armor). | ||
* Can use | * Can use water bottle to add water to [[Minecraft:cauldron]]. | ||
* Can store potions. | * Can store potions. | ||
** The potion will make an explosive sound when mixed, but will not explode. | ** The potion will make an explosive sound when mixed, but will not explode. | ||
| Line 299: | Line 299: | ||
}} | }} | ||
|Can be mined with any kind of pickaxe, otherwise no items will be dropped. | |Can be mined with any kind of pickaxe, otherwise no items will be dropped. | ||
|Red sandstone can be synthesized into [[Minecraft:stairs|red sandstone stairs]] and | |Red sandstone can be synthesized into [[Minecraft:stairs|red sandstone stairs]] and red sandstone steps. | ||
|- | |- | ||
|[[Minecraft:Stairs|Red sandstone stairs]] | |[[Minecraft:Stairs|Red sandstone stairs]] | ||
| Line 316: | Line 316: | ||
}} | }} | ||
|Can be mined with any kind of pickaxe, otherwise no items will be dropped. | |Can be mined with any kind of pickaxe, otherwise no items will be dropped. | ||
|Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of | |Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of saturation energy. | ||
|- | |- | ||
|[[Minecraft:Slab|Red sandstone slab]] | |[[Minecraft:Slab|Red sandstone slab]] | ||
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|Can be used to craft carved red sandstone. | |Can be used to craft carved red sandstone. | ||
|- | |- | ||
| | |Slime block | ||
|[[File:Slime Block BE1.png|84px]] | |[[File:Slime Block BE1.png|84px]] | ||
| | | | ||
| Line 349: | Line 349: | ||
}} | }} | ||
|Can be broken with any tool and drop itself. | |Can be broken with any tool and drop itself. | ||
|Used for bouncing, transporting items, moving via pistons, or crafting | |Used for bouncing, transporting items, moving via pistons, or crafting slime balls. | ||
|} | |} | ||
| Line 355: | Line 355: | ||
{|{{Simple Guide table|Changed Blocks}} | {|{{Simple Guide table|Changed Blocks}} | ||
|- | |- | ||
| | |Large fern | ||
|[[File:Large Fern.png|84px]] | |[[File:Large Fern.png|84px]] | ||
|Generates in all biomes of the world. | |Generates in all biomes of the world. | ||
|- | |- | ||
| | |Trapped chest | ||
|[[File:Trapped Chest.gif|84px]] | |[[File:Trapped Chest.gif|84px]] | ||
|Two trapped chests will merge into a large trapped chest when placed adjacent to each other. | |Two trapped chests will merge into a large trapped chest when placed adjacent to each other. | ||
|- | |- | ||
|[[Minecraft:Pumpkin]] and | |[[Minecraft:Pumpkin]] and mob heads | ||
|[[File:Carved Pumpkin JE1 BE1.png|84px]] | |[[File:Carved Pumpkin JE1 BE1.png|84px]] | ||
{{Animate|Skeleton Skull (item) JE1 BE1.png; Wither Skeleton Skull (item) JE1 BE1.png; Zombie Head (item) JE1 BE1.png; Player Head (item) JE1 BE1.png; Creeper Head (item) JE1 BE1.png|84px}} | {{Animate|Skeleton Skull (item) JE1 BE1.png; Wither Skeleton Skull (item) JE1 BE1.png; Zombie Head (item) JE1 BE1.png; Player Head (item) JE1 BE1.png; Creeper Head (item) JE1 BE1.png|84px}} | ||
| Line 370: | Line 370: | ||
|Double layer flower | |Double layer flower | ||
|{{Animate|Peony JE3 BE1.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Sunflower BE3.png|84px}} | |{{Animate|Peony JE3 BE1.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Sunflower BE3.png|84px}} | ||
|When using | |When using bone meal on it, the corresponding item will drop. | ||
|- | |- | ||
|Small flower | |Small flower | ||
| Line 390: | Line 390: | ||
|Rendering is now faster. | |Rendering is now faster. | ||
|- | |- | ||
| | |Nether bricks | ||
|[[File:Nether Bricks BE2.png|84px]] | |[[File:Nether Bricks BE2.png|84px]] | ||
|Got brighter textures. | |Got brighter textures. | ||
| Line 421: | Line 421: | ||
|Used to view explored terrain or display player position. | |Used to view explored terrain or display player position. | ||
|- | |- | ||
| | |Ender pearl | ||
|[[File:Ender Pearl JE2 BE1.png|84px]] | |[[File:Ender Pearl JE2 BE1.png|84px]] | ||
|Currently only available through editing inventory. | |Currently only available through editing inventory. | ||
| Line 439: | Line 439: | ||
{|{{Simple Guide table|New Structures}} | {|{{Simple Guide table|New Structures}} | ||
|- | |- | ||
| | |Swamp hut | ||
|[[File:Swamp hut JE1 BE1.png|256px]] | |[[File:Swamp hut JE1 BE1.png|256px]] | ||
| | | | ||
| Line 452: | Line 452: | ||
{| {{Simple Guide table|Changed Structures}} | {| {{Simple Guide table|Changed Structures}} | ||
|- | |- | ||
| | |Mineshaft | ||
|{{Animate|Mineshaft.png; Badlands mineshaft.png|256px}} | |{{Animate|Mineshaft.png; Badlands mineshaft.png|256px}} | ||
|Now spawns [[Minecraft:Minecart with Chest|minecarts with chests]] instead of chests. | |Now spawns [[Minecraft:Minecart with Chest|minecarts with chests]] instead of chests. | ||
|- | |- | ||
| | |Village | ||
|{{Animate|OakHouse.png; SandstoneHouse.png|278px}} | |{{Animate|OakHouse.png; SandstoneHouse.png|278px}} | ||
|Increased the ratio of the number of doors to the number of | |Increased the ratio of the number of doors to the number of villagers in the village. | ||
|- | |- | ||
| | |Forest rock | ||
|[[File:Forest rock.png|256px]] | |[[File:Forest rock.png|256px]] | ||
|The moss boulders generated in giant taiga are now more rounded. | |The moss boulders generated in giant taiga are now more rounded. | ||
|- | |- | ||
| | |Huge mushroom | ||
|{{Animate|Huge Red Mushroom.png; Huge Brown Mushroom.png|256px}} | |{{Animate|Huge Red Mushroom.png; Huge Brown Mushroom.png|256px}} | ||
|Giant mushrooms no longer spawn in water. | |Giant mushrooms no longer spawn in water. | ||
| Line 473: | Line 473: | ||
{| {{Simple Guide table|Changed Gameplay}} | {| {{Simple Guide table|Changed Gameplay}} | ||
|- | |- | ||
| | |Creative mode | ||
| | | | ||
* Added survival mode tab. | * Added survival mode tab. | ||
* [[Minecraft:Chest]], [[Minecraft:anvil]], [[Minecraft:furnace]], [[Minecraft:dispenser]], [[Minecraft:dropper]], | * [[Minecraft:Chest]], [[Minecraft:anvil]], [[Minecraft:furnace]], [[Minecraft:dispenser]], [[Minecraft:dropper]], brewing stand, enchantment table and [[Minecraft:hopper]] can interact with creative mode players. | ||
* It is now possible to pick up 64 items by throwing them in | * It is now possible to pick up 64 items by throwing them in creative mode. | ||
|- | |- | ||
| | |Texture | ||
| | | | ||
* Organized texture files. | * Organized texture files. | ||
| Line 485: | Line 485: | ||
** Looks more like the Windows 10 version of the button. | ** Looks more like the Windows 10 version of the button. | ||
|- | |- | ||
| | |Sound | ||
|Changed the sounds of jumping into and swimming in water. | |Changed the sounds of jumping into and swimming in water. | ||
|- | |- | ||
| Line 508: | Line 508: | ||
{{Navbox guides|bedrock}} | {{Navbox guides|bedrock}} | ||
pt:Guias da Edição Bedrock/Overworld Update | |||
zh:携带版指南/主世界更新 | |||
Revision as of 15:33, 9 April 2026
Template:Infobox guide This guide is a simplified overview of all the changes in the Overworld Update (Template:BE 0.14.x releases), which assumes at least some familiarity with Bedrock Edition 0.13.x releases.
Mobs
New
| Minecraft:Witch | File:Witch BE Revision 2.png |
|
Template:Drop Template:Drop Template:Drop Template:Drop Template:Drop Template:Drop Template:Drop Randomly select 0-2 items and drop 1-3 items each, with a maximum of 6 items dropped in total. |
|
Changed
| Baby zombie | File:Baby Zombie Revision 1.png |
|
| Blaze | File:Blaze BE2.png | Glows in the dark. |
| Creeper | Template:Animate |
|
| Minecraft:Enderman | File:Enderman BE.png | Drops blocks in hand when killed. |
| Ghast | File:Ghast JE1 BE1.gif | Ghast's eyes will flash. |
| Magma cube | File:Magma Cube JE1 BE1.png | Core will glow in the dark. |
| Minecraft:Villager | Template:Animate |
|
| Skeleton | File:Skeleton JE4 BE2.png |
|
| Minecraft:Zombie | File:Zombie JE2 BE1.png | The detection range for players wearing the corresponding creature's head is adjusted to 50% of the normal range. |
| Cow | File:Cow JE4 BE1.png | Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). |
| Mooshroom | File:Red Mooshroom JE2 BE1.png | Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). |
| Squid | File:Squid JE1 BE1.png |
|
| Wither skeleton | File:Wither Skeleton JE1 BE1.png | Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide). |
| Iron golem | File:Iron Golem JE1 BE1.png | Got shorter (2.7 blocks tall instead of 2.9 blocks tall). |
| Minecraft:Wolf | Template:Animate | Became taller (0.85 blocks high instead of 0.8 blocks high). |
| Minecraft:Camera | File:Camera.png |
|
Blocks
New
| Redstone comparator | File:Redstone Comparator JE2 BE1.png | Can be broken with any tool and drop itself. | Maintain signal strength, compare signal strength, difference signal strength or detect block status. | |
| Minecraft:Dispenser | Template:Animate | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Used to launch items or projectiles. | |
| Trapped chest | File:Trapped Large Chest.gif | Two trapped chests placed side by side will now turn into a large trapped chest. | Can be destroyed with any tool or with bare hands, but an ax is the fastest. | Can be used as an item container to store items or as a redstone component. |
| Minecraft:Hopper | File:Hopper (D) JE2.png | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Used to collect items. | |
| Minecraft:Dropper | Template:Animate | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Used for throwing items. | |
| Redstone repeater | Template:Animate | Can be broken with any tool and drop itself. | Used to "relay" the redstone signal and amplify, prevent the signal from flowing backwards, or "latch" the signal state. | |
| Item frame | File:Item Frame JE1 BE1.png | Can be broken with any tool and drop itself. | Used to place items or blocks in it for display. | |
| Minecraft:Cauldron | File:Cauldron BE1.png | Each swamp hut will generate an empty cauldron, and the generated cauldron will be filled with a random potion or splash potion. | Can be mined with any kind of pickaxe, otherwise no items will be dropped. |
|
| Red sandstone, cut red sandstone and carved red sandstone | File:Red Sandstone JE1 BE1.png
File:Cut Red Sandstone JE1 BE1.png |
Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Red sandstone can be synthesized into red sandstone stairs and red sandstone steps. | |
| Red sandstone stairs | File:Red Sandstone Stairs JE1 BE1.png | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of saturation energy. | |
| Red sandstone slab | File:Red Sandstone Slab JE1 BE1.png | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Can be used to craft carved red sandstone. | |
| Slime block | File:Slime Block BE1.png | Can be broken with any tool and drop itself. | Used for bouncing, transporting items, moving via pistons, or crafting slime balls. |
Changed
| Large fern | File:Large Fern.png | Generates in all biomes of the world. |
| Trapped chest | File:Trapped Chest.gif | Two trapped chests will merge into a large trapped chest when placed adjacent to each other. |
| Minecraft:Pumpkin and mob heads | File:Carved Pumpkin JE1 BE1.png | Players can wear it. |
| Double layer flower | Template:Animate | When using bone meal on it, the corresponding item will drop. |
| Small flower | Template:Animate | The hitbox for flowers and similar blocks is no longer a block. |
| Minecraft:Snow | Template:Animate |
|
| Minecraft:Carpet | Template:Animate | Rendering is now faster. |
| Minecraft:Slabs | Template:Animate | Rendering is now faster. |
| Nether bricks | File:Nether Bricks BE2.png | Got brighter textures. |
| Minecraft:Lava | File:Lava BE2.gif | There are new animations. |
Items
New
| Minecraft:Map | Template:Animate | Used to view explored terrain or display player position. | |
| Ender pearl | File:Ender Pearl JE2 BE1.png | Currently only available through editing inventory. | Used for transmission. |
Changed
| Leather armor | Template:Animate | 100% dyeable. |
Structures
New
| Swamp hut | File:Swamp hut JE1 BE1.png | No | Yes | Cauldron contains random potions. |
Changed
| Mineshaft | Template:Animate | Now spawns minecarts with chests instead of chests. |
| Village | Template:Animate | Increased the ratio of the number of doors to the number of villagers in the village. |
| Forest rock | File:Forest rock.png | The moss boulders generated in giant taiga are now more rounded. |
| Huge mushroom | Template:Animate | Giant mushrooms no longer spawn in water. |
Gameplay
Changed
| Creative mode |
|
| Texture |
|
| Sound | Changed the sounds of jumping into and swimming in water. |
| Animation |
|
Achievements
See also
pt:Guias da Edição Bedrock/Overworld Update zh:携带版指南/主世界更新