Minecraft:Diamond Helmet: Difference between revisions
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A '''diamond helmet''' is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:diamond]]s. It is the second-highest | A '''diamond helmet''' is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:diamond]]s. It is the second-highest tier of helmet, having higher armor points, armor toughness, durability, and enchantability than turtle shells. It can be upgraded into a netherite helmet using a netherite ingot and netherite upgrade at a smithing table. | ||
== Obtaining == | == Obtaining == | ||
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=== Mob loot === | === Mob loot === | ||
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, | [[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a very small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19. | ||
=== Trading === | === Trading === | ||
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== Usage == | == Usage == | ||
When worn, a diamond helmet provides {{armor|3}} | When worn, a diamond helmet provides {{armor|3}} armor points and {{armor|2}} armor toughness. | ||
=== Upgrading === | === Upgrading === | ||
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}} | }} | ||
A diamond helmet can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:diamond]]s, with each diamond restoring 25% the helmet's maximum durability, rounded down. Two diamond helmets can also be combined in an anvil. Both methods preserve the helmet's | A diamond helmet can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:diamond]]s, with each diamond restoring 25% the helmet's maximum durability, rounded down. Two diamond helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments. | ||
==== Repair ==== | ==== Repair ==== | ||
Diamond helmets may be | Diamond helmets may be repaired by using them along with some diamonds in an [[Minecraft:anvil]]. They may also be repaired by crafting them together with another diamond helmet. | ||
=== Enchantments === | === Enchantments === | ||
A helmet can receive the following | A helmet can receive the following enchantments. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
| Line 90: | Line 90: | ||
!Description | !Description | ||
!Max level | !Max level | ||
! | !Method | ||
!Weight | !Weight | ||
|- | |- | ||
| | |Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | ||
|Increases overall damage reduction. | |Increases overall damage reduction. | ||
|IV | |IV | ||
| Line 99: | Line 99: | ||
|10 | |10 | ||
|- | |- | ||
| | |Projectile Protection<ref name="exc" group="note" /> | ||
|Increases damage reduction against projectiles. | |Increases damage reduction against projectiles. | ||
|IV | |IV | ||
| Line 105: | Line 105: | ||
|5 | |5 | ||
|- | |- | ||
| | |Blast Protection<ref name="exc" group="note" /> | ||
|Increases damage reduction against explosions. | |Increases damage reduction against explosions. | ||
|IV | |IV | ||
| Line 111: | Line 111: | ||
|2 | |2 | ||
|- | |- | ||
| | |Fire Protection<ref name="exc" group="note" /> | ||
|Increases damage reduction against fire. | |Increases damage reduction against fire. | ||
|IV | |IV | ||
| Line 117: | Line 117: | ||
|5 | |5 | ||
|- | |- | ||
| | |Thorns | ||
|Deals returning damage to attackers. | |Deals returning damage to attackers. | ||
|III | |III | ||
| Line 123: | Line 123: | ||
|1 | |1 | ||
|- | |- | ||
| | |Respiration | ||
|Extends breathing time underwater. | |Extends breathing time underwater. | ||
|III | |III | ||
| Line 129: | Line 129: | ||
|2 | |2 | ||
|- | |- | ||
| | |Aqua Affinity | ||
|Increases underwater mining speed. | |Increases underwater mining speed. | ||
|I | |I | ||
| Line 135: | Line 135: | ||
|2 | |2 | ||
|- | |- | ||
| | |Unbreaking | ||
|Grants a chance to negate durability consumption. | |Grants a chance to negate durability consumption. | ||
|III | |III | ||
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|5 | |5 | ||
|- | |- | ||
| | |Mending | ||
|Repairs the helmet when obtaining | |Repairs the helmet when obtaining experience. | ||
|I | |I | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Curse of Vanishing | ||
|The helmet vanishes on death, not dropping as an item. | |The helmet vanishes on death, not dropping as an item. | ||
|I | |I | ||
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|1 | |1 | ||
|- | |- | ||
| | |Curse of Binding | ||
|Removes the ability to de-equip the helmet. | |Removes the ability to de-equip the helmet. | ||
|I | |I | ||
| Line 162: | Line 162: | ||
=== Armor trimming === | === Armor trimming === | ||
It is possible to upgrade armor with trims. This requires a | It is possible to upgrade armor with trims. This requires a smithing template, a diamond helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick). | ||
These trims have no effect on the gameplay or strength of the armor. | These trims have no effect on the gameplay or strength of the armor. | ||
| Line 272: | Line 272: | ||
|{{HistoryLine||20100218|[[File:Diamond Helmet JE1 BE1.png|32px]] Added models of diamond helmets. | |{{HistoryLine||20100218|[[File:Diamond Helmet JE1 BE1.png|32px]] Added models of diamond helmets. | ||
|Helmets can now be worn. | |Helmets can now be worn. | ||
|Helmets give {{Armor|3}} and have | |Helmets give {{Armor|3}} and have durability.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}} | ||
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a | |{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a player wearing enchanted armor are revealed.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be | |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be enchanted.}} | ||
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}} | |{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}} | ||
|{{HistoryLine|||dev=12w21a|Blacksmith villagers now sell diamond helmets for 7 emeralds.}} | |{{HistoryLine|||dev=12w21a|Blacksmith villagers now sell diamond helmets for 7 emeralds.}} | ||
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, | |{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, skeletons and zombie pigmen, with the likelihood increasing with difficulty.}} | ||
|{{HistoryLine||1.5|dev=13w04a|Helmets in the | |{{HistoryLine||1.5|dev=13w04a|Helmets in the player's hand can now be equipped by right-clicking. | ||
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}} | |[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Armorer villagers no longer sell diamond helmets.}} | |{{HistoryLine||1.8|dev=14w02a|Armorer villagers no longer sell diamond helmets.}} | ||
|{{HistoryLine|||dev=14w05a|Diamond helmets no longer turn red when [[Minecraft:mob]]s and | |{{HistoryLine|||dev=14w05a|Diamond helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.}} | ||
|{{HistoryLine|||dev=14w06a|Helmets are now visible on | |{{HistoryLine|||dev=14w06a|Helmets are now visible on giants.}} | ||
|{{HistoryLine||1.9|dev=15w31a| | |{{HistoryLine||1.9|dev=15w31a|Enchanted diamond helmets can now be found in end city chests. | ||
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}} | |[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}} | ||
|{{HistoryLine|||dev=15w34b|Helmet | |{{HistoryLine|||dev=15w34b|Helmet durability now affects armor value.}} | ||
|{{HistoryLine|||dev=15w36a|Armor and armor | |{{HistoryLine|||dev=15w36a|Armor and armor enchantment calculations have been changed. For the original values, see here.}} | ||
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed. | |{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed. | ||
|Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}} | |Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}} | ||
| Line 294: | Line 294: | ||
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}} | |{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}} | ||
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, making diamond helmets effectively | |{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, making diamond helmets effectively renewable again.}} | ||
|{{HistoryLine||1.16|dev=20w07a|[[File:Diamond piglin helmet.png|32px]] Added textures and | |{{HistoryLine||1.16|dev=20w07a|[[File:Diamond piglin helmet.png|32px]] Added textures and models for diamond helmets when they are used by [[Minecraft:piglin]]s. | ||
| | |Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}} | ||
|{{HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}} | |{{HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}} | ||
|{{HistoryLine|||dev=20w10a|Netherite helmets can no longer be | |{{HistoryLine|||dev=20w10a|Netherite helmets can no longer be crafted. | ||
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a | |Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}} | ||
|{{HistoryLine|||dev=20w17a|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}} | |{{HistoryLine|||dev=20w17a|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}} | ||
|{{HistoryLine|||dev=pre3|The special helmet | |{{HistoryLine|||dev=pre3|The special helmet models and textures created for [[Minecraft:piglin]]s have been removed.}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Diamond helmets can now be trimmed using a | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Diamond helmets can now be trimmed using a smithing table. | ||
|There are 10 types of material that determine the color of the trim: | |There are 10 types of material that determine the color of the trim: | ||
* Iron | * Iron | ||
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* Amethyst | * Amethyst | ||
* Quartz | * Quartz | ||
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade | |Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}} | ||
|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}} | |{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}} | ||
|{{HistoryLine|||dev=23w06a|Swapped <code>iron</code> and <code>iron_darker</code> palette, then made <code>iron_darker</code> darker overall.}} | |{{HistoryLine|||dev=23w06a|Swapped <code>iron</code> and <code>iron_darker</code> palette, then made <code>iron_darker</code> darker overall.}} | ||
| Line 320: | Line 320: | ||
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed. | |{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed. | ||
|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}} | |Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}} | ||
|{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive | |{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive Thorns through an enchanting table, rather than only through an anvil.}} | ||
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | |{{HistoryLine||26.1|dev=snap7|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | ||
}} | }} | ||
| Line 328: | Line 328: | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.6.0|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}} | |{{HistoryLine||v0.6.0|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}} | ||
|{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against | |{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against damage from [[Minecraft:mob]]s only.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}} | |{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}} | ||
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from | |{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from strays and [[Minecraft:husk]]s that naturally spawn with armor.}} | ||
|{{HistoryLine|?}} | |{{HistoryLine|?}} | ||
|{{HistoryLine||?|Helmets no longer turn red when [[Minecraft:mob]]s and | |{{HistoryLine||?|Helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Diamond helmets are now sold by armorer villagers.}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Diamond helmets are now sold by armorer villagers.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}} | |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.57|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a | |{{HistoryLine|||dev=beta 1.16.0.57|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}} | |{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}} | ||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a | |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a smithing table. | ||
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade | |Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}} | ||
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | |{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | ||
}} | }} | ||
| Line 349: | Line 349: | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}} | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}} | ||
|{{HistoryLine|xbox=TU5||Added a quick equip for armor to the [[Minecraft:inventory]] interface.}} | |{{HistoryLine|xbox=TU5||Added a quick equip for armor to the [[Minecraft:inventory]] interface.}} | ||
|{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00| | |{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|Item repair can now repair helmets.|Blacksmith villagers now sell diamond helmets for 7 emeralds.}} | ||
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets no longer turn red when [[Minecraft:mob]]s and | |{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.}} | ||
|{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets now have the quick equip functionality.}} | |{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets now have the quick equip functionality.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers no longer sell diamond helmets.}} | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers no longer sell diamond helmets.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1| | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Enchanted diamond helmets can now be found in end city chests.|Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of diamond helmet items have been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of diamond helmet items have been changed.}} | ||
}} | }} | ||
| Line 382: | Line 382: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numerical ID was 310.}} | ||
}} | }} | ||
| Line 401: | Line 401: | ||
File:Minecraft Sticker Pack Diamond Helmet.gif|Sticker of an enchanted diamond helmet | File:Minecraft Sticker Pack Diamond Helmet.gif|Sticker of an enchanted diamond helmet | ||
File:Diamond Helmet (inventory) MCE.png|{{MCE|Diamond Helmet}} as it appeared in {{MCE}} | File:Diamond Helmet (inventory) MCE.png|{{MCE|Diamond Helmet}} as it appeared in {{MCE}} | ||
File:TikTok Diamond Helmet profile frame.jpeg| | File:TikTok Diamond Helmet profile frame.jpeg|TikTok diamond helmet frame for profiles | ||
File:Zesty cat with salmon.jpeg|A cat in a helmet with a | File:Zesty cat with salmon.jpeg|A cat in a helmet with a raw salmon | ||
</gallery> | </gallery> | ||
| Line 413: | Line 413: | ||
{{Navbox items|tools}} | {{Navbox items|tools}} | ||
pt:Capacete de Diamante | |||
Revision as of 15:47, 9 April 2026
Template:Infobox item A diamond helmet is a variant of Minecraft:helmet that is crafted from Minecraft:diamonds. It is the second-highest tier of helmet, having higher armor points, armor toughness, durability, and enchantability than turtle shells. It can be upgraded into a netherite helmet using a netherite ingot and netherite upgrade at a smithing table.
Obtaining
Crafting
Generated loot
Mob loot
Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a very small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.
Trading
Usage
When worn, a diamond helmet provides Template:Armor armor points and Template:Armor armor toughness.
Upgrading
Repairing
Combining
Template:Crafting Template:Grinding
Unit repair
Template:Main Template:Repairing
A diamond helmet can be repaired in an Minecraft:anvil by adding Minecraft:diamonds, with each diamond restoring 25% the helmet's maximum durability, rounded down. Two diamond helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.
Repair
Diamond helmets may be repaired by using them along with some diamonds in an Minecraft:anvil. They may also be repaired by crafting them together with another diamond helmet.
Enchantments
A helmet can receive the following enchantments.
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | Increases overall damage reduction. | IV | Template:BlockLinkTemplate:BlockLink | 10 |
| Projectile Protection<ref name="exc" group="note" /> | Increases damage reduction against projectiles. | IV | Template:BlockLinkTemplate:BlockLink | 5 |
| Blast Protection<ref name="exc" group="note" /> | Increases damage reduction against explosions. | IV | Template:BlockLinkTemplate:BlockLink | 2 |
| Fire Protection<ref name="exc" group="note" /> | Increases damage reduction against fire. | IV | Template:BlockLinkTemplate:BlockLink | 5 |
| Thorns | Deals returning damage to attackers. | III | Template:BlockLinkTemplate:BlockLink | 1 |
| Respiration | Extends breathing time underwater. | III | Template:BlockLinkTemplate:BlockLink | 2 |
| Aqua Affinity | Increases underwater mining speed. | I | Template:BlockLinkTemplate:BlockLink | 2 |
| Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLinkTemplate:BlockLink | 5 |
| Mending | Repairs the helmet when obtaining experience. | I | Template:BlockLink | 2 |
| Curse of Vanishing | The helmet vanishes on death, not dropping as an item. | I | Template:BlockLink | 1 |
| Curse of Binding | Removes the ability to de-equip the helmet. | I | Template:BlockLink | 1 |
<references group="note" />
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, a diamond helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor. Template:Smithing
Sounds
Data values
ID
Template:JE: Template:ID table Template:BE: Template:ID table
Advancements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
- Armor durability from Indev until late Beta
| Leather | Golden | Chainmail | Iron | Diamond |
|---|---|---|---|---|
| 33 | 66 | 66 | 132 | 264 |
Data history
Issues
Gallery
Renders
-
Enchanted appearance when worn
-
Enchanted appearance in inventory
In other media
-
Sticker of an enchanted diamond helmet
-
Template:MCE as it appeared in Template:MCE
-
TikTok diamond helmet frame for profiles
-
A cat in a helmet with a raw salmon
References
<references />
Template:Navbox armor Template:Navbox diamond Template:Navbox items
pt:Capacete de Diamante