{{about||the options in {{JE}}|Options|the options related to worlds|Create New World|world options|World Options}}
{{about||the options in {{MC/JE}}|Options|the options related to worlds|Create New World|world options|World Options}}
{{exclusive|Bedrock|Edu}}
{{MC/Exclusive|Bedrock|Edu}}
[[File:Ore UI - Settings Screen Menu "Accessibility" Tab (Bedrock).png|thumb|The Accessibility tab, the first tab shown when opening the settings]]
[[File:Ore UI - Settings Screen Menu "Accessibility" Tab (Bedrock).png|thumb|The Accessibility tab, the first tab shown when opening the settings]]
''Minecraft's'' user environment can be configured through the '''Settings''' menus. A few additional options can be changed only by editing the [[Minecraft:options.txt]] file manually.
''Minecraft's'' user environment can be configured through the '''Settings''' menus. A few additional options can be changed only by editing the [[Minecraft:options.txt]] file manually.
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==== Gameplay ====
==== Gameplay ====
''Change accessibility options for in-game visuals and camera movements''
''Change accessibility options for in-game visuals and camera movements''
; Closed Captions{{upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Closed Captions{{MC/Upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Subtitles for all the sounds in Minecraft''
''Subtitles for all the sounds in Minecraft''
: Enables closed captions, an accessibility feature which describes all sounds on the HUD.
: Enables closed captions, an accessibility feature which describes all sounds on the HUD.
----
----
; Hide your sounds{{upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Hide your sounds{{MC/Upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Less captions for sounds you make, like "Burp" and "Footsteps"''
''Less captions for sounds you make, like "Burp" and "Footsteps"''
: Hides closed captions for sounds produced by the player (not other players), such as eating and walking. Only available if "Closed Captions" is enabled.
: Hides closed captions for sounds produced by the player (not other players), such as eating and walking. Only available if "Closed Captions" is enabled.
----
----
; Hide weather and ambient sounds{{upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Hide weather and ambient sounds{{MC/Upcoming}} [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Less captions for vibe sounds like "Rain falls" and "Eerie noise"''
''Less captions for vibe sounds like "Rain falls" and "Eerie noise"''
: Hides closed captions for sounds of the "Weather" and "Environmental audio" categories. Only available if "Closed Captions" is enabled.
: Hides closed captions for sounds of the "Weather" and "Environmental audio" categories. Only available if "Closed Captions" is enabled.
----
----
; Location of closed captions{{upcoming}} <div class="tright"; style="font-family:Minecraft">Top right</div>
; Location of closed captions{{MC/Upcoming}} <div class="tright"; style="font-family:Minecraft">Top right</div>
''Decide where captions show up on screen''
''Decide where captions show up on screen''
: Toggles to show closed captions in the top-right of the HUD, on the same height of the chat, or on the bottom-right. Only available if "Closed Captions" is enabled.
: Toggles to show closed captions in the top-right of the HUD, on the same height of the chat, or on the bottom-right. Only available if "Closed Captions" is enabled.
; Text Background Opacity <div class="tright"; style="font-family:Minecraft">60%</div>
; Text Background Opacity <div class="tright"; style="font-family:Minecraft">60%</div>
''Controls backgrounds for tooltips and text from the /title command''
''Controls backgrounds for tooltips and text from the /title command''
: Adjusts the opacity of the text background from item tooltips above the hotbar, the player's coordinates and days played indicator in the top-left, controller hints, and text displayed with {{cmd|title}}.
: Adjusts the opacity of the text background from item tooltips above the hotbar, the player's coordinates and days played indicator in the top-left, controller hints, and text displayed with {{MC/Cmd|title}}.
----
----
; Chat instructions on join [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Chat instructions on join [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
: Controls for copy [[Minecraft:coordinates]] and copy facing coordinates are used with {{keys|Ctrl+Alt}} and one customizable key.
: Controls for copy [[Minecraft:coordinates]] and copy facing coordinates are used with {{MC/Keys|Ctrl+Alt}} and one customizable key.
----
----
==== Macros ====
==== Macros ====
''Assign a keyboard input that will run a command when pressing ALT and the bound key''
''Assign a keyboard input that will run a command when pressing ALT and the bound key''
: This section contains 11 command macros, each with a customizable hotkey and a command input. Entering this key with {{keys|Alt}} instantly executes the command in-game.
: This section contains 11 command macros, each with a customizable hotkey and a command input. Entering this key with {{MC/Keys|Alt}} instantly executes the command in-game.
----
----
; Reset to default mapping <div class="tright"; style="font-family:Minecraft">Reset</div>
; Reset to default mapping <div class="tright"; style="font-family:Minecraft">Reset</div>
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; Clear Hotbar [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Clear Hotbar [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Turns on the option to remove all items from your hotbar while in the inventory menu''
''Turns on the option to remove all items from your hotbar while in the inventory menu''
: Enables the use of a button ( {{xbtn|X}}/{{psbtn|square}} by default) to instantly clear the player's hotbar while in a GUI.
: Enables the use of a button ( {{MC/Xbtn|X}}/{{MC/Psbtn|square}} by default) to instantly clear the player's hotbar while in a GUI.
These settings apply to parties, a group of ''Minecraft'' players which can be created or joined from the social drawer and allows players to quickly join their worlds.
These settings apply to parties, a group of ''Minecraft'' players which can be created or joined from the social drawer and allows players to quickly join their worlds.
{| class="wikitable" width="100%" border="1"
{| class="wikitable" width="100%" border="1"
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! Default
! Default
|-
|-
| {{vanchor|Receive party invites from}}
| {{MC/Vanchor|Receive party invites from}}
| Whether party invites are shown from followers and friends or only friends.
| Whether party invites are shown from followers and friends or only friends.
| style="text-align: center; | Everyone
| style="text-align: center; | Everyone
|-
|-
| {{vanchor|Who can send party invites in your party}}
| {{MC/Vanchor|Who can send party invites in your party}}
| Whether members can also send party invites.
| Whether members can also send party invites.
| style="text-align: center; | Party leader & members
| style="text-align: center; | Party leader & members
|-
|-
| {{vanchor|Default party privacy}}
| {{MC/Vanchor|Default party privacy}}
| Changes the default state of the "Party privacy" setting for hosted parties, which can always be changed in a party.
| Changes the default state of the "Party privacy" setting for hosted parties, which can always be changed in a party.
| style="text-align: center; | Invite only
| style="text-align: center; | Invite only
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: Downloaded [[Minecraft:Marketplace]] packs are automatically updated when an update is available and the player is in the menus. On mobile, there are three available options, offering to only download updates with a Wi-Fi connection or allow downloading using cellular data.
: Downloaded [[Minecraft:Marketplace]] packs are automatically updated when an update is available and the player is in the menus. On mobile, there are three available options, offering to only download updates with a Wi-Fi connection or allow downloading using cellular data.
----
----
; Tutorial<ref name="tutorial">Not available for certain players, {{cite bug|MCPE|184669|Tutorial option does not appear sometimes}}</ref> [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Tutorial<ref name="tutorial">Not available for certain players, {{MC/Cite bug|MCPE|184669|Tutorial option does not appear sometimes}}</ref> [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Get in-game tips to learn the basics of Minecraft''
''Get in-game tips to learn the basics of Minecraft''
: Toggles the tutorial hints when playing the first few times in a world. Only available for certain players.
: Toggles the tutorial hints when playing the first few times in a world. Only available for certain players.
: Classic ''Minecraft'' graphics, equivalent to ''Fabulous!'' {{in|je}}. This uses the same set of settings as Simple.
: Classic ''Minecraft'' graphics, equivalent to ''Fabulous!'' {{MC/In|je}}. This uses the same set of settings as Simple.
<span style="font-family:Minecraft">'''Vibrant Visuals'''</span><ref group="note">Only available for [[Minecraft:Vibrant Visuals#Availability|devices with support for Vibrant Visuals]] and not with incompatible resource packs, in [[Minecraft:splitscreen]], or on servers with Vibrant Visuals disabled.</ref>
<span style="font-family:Minecraft">'''Vibrant Visuals'''</span><ref group="note">Only available for [[Minecraft:Vibrant Visuals#Availability|devices with support for Vibrant Visuals]] and not with incompatible resource packs, in [[Minecraft:splitscreen]], or on servers with Vibrant Visuals disabled.</ref>
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!Max render distance
!Max render distance
|-
|-
| style="text-align: center" | {{OS|win}}
| style="text-align: center" | {{MC/OS|win}}
| rowspan="5" style="text-align: center" | 12, 27, 50, or 96<ref name="render distance" group="note">Varies depending on the device specifications. However, this can be bypassed by adjusting {{cd|gfx_viewdistance}} in [[Minecraft:options.txt]]</ref>
| rowspan="5" style="text-align: center" | 12, 27, 50, or 96<ref name="render distance" group="note">Varies depending on the device specifications. However, this can be bypassed by adjusting {{MC/Cd|gfx_viewdistance}} in [[Minecraft:options.txt]]</ref>
; Anti-Aliasing <div class="tright"><span style="font-family:Minecraft">2</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
; Anti-Aliasing <div class="tright"><span style="font-family:Minecraft">2</span><ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref></div>
''Not a trick question. How smooth do you like your blocks?''
''Not a trick question. How smooth do you like your blocks?''
: Adjusts the amount of multisample anti aliasing, which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.{{verify|Does this also apply to other platforms?}}
: Adjusts the amount of multisample anti aliasing, which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.{{MC/Verify|Does this also apply to other platforms?}}
----
----
; Upscaling [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Upscaling [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
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; Camera Perspective <div class="tright"; style="font-family:Minecraft">First Person</div>
; Camera Perspective <div class="tright"; style="font-family:Minecraft">First Person</div>
''Select the in-game camera's point of view''
''Select the in-game camera's point of view''
: Toggles camera perspective between regular '''First Person''' and third-person view, '''Third Person Back''' and '''Third Person Front'''. This can also be toggled with {{key|F5}} or {{Xbutton|seriesdpad-up}} by default, or the optional camera perspective button on touchscreen.
: Toggles camera perspective between regular '''First Person''' and third-person view, '''Third Person Back''' and '''Third Person Front'''. This can also be toggled with {{MC/Key|F5}} or {{MC/Xbutton|seriesdpad-up}} by default, or the optional camera perspective button on touchscreen.
----
----
; Fullscreen [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Fullscreen [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Minecraft, in full screen''
''Minecraft, in full screen''
: Toggles between windowed and fullscreen mode, also toggleable with {{keys|F11}}. Only available on Windows.
: Toggles between windowed and fullscreen mode, also toggleable with {{MC/Keys|F11}}. Only available on Windows.
----
----
; Hide Hand [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Hide Hand [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
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; Hide Paper Doll [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Hide Paper Doll [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Hide your character preview when swimming, sneaking, flying, or riding''
''Hide your character preview when swimming, sneaking, flying, or riding''
: Toggles the side-view of the player displayed in the top-left corner of the screen during special movements, toggleable with {{keys|F8}}.
: Toggles the side-view of the player displayed in the top-left corner of the screen during special movements, toggleable with {{MC/Keys|F8}}.
----
----
; Hide HUD [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
; Hide HUD [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
''Hide your Heads Up Display, including health, hunger, and item bars''
''Hide your Heads Up Display, including health, hunger, and item bars''
: Toggles to hide all HUD elements, but the hand and paper doll can be re-enabled individually. This can also be toggled with {{keys|F1}}.
: Toggles to hide all HUD elements, but the hand and paper doll can be re-enabled individually. This can also be toggled with {{MC/Keys|F1}}.
: Toggles between horizontal and vertical orientation of the splitscreen. Only available on consoles.
: Toggles between horizontal and vertical orientation of the splitscreen. Only available on consoles.
----
----
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----
----
; Splitscreen player names [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Splitscreen player names [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''{{info needed}}''
''{{MC/Info needed}}''
: Toggles to show the player names in the corner of each splitscreen section, indicating which screen belongs to which player. Only available on consoles.
: Toggles to show the player names in the corner of each splitscreen section, indicating which screen belongs to which player. Only available on consoles.
----
----
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; Camera Shake [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
; Camera Shake [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]
''Set up camera shake using macros or chat''
''Set up camera shake using macros or chat''
: Whether the camera can visually shake using {{cmd|camerashake}} or creator features.
: Whether the camera can visually shake using {{MC/Cmd|camerashake}} or creator features.
----
----
; Outline Selection <div class="tright">Windows, console: [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]<br><br>'''Mobile:'''[[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]</div>
; Outline Selection <div class="tright">Windows, console: [[File:Ore UI - Toggle ON Button (Bedrock).png|55px|right|link=]]<br><br>'''Mobile:'''[[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]</div>
Line 1,122:
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: Opens the sign in pop-up, similar to the sign in button on the main menu. Available only when not signed in.
: Opens the sign in pop-up, similar to the sign in button on the main menu. Available only when not signed in.
Shows active and inactive in-game subscriptions, which include [[Minecraft:Realms]] server, including Realms Plus and Realms Core, and [[Minecraft:Marketplace Pass]]. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
Shows active and inactive in-game subscriptions, which include [[Minecraft:Realms]] server, including Realms Plus and Realms Core, and [[Minecraft:Marketplace Pass]]. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
Allows the player to manage global resource packs, which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
Allows the player to manage global resource packs, which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
{{Expand section|provide more specific information about the debugger and the watchdog.}}
{{MC/Expand section|provide more specific information about the debugger and the watchdog.}}
{| class="wikitable" border="1" width="100%"
{| class="wikitable" border="1" width="100%"
|-
|-
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! Default
! Default
|-
|-
| {{vanchor|Enable Copy Coordinate UI}}
| {{MC/Vanchor|Enable Copy Coordinate UI}}
| Shows feet and facing [[Minecraft:coordinates]] in the chat menu, as well as a button to copy them. Not available on consoles.
| Shows feet and facing [[Minecraft:coordinates]] in the chat menu, as well as a button to copy them. Not available on consoles.
| rowspan="3" style="text-align: center; " | OFF
| rowspan="3" style="text-align: center; " | OFF
|-
|-
| {{vanchor|Require Passcode}}
| {{MC/Vanchor|Require Passcode}}
| VSCode will prompt user for passcode to connect.
| VSCode will prompt user for passcode to connect.
|-
|-
| {{vanchor|Passcode}}
| {{MC/Vanchor|Passcode}}
| The passcode used for the debugger. Available only when Require Passcode is enabled.
| The passcode used for the debugger. Available only when Require Passcode is enabled.
|-
|-
| {{vanchor|Attach Debugger on Load}}
| {{MC/Vanchor|Attach Debugger on Load}}
| Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to '''connect''' or '''listen'''. When set to '''connect''', the game will attempt to connect to debugger in listening mode on the specified port. When set to '''listen''', the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
| Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to '''connect''' or '''listen'''. When set to '''connect''', the game will attempt to connect to debugger in listening mode on the specified port. When set to '''listen''', the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
| style="text-align: center; " | OFF
| style="text-align: center; " | OFF
|-
|-
| {{vanchor|Host}}
| {{MC/Vanchor|Host}}
| The specified host to connect to the debugger. Available only when Attach Debugger on Load is enabled and set to '''listen'''.
| The specified host to connect to the debugger. Available only when Attach Debugger on Load is enabled and set to '''listen'''.
| style="text-align: center; " | localhost
| style="text-align: center; " | localhost
|-
|-
| {{vanchor|Port}}
| {{MC/Vanchor|Port}}
| The specified port to connect with the debugger. Available only when Attach Debugger on Load is enabled.
| The specified port to connect with the debugger. Available only when Attach Debugger on Load is enabled.
| style="text-align: center; " | 19144
| style="text-align: center; " | 19144
|-
|-
| {{vanchor|Attach Timeout}}
| {{MC/Vanchor|Attach Timeout}}
| Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when Attach Debugger on Load is enabled.
| Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when Attach Debugger on Load is enabled.
| style="text-align: center; " | 0 Seconds
| style="text-align: center; " | 0 Seconds
|-
|-
| {{vanchor|Enable Client Diagnostics}}
| {{MC/Vanchor|Enable Client Diagnostics}}
| Starts a diagnostics capture session at level load.
| Starts a diagnostics capture session at level load.
| style="text-align: center; " | OFF
| style="text-align: center; " | OFF
|-
|-
| {{vanchor|Delete Diagnostics and Profiler Captures}}
| {{MC/Vanchor|Delete Diagnostics and Profiler Captures}}
| Choose to delete old diagnostics and profiler capture files.
| Choose to delete old diagnostics and profiler capture files.
|
|
|-
|-
| {{vanchor|Interrupt after}}
| {{MC/Vanchor|Interrupt after}}
| Sets the watchdog threshold for single tick hangs. Can be set between 3-20 seconds.
| Sets the watchdog threshold for single tick hangs. Can be set between 3-20 seconds.
| style="text-align: center;" | 10 Seconds
| style="text-align: center;" | 10 Seconds
|-
|-
| {{vanchor|Script Spike Warnings}}
| {{MC/Vanchor|Script Spike Warnings}}
| Enables the watchdog for single tick spikes.
| Enables the watchdog for single tick spikes.
| style="text-align: center; " | OFF
| style="text-align: center; " | OFF
|-
|-
| {{vanchor|Spike Exceeds}}
| {{MC/Vanchor|Spike Exceeds}}
| Sets the watchdog threshold for single tick spikes. Can be set between 50-500 milliseconds. Available only when Script Spike Warnings is enabled.
| Sets the watchdog threshold for single tick spikes. Can be set between 50-500 milliseconds. Available only when Script Spike Warnings is enabled.
| style="text-align: center; " | 100 Milliseconds
| style="text-align: center; " | 100 Milliseconds
|-
|-
| {{vanchor|Slow Script Warnings}}
| {{MC/Vanchor|Slow Script Warnings}}
| Enables the watchdog for slow scripts over multiple ticks.
| Enables the watchdog for slow scripts over multiple ticks.
| style="text-align: center; " | OFF
| style="text-align: center; " | OFF
|-
|-
| {{vanchor|Average Exceeds}}
| {{MC/Vanchor|Average Exceeds}}
| Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when Slow Script Warnings is enabled.
| Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when Slow Script Warnings is enabled.
| style="text-align: center; " | 10 Milliseconds
| style="text-align: center; " | 10 Milliseconds
|-
|-
| {{vanchor|Collect Network Metrics}}
| {{MC/Vanchor|Collect Network Metrics}}
| Whether to collect metrics in the ''Editor'', which can be viewed in the VSCode live diagnostics view.
| Whether to collect metrics in the ''Editor'', which can be viewed in the VSCode live diagnostics view.
| style="text-align: center; " | ON
| style="text-align: center; " | ON
|-
|-
| {{vanchor|Enable Memory Tier Override}}
| {{MC/Vanchor|Enable Memory Tier Override}}
| Whether to manually set the memory tier.
| Whether to manually set the memory tier.
| style="text-align: center; " | OFF
| style="text-align: center; " | OFF
|-
|-
| {{vanchor|Memory Tier}}
| {{MC/Vanchor|Memory Tier}}
| Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when Enable Memory Tier Override is enabled.
| Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when Enable Memory Tier Override is enabled.
| style="text-align: center; | Mid
| style="text-align: center; | Mid
|-
|-
| {{vanchor|Enable Debug Text Filtering Delay Override}}{{upcoming|be 26.20}}
| {{MC/Vanchor|Enable Debug Text Filtering Delay Override}}{{MC/Upcoming|be 26.20}}
| Allows to set a custom delay for profanity filtering
| Allows to set a custom delay for profanity filtering
|Added "Audio Settings", "Keyboard and Mouse Settings", "Controller Settings", and "Profile" settings.
|Added "Audio Settings", "Keyboard and Mouse Settings", "Controller Settings", and "Profile" settings.
|Added "Camera Perspective" option to the video settings.}}
|Added "Camera Perspective" option to the video settings.}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added "UI Profile" option to change between classic and pocket UI.
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added "UI Profile" option to change between classic and pocket UI.
|Added "Text To Speech for Chat" option.}}
|Added "Text To Speech for Chat" option.}}
|{{HistoryLine|||dev=alpha 1.0.0.0|Added "Change Screen Safe Area" option to the video settings.}}
|{{MC/HistoryLine|||dev=alpha 1.0.0.0|Added "Change Screen Safe Area" option to the video settings.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Classic UI now repositions the health, hunger, oxygen, and armor bars to above the hotbar instead of the top of the screen, making it like ''Java Edition'' and Legacy Console Edition.
|{{MC/HistoryLine||1.1.0|dev=alpha 1.1.0.0|Classic UI now repositions the health, hunger, oxygen, and armor bars to above the hotbar instead of the top of the screen, making it like ''Java Edition'' and Legacy Console Edition.
|Added "Smooth Lighting" to the video settings.
|Added "Smooth Lighting" to the video settings.
|Added "Require Encrypted Websockets" to the profile settings.}}
|Added "Require Encrypted Websockets" to the profile settings.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added "Hide HUD", "Hide Hand", "Outline Selection", "In-game Player Names", "HUD Opacity", "Hide Paper Doll", "Show Autosave Icon", and "Render Clouds" to the video settings.}}
|{{MC/HistoryLine||1.2.0|dev=beta 1.2.0.2|Added "Hide HUD", "Hide Hand", "Outline Selection", "In-game Player Names", "HUD Opacity", "Hide Paper Doll", "Show Autosave Icon", and "Render Clouds" to the video settings.}}
|{{HistoryLine||1.2.1|Added "FOV Can Be Altered By Gameplay" option to the video settings}}
|{{MC/HistoryLine||1.2.1|Added "FOV Can Be Altered By Gameplay" option to the video settings}}
|{{HistoryLine||1.2.3|dev=beta 1.2.3.3|Added "Licensed Content" button to the profile settings.}}
|{{MC/HistoryLine||1.2.3|dev=beta 1.2.3.3|Added "Licensed Content" button to the profile settings.}}
|{{HistoryLine||1.2.5|dev=beta 1.2.5.12|Removed "Limit World Size" option.}}
|{{MC/HistoryLine||1.2.5|dev=beta 1.2.5.12|Removed "Limit World Size" option.}}
|{{HistoryLine||1.2.10|dev=beta 1.2.10.1|Added "Controller Cursor Sensitivity" option to the controller controls settings.}}
|{{MC/HistoryLine||1.2.10|dev=beta 1.2.10.1|Added "Controller Cursor Sensitivity" option to the controller controls settings.}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.5|Added "Screen Animation" option to the video settings.
|{{MC/HistoryLine||1.2.13|dev=beta 1.2.13.5|Added "Screen Animation" option to the video settings.
|Added "Touch only affects hotbar" option to the touch controls settings.}}
|Added "Touch only affects hotbar" option to the touch controls settings.}}
|{{HistoryLine|||dev=beta 1.2.13.11|Added "A/B Button Swap" and "X/Y Button Swap" option to the controller controls settings.}}|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added "Full Keyboard Gameplay" toggle to the Keyboard & Mouse settings.}}
|{{MC/HistoryLine|||dev=beta 1.2.13.11|Added "A/B Button Swap" and "X/Y Button Swap" option to the controller controls settings.}}|{{MC/HistoryLine||1.4.0|dev=beta 1.2.14.2|Added "Full Keyboard Gameplay" toggle to the Keyboard & Mouse settings.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.7|Added "Fancy Bubbles" to the video settings.}}
|{{MC/HistoryLine||1.5.0|dev=beta 1.5.0.7|Added "Fancy Bubbles" to the video settings.}}
|Added "Enable UI Screen Reader" to the accessibility settings.}}
|Added "Enable UI Screen Reader" to the accessibility settings.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.2|Added "Enable Open Chat Message" to the accessibility settings.}}|
|{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.2|Added "Enable Open Chat Message" to the accessibility settings.}}|
{{HistoryLine|||dev=beta 1.13.0.9|Added "Credits" button to the profile settings.}}
{{MC/HistoryLine|||dev=beta 1.13.0.9|Added "Credits" button to the profile settings.}}
|{{HistoryLine|||dev=beta 1.13.0.15|Added "Enable Text To Speech with Device Settings" to the accessibility settings.}}
|{{MC/HistoryLine|||dev=beta 1.13.0.15|Added "Enable Text To Speech with Device Settings" to the accessibility settings.}}
|{{HistoryLine||1.14.60|Added "Only Allow Trusted Skins" option to the profile settings.}}
|{{MC/HistoryLine||1.14.60|Added "Only Allow Trusted Skins" option to the profile settings.}}
|{{HistoryLine||RTX Beta|dev=beta 1.15.0.8|Added advanced video settings along with "Upscaling" and "DirectX Ray Tracing".
|{{MC/HistoryLine||RTX Beta|dev=beta 1.15.0.8|Added advanced video settings along with "Upscaling" and "DirectX Ray Tracing".
|Moved "View Bobbing", "Fancy Leaves", "Fancy Bubbles", "Render Clouds", "Beautiful Skies", "Smooth Lighting", "Fancy Bubbles", "Fancy Graphics", "Render Distance", "Particle Render Distance", and "Anti-Aliasing" options to advanced video settings.}}
|Moved "View Bobbing", "Fancy Leaves", "Fancy Bubbles", "Render Clouds", "Beautiful Skies", "Smooth Lighting", "Fancy Bubbles", "Fancy Graphics", "Render Distance", "Particle Render Distance", and "Anti-Aliasing" options to advanced video settings.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.63|Added "Text Background Opacity" to the accessibility settings.}}
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.63|Added "Text Background Opacity" to the accessibility settings.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Added "Font License" button to the profile settings.}}
|{{MC/HistoryLine||1.16.100|dev=beta 1.16.100.50|Added "Font License" button to the profile settings.}}
|{{HistoryLine|||dev=beta 1.16.100.54|Removed "Particle Render Distance" option to the video settings.}}
|{{MC/HistoryLine|||dev=beta 1.16.100.54|Removed "Particle Render Distance" option to the video settings.}}
|{{HistoryLine|||dev=beta 1.16.100.57|Added "Camera Shake" to the accessibility and video settings.}}
|{{MC/HistoryLine|||dev=beta 1.16.100.57|Added "Camera Shake" to the accessibility and video settings.}}
|{{HistoryLine||1.16.200|dev=beta 1.16.200.53|Added "Sound", "Ambient/Environment", "Blocks", "Hostile Creatures", "Friendly Creatures", "Players", "Jukeboxes/Note Blocks", and "Weather" to the audio settings.
|{{MC/HistoryLine||1.16.200|dev=beta 1.16.200.53|Added "Sound", "Ambient/Environment", "Blocks", "Hostile Creatures", "Friendly Creatures", "Players", "Jukeboxes/Note Blocks", and "Weather" to the audio settings.
|Added "Upscaling" and "Ray Tracing" to the video settings, ported from the RTX Beta.
|Added "Upscaling" and "Ray Tracing" to the video settings, ported from the RTX Beta.
|Renamed "Master Volume" to "Main" in the Audio settings.}}
|Renamed "Master Volume" to "Main" in the Audio settings.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.54|Added text-to-speech setting to the Audio settings.}}
|{{MC/HistoryLine||1.16.210|dev=beta 1.16.210.54|Added text-to-speech setting to the Audio settings.}}
|{{HistoryLine|||dev=beta 1.16.210.58|Broadcasting options are now completely removed from the game again, since Mixer streaming services are no longer available.}}
|{{MC/HistoryLine|||dev=beta 1.16.210.58|Broadcasting options are now completely removed from the game again, since Mixer streaming services are no longer available.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|Added "Spyglass Damping" scale option ranging from 0 to 100.}}
|{{MC/HistoryLine||1.17.0|dev=beta 1.17.0.50|Added "Spyglass Damping" scale option ranging from 0 to 100.}}
|{{HistoryLine|||dev=beta 1.17.0.54|Added Creator settings, which currently has content log settings.}}
|{{MC/HistoryLine|||dev=beta 1.17.0.54|Added Creator settings, which currently has content log settings.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.30.20|Added "Clear Hotbar" option to the controller settings.}}
|{{MC/HistoryLine||1.17.30|dev=beta 1.17.30.20|Added "Clear Hotbar" option to the controller settings.}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.23|Added the "Enable New Touch Control Schemes" toggle.}}
|{{MC/HistoryLine||1.18.30|dev=Preview 1.18.30.23|Added the "Enable New Touch Control Schemes" toggle.}}
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.20|Added "Enable Copy Coordinate UI" option to the creator settings.}}
|{{MC/HistoryLine||1.19.10|dev=Preview 1.19.10.20|Added "Enable Copy Coordinate UI" option to the creator settings.}}
|{{HistoryLine||1.19.30|dev=Preview 1.19.30.21|Added configurable keybinds for copying coordinates and copying facing coordinates, only available when "Enable Copy Coordinate UI" is on.}}
|{{MC/HistoryLine||1.19.30|dev=Preview 1.19.30.21|Added configurable keybinds for copying coordinates and copying facing coordinates, only available when "Enable Copy Coordinate UI" is on.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|Split "Profile" section into "General" and "Account".|Added a "Control Mode" selection screen under the touch settings.|Renamed the touch settings "Sprint On Movement", "Move Joystick Visible", "Move Joystick Auto Visible When Not Used", "Static Joystick", and "Toggle Crouch" to "Auto Sprint", "Joystick Always Visible", "Joystick Visible When Unused", "Lock Joystick", and "Crouch Toggle" respectively.}}
|{{MC/HistoryLine||1.19.40|dev=Preview 1.19.40.20|Split "Profile" section into "General" and "Account".|Added a "Control Mode" selection screen under the touch settings.|Renamed the touch settings "Sprint On Movement", "Move Joystick Visible", "Move Joystick Auto Visible When Not Used", "Static Joystick", and "Toggle Crouch" to "Auto Sprint", "Joystick Always Visible", "Joystick Visible When Unused", "Lock Joystick", and "Crouch Toggle" respectively.}}
|{{HistoryLine|||dev=Preview 1.19.40.22|Improved the images for the three control schemes in the touch settings menu.|Added "Maximum Framerate" to the video settings after being previously editable in options.txt.}}
|{{MC/HistoryLine|||dev=Preview 1.19.40.22|Improved the images for the three control schemes in the touch settings menu.|Added "Maximum Framerate" to the video settings after being previously editable in options.txt.}}
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.21|Players can now rebind the copy coordinate keys with "Full Keyboard Gameplay" and the "Enable Copy Coordinate UI" settings enabled.<ref>{{Cite bug|MCPE|163082|Cannot use copy coords hot keys with full keyboard gameplay on}}</ref>}}
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.21|Players can now rebind the copy coordinate keys with "Full Keyboard Gameplay" and the "Enable Copy Coordinate UI" settings enabled.<ref>{{MC/Cite bug|MCPE|163082|Cannot use copy coords hot keys with full keyboard gameplay on}}</ref>}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added "Glint Speed" and "Glint Strength" to accessibility settings.}}
|{{MC/HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added "Glint Speed" and "Glint Strength" to accessibility settings.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|Added "Vertical Sync" to the video settings, previously available in options.txt.}}
|{{MC/HistoryLine||1.20.30|dev=Preview 1.20.30.20|Added "Vertical Sync" to the video settings, previously available in options.txt.}}
|{{HistoryLine||1.20.50|dev=Preview 1.21.50.20|Removed "Vertical Sync" from video settings in favor the "Improved Input Response" setting. It can still be toggled from options.txt.}}
|{{MC/HistoryLine||1.20.50|dev=Preview 1.21.50.20|Removed "Vertical Sync" from video settings in favor the "Improved Input Response" setting. It can still be toggled from options.txt.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|Added "Tutorial" option and "Restart Tutorial" button to the general settings.<ref name="tutorial" />}}
|{{MC/HistoryLine||1.20.80|dev=Preview 1.20.80.20|Added "Tutorial" option and "Restart Tutorial" button to the general settings.<ref name="tutorial" />}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Renamed the maximum framerate slider to "Framerate Limit" and added a tooltip to better describe its purpose.}}
|{{MC/HistoryLine||1.21.30|dev=Preview 1.21.30.22|Renamed the maximum framerate slider to "Framerate Limit" and added a tooltip to better describe its purpose.}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.23|Added text-to-speech voiceover for items in Marketplace Pass content tab and Realms content tab.}}
|{{MC/HistoryLine||1.21.40|dev=Preview 1.21.40.23|Added text-to-speech voiceover for items in Marketplace Pass content tab and Realms content tab.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Added "Filter Profanity" option, currently only enabled on Windows.}}
|{{MC/HistoryLine||1.21.60|dev=Preview 1.21.60.21|Added "Filter Profanity" option, currently only enabled on Windows.}}
|{{HistoryLine|||dev=Preview 1.21.60.23|Added the "Bilinear Upscaling" mode to Vibrant Visuals settings.}}
|{{MC/HistoryLine|||dev=Preview 1.21.60.23|Added the "Bilinear Upscaling" mode to Vibrant Visuals settings.}}
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.25|Enabled "Filter Profanity" option on mobile platforms.}}
|{{MC/HistoryLine||1.21.70|dev=Preview 1.21.70.25|Enabled "Filter Profanity" option on mobile platforms.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|Enabled "Filter Profanity" option on PlayStation platforms.}}
|{{MC/HistoryLine||1.21.80|dev=Preview 1.21.80.25|Enabled "Filter Profanity" option on PlayStation platforms.}}
|{{HistoryLine|||dev=Preview 1.21.80.27|Enabled "Filter Profanity" option on Xbox and Nintendo platforms.}}
|{{MC/HistoryLine|||dev=Preview 1.21.80.27|Enabled "Filter Profanity" option on Xbox and Nintendo platforms.}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|The audio default volumes have been updated.|[[File:New UI - Audio Settings Screen Menu (Bedrock Preview 1.21.100.20).png|53px]] Audio settings have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Each setting now includes a helpful description, making it easier to understand what it does.|Improved interaction with sliders that are now smoother and more responsive than before.}}
|{{MC/HistoryLine||1.21.100|dev=Preview 1.21.100.20|The audio default volumes have been updated.|[[File:New UI - Audio Settings Screen Menu (Bedrock Preview 1.21.100.20).png|53px]] Audio settings have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Each setting now includes a helpful description, making it easier to understand what it does.|Improved interaction with sliders that are now smoother and more responsive than before.}}
|{{HistoryLine|||dev=Preview 1.21.100.21|Moved the graphics mode and render distance options to the top of the video settings tab.|Added preview sounds to the audio tab, available in both [[Minecraft:Ore UI]] and the classic UI.}}
|{{MC/HistoryLine|||dev=Preview 1.21.100.21|Moved the graphics mode and render distance options to the top of the video settings tab.|Added preview sounds to the audio tab, available in both [[Minecraft:Ore UI]] and the classic UI.}}
|{{HistoryLine|||dev=Preview 1.21.100.23|Added spaces between the tab buttons in the settings screen.}}
|{{MC/HistoryLine|||dev=Preview 1.21.100.23|Added spaces between the tab buttons in the settings screen.}}
|{{HistoryLine|||dev=?|Removed the "Use Recommended Texture Limit" option from the video settings.}}
|{{MC/HistoryLine|||dev=?|Removed the "Use Recommended Texture Limit" option from the video settings.}}
|{{HistoryLine||1.21.111|dev=Preview 1.21.110.20|Increased the maximum deferred render distance for Windows devices from 24 to 28 chunks.}}
|{{MC/HistoryLine||1.21.111|dev=Preview 1.21.110.20|Increased the maximum deferred render distance for Windows devices from 24 to 28 chunks.}}
|{{HistoryLine|||dev=Preview 1.21.110.26|Added the "Hide Sky Flashes" option in the accessibility settings.}}
|{{MC/HistoryLine|||dev=Preview 1.21.110.26|Added the "Hide Sky Flashes" option in the accessibility settings.}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.20|Renamed "Adjust Brightness" to "Adjust Gamma" in the Vibrant Visuals options.|Improved quality of gamma correction on Windows and consoles and fixed the brightness of the creeper textures in the gamma calibration screen.|Added a percentage indicator to the gamma calibration screen as well as a button to reset the gamma to the default state.}}
|{{MC/HistoryLine||1.21.120|dev=Preview 1.21.120.20|Renamed "Adjust Brightness" to "Adjust Gamma" in the Vibrant Visuals options.|Improved quality of gamma correction on Windows and consoles and fixed the brightness of the creeper textures in the gamma calibration screen.|Added a percentage indicator to the gamma calibration screen as well as a button to reset the gamma to the default state.}}
|{{HistoryLine|||dev=Preview 1.21.120.21|Increased line spacing in the video settings tab.|Removed the "Text to Speech with Device Settings" and "Improved Input Response" options.}}
|{{MC/HistoryLine|||dev=Preview 1.21.120.21|Increased line spacing in the video settings tab.|Removed the "Text to Speech with Device Settings" and "Improved Input Response" options.}}
|{{HistoryLine|||dev=Preview 1.21.120.22|Re-added the "Text to Speech with Device Settings" and "Improved Input Response" options.|[[File:New UI - Accessibility Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] [[File:New UI - Language Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] The Accessibility and Language settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Added the "Enable Dithering for Blocks" option to the accessibility settings.}}
|{{MC/HistoryLine|||dev=Preview 1.21.120.22|Re-added the "Text to Speech with Device Settings" and "Improved Input Response" options.|[[File:New UI - Accessibility Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] [[File:New UI - Language Settings Screen Menu (Bedrock Preview 1.21.120.22).png|53px]] The Accessibility and Language settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Added the "Enable Dithering for Blocks" option to the accessibility settings.}}
|{{HistoryLine|||dev=Preview 1.21.120.23|Added the "Enable Dithering for Mobs" option to the accessibility settings.}}
|{{MC/HistoryLine|||dev=Preview 1.21.120.23|Added the "Enable Dithering for Mobs" option to the accessibility settings.}}
|{{HistoryLine|||dev=Preview 1.21.120.24|[[File:New UI - General Settings Screen Menu (Bedrock Preview 1.21.120.24).png|53px]] The General settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{MC/HistoryLine|||dev=Preview 1.21.120.24|[[File:New UI - General Settings Screen Menu (Bedrock Preview 1.21.120.24).png|53px]] The General settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added an option to adjust the size of the top buttons in the HUD for touch controls.|Removed the "Customize Controls" toggle, the button now always appears.|Removed the "Joystick Opacity" and "Mobile menu size" options, since they can also be adjusted from the Customiza Controls screen.|Added the "Damage Tilt" option.}}
|{{MC/HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added an option to adjust the size of the top buttons in the HUD for touch controls.|Removed the "Customize Controls" toggle, the button now always appears.|Removed the "Joystick Opacity" and "Mobile menu size" options, since they can also be adjusted from the Customiza Controls screen.|Added the "Damage Tilt" option.}}
|{{HistoryLine|||dev=Preview 1.21.130.24|[[File:New UI - Video Settings Screen Menu (Bedrock Preview 1.21.130.24).png|53px]] The Video settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Bloom" to "Bloom intensity".}}
|{{MC/HistoryLine|||dev=Preview 1.21.130.24|[[File:New UI - Video Settings Screen Menu (Bedrock Preview 1.21.130.24).png|53px]] The Video settings tab has been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Bloom" to "Bloom intensity".}}
|{{HistoryLine|||dev=Preview 1.21.130.26|Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".}}
|{{MC/HistoryLine|||dev=Preview 1.21.130.26|Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".}}
|{{HistoryLine||26.0|dev=Preview 26.0.23|Added the "Closed Captions" (''Preview'' only) and "Enable Command Macros" options.}}
|{{MC/HistoryLine||26.0|dev=Preview 26.0.23|Added the "Closed Captions" (''Preview'' only) and "Enable Command Macros" options.}}
|{{HistoryLine|||dev=Preview 26.0.25|The "Closed Captions" option is now visible and functions properly (''Preview'' only).|Added the "Party" settings tab.|[[File:New UI - Keyboard & Mouse Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu - Signed In (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] The Keyboard & Mouse and Account settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Chat Instructions on Join" to "Chat instructions on join".}}
|{{MC/HistoryLine|||dev=Preview 26.0.25|The "Closed Captions" option is now visible and functions properly (''Preview'' only).|Added the "Party" settings tab.|[[File:New UI - Keyboard & Mouse Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu - Signed In (Bedrock Preview 26.0.25).png|53px]] [[File:New UI - Account Settings Screen Menu (Bedrock Preview 26.0.25).png|53px]] The Keyboard & Mouse and Account settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.|Renamed "Chat Instructions on Join" to "Chat instructions on join".}}
|{{HistoryLine|||dev=Preview 26.0.28|[[File:New UI - Settings Screen Menu (Bedrock Preview 26.0.28).png|53px]] The main settings menu has been updated with [[Minecraft:Ore UI]] except for a few tabs, available in ''Preview'' only.|The keybinds for command macros and copy coordinates are now always present in the Keyboard & Mouse settings.}}
|{{MC/HistoryLine|||dev=Preview 26.0.28|[[File:New UI - Settings Screen Menu (Bedrock Preview 26.0.28).png|53px]] The main settings menu has been updated with [[Minecraft:Ore UI]] except for a few tabs, available in ''Preview'' only.|The keybinds for command macros and copy coordinates are now always present in the Keyboard & Mouse settings.}}
|{{HistoryLine||26.10|dev=Preview 26.10.20|Added the "Collect Network Metrics" option.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.20|Added the "Collect Network Metrics" option.}}
|{{HistoryLine|||dev=Preview 26.10.21|Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons. Available on ''Preview'' only.|Added an option on Windows to disable pausing when the application loses focus.}}
|{{MC/HistoryLine|||dev=Preview 26.10.21|Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons. Available on ''Preview'' only.|Added an option on Windows to disable pausing when the application loses focus.}}
|{{HistoryLine|||dev=Preview 26.10.23|[[File:New UI - Controller Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] [[File:New UI - Touch Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] The Controller and Touch settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{MC/HistoryLine|||dev=Preview 26.10.23|[[File:New UI - Controller Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] [[File:New UI - Touch Settings Screen Menu (Bedrock Preview 26.10.23).png|53px]] The Controller and Touch settings tabs have been updated to match [[Minecraft:Ore UI]], available in ''Preview'' only.}}
|{{HistoryLine|||dev=Preview 26.10.24|Moved the [[Minecraft:How to Play]] button from the settings to the game menu.}}
|{{MC/HistoryLine|||dev=Preview 26.10.24|Moved the [[Minecraft:How to Play]] button from the settings to the game menu.}}
|{{HistoryLine|||dev=release|Settings screen is now updated with [[Minecraft:Ore UI]] in stable release and no longer ''Preview'' only.}}
|{{MC/HistoryLine|||dev=release|Settings screen is now updated with [[Minecraft:Ore UI]] in stable release and no longer ''Preview'' only.}}
|{{HistoryLine|bedrock upcoming}}
|{{MC/HistoryLine|bedrock upcoming}}
|{{HistoryLine||26.20|dev=Preview 26.20.22|Added the "Hide your sounds", "Hide weather and ambient sounds", "Location of closed captions", and "Closed caption duration" settings for closed captions.}}
|{{MC/HistoryLine||26.20|dev=Preview 26.20.22|Added the "Hide your sounds", "Hide weather and ambient sounds", "Location of closed captions", and "Closed caption duration" settings for closed captions.}}
|{{HistoryLine|||dev=Preview 26.20.23|Added text filtering delay options to the creator settings.}}
|{{MC/HistoryLine|||dev=Preview 26.20.23|Added text filtering delay options to the creator settings.}}
}}
}}
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File:Options 0110.jpg|Options screen before [[Minecraft:Pocket Edition v0.12.1 alpha|v0.12.1]] (Omitted the sound button and added the Skin button).
File:Options 0110.jpg|Options screen before [[Minecraft:Pocket Edition v0.12.1 alpha|v0.12.1]] (Omitted the sound button and added the Skin button).
File:Options 1.0.4.png|The options screen from 1.0.4 to [[Minecraft:Pocket Edition 1.1.5|1.1.5]].
File:Options 1.0.4.png|The options screen from 1.0.4 to [[Minecraft:Pocket Edition 1.1.5|1.1.5]].
File:BedrockEditionSettings.png|The options screen in an older version{{More info needed}}.
File:BedrockEditionSettings.png|The options screen in an older version{{MC/More info needed}}.
Minecraft's user environment can be configured through the Settings menus. A few additional options can be changed only by editing the Minecraft:options.txt file manually.
The settings menus can be accessed from both the main menu and the game menu. The "Storage" and "Language" settings tabs are not available from the pause menu, and some options are only changeable in the main menu or the pause menu. For the settings tabs related to game settings in the pause menu, see Template:Slink. The "Global Resources" tab is not accessible from the Editor.
The Subscriptions, Storage, all pack settings, and Creator settings tabs still use their old UI and are shown in separate screens. The settings in the game menu on Minecraft:Realms and in the Editor use the old UI for all tabs.
Less captions for sounds you make, like "Burp" and "Footsteps"
Hides closed captions for sounds produced by the player (not other players), such as eating and walking. Only available if "Closed Captions" is enabled.
Toggles to show closed captions in the top-right of the HUD, on the same height of the chat, or on the bottom-right. Only available if "Closed Captions" is enabled.
Enables an effect that fades out players and mobs near the player camera
Toggles dithering for all Minecraft:mobs, including players and armor stands.
Darkness effect strength
100%
How dark the screen gets when affected by some hostile mobs and environmental hazards
Adjusts how dark the screen gets during the Darkness effect.
Glint strength
75%
Shiny glint for enchanted items
Adjusts the transparency of enchantment glint applied to enchanted items, written books, lodestone compasses, and some other items.
Glint speed
50%
How fast enchanted items sparkle
Adjusts the speed of the enchantment glint animation.
User interface
Set the game's UI to fit your playing style
Action Bar Background Opacity
60%
How much you can see-through the action bar
Adjusts the opacity of the text background from the action bar, often used by Minecraft:Marketplace packs and some informational messages.
Chat Background Opacity
75%
Controls backgrounds for chat messages
Adjusts the opacity of the text background from chat messages on the HUD, as well as closed captions.
Text Background Opacity
60%
Controls backgrounds for tooltips and text from the /title command
Adjusts the opacity of the text background from item tooltips above the hotbar, the player's coordinates and days played indicator in the top-left, controller hints, and text displayed with
Get a reminder on how to open chat when you join a world
When loading into a world or moving between Minecraft:dimensions, a chat message is sent showing the controls to open the chat or use Minecraft:emotes (not on touch controls).
Chat message duration
10 seconds (default)
Select how long messages in the chat remain visible
How long messages in the chat remain visible on the HUD. Available options are 3 seconds, 10 seconds, and 30 seconds.
Toast notification duration
3 seconds (default)
Select how long notifications like game invites and marketplace offers remain visible
How long menu toast notifications and messages remain visible. Available options are 3 seconds, 10 seconds, and 30 seconds.
GUI Scale Modifier
100%
Select the size of the HUD and other UI elements to make them easier to use on different devices
Adjusts the scale of the all menu screens, UI elements, and GUIs. Smaller scales are only available on higher resolutions. Available percentages differ between devices.
Toggles full keyboard gameplay, which changes default control mapping and allows mapping camera movement to the keyboard.
Camera sensitivity (keyboard)
10
Adjust the speed of the camera when looking around with the keyboard
The movement speed of the camera when using full keyboard gameplay, only available with said option enabled.
Reset settings to default
Restore
Restore all the above keyboard & mouse options to their original values
Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
Keyboard & mouse mappings
Remap any and all keyboard and mouse buttons to play your way
This section contains all configurable keyboard and mouse keybinds, available options and default states differ if "Full keyboard mode" is enabled. By selecting a control, the first input detected next will be assigned as key, unassiging previously mapped controls with that key. If a control uses a custom key, a button shows which resets only that control to its default state. See Template:Slink for all controls.
Chords
Keys that are used with 'CTRL + ALT'
Controls for copy Minecraft:coordinates and copy facing coordinates are used with Script error: No such module "keys". and one customizable key.
Macros
Assign a keyboard input that will run a command when pressing ALT and the bound key
This section contains 11 command macros, each with a customizable hotkey and a command input. Entering this key with Script error: No such module "keys". instantly executes the command in-game.
Reset to default mapping
Reset
Restore all keyboard & mouse button mappings to their original values
Resets all keybinds in this tab to the default state after confirming a pop-up.
Adjusts the sensitivity of the controller cursor in GUIs.
Reset settings to default
Restore
Restore all the above controller options to their original values
Resets all options in this tab, excluding control mappings, to the default state shown here, after confirming a pop-up.
Button mapping
Remap any and all controller buttons to play your way
This section contains all configurable controller keybinds. By selecting a control, the first input detected next will be assigned as button, unassiging previously mapped controls with that button. If a control uses a custom button, a button shows which resets only that control to its default state. See Template:Slink for all controls.
Reset mapping to default
Reset
Restore all controller button mappings to their original values
Resets all keybinds in this tab to the default state after confirming a pop-up.
Input options, sensitivity settings and button mapping for touch screens
Customize controls
Customize
Change on-screen button size and position to fit your play style
Opens a menu where the position, opacity, and size of individual buttons can be changed. Touch controls can only be customized while loaded into a world.
Control mode
Joystick & tap to interact
Allows the touch control mode to be changed. Movement can be changed to either a joystick or a d-pad, and interaction can be changed to either tapping in the world, or split controls with a crosshair. "D-Pad & aim crosshair" control mode is available by selecting "D-Pad & tap to interact" with "Split Controls" enabled.
Joystick & tap to interact
Drag joystick to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.
D-Pad & tap to interact
Tap arrows to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.
Joystick & aim crosshair
Drag joystick to move. Drag anywhere else to look around. Aim crosshair and use buttons to interact with blocks.
Turns on additional on-screen buttons for advanced play
Toggles whether additional buttons or the touchscreen are used to interact with blocks and items. Only available when the control mode is set to Joystick & aim crosshair.
Places the inventory on the left of the hotbar, rather than the right. Great for left-handed players.
Mirrors all buttons and objects for touch controls on the HUD.
Joystick visibility
Always visible
Choose when you can see the on-screen joystick
Changes the joystick's visibility, either always visible, always hidden, or only visible when being used. Not available when the control mode is set to D-Pad & tap to interact.
Turns on butonless sprinting, allowing you to sprint when the joystick is fully pressed. No buttons required
Enables sprinting by holding the joystick forward. Not available when the control mode is set to D-Pad & tap to interact.
Top button size
Small
Select a size for top row buttons on the HUD
Changes the size of the menu, chat, perspective, and emote buttons on the top of the HUD between Small, Medium, and Big.
Sneak button behaviour
Tap button once
Choose your preferred method for crouching
Toggles whether to tap the sneak button once to sneak, or to hold it down to sneak. Not available when the control mode is set to D-Pad & tap to interact.
Turns on slower block breaking in creative mode, which can help prevent accidental block breaking
Toggles whether blocks require a longer press to break in Creative mode. Only available when the control mode is set to Joystick & aim crosshair, and "Show action buttons" is enabled.
Adds a colored border to blocks you're looking at, to make it easier to see which block is currently targeted
Determines whether blocks are always highlighted by the crosshair, or if they are highlighted only when tapped. Only available when the control mode is set to Joystick & aim crosshair.
Toggles to use the touchscreen to interact throughout the screen or use a crosshair and action buttons. Only available when the control mode is set to D-Pad & tap to interact.
Template:Message boxTemplate:Article other
These settings apply to parties, a group of Minecraft players which can be created or joined from the social drawer and allows players to quickly join their worlds.
Use Mobile data for Multiplayer when Wi-Fi is unavailable. This might incur additional data costs
Toggles to allow Minecraft:multiplayer connections when connected to a mobile network instead of Wi-Fi. When joining an online game with mobile data, an icon is shown on the loading screen. Only available for mobile devices, cannot be changed in-game.
Newly released versions of your packs will be downloaded as soon as they're available
Downloaded Minecraft:Marketplace packs are automatically updated when an update is available and the player is in the menus. On mobile, there are three available options, offering to only download updates with a Wi-Fi connection or allow downloading using cellular data.
Toggles the tutorial hints when playing the first few times in a world. Only available for certain players.
Restart Tutorial<ref name="tutorial" />
Restart
Restarts the tutorial in case you missed something
Resets all tutorial hints and shows all toasts again when playing in a world, when the tutorial has been finished before. Only available for certain players.
Toggles the Xbox profanity filter for all player-created text in-game (such as chats), replacing inappropriate language with hashes (#). This can only be disabled if the account received confirmation from the Xbox privacy settings.
Shows a pop-up on the screen and drastically lowers the FPS the connection to the controller gets lost, if in controller mode. Cannot be toggled in-game.
Help Center
Open
Get answers to all of your burning support queries
Technical info that's not relevant for players. Feel free to have a look if you're curious!
Opens a tinkering list in a pop-up. This contains random item names, some of which do not exist, with unknown purpose (Glass Bottle, Blue Base Sinister Canton, etc.).
Template:Redr (may be different on Preview or some platforms)
Build: Build number
Branch: Network branch code
SHA: A UUID
Protocol Version: Minecraft:Protocol version
Load textures only when needed to reduce memory usage. Requires game restart.
Makes the game only load textures that are required, and not from resource packs that are being overwritten, to significantly save on GPU usage.
Mode
Vibrant Visuals<ref group="note">Only on Xbox One X, Xbox Series S, Xbox Series X, PlayStation 4 Pro, PlayStation 5, PlayStation 5 Slim, PlayStation 5 Pro, iOS, iPadOS, Android devices running on Adreno 740, Mali-G615, Mali-G720, Xclipse 920, or higher, and Windows devices with Vibrant Visuals support.</ref> Fancy<ref group="note">Only on Xbox One, Xbox One S, PlayStation 4, PlayStation 4 Sim, ChromeOS, Fire, Nintendo Switch, and Android devices lower than Adreno 740, Mali-G615, Mali-G720, or Xclipse 920. </ref>
Select the quality of your game visuals
Changes the graphics mode. Not available in-game when "Allow In-Game Graphics Mode Switching" is disabled. There are four available options, and a subset of options is shown below depending on the selected mode.
Simple
Best for low-end or older devices
Classic graphics, clouds become opaque and do not fade with fog, Minecraft:leaves do not become snowy, round shadows below entities are not visible, and entity lighting is simplified.
Fancy
Classic fancy, great for most devices
Classic Minecraft graphics, equivalent to Fabulous! in Template:Editions. This uses the same set of settings as Simple.
Ray Traced<ref name="rtx" group="note">These settings are available only with ray-tracing support (Windows 10 or 11 with specific requirements) in worlds with a compatible resource pack.</ref>
Advanced real-time lighting and reflections
Enables ray tracing, a graphics mode with dynamic lighting and physically based rendering configured in certain Minecraft:Marketplace resource packs and for creators.
Simple/Fancy
Brightness
50%
If your screen is still too dark, change the settings on your device, TV, or monitor
Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Night Vision status effect.
Framerate Limit
Unlimited
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
Anti-Aliasing
2<ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref>
Not a trick question. How smooth do you like your blocks?
Adjusts the amount of multisample anti aliasing, which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.
Better transitions for natural looking shadows and brightness
Toggles smooth lighting. Lighting is smoothed across the blocks with ambient occlusion. This setting does not change the gameplay in any way, but it has a slight effect on performance.
Toggles the sun, Minecraft:moon, clouds, stars, sky, End sky, and End flash.
Render Distance
27 chunks (recommended)<ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref>
Adjust the distance at which detail is rendered. A high render distance could impact performance This high render distance could cause a low frame rate, crashes, or other unexpected behavior<ref group="note">Replaces description if set above recommended value.</ref>
The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS). This also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 5-96 chunks maximum (depending on the device). The most distant terrain is faded by fog, to avoid a sharp edge to the visible world. This slider is only available when the graphics mode is set to "Simple" or "Fancy".
The maximum render distance available on the slider depends on the device.
Choose between optimized performance or enhanced visuals
Sets all Vibrant Visuals options to a predefined setting for better performance or visuals. The default settings depend on the device specifications.
Performance
Favor frame rate and responsiveness
Most Vibrant Visuals settings are set to "Low" or "Off" for a better experience on lower-end devices.
Visuals
Favor visual quality and immersion
Most Vibrant Visuals settings are set to "Medium" for a higher quality of Vibrant Visuals on higher-end devices.
Custom
Your preferences, as you wish
Vibrant Visuals settings are individually set to custom values in the menu below.
Note that each option is configured differently for each device; e.g. a high shadow quality on Android has different rendering features than a high shadow quality on Windows.
Display brightness
100%
Make Minecraft brighter and easier to see
Opens a menu with a slider to adjust the gamma (brightness). The menu shows 3 creeper faces which are affected by the gamma slider. For an optimal experience, the left-most creeper should be completely invisible, the middle creeper should be barely visible, and the right-most creeper should be clearly visible.
This screen also shows the percentage of the gamma between 50-150%, as well as a button to reset it to the default state.
Framerate Limit
Unlimited
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
Changes the maximum distance where clouds are rendered, and rendering quality. Can be set to "Low", "Medium", "High", and "Ultra" (128 chunks).
Point Light Quality<ref name="point light" group="note">Only available in-game when the "Render Dragon Features for Creators" experiment is enabled.</ref>
Off
Adjust level of detail for point light
Changes the quality of point light effects. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
Point Light Shadow Quality<ref name="point light" group="note" />
Off
Adjust level of detail for point light shadows
Changes the resolution, quality, and render distance of shadows created by point light effects. Can be set to "Off", "Low", "Medium", "High", and "Ultra".
This can be changed to any value in Minecraft:options.txt. Values below 8 chunks will result in chunks at higher distances not initially loading, but the chunks will not be unloaded until the distance is higher than 8 chunks. Values above 24 chunks will result in the game actually rendering this distance up to 128 chunks away from the player.
Default
The default state of Vibrant Visuals options differs depending on the platform, memory tier, and selected quality preset.
If your screen is still too dark, change the settings on your device, TV, or monitor
Adjusts the brightness of the game. Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Night Vision status effect.
Framerate Limit
Unlimited
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Limits how many frames the game can render per second. Slider can be set between 30 and 60 FPS with steps of 5, or Unlimited.
Anti-Aliasing
2<ref name="varies" group="note">Default on most Windows devices, varies depending on the device specifications.</ref>
Not a trick question. How smooth do you like your blocks?
Adjusts the amount of multisample anti aliasing, which smooths the image and removes jagged edges. Available options are powers of 2 between 1 and 16. Not available on mobile devices.{{
Significantly boosts frame rates on GeForce RTX graphics cards with NVIDIA DLSS 2.0.
Ray Tracing Render Distance
8 chunks
This high render distance could cause a low frame rate, crashes, or other unexpected behavior<ref group="note">Only shown if set above recommended value.</ref>
Controls the distance in which chunks are rendered. Slider can be set between 5 and 24 chunks, but can be changed to any value in options.txt, similar to Vibrant Visuals.
Toggles the water bubbles graphics between particles inside bubble collumns or animated bubble textures on the side of bubble collumns. Not available in-game.
Makes the game react faster when you press buttons or move. May increase power consumption
Reduces delay between inputs and what is displayed on-screen. Grayed out when the graphics mode is set to Vibrant Visuals or Ray Traced, and only available on Windows.
Hide your character preview when swimming, sneaking, flying, or riding
Toggles the side-view of the player displayed in the top-left corner of the screen during special movements, toggleable with Script error: No such module "keys"..
Hide your Heads Up Display, including health, hunger, and item bars
Toggles to hide all HUD elements, but the hand and paper doll can be re-enabled individually. This can also be toggled with Script error: No such module "keys"..
Toggles between horizontal and vertical orientation of the splitscreen. Only available on consoles.
FOV
60°
Viewing angle of the in-game camera
Changes the field of view, which can make the screen appear more zoomed in or out. The actual field of view depends on the aspect ratio of the screen. Available options range from 30° to 110° with steps of 1°.
Toggles to show the player names in the corner of each splitscreen section, indicating which screen belongs to which player. Only available on consoles.
Toggles the autosave icon in the top-right of the screen.
Accessibility: Video
Controls to make Minecraft more comfortable to play
UI scale modifier
100%
Select the size of the HUD and other UI elements to make them easier to use on different devices
Adjusts the scale of the all menu screens, UI elements, and GUIs. Smaller scales are only available on higher resolutions. Available options on 4K displays (max for Minecraft) are 50%, 63%, 75%, 88%, and 100%, percentages may differ depending on the resolution.
Subtle HUD animations to help transition from one screen to another
Toggles the animations when switching GUIs or menus, certain UI animations like splash text bobbing, the animated Minecraft:Marketplace button, and the panorama scrolling.
Adjust volume settings for music and sound effects
This tab contains sliders that adjust the volume level of specific sounds. While adjusting these sliders, preview sounds play according to the category, with the same variety of pitches as in-game.
Text box controlling the player's in-game username. Available only when not signed in.
Sign in for free
Sign in
Opens the sign in pop-up, similar to the sign in button on the main menu. Available only when not signed in.
Gamertag: Script error: No such module "SpriteFile".Gamertag
The player's active Xbox gamertag along with the face sprite of the currently selected skin. Visible when player is signed in.
Change Gamertag
Change
Opens the Xbox account settings with the option to change the gamertag. Visible when player is signed in and not in-game.
Manage Account
Manage
Opens the Xbox account settings. Visible when player is signed in and not in-game.
Privacy & online safety
View
Opens the privacy settings in the Xbox site.
Manage Realms membership invites
Manage
Opens a menu listing all active Minecraft:Realms invites, and allows to manage them, or sort to only show invites from friends. Not available in Minecraft Preview.
Sign out of your Microsoft Account
Sign Out
Signs the player out of their Microsoft account. Only available for non-Windows devices.
Shows active and inactive in-game subscriptions, which include Minecraft:Realms server, including Realms Plus and Realms Core, and Minecraft:Marketplace Pass. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
Allows the player to manage global resource packs, which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
Packs under any tab can be managed by clicking on them, which shows a button to enable/disable it. Under the "Active" tab, the order of packs can be organized. Resource packs are applied from bottom to top, any higher pack overrides conflicting features from lower packs, with the vanilla pack at the bottom.
Resource packs can only be changed while in the main menu, in a world they can still be viewed.
Below is a section of stored data. In collapsed lists, all worlds, world templates, resource and behavior packs, and cached datapacks can be managed and deleted, more quickly using the Multiselect button.
This tab allows to select a language for all in-game text. Languages are listed in alphabetical order, each showing the region of the dialect used. Not available in-game.
Attempt to attach script debugger at level load, requires that either inbound port or connect address is set and that inbound or outbound connections are enabled. When turned on, this can be set to connect or listen. When set to connect, the game will attempt to connect to debugger in listening mode on the specified port. When set to listen, the game will listen to inbound connect attempts from debugger using connect mode on the specified port.
Amount of time to wait at world load for debugger to attach. Can be set between 0-10 seconds with steps of 1. Available only when Attach Debugger on Load is enabled.
Sets the watchdog threshold for slow scripts over multiple ticks. Can be set between 5-50 milliseconds. Available only when Slow Script Warnings is enabled.
Saves and shuts down the world when the combined script memory usage exceeds the given threshold. Can be set to Super Low, Low, Mid, High, and Super High. Only available when Enable Memory Tier Override is enabled.