Minecraft:Bedrock Edition installation files: Difference between revisions
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{{Italic title|Bedrock Edition}} | {{MC/Italic title|Bedrock Edition}} | ||
The '''installation files''' for {{BE}} contain the game program as well as resources required to run the game, such as resource packs, [[Minecraft:behavior pack]]s, [[Minecraft:skin pack]]s, and [[Minecraft:Vibrant Visuals]] configurations. On the Windows version of {{BE}}, those are located in {{file|directory|'''Minecraft for Windows'''|inline=1}} or {{file|directory|'''Minecraft Preview for Windows'''|inline=1}}. | The '''installation files''' for {{MC/BE}} contain the game program as well as resources required to run the game, such as resource packs, [[Minecraft:behavior pack]]s, [[Minecraft:skin pack]]s, and [[Minecraft:Vibrant Visuals]] configurations. On the Windows version of {{MC/BE}}, those are located in {{file|directory|'''Minecraft for Windows'''|inline=1}} or {{file|directory|'''Minecraft Preview for Windows'''|inline=1}}. | ||
== Location == | == Location == | ||
=== Windows === | === Windows === | ||
On Windows, the files are located under the {{ | On Windows, the files are located under the {{MC/Cd|''<installation drive>''\XboxGames\Minecraft for Windows}} (or {{MC/Cd|..\Minecraft Preview for Windows}} for ''[[Minecraft:Minecraft Preview|Preview]]'') directory. This directory contains a few unknown files and a {{file|directory|Content|inline=1}} directory containing all data. The {{MC/Cd|XboxGames}} directory may also be located on other {{MC/W|Disk partitioning|partition}} depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref> | ||
The main {{file|directory|Content|inline=1}} directory can also be accessed from the old UWP storage location in {{ | The main {{file|directory|Content|inline=1}} directory can also be accessed from the old UWP storage location in {{MC/Cd|%PROGRAMFILES%\WindowsApps}}. The directory's name is different based on each versions: | ||
* For release versions, it is formatted like {{ | * For release versions, it is formatted like {{MC/Cd|MICROSOFT.MINECRAFTUWP_''<internal version>''_x64__8wekyb3d8bbwe}}. | ||
* For ''[[Minecraft:Minecraft Preview]]'', it is formatted like {{ | * For ''[[Minecraft:Minecraft Preview]]'', it is formatted like {{MC/Cd|Microsoft.MinecraftWindowsBeta_''<internal version>''_x64__8wekyb3d8bbwe}}. | ||
* For ''[[Minecraft:Minecraft Education]]'', it is formatted like {{ | * For ''[[Minecraft:Minecraft Education]]'', it is formatted like {{MC/Cd|Microsoft.MinecraftEducationEdition_''<internal version>''_x64__8wekyb3d8bbwe}} | ||
=== Android === | === Android === | ||
On Android, the files are located inside {{ | On Android, the files are located inside {{MC/W|APK}} files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the {{File|directory|Content|inline=1}} directory on Windows are located in the <code>install_pack.apk</code> split, inside the {{File|directory|assets|inline=1}} directory. | ||
When the game is installed, the APK files are installed into <code>/data/app</code>. While this directory is not readable without root, it is possible to access the APK files using {{ | When the game is installed, the APK files are installed into <code>/data/app</code>. While this directory is not readable without root, it is possible to access the APK files using {{MC/W|Android Debug Bridge}} (ADB) or third-party tools like [https://f-droid.org/en/packages/com.smartpack.packagemanager/ Package Manager]. | ||
== Directory structure == | == Directory structure == | ||
| Line 32: | Line 32: | ||
**** {{File|dir|features}}: Contains [[Minecraft:feature]]s generated in the world. | **** {{File|dir|features}}: Contains [[Minecraft:feature]]s generated in the world. | ||
**** {{File|dir|persona}}: Contains appearance definitions for the default characters. They dictate what the character should wear, such as hair, shirt, pants, etc. | **** {{File|dir|persona}}: Contains appearance definitions for the default characters. They dictate what the character should wear, such as hair, shirt, pants, etc. | ||
**** {{File|dir|sdl_layouts}}: Contains the JSON UI files for the Character Creator menu.{{ | **** {{File|dir|sdl_layouts}}: Contains the JSON UI files for the Character Creator menu.{{MC/Verify}} | ||
**** {{File|dir|spawn_groups}}: Contains spawning mechanics for each individual wave of raids. | **** {{File|dir|spawn_groups}}: Contains spawning mechanics for each individual wave of raids. | ||
*** {{File|directory|fonts}}: Contains a singular font file, see below. | *** {{File|directory|fonts}}: Contains a singular font file, see below. | ||
**** {{File|file|Mojangles.ttf}}: The Mojangles {{ | **** {{File|file|Mojangles.ttf}}: The Mojangles {{MC/W|TrueType}} font file used in the game. | ||
*** {{File|directory|gui}}: Contains [[Minecraft:Ore UI]] resources, such as UI definitions (HTML, CSS, and JavaScript), images, fonts, etc. | *** {{File|directory|gui}}: Contains [[Minecraft:Ore UI]] resources, such as UI definitions (HTML, CSS, and JavaScript), images, fonts, etc. | ||
**** {{File|directory|dist/hbui}}: {{ | **** {{File|directory|dist/hbui}}: {{MC/Cd|hbui}} stands for '''H'''umming'''b'''ird '''U'''I, which is the former name for Ore UI, the framework used in building the game's user interface. | ||
*** {{File|directory|icu}}: {{ | *** {{File|directory|icu}}: {{MC/Info needed|might be related to ICU Unicode (https://icu.unicode.org/)}} | ||
*** {{File|directory|ray_tracing}}: Contains some resources for RTX, including textures. | *** {{File|directory|ray_tracing}}: Contains some resources for RTX, including textures. | ||
*** {{File|directory|renderer}}: Contains configurations for [[Minecraft:Vibrant Visuals]]. | *** {{File|directory|renderer}}: Contains configurations for [[Minecraft:Vibrant Visuals]]. | ||
| Line 44: | Line 44: | ||
*** {{File|directory|skin_packs}}: Contains [[Minecraft:Skin pack#Internal skin packs|vanilla skin packs]]. | *** {{File|directory|skin_packs}}: Contains [[Minecraft:Skin pack#Internal skin packs|vanilla skin packs]]. | ||
*** {{File|directory|store}}: Contains terms of use texts for both [[Minecraft:Realms]] subscriptions, including translations. | *** {{File|directory|store}}: Contains terms of use texts for both [[Minecraft:Realms]] subscriptions, including translations. | ||
*** {{File|file|bootstrap.json}}: {{ | *** {{File|file|bootstrap.json}}: {{MC/Info needed}} | ||
*** {{File|file|bootstrap_creator.json}}: {{ | *** {{File|file|bootstrap_creator.json}}: {{MC/Info needed}} | ||
*** {{File|file|def_action_test.json}}: {{ | *** {{File|file|def_action_test.json}}: {{MC/Info needed}} | ||
*** {{File|file|profanity_filter.wlist}}: The profanity filter list encoded in {{ | *** {{File|file|profanity_filter.wlist}}: The profanity filter list encoded in {{MC/W|Base64}}. | ||
*** {{File|file|texture_backwards_compatibility_mapping.json}}: A [[Minecraft:JSON]] file used by the game to map texture compatibility in resource pack. | *** {{File|file|texture_backwards_compatibility_mapping.json}}: A [[Minecraft:JSON]] file used by the game to map texture compatibility in resource pack. | ||
*** {{File|file|uniforms.json}}: {{ | *** {{File|file|uniforms.json}}: {{MC/Info needed}} | ||
** {{File|directory|development_behavior_packs}}: Contains manually imported [[Minecraft:behavior pack]]s for signed out players. | ** {{File|directory|development_behavior_packs}}: Contains manually imported [[Minecraft:behavior pack]]s for signed out players. | ||
** {{File|directory|development_resource_packs}}: Contains manually imported resource packs for signed out players. | ** {{File|directory|development_resource_packs}}: Contains manually imported resource packs for signed out players. | ||
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** {{File|file|cohtml.WindowsDesktop.dll}}: Coherent Gameface's HTML engine for [[Minecraft:Ore UI]].<ref name="coherent-gameface-dll">https://docs.coherent-labs.com/cpp-gameface/integration/setup_guide_native/</ref> | ** {{File|file|cohtml.WindowsDesktop.dll}}: Coherent Gameface's HTML engine for [[Minecraft:Ore UI]].<ref name="coherent-gameface-dll">https://docs.coherent-labs.com/cpp-gameface/integration/setup_guide_native/</ref> | ||
** {{File|file|cohtml_icuuc.dll}}: Coherent Gameface and Unicode Internationalization.<ref>https://unicode-org.github.io/icu/userguide/icu4c/</ref> | ** {{File|file|cohtml_icuuc.dll}}: Coherent Gameface and Unicode Internationalization.<ref>https://unicode-org.github.io/icu/userguide/icu4c/</ref> | ||
** {{File|file|dxcompiler.dll}}: {{ | ** {{File|file|dxcompiler.dll}}: {{MC/Info needed}} | ||
** {{File|file|dxil.dll}}: {{ | ** {{File|file|dxil.dll}}: {{MC/Info needed}} | ||
** {{File|file|fmod.dll}}: {{ | ** {{File|file|fmod.dll}}: {{MC/W|FMOD}} audio processing library. All sound files in the vanilla resource packs are encoded in {{MC/Cd|.fsb}}, which requires this library. | ||
** {{File|file|HttpServer.UWP.dll}}: Library related to Coherent Gameface's {{ | ** {{File|file|HttpServer.UWP.dll}}: Library related to Coherent Gameface's {{MC/W|HTTP server}}.<ref name="coherent-gameface-dll"/> | ||
** {{File|file|gamelaunchhelper.exe}}: Alternative executable for launching the game. | ** {{File|file|gamelaunchhelper.exe}}: Alternative executable for launching the game. | ||
** {{File|file|LargeLogo.png}}: The large version (480×480) of the app icon. | ** {{File|file|LargeLogo.png}}: The large version (480×480) of the app icon. | ||
** {{File|file|layout.xml}}: {{ | ** {{File|file|layout.xml}}: {{MC/Info needed}} | ||
** {{File|file|layout_50dd1acc-7556-5abd-21b7-e1d945549a4d.xml}}: {{ | ** {{File|file|layout_50dd1acc-7556-5abd-21b7-e1d945549a4d.xml}}: {{MC/Info needed}} | ||
** {{File|file|Logo.png}}: The default version (150x150) of the app icon. | ** {{File|file|Logo.png}}: The default version (150x150) of the app icon. | ||
** {{File|file|MCSplashScreen.png}}: The red Mojang Studios splash screen shown on startup. | ** {{File|file|MCSplashScreen.png}}: The red Mojang Studios splash screen shown on startup. | ||
** {{File|file|MediaDecoders.WindowsDesktop.dll}}: Library related to Coherent Gameface, likely for media encoding.<ref name="coherent-gameface-dll"/> | ** {{File|file|MediaDecoders.WindowsDesktop.dll}}: Library related to Coherent Gameface, likely for media encoding.<ref name="coherent-gameface-dll"/> | ||
** {{File|file|MicrosoftGame.Config.exe}}: {{ | ** {{File|file|MicrosoftGame.Config.exe}}: {{MC/Info needed}} | ||
** {{File|file|Minecraft.Windows.exe}}: The main executable for the ''Bedrock Edition'' GDK app (encrypted). | ** {{File|file|Minecraft.Windows.exe}}: The main executable for the ''Bedrock Edition'' GDK app (encrypted). | ||
** {{File|file|Minecraft.Windows.exp}}: {{ | ** {{File|file|Minecraft.Windows.exp}}: {{MC/Info needed}} | ||
** {{File|file|minecraftIcon.ico}}: The app icon which shows on the top of the app window (not in ''Preview''). | ** {{File|file|minecraftIcon.ico}}: The app icon which shows on the top of the app window (not in ''Preview''). | ||
** {{File|file|minecraftPreviewIcon.ico}}: The ''[[Minecraft:Minecraft Preview]]'' app icon which shows on the top of the app window (not in full release). | ** {{File|file|minecraftPreviewIcon.ico}}: The ''[[Minecraft:Minecraft Preview]]'' app icon which shows on the top of the app window (not in full release). | ||
** {{File|file|nvngx_dlss.dll}}: Library for NVIDIA {{ | ** {{File|file|nvngx_dlss.dll}}: Library for NVIDIA {{MC/W|DLSS}} functionality.<ref>https://github.com/NVIDIA/DLSS/blob/main/lib/Windows_x86_64/rel/nvngx_dlss.dll</ref> | ||
** {{File|file|PlayFabMultiplayerGDK.dll}}: Likely related to multiplayer support via [https://azure.microsoft.com/en-us/products/playfab Azure PlayFab]. | ** {{File|file|PlayFabMultiplayerGDK.dll}}: Likely related to multiplayer support via [https://azure.microsoft.com/en-us/products/playfab Azure PlayFab]. | ||
** {{File|file|RenoirCore.WindowsDesktop.dll}}: Coherent Labs' Renoir Graphics Library.<ref name="coherent-gameface-dll"/><ref>https://coherent-labs.com/posts/introducing-renoir-graphics-library/</ref> | ** {{File|file|RenoirCore.WindowsDesktop.dll}}: Coherent Labs' Renoir Graphics Library.<ref name="coherent-gameface-dll"/><ref>https://coherent-labs.com/posts/introducing-renoir-graphics-library/</ref> | ||
| Line 84: | Line 84: | ||
** {{File|file|v8_libbase.dll}}: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/> | ** {{File|file|v8_libbase.dll}}: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/> | ||
** {{File|file|v8_libplatform.dll}}: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/> | ** {{File|file|v8_libplatform.dll}}: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/> | ||
** {{File|file|v8_zlib.dll}}: {{ | ** {{File|file|v8_zlib.dll}}: {{MC/W|Zlib}} compression library related to the V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/> | ||
** {{File|file|WinPixEventRuntime.dll}}: {{ | ** {{File|file|WinPixEventRuntime.dll}}: {{MC/Info needed}} | ||
** {{File|file|XCurl.dll}}: Library which implements [https://curl.haxx.se/libcurl/ libCurl] APIs while being GDK compliant.<ref>https://learn.microsoft.com/en-us/gaming/gdk/docs/features/console/networking/web-requests/intro-xcurl</ref> Likely used for HTTP requests. | ** {{File|file|XCurl.dll}}: Library which implements [https://curl.haxx.se/libcurl/ libCurl] APIs while being GDK compliant.<ref>https://learn.microsoft.com/en-us/gaming/gdk/docs/features/console/networking/web-requests/intro-xcurl</ref> Likely used for HTTP requests. | ||
</div> | </div> | ||
== History == | == History == | ||
{{ | {{MC/Expand section}} | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.21|''Minecraft'' for Windows is now a GDK application instead of a UWP application, moving the main content directory from {{ | |{{HistoryLine||1.21.120|dev=Preview 1.21.120.21|''Minecraft'' for Windows is now a GDK application instead of a UWP application, moving the main content directory from {{MC/Cd|%PROGRAMFILES%\WindowsApps}} to {{MC/Cd|''<installation drive>''\XboxGames}}. The game can now also be installed to a drive other than the main system drive. With this change, the {{File|file|AppxBlockMap.xml}} and {{File|file|AppxSignature.p7x}} files are no longer included.}} | ||
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.26|Added {{ | |{{HistoryLine||1.21.130|dev=Preview 1.21.130.26|Added {{MC/Cd|minecraftIcon.ico}}/{{MC/Cd|minecraftPreviewIcon.ico}} in order to fix {{bug|MCPE-227849}}.}} | ||
}} | }} | ||
| Line 101: | Line 101: | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition}} | {{MC/Navbox Bedrock Edition}} | ||
[[Category:Development]] | [[Category:Development]] | ||
Latest revision as of 19:43, 9 April 2026
The installation files for Bedrock Edition contain the game program as well as resources required to run the game, such as resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:Vibrant Visuals configurations. On the Windows version of Bedrock Edition, those are located in Template:File or Template:File.
Location
Windows
On Windows, the files are located under the
- REDIRECT Template:Code
Template:Redr (or
- REDIRECT Template:Code
Template:Redr for Preview) directory. This directory contains a few unknown files and a Template:File directory containing all data. The
- REDIRECT Template:Code
Template:Redr directory may also be located on other
- REDIRECT Template:Wikipedia
Template:Redr depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>
The main Template:File directory can also be accessed from the old UWP storage location in
- REDIRECT Template:Code
Template:Redr. The directory's name is different based on each versions:
- For release versions, it is formatted like
- REDIRECT Template:Code
- For Minecraft:Minecraft Preview, it is formatted like
- REDIRECT Template:Code
- For Minecraft:Minecraft Education, it is formatted like
- REDIRECT Template:Code
Android
On Android, the files are located inside
- REDIRECT Template:Wikipedia
Template:Redr files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the Template:File directory on Windows are located in the install_pack.apk split, inside the Template:File directory.
When the game is installed, the APK files are installed into /data/app. While this directory is not readable without root, it is possible to access the APK files using
- REDIRECT Template:Wikipedia
Template:Redr (ADB) or third-party tools like Package Manager.
Directory structure
- Template:File
- Template:File: Contains imported Minecraft:behavior packs for signed out players.
- Template:File: The directory containing all vanilla resources for the game.
- Template:File: Contains vanilla behavior packs.
- Template:File: Contains the texts for the credit sequence.
- Template:File: Contains Mojang staff and other people who have worked on Bedrock Edition.
- Template:File: Contains the End Poem.
- Template:File: Contains the quotation added at the end of the credit sequence.
- Template:File: Contains various built-in definitions of certain things in the game.
- Template:File: Contains attachable definitions for Minecraft:armors and gears, include all variants of helmet, chestplate, leggings, and boots; bow, crossbow, elytra, shield, trident, and turtle helmet.
- Template:File: Contains rules for the features generated in the world.
- Template:File: Contains Minecraft:features generated in the world.
- Template:File: Contains appearance definitions for the default characters. They dictate what the character should wear, such as hair, shirt, pants, etc.
- Template:File: Contains the JSON UI files for the Character Creator menu.{{
#vardefine: verifyedition |
}}<verify for {{#var:verifyedition}}></verify for {{#var:verifyedition}}>{{
#vardefine: verifyedition |
}}
- Template:File: Contains spawning mechanics for each individual wave of raids.
- Template:File: Contains a singular font file, see below.
- Template:File: The Mojangles
- REDIRECT Template:Wikipedia
Template:Redr font file used in the game.
- Template:File: Contains Minecraft:Ore UI resources, such as UI definitions (HTML, CSS, and JavaScript), images, fonts, etc.
- REDIRECT Template:Code
Template:Redr stands for Hummingbird UI, which is the former name for Ore UI, the framework used in building the game's user interface.
- Template:File:
<more information needed></more information needed> - Template:File: Contains some resources for RTX, including textures.
- Template:File: Contains configurations for Minecraft:Vibrant Visuals.
- Template:File: Contains vanilla resource packs.
- Template:File: Contains vanilla skin packs.
- Template:File: Contains terms of use texts for both Minecraft:Realms subscriptions, including translations.
- Template:File:
<more information needed></more information needed> - Template:File:
<more information needed></more information needed> - Template:File:
<more information needed></more information needed> - Template:File: The profanity filter list encoded in
- Template:File:
- REDIRECT Template:Wikipedia
- Template:File: A Minecraft:JSON file used by the game to map texture compatibility in resource pack.
- Template:File:
<more information needed></more information needed>
- Template:File: Contains manually imported Minecraft:behavior packs for signed out players.
- Template:File: Contains manually imported resource packs for signed out players.
- Template:File: Contains manually imported Minecraft:skin packs for signed out players.
- Template:File
- Template:File: The installer program for Microsoft GameInput, an application used for controller, keyboard, and mouse inputs.
- Template:File: Contains imported resource packs for signed out players.
- Template:File: App package manifest.<ref name="msix-package">https://learn.microsoft.com/en-us/windows/msix/overview</ref>
- Template:File: Coherent Gameface's HTML engine for Minecraft:Ore UI.<ref name="coherent-gameface-dll">https://docs.coherent-labs.com/cpp-gameface/integration/setup_guide_native/</ref>
- Template:File: Coherent Gameface and Unicode Internationalization.<ref>https://unicode-org.github.io/icu/userguide/icu4c/</ref>
- Template:File:
<more information needed></more information needed> - Template:File:
<more information needed></more information needed> - Template:File:
- REDIRECT Template:Wikipedia
Template:Redr audio processing library. All sound files in the vanilla resource packs are encoded in
- REDIRECT Template:Code
Template:Redr, which requires this library.
- Template:File: Library related to Coherent Gameface's
- REDIRECT Template:Wikipedia
Template:Redr.<ref name="coherent-gameface-dll"/>
- Template:File: Alternative executable for launching the game.
- Template:File: The large version (480×480) of the app icon.
- Template:File:
<more information needed></more information needed> - Template:File:
<more information needed></more information needed> - Template:File: The default version (150x150) of the app icon.
- Template:File: The red Mojang Studios splash screen shown on startup.
- Template:File: Library related to Coherent Gameface, likely for media encoding.<ref name="coherent-gameface-dll"/>
- Template:File:
<more information needed></more information needed> - Template:File: The main executable for the Bedrock Edition GDK app (encrypted).
- Template:File:
<more information needed></more information needed> - Template:File: The app icon which shows on the top of the app window (not in Preview).
- Template:File: The Minecraft:Minecraft Preview app icon which shows on the top of the app window (not in full release).
- Template:File: Library for NVIDIA
- REDIRECT Template:Wikipedia
Template:Redr functionality.<ref>https://github.com/NVIDIA/DLSS/blob/main/lib/Windows_x86_64/rel/nvngx_dlss.dll</ref>
- Template:File: Likely related to multiplayer support via Azure PlayFab.
- Template:File: Coherent Labs' Renoir Graphics Library.<ref name="coherent-gameface-dll"/><ref>https://coherent-labs.com/posts/introducing-renoir-graphics-library/</ref>
- Template:File: Resources file containing localized strings and assets.<ref>https://learn.microsoft.com/en-us/windows/uwp/app-resources/resource-management-system</ref>
- Template:File: The small version (44x44) of the app icon.
- Template:File: The Microsoft Store version (100x100) of the app icon.
- Template:File: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/>
- Template:File: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/>
- Template:File: Library related to V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/>
- Template:File:
- REDIRECT Template:Wikipedia
Template:Redr compression library related to the V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/>
- Template:File:
<more information needed></more information needed> - Template:File: Library which implements libCurl APIs while being GDK compliant.<ref>https://learn.microsoft.com/en-us/gaming/gdk/docs/features/console/networking/web-requests/intro-xcurl</ref> Likely used for HTTP requests.
- Template:File:
History
Template:Message boxTemplate:Article other Template:HistoryTable
References
<references/>