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Minecraft:Helmet: Difference between revisions

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A '''helmet''' (the leather variety being known as a '''cap''' and the type crafted from [[Minecraft:turtle scute]]s being known as a '''turtle shell''') is a piece of [[Minecraft:armor]] that covers the head of the player. There are seven primary tiers of helmet: '''leather''', '''golden''', '''copper''',  '''iron''', '''chainmail''', '''diamond''', and '''netherite'''. A '''[[Minecraft:turtle shell]]''' is another kind of helmet that gives the [[Minecraft:Water Breathing]] effect, and can be used to [[Minecraft:brewing|brew]] [[Minecraft:potions of the Turtle Master]].
A '''helmet''' (the leather variety being known as a '''cap''' and the type crafted from turtle scutes being known as a '''turtle shell''') is a piece of [[Minecraft:armor]] that covers the head of the player. There are seven primary tiers of helmet: '''leather''', '''golden''', '''copper''',  '''iron''', '''chainmail''', '''diamond''', and '''netherite'''. A '''turtle shell''' is another kind of helmet that gives the Water Breathing effect, and can be used to [[Minecraft:brewing|brew]] potions of the Turtle Master.


== Variants ==
== Variants ==
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=== Mob loot===
=== Mob loot===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:bogged]], and [[Minecraft:piglin]]s have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death, unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped helmet is usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, bogged, and [[Minecraft:piglin]]s have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death, unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.


{{IN|bedrock}}, [[Minecraft:vindicator]]s and [[Minecraft:pillager]]s spawned in [[Minecraft:raid]]s have a 4.16% chance (5.128% on hard difficulty) to drop an [[Minecraft:iron]] helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being [[Minecraft:enchanted]] with a random [[Minecraft:enchantment]].
{{IN|bedrock}}, vindicators and pillagers spawned in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.


=== Trading ===
=== Trading ===
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=== Statistics ===
=== Statistics ===
Each armor point reduces damage by 4% (increasing additively). Armor points are signified by half a shirt on the armor bar above the health bar. The effectiveness of armor points is decreased as the strength of incoming attacks increase, an effect lessened by armor toughness. Armor toughness does not have a visual indicator bar. Helmet durability is decreased by 1 for every {{hp|4}} of incoming damage (rounded down, but never below 1). Different helmet types have different enchantability from one another, a value that affects the strength of enchantments received directly though [[Minecraft:enchanting table]]s. Netherite helmets provide a knockback resistance of 1 (10%).
Each armor point reduces damage by 4% (increasing additively). Armor points are signified by half a shirt on the armor bar above the health bar. The effectiveness of armor points is decreased as the strength of incoming attacks increase, an effect lessened by armor toughness. Armor toughness does not have a visual indicator bar. Helmet durability is decreased by 1 for every {{hp|4}} of incoming damage (rounded down, but never below 1). Different helmet types have different enchantability from one another, a value that affects the strength of enchantments received directly though enchanting tables. Netherite helmets provide a knockback resistance of 1 (10%).
{| class="wikitable" data-description="Armor points" style="text-align:center;"
{| class="wikitable" data-description="Armor points" style="text-align:center;"
!colspan=6 |Helmets
!colspan=6 |Helmets
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|tail=1
|tail=1
}}
}}
A helmet can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]' repair material, with each repair material restoring 25% the helmet's maximum durability, rounded down. Two helmets of the same tier can also be combined in an anvil. Both methods preserve the helmet's [[Minecraft:enchantment]]s.
A helmet can be repaired in an [[Minecraft:anvil]] by adding units of the tiers' repair material, with each repair material restoring 25% the helmet's maximum durability, rounded down. Two helmets of the same tier can also be combined in an anvil. Both methods preserve the helmet's enchantments.


=== Enchantments ===
=== Enchantments ===
A helmet can receive the following [[Minecraft:enchantment]]s. Note that while iron and chainmail have the same durability, chainmail has a higher [[Minecraft:enchantability]] than iron or diamond.
A helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.
{| class="wikitable"
{| class="wikitable"
|+
|+
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!Description
!Description
!Max level
!Max level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref group="note" name="exc">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref group="note" name="exc">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
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|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref group="note" name="exc" />
|Projectile Protection<ref group="note" name="exc" />
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref group="note" name="exc" />
|Blast Protection<ref group="note" name="exc" />
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
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|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref group="note" name="exc" />
|Fire Protection<ref group="note" name="exc" />
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
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|1
|1
|-
|-
|[[Minecraft:Respiration]]
|Respiration
|Extends breathing time underwater.
|Extends breathing time underwater.
|III
|III
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|2
|2
|-
|-
|[[Minecraft:Aqua Affinity]]
|Aqua Affinity
|Increases underwater mining speed.
|Increases underwater mining speed.
|I
|I
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|2
|2
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
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|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the helmet when obtaining [[Minecraft:experience]].
|Repairs the helmet when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The helmet vanishes on death, not dropping as an item.
|The helmet vanishes on death, not dropping as an item.
|I
|I
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|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the helmet.
|Removes the ability to de-equip the helmet.
|I
|I
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=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a helmet, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, a helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.  
These trims have no effect on the gameplay or strength of the armor.  
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=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||August 13, 2009|link=wordofnotch:162091556|Notch tested armor models on [[Minecraft:mob (entity)|mob]]. Only [[Minecraft:chestplate]]s and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.}}
|{{HistoryLine||August 13, 2009|link=wordofnotch:162091556|Notch tested armor models on mob. Only [[Minecraft:chestplate]]s and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.}}
}}
}}


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{{HistoryTable
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Plate Helmet.png|32px]] Added [[Minecraft:Java_Edition_removed_features#Armor_in_Survival_Test|plate helmet]]s.
|{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Plate Helmet.png|32px]] Added plate helmets.
|[[File:Chainmail Helmet JE1.png|32px]] Added the model and the texture for unused [[Minecraft:Java_Edition_removed_features#Armor_in_Survival_Test|chain helmet]]s.
|[[File:Chainmail Helmet JE1.png|32px]] Added the model and the texture for unused chain helmets.
|[[File:Zombie helmet.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[Minecraft:zombie]]s and [[Minecraft:skeleton]]s. It had no effect on gameplay.}}
|[[File:Zombie helmet.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[Minecraft:zombie]]s and skeletons. It had no effect on gameplay.}}
|{{HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091223-0040|Plate and chain armor [[Minecraft:model]]s are no longer used.}}
|{{HistoryLine||0.31|dev=20091223-0040|Plate and chain armor models are no longer used.}}
|{{HistoryLine|||dev=20091231-2147|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Studded Helmet (item) JE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added [[Minecraft:item]]s of relation to cloth, [[Minecraft:History of textures/Unused textures#Studded armor|studded]], chain and iron helmets.
|{{HistoryLine|||dev=20091231-2147|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Studded Helmet (item) JE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] Added [[Minecraft:item]]s of relation to cloth, studded, chain and iron helmets.
|The textures of cloth helmets are taken from one of [[Minecraft:Notch]]'s previous games, ''[[Minecraft:Legend of the Chambered]]''. The rest are from ''[[Minecraft:Legend of the Chambered 2]]''.}}
|The textures of cloth helmets are taken from one of Notch's previous games, ''Legend of the Chambered''. The rest are from ''Legend of the Chambered 2''.}}
|{{HistoryLine||20100206-2034|[[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added items of golden and diamond helmets.
|{{HistoryLine||20100206-2034|[[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added items of golden and diamond helmets.
|Removed studded helmets.}}
|Removed studded helmets.}}
|{{HistoryLine||20100212-1210|Added armor models.
|{{HistoryLine||20100212-1210|Added armor models.
|[[File:Indev 20100212 armor.png|50px]] Armor models are now displayed on the [[Minecraft:player]] in the [[Minecraft:inventory]].
|[[File:Indev 20100212 armor.png|50px]] Armor models are now displayed on the player in the [[Minecraft:inventory]].
|Helmets can now be crafted.}}
|Helmets can now be crafted.}}
|{{HistoryLine||20100218-0011|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] Added models of cloth, chain, iron, gold, and diamond helmets.
|{{HistoryLine||20100218-0011|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] Added models of cloth, chain, iron, gold, and diamond helmets.
|Helmets can now be worn.
|Helmets can now be worn.
|Helmets now function. All helmets give {{Armor|3}}. Helmets have limited [[Minecraft:durability]], with lower tier helmets less durable than higher tier helmets.}}
|Helmets now function. All helmets give {{Armor|3}}. Helmets have limited durability, with lower tier helmets less durable than higher tier helmets.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.8|With the introduction of [[Minecraft:leather]], "Cloth Helmet" has been renamed to "Leather Cap".
|{{HistoryLine||v1.0.8|With the introduction of [[Minecraft:leather]], "Cloth Helmet" has been renamed to "Leather Cap".
|Leather cap is now [[Minecraft:craft]]ed with leather instead of [[Minecraft:wool|cloth]].}}
|Leather cap is now crafted with leather instead of [[Minecraft:wool|cloth]].}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a [[Minecraft:player]] wearing enchanted armor are revealed.}}
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a player wearing enchanted armor are revealed.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Iron helmets can now be found in the new [[Minecraft:stronghold]] altar [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Iron helmets can now be found in the new stronghold altar [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be [[Minecraft:enchanted]].}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be enchanted.}}
|{{HistoryLine||1.1|dev=12w01a|Iron helmets can now be found in the new blacksmith [[Minecraft:chest]]s in [[Minecraft:village]]s.}}
|{{HistoryLine||1.1|dev=12w01a|Iron helmets can now be found in the new blacksmith [[Minecraft:chest]]s in villages.}}
|{{HistoryLine||1.2.1|dev=12w06a|[[Minecraft:Zombie]]s now drop iron helmets on rare occasions and [[Minecraft:zombie pigmen]] now drop golden helmets.}}
|{{HistoryLine||1.2.1|dev=12w06a|[[Minecraft:Zombie]]s now drop iron helmets on rare occasions and zombie pigmen now drop golden helmets.}}
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryLine|||dev=12w21a|Chain helmets can now be obtained legitimately in [[Minecraft:survival]] mode through [[Minecraft:trading]].
|{{HistoryLine|||dev=12w21a|Chain helmets can now be obtained legitimately in survival mode through trading.
|Blacksmith [[Minecraft:villager]]s now [[Minecraft:trading|sell]] chain helmets for 5–6 emeralds.
|Blacksmith [[Minecraft:villager]]s now sell chain helmets for 5–6 emeralds.
|Blacksmith villagers now sell diamond helmets for 7 emeralds.
|Blacksmith villagers now sell diamond helmets for 7 emeralds.
|Blacksmith villagers now sell iron helmets for 4–5 emeralds.
|Blacksmith villagers now sell iron helmets for 4–5 emeralds.
|Butchers now sell leather caps for 2–3 emeralds.}}
|Butchers now sell leather caps for 2–3 emeralds.}}
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, [[Minecraft:skeleton]]s and [[Minecraft:zombie pigmen]], with the likelihood increasing with difficulty.}}
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, skeletons and zombie pigmen, with the likelihood increasing with difficulty.}}
|{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor.}}
|{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|Jeb and Dinnerbone tweeted pictures of [[Minecraft:dye]]able leather armor.}}
|{{HistoryLine|||dev=12w34a|Leather helmets can now be dyed by [[Minecraft:crafting]] a leather armor piece with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather armor on a [[Minecraft:cauldron]] with [[Minecraft:water]].
|{{HistoryLine|||dev=12w34a|Leather helmets can now be dyed by [[Minecraft:crafting]] a leather armor piece with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather armor on a [[Minecraft:cauldron]] with [[Minecraft:water]].
|[[File:Leather Cap JE2.png|32px]] [[File:Leather Cap (item) JE2.png|32px]] Default leather caps textures are now slightly darker.}}
|[[File:Leather Cap JE2.png|32px]] [[File:Leather Cap (item) JE2.png|32px]] Default leather caps textures are now slightly darker.}}
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather caps are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather caps are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{HistoryLine|||dev=12w37a|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] Leather armor now has non-dyed parts on the cap. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of helmets and similarly colored leather caps.}}
|{{HistoryLine|||dev=12w37a|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] Leather armor now has non-dyed parts on the cap. This has been implemented so that players can distinguish between other types of helmets and similarly colored leather caps.}}
|{{HistoryLine||1.5|dev=13w04a|Helmets in the [[Minecraft:player]]'s hand can now be equipped by right-clicking.
|{{HistoryLine||1.5|dev=13w04a|Helmets in the player's hand can now be equipped by right-clicking.
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|{{HistoryLine||1.8|dev=14w02a|[[Minecraft:Trade]]s changed: armorer [[Minecraft:villager]]s now [[Minecraft:trading|sell]] chain helmets for 5–7 emeralds.
|{{HistoryLine||1.8|dev=14w02a|Trades changed: armorer [[Minecraft:villager]]s now sell chain helmets for 5–7 emeralds.
|Armorer villagers no longer sell diamond helmets.
|Armorer villagers no longer sell diamond helmets.
|Armorer villagers now sell iron helmets for 4–6 emeralds.
|Armorer villagers now sell iron helmets for 4–6 emeralds.
|Leatherworkers no longer sell other leather caps.}}
|Leatherworkers no longer sell other leather caps.}}
|{{HistoryLine|||dev=14w05a|Helmets no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{HistoryLine|||dev=14w05a|Helmets no longer turns red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine|||dev=14w06a|Helmets are now visible on [[Minecraft:giant]]s.}}
|{{HistoryLine|||dev=14w06a|Helmets are now visible on giants.}}
|{{HistoryLine|||dev=14w25a|Chain helmets [[Minecraft:Java Edition removed features#Chainmail armor|cannot be crafted anymore]] due to the [[Minecraft:item]] form of [[Minecraft:fire]] being [[Minecraft:Java Edition removed features#Obtainable until 1.8|removed]].}}
|{{HistoryLine|||dev=14w25a|Chain helmets cannot be crafted anymore due to the [[Minecraft:item]] form of [[Minecraft:fire]] being removed.}}
|{{HistoryLine||1.9|dev=15w31a|[[Minecraft:Enchanted]] iron and diamond helmets can now be found in [[Minecraft:end city]] ship [[Minecraft:chest]]s.
|{{HistoryLine||1.9|dev=15w31a|Enchanted iron and diamond helmets can now be found in end city ship [[Minecraft:chest]]s.
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawns with all armor except a helmet.<ref>{{bug|MC-182478}}</ref>}}
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawns with all armor except a helmet.<ref>{{bug|MC-182478}}</ref>}}
|{{HistoryLine|||dev=15w34b|Helmet [[Minecraft:durability]] now affects armor value.}}
|{{HistoryLine|||dev=15w34b|Helmet durability now affects armor value.}}
|{{HistoryLine|||dev=15w36a|Armor and armor [[Minecraft:enchantment]] calculations have been changed. For the original values, see [[Minecraft:Armor/Old|here]].}}
|{{HistoryLine|||dev=15w36a|Armor and armor enchantment calculations have been changed. For the original values, see here.}}
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|Helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|Helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine|||dev=15w50a|Added <code>equip</code> [[Minecraft:sound]]s for leather armor.}}
|{{HistoryLine|||dev=15w50a|Added <code>equip</code> sounds for leather armor.}}
|{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{HistoryLine||1.13|dev=18w09a|Golden helmets now have a chance of generating in [[Minecraft:underwater ruins]].}}
|{{HistoryLine||1.13|dev=18w09a|Golden helmets now have a chance of generating in underwater ruins.}}
|{{HistoryLine|||dev=18w11a|Enchanted leather caps can now generate in the chests of [[Minecraft:shipwreck]]s.}}
|{{HistoryLine|||dev=18w11a|Enchanted leather caps can now generate in the chests of shipwrecks.}}
|{{HistoryLine|||dev=18w20a|"Chain Helmet" has now been renamed to "Chainmail Helmet".}}
|{{HistoryLine|||dev=18w20a|"Chain Helmet" has now been renamed to "Chainmail Helmet".}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Iron Helmet JE2 BE2.png|32px]] [[File:Golden Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet JE2 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of all types of helmets have been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Iron Helmet JE2 BE2.png|32px]] [[File:Golden Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet JE2 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of all types of helmets have been changed.}}
|{{HistoryLine|||dev=18w48a|Leather caps can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}
|{{HistoryLine|||dev=18w48a|Leather caps can now be found in [[Minecraft:chest]]s in village tanneries.}}
|{{HistoryLine|||dev=18w50a|Iron helmets can now be found on [[Minecraft:armor stand]]s in [[Minecraft:taiga]] villages.}}
|{{HistoryLine|||dev=18w50a|Iron helmets can now be found on armor stands in taiga villages.}}
|{{HistoryLine|||dev=19w08a|[[File:Golden Helmet (item) JE3 BE3.png|32px]] The textures of gold helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=19w08a|[[File:Golden Helmet (item) JE3 BE3.png|32px]] The textures of gold helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, making diamond helmets effectively [[Minecraft:renewable]] again.
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, making diamond helmets effectively renewable again.
|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather caps.}}
|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather caps.}}
|{{HistoryLine|||dev=19w13a|Armorer villagers now give chainmail helmets to players under the [[Minecraft:Hero of the Village]] effect.}}
|{{HistoryLine|||dev=19w13a|Armorer villagers now give chainmail helmets to players under the Hero of the Village effect.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Helmet JE1.png|32px]] [[File:Netherite Helmet (item) JE1.png|32px]] Added netherite helmets.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Helmet JE1.png|32px]] [[File:Netherite Helmet (item) JE1.png|32px]] Added netherite helmets.}}
|{{HistoryLine|||dev=20w07a|[[File:Leather piglin helmet.png|32px]] [[File:Chainmail piglin helmet.png|32px]] [[File:Iron piglin helmet.png|32px]] [[File:Golden piglin helmet.png|32px]] [[File:Diamond piglin helmet.png|32px]] [[File:Netherite piglin helmet JE1.png|32px]] Added textures and [[Minecraft:model]]s for all helmets when they are used by [[Minecraft:piglin]]s.
|{{HistoryLine|||dev=20w07a|[[File:Leather piglin helmet.png|32px]] [[File:Chainmail piglin helmet.png|32px]] [[File:Iron piglin helmet.png|32px]] [[File:Golden piglin helmet.png|32px]] [[File:Diamond piglin helmet.png|32px]] [[File:Netherite piglin helmet JE1.png|32px]] Added textures and models for all helmets when they are used by [[Minecraft:piglin]]s.
|Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}}
|Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}}
|{{HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=20w10a|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] The texture of netherite helmets has been changed.
|{{HistoryLine|||dev=20w10a|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] The texture of netherite helmets has been changed.
|[[File:Netherite piglin helmet.png|32px]] The texture of netherite helmets for [[Minecraft:piglin]]s has been changed.
|[[File:Netherite piglin helmet.png|32px]] The texture of netherite helmets for [[Minecraft:piglin]]s has been changed.
|Netherite helmets can no longer be [[Minecraft:craft]]ed.
|Netherite helmets can no longer be crafted.
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a [[Minecraft:smithing table]].}}
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}}
|{{HistoryLine|||dev=20w16a|Golden and netherite helmets now generate randomly [[Minecraft:enchanted]], and sometimes [[Minecraft:damage]]d, in [[Minecraft:bastion remnant]] and [[Minecraft:ruined portal]] chests.}}
|{{HistoryLine|||dev=20w16a|Golden and netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnant and ruined portal chests.}}
|{{HistoryLine|||dev=20w17a|Diamonds helmets now generate in place of netherite helmets in bastion remnant [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=20w17a|Diamonds helmets now generate in place of netherite helmets in bastion remnant [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=pre3|The special helmet [[Minecraft:model]]s and textures created for [[Minecraft:piglin]]s have been removed except for leather helmets.}}
|{{HistoryLine|||dev=pre3|The special helmet models and textures created for [[Minecraft:piglin]]s have been removed except for leather helmets.}}
|{{HistoryLine||1.17|dev=20w48a|Wearing a leather helmet now prevents [[Minecraft:freezing]] entirely.}}
|{{HistoryLine||1.17|dev=20w48a|Wearing a leather helmet now prevents freezing entirely.}}
|{{HistoryLine|||dev=21w13a|The two unused textures of the leather cap for [[Minecraft:piglin]]s<ref><code>/assets/minecraft/textures/models/armor/piglin_leather_layer_1.png</code></ref><ref><code>/assets/minecraft/textures/models/armor/piglin_leather_layer_1_overlay.png</code></ref> have been removed.}}
|{{HistoryLine|||dev=21w13a|The two unused textures of the leather cap for [[Minecraft:piglin]]s<ref><code>/assets/minecraft/textures/models/armor/piglin_leather_layer_1.png</code></ref><ref><code>/assets/minecraft/textures/models/armor/piglin_leather_layer_1_overlay.png</code></ref> have been removed.}}
|{{HistoryLine||1.18.2|dev=22w03a|Netherite helmet knockback resistance is no longer random.}}
|{{HistoryLine||1.18.2|dev=22w03a|Netherite helmet knockback resistance is no longer random.}}
|{{HistoryLine||1.19|dev=22w17a|Changed the leather cap texture from [[File:Leather Cap (N) JE1.png|32px]] to [[File:Leather Cap (N) JE2.png|32px]], to extend the center bar on the back face to the bottom.}}
|{{HistoryLine||1.19|dev=22w17a|Changed the leather cap texture from [[File:Leather Cap (N) JE1.png|32px]] to [[File:Leather Cap (N) JE2.png|32px]], to extend the center bar on the back face to the bottom.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Non-leather helmets can now be [[Minecraft:trimmed]] using a [[Minecraft:smithing table]].
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Non-leather helmets can now be trimmed using a smithing table.
|Upgrading diamond helmets to netherite helmets now requires the [[Minecraft:netherite upgrade]] smithing template.}}
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}}
|{{HistoryLine|||dev=23w05a|Leather caps can now be trimmed using a smithing table.|Helmets can now have trims of the same material it is made out of.}}
|{{HistoryLine|||dev=23w05a|Leather caps can now be trimmed using a smithing table.|Helmets can now have trims of the same material it is made out of.}}
|{{HistoryLine|||dev=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.}}
|{{HistoryLine|||dev=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.}}
|{{HistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive [[Minecraft:Thorns]] through an enchanting table, rather than only through an anvil.<ref>{{bug|MC-267943||Anvil exclusive enchantments can be obtained from enchanting tables|Fixed}}</ref>}}
|{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive Thorns through an enchanting table, rather than only through an anvil.<ref>{{bug|MC-267943||Anvil exclusive enchantments can be obtained from enchanting tables|Fixed}}</ref>}}
|{{HistoryLine|||dev=February 20, 2024|slink=https://www.youtube.com/shorts/yKkGfrAI3T0|[[File:Netherite Helmet (item) (Pre-release).png|32px]] A Mojang video about bugs shows early textures of netherite items, including helmets.}}
|{{HistoryLine|||dev=February 20, 2024|slink=https://www.youtube.com/shorts/yKkGfrAI3T0|[[File:Netherite Helmet (item) (Pre-release).png|32px]] A Mojang video about bugs shows early textures of netherite items, including helmets.}}
|{{HistoryLine|||dev=24w12a|Helmets can no longer receive Thorns through an enchanting table.}}
|{{HistoryLine|||dev=24w12a|Helmets can no longer receive Thorns through an enchanting table.}}
|{{HistoryLine||1.21.2|dev=24w33a|[[Minecraft:Mobs]] now once again wear armor from the top to the bottom, rather than from the bottom to the top. This means that a mob with three armor pieces, for example, spawns with all armor except boots.}}
|{{HistoryLine||1.21.2|dev=24w33a|Mobs now once again wear armor from the top to the bottom, rather than from the bottom to the top. This means that a mob with three armor pieces, for example, spawns with all armor except boots.}}
|{{HistoryLine||1.21.9|dev=25w31a|[[File:Copper Helmet BE1.png|32px]] [[File:Copper Helmet (item) BE1.png|32px]] Added copper helmets.}}
|{{HistoryLine||1.21.9|dev=25w31a|[[File:Copper Helmet BE1.png|32px]] [[File:Copper Helmet (item) BE1.png|32px]] Added copper helmets.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Cap JE1 BE1.png|32px]] [[File:Baby Copper Helmet JE1 BE1.png|32px]] [[File:Baby Golden Helmet JE1 BE1.png|32px]] [[File:Baby Chainmail Helmet JE1 BE1.png|32px]] [[File:Baby Iron Helmet JE1 BE1.png|32px]] [[File:Baby Turtle Shell JE1 BE1.png|32px]] [[File:Baby Diamond Helmet JE1 BE1.png|32px]] [[File:Baby Netherite Helmet JE1 BE1.png|32px]] Added specific textures and models for when helmets are worn by a humanoid baby mob.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Cap JE1 BE1.png|32px]] [[File:Baby Copper Helmet JE1 BE1.png|32px]] [[File:Baby Golden Helmet JE1 BE1.png|32px]] [[File:Baby Chainmail Helmet JE1 BE1.png|32px]] [[File:Baby Iron Helmet JE1 BE1.png|32px]] [[File:Baby Turtle Shell JE1 BE1.png|32px]] [[File:Baby Diamond Helmet JE1 BE1.png|32px]] [[File:Baby Netherite Helmet JE1 BE1.png|32px]] Added specific textures and models for when helmets are worn by a humanoid baby mob.}}
Line 478: Line 478:
|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]]<br>[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added helmets.}}
|{{HistoryLine||v0.6.0|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]]<br>[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added helmets.}}
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Cap (item) JE3 BE2.png|32px]] The leather helmet sprite has been changed to that of {{el|je}}, but its armor [[Minecraft:model]] remains that of older versions.}}
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Cap (item) JE3 BE2.png|32px]] The leather helmet sprite has been changed to that of {{el|je}}, but its armor model remains that of older versions.}}
|{{HistoryLine||v0.9.0|dev=build 1|Iron helmets now naturally generate in [[Minecraft:village]] chests and in [[Minecraft:stronghold]] altar chests.}}
|{{HistoryLine||v0.9.0|dev=build 1|Iron helmets now naturally generate in village chests and in stronghold altar chests.}}
|{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against [[Minecraft:damage]] from [[Minecraft:mob]]s only.}}
|{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against damage from [[Minecraft:mob]]s only.}}
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.
|Chainmail helmets can now be obtained in [[Minecraft:survival]] mode from a mob wearing it.}}
|Chainmail helmets can now be obtained in survival mode from a mob wearing it.}}
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Cap JE3 BE2.png|32px]] The texture of leather helmets has been changed.
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Cap JE3 BE2.png|32px]] The texture of leather helmets has been changed.
|Leather helmets can now be dyed.}}
|Leather helmets can now be dyed.}}
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from [[Minecraft:stray]]s and [[Minecraft:husk]]s that naturally spawn with armor.}}
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from strays and [[Minecraft:husk]]s that naturally spawn with armor.}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Minecraft:Enchanted]] iron helmets and enchanted diamond helmets can now be found inside [[Minecraft:chest]]s within [[Minecraft:end cities]].}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Enchanted iron helmets and enchanted diamond helmets can now be found inside [[Minecraft:chest]]s within end cities.}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets and chainmail helmets are now [[Minecraft:trading|sold]] by armorer smith [[Minecraft:villager]]s via trading.}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets and chainmail helmets are now sold by armorer smith [[Minecraft:villager]]s via trading.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden, chain and iron helmets can now be [[Minecraft:smelt]]ed down into one of their respective [[Minecraft:nugget]]s.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden, chain and iron helmets can now be smelted down into one of their respective nuggets.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Chainmail helmets now generate in [[Minecraft:buried treasure]] chests.
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Chainmail helmets now generate in buried treasure chests.
|Enchanted leather helmets can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}
|Enchanted leather helmets can now be found inside shipwreck supply room [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Golden helmets can now be found inside [[Minecraft:underwater ruins]] chests.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Golden helmets can now be found inside underwater ruins chests.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Iron Helmet JE2 BE2.png|32px]] [[File:Golden Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet JE2 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of all types of helmets have been changed.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Iron Helmet JE2 BE2.png|32px]] [[File:Golden Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet JE2 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of all types of helmets have been changed.
|Iron helmets now can be found in plains [[Minecraft:village]] weaponsmith [[Minecraft:chest]]s.
|Iron helmets now can be found in plains village weaponsmith [[Minecraft:chest]]s.
|Leather helmets can now be found inside plains village tannery chests.}}
|Leather helmets can now be found inside plains village tannery chests.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron helmets now can be found in [[Minecraft:savanna]], [[Minecraft:taiga]], [[Minecraft:desert]], [[Minecraft:snowy taiga]] and [[Minecraft:snowy tundra]] [[Minecraft:village]] weaponsmith [[Minecraft:chest]]s.
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron helmets now can be found in savanna, taiga, desert, snowy taiga and snowy tundra village weaponsmith [[Minecraft:chest]]s.
|Leather helmets can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.
|Leather helmets can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.
|Iron helmets can now be found in [[Minecraft:village]] armorer chests.}}
|Iron helmets can now be found in village armorer chests.}}
|{{HistoryLine|||dev=beta 1.11.0.4|[[Minecraft:Pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s can now drop iron helmets.
|{{HistoryLine|||dev=beta 1.11.0.4|Pillagers and vindicators that spawn in raids can now drop iron helmets.
|Diamond helmets are now sold by armorer villagers.}}
|Diamond helmets are now sold by armorer villagers.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Golden Helmet (item) JE3 BE3.png|32px]] The textures of gold helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Golden Helmet (item) JE3 BE3.png|32px]] The textures of gold helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer shows as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer shows as being [[Minecraft:dye]]d properly when worn by armor stands.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Helmets no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.
|Leather armor now appears properly dyed when worn by armor stands.}}
|Leather armor now appears properly dyed when worn by armor stands.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] Added netherite helmets.
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] Added netherite helmets.
|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.
|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.
|Helmets can now be obtained from [[Minecraft:piglin]]s that naturally spawn with golden helmets.}}
|Helmets can now be obtained from [[Minecraft:piglin]]s that naturally spawn with golden helmets.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Golden and netherite helmets now generate randomly [[Minecraft:enchanted]], and sometimes [[Minecraft:damage]]d, in [[Minecraft:bastion remnant]] chests.
|{{HistoryLine|||dev=beta 1.16.0.57|Golden and netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnant chests.
|Netherite helmets can no longer be [[Minecraft:craft]]ed.
|Netherite helmets can no longer be crafted.
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a [[Minecraft:smithing table]].}}
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in place of netherite helmets in bastion remnant [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in place of netherite helmets in bastion remnant [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=beta 1.16.200.53|Netherite helmets now gives a 90% reduction in knockback.}}
|{{HistoryLine|||dev=beta 1.16.200.53|Netherite helmets now gives a 90% reduction in knockback.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing leather helmets now prevents [[Minecraft:freezing]] entirely.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing leather helmets now prevents freezing entirely.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a [[Minecraft:smithing table]].
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a smithing table.
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}}
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|[[File:Copper Helmet BE1.png|32px]] [[File:Copper Helmet (item) BE1.png|32px]] Added copper helmets.}}
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|[[File:Copper Helmet BE1.png|32px]] [[File:Copper Helmet (item) BE1.png|32px]] Added copper helmets.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Cap JE1 BE1.png|32px]] [[File:Baby Copper Helmet JE1 BE1.png|32px]] [[File:Baby Golden Helmet JE1 BE1.png|32px]] [[File:Baby Chainmail Helmet JE1 BE1.png|32px]] [[File:Baby Iron Helmet JE1 BE1.png|32px]] [[File:Baby Turtle Shell JE1 BE1.png|32px]] [[File:Baby Diamond Helmet JE1 BE1.png|32px]] [[File:Baby Netherite Helmet JE1 BE1.png|32px]] Added specific textures and models for when helmets are worn by a humanoid baby mob.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Cap JE1 BE1.png|32px]] [[File:Baby Copper Helmet JE1 BE1.png|32px]] [[File:Baby Golden Helmet JE1 BE1.png|32px]] [[File:Baby Chainmail Helmet JE1 BE1.png|32px]] [[File:Baby Iron Helmet JE1 BE1.png|32px]] [[File:Baby Turtle Shell JE1 BE1.png|32px]] [[File:Baby Diamond Helmet JE1 BE1.png|32px]] [[File:Baby Netherite Helmet JE1 BE1.png|32px]] Added specific textures and models for when helmets are worn by a humanoid baby mob.}}
Line 529: Line 529:
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] The textures for leather helmets have been changed.}}
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] The textures for leather helmets have been changed.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather helmets can now be [[Minecraft:dye]]d.
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather helmets can now be [[Minecraft:dye]]d.
|[[Minecraft:Item repair]] can now repair helmets.
|Item repair can now repair helmets.
|Chain helmets can now be obtained legitimately in [[Minecraft:survival]] mode through [[Minecraft:trading]].}}
|Chain helmets can now be obtained legitimately in survival mode through trading.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Helmets no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Helmets no longer turns red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Helmets now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Helmets now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|[[Minecraft:Trade]]s changed: armorer [[Minecraft:villager]]s now [[Minecraft:trading|sell]] chain helmets for 5–7 emeralds.
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Trades changed: armorer [[Minecraft:villager]]s now sell chain helmets for 5–7 emeralds.
|Armorer villagers no longer sell diamond helmets.
|Armorer villagers no longer sell diamond helmets.
|Armorer villagers now sell iron helmets for 4–6 emeralds.
|Armorer villagers now sell iron helmets for 4–6 emeralds.
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|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.|Equipping helmets using the quick equip functionality in creative mode no longer duplicates the helmet.}}
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.|Equipping helmets using the quick equip functionality in creative mode no longer duplicates the helmet.}}
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Equipping helmets with the quick equip functionality now plays a sound, which is unused in Java Edition.}}
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Equipping helmets with the quick equip functionality now plays a sound, which is unused in Java Edition.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawns with all armor except a helmet.|Changed equipping sounds.|[[Minecraft:Enchanted]] iron and diamond helmets can now be found in [[Minecraft:end city]] ship [[Minecraft:chest]]s.|Helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawns with all armor except a helmet.|Changed equipping sounds.|Enchanted iron and diamond helmets can now be found in end city ship [[Minecraft:chest]]s.|Helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden, chain and iron helmets can now be [[Minecraft:smelt]]ed down into one of their respective [[Minecraft:nugget]]s.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden, chain and iron helmets can now be smelted down into one of their respective nuggets.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Equipping armor using the quick equip functionality in creative mode now duplicates the armor just like on Java Edition.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Equipping armor using the quick equip functionality in creative mode now duplicates the armor just like on Java Edition.}}
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Leather helmets can now be dyed with a [[Minecraft:cauldron]].}}
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Leather helmets can now be dyed with a [[Minecraft:cauldron]].}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Chainmail helmets now generate in [[Minecraft:buried treasure]] chests.|Enchanted leather helmets can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.|Golden helmets can now be found inside [[Minecraft:underwater ruins]] chests.|[[Minecraft:Mobs]] now once again wear armor from the top to the bottom, rather than from the bottom to the top. This means that a mob with three armor pieces, for example, spawns with all armor except boots.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Chainmail helmets now generate in buried treasure chests.|Enchanted leather helmets can now be found inside shipwreck supply room [[Minecraft:chest]]s.|Golden helmets can now be found inside underwater ruins chests.|Mobs now once again wear armor from the top to the bottom, rather than from the bottom to the top. This means that a mob with three armor pieces, for example, spawns with all armor except boots.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of all types of helmet items have been changed (except for the leather helmets).}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of all types of helmet items have been changed (except for the leather helmets).}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|[[Minecraft:Pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s can now drop iron helmets.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Pillagers and vindicators that spawn in raids can now drop iron helmets.}}
}}
}}


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<gallery>
<gallery>
ArmorModel Aug 13 2009.jpg|First image of armor.
ArmorModel Aug 13 2009.jpg|First image of armor.
DinnerboneArmor.png|[[Minecraft:Dinnerbone]]'s first screenshot of dyed armor.
DinnerboneArmor.png|Dinnerbone's first screenshot of dyed armor.
ArmorPE.png
ArmorPE.png
</gallery>
</gallery>
Line 582: Line 582:


== Trivia ==
== Trivia ==
*Unlike other helmets, the [[Minecraft:netherite helmet]] covers most of the player's face, due to a nose guard and cheek plates.
*Unlike other helmets, the netherite helmet covers most of the player's face, due to a nose guard and cheek plates.


== Gallery ==
== Gallery ==
Line 610: Line 610:
==== Mobs ====
==== Mobs ====
<gallery>
<gallery>
Zombie helmet.png|A [[Minecraft:zombie]] wearing a helmet in [[Minecraft:Survival Test]].
Zombie helmet.png|A [[Minecraft:zombie]] wearing a helmet in Survival Test.
Skeleton helmet.png|A [[Minecraft:skeleton]] wearing a helmet in [[Minecraft:Survival Test]].
Skeleton helmet.png|A skeleton wearing a helmet in Survival Test.
</gallery>
</gallery>


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[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:de:Helm]]
de:Helm
[[Minecraft:es:Casco]]
es:Casco
[[Minecraft:fr:Casque]]
fr:Casque
[[Minecraft:ja:ヘルメット]]
ja:ヘルメット
[[Minecraft:ko:투구]]
ko:투구
[[Minecraft:pl:Hełm]]
pl:Hełm
[[Minecraft:pt:Capacete]]
pt:Capacete
[[Minecraft:uk:Шолом]]
uk:Шолом
[[Minecraft:zh:头盔]]
zh:头盔

Revision as of 15:51, 9 April 2026

Template:Infobox item

A helmet (the leather variety being known as a cap and the type crafted from turtle scutes being known as a turtle shell) is a piece of Minecraft:armor that covers the head of the player. There are seven primary tiers of helmet: leather, golden, copper, iron, chainmail, diamond, and netherite. A turtle shell is another kind of helmet that gives the Water Breathing effect, and can be used to brew potions of the Turtle Master.

Variants

Obtaining

Crafting

Template:Crafting

Smithing

Template:Smithing

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, bogged, and Minecraft:piglins have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death, unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.

Template:IN, vindicators and pillagers spawned in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.

Trading

Leather Template:Trade sources

Chainmail Template:Trade sources

Iron Template:Trade sources

Diamond Template:Trade sources

Usage

Helmets can be placed in the top armor slot of a player's Minecraft:inventory for activation.

Statistics

Each armor point reduces damage by 4% (increasing additively). Armor points are signified by half a shirt on the armor bar above the health bar. The effectiveness of armor points is decreased as the strength of incoming attacks increase, an effect lessened by armor toughness. Armor toughness does not have a visual indicator bar. Helmet durability is decreased by 1 for every Template:Hp of incoming damage (rounded down, but never below 1). Different helmet types have different enchantability from one another, a value that affects the strength of enchantments received directly though enchanting tables. Netherite helmets provide a knockback resistance of 1 (10%).

Helmets
Type Armor Armor toughness Durability Enchantability Knockback resistance
Template:ItemLink Template:Armor Template:Armor 55 15 0
Template:ItemLink Template:Armor Template:Armor 77 25 0
Template:ItemLink Template:Armor Template:Armor 121 8 0
Template:ItemLink Template:Armor Template:Armor 165 9 0
Template:ItemLink Template:Armor Template:Armor 165 12 0
Template:ItemLink Template:Armor Template:Armor 275 9 0
Template:ItemLink Template:Armor Template:Armor 363 10 0
Template:ItemLink Template:Armor Template:Armor 407 15 1 (10%)

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main

Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing A helmet can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the helmet's maximum durability, rounded down. Two helmets of the same tier can also be combined in an anvil. Both methods preserve the helmet's enchantments.

Enchantments

A helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.

Name Description Max level Method Weight
Protection<ref group="note" name="exc">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
Template:BlockLink
10
Projectile Protection<ref group="note" name="exc" /> Increases damage reduction against projectiles. IV Template:BlockLink
Template:BlockLink
5
Blast Protection<ref group="note" name="exc" /> Increases damage reduction against explosions. IV Template:BlockLink
Template:BlockLink
2
Fire Protection<ref group="note" name="exc" /> Increases damage reduction against fire. IV Template:BlockLink
Template:BlockLink
5
Thorns Deals returning damage to attackers. III Template:BlockLinkTemplate:Only
Template:BlockLink
1
Respiration Extends breathing time underwater. III Template:BlockLink
Template:BlockLink
2
Aqua Affinity Increases underwater mining speed. I Template:BlockLink
Template:BlockLink
2
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Mending Repairs the helmet when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The helmet vanishes on death, not dropping as an item. I Template:BlockLink 1
Curse of Binding Removes the ability to de-equip the helmet. I Template:BlockLink 1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable


Armor durability from Indev until late Beta
Leather Golden Chainmail Iron Diamond
33 66 66 132 264

Issues

Template:Issue list

Trivia

  • Unlike other helmets, the netherite helmet covers most of the player's face, due to a nose guard and cheek plates.

Gallery

Renders

Worn

Item

Mobs

References

Template:Reflist

External links

Navigation

Template:Navbox armor Template:Navbox items Template:Navbox combat

de:Helm es:Casco fr:Casque ja:ヘルメット ko:투구 pl:Hełm pt:Capacete uk:Шолом zh:头盔