Minecraft:Deep Dark: Difference between revisions
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| dryfoliagecolor = {{color|#A37546}} | | dryfoliagecolor = {{color|#A37546}} | ||
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#44AFF5}}{{only|bedrock|short=y}} | | watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#44AFF5}}{{only|bedrock|short=y}} | ||
| structures= {{ | | structures= {{EnvLink|Ancient City}}<br/>{{EnvLink|Stronghold}} | ||
| features = {{ | | features = {{EnvLink|Amethyst Geode}}<br/>{{EnvLink|Monster Room}} | ||
| blocks = {{ | | blocks = {{BlockLink|Sculk}}<br/>{{BlockLink|Sculk Vein}}<br/>{{BlockLink|Sculk Sensor}}<br/>{{BlockLink|Sculk Catalyst}}<br/>{{BlockLink|Sculk Shrieker}} | ||
| mobs = {{EntityLink|Skeleton}} (from monster rooms)<br/>{{EntityLink|Spider}} (from monster rooms)<br/>{{EntityLink|Warden}} (from sculk shrieker)<br/>{{EntityLink|Zombie}} (from monster rooms) | |||
}} | }} | ||
The '''deep dark''' is a cave biome that generates deep underground in the [[Minecraft:Overworld]] under mountainous areas. | The '''deep dark''' is a [[Minecraft:cave biome]] that generates deep underground in the [[Minecraft:Overworld]] under [[Minecraft:Mountains|mountainous]] areas. | ||
== Generation == | == Generation == | ||
| Line 30: | Line 31: | ||
The biomes the deep dark generates under are the ones with the least [[Minecraft:World generation#Biomes|erosion]] and high altitudes. These are: | The biomes the deep dark generates under are the ones with the least [[Minecraft:World generation#Biomes|erosion]] and high altitudes. These are: | ||
* Most often: jagged peaks, stony peaks, frozen peaks, snowy slopes, and | * Most often: [[Minecraft:jagged peaks]], [[Minecraft:stony peaks]], [[Minecraft:frozen peaks]], [[Minecraft:snowy slopes]], and [[Minecraft:grove]]s | ||
* Often (plateaus): cherry | * Often (plateaus): [[Minecraft:cherry grove]]s, [[Minecraft:meadow]]s, and [[Minecraft:savanna plateau]]s | ||
* Less often: badlands, wooded badlands, and eroded badlands | * Less often: [[Minecraft:badlands]], [[Minecraft:wooded badlands]], and [[Minecraft:eroded badlands]] | ||
* Never: | * Never: [[Minecraft:ocean]]s, [[Minecraft:river]]s, [[Minecraft:swamp]]s or [[Minecraft:desert]]s. | ||
== Description == | == Description == | ||
The deep dark is covered in large patches of [[Minecraft:sculk]] blocks surrounded by sculk | The deep dark is covered in large patches of [[Minecraft:sculk]] blocks surrounded by [[Minecraft:sculk vein]]s, which include sculk-related blocks such as [[Minecraft:sculk shrieker]]s, [[Minecraft:sculk sensor]]s and [[Minecraft:sculk catalyst]]s. | ||
The biome is dimly lit; there is almost no glow lichen, with the only natural light sources being sculk catalysts and [[Minecraft:lava]]. No regular mob spawning occurs in this biome, but other mechanics are unaffected: monster | The biome is dimly lit; there is almost no [[Minecraft:glow lichen]], with the only natural light sources being sculk catalysts and [[Minecraft:lava]]. No regular [[Minecraft:mob spawning]] occurs in this biome, but other mechanics are unaffected: [[Minecraft:monster room]]s can still spawn mobs,<ref>{{bug|MC-249361||Dungeons can spawn in the deep dark, potentially distracting the upcoming warden|WAI}}</ref> and in very specific cases [[Minecraft:Phantom|phantoms]]<ref>[[Minecraft:bugtracker:MC/issues/MC-305640|MC-305640]]</ref> and skeleton horse traps also still spawn.<ref>[[Minecraft:bugtracker:MC/issues/MC-306181|MC-305630]]</ref> Furthermore, the [[Minecraft:warden]] may appear if four [[Minecraft:Sculk Shrieker|shriekers]] are triggered, giving the player the [[Minecraft:Darkness]] effect. | ||
The deep dark is the only biome where ancient cities can generate. Other structures and features that can be found in the deep dark include monster | The deep dark is the only biome where [[Minecraft:ancient cities]] can generate. Other structures and features that can be found in the deep dark include [[Minecraft:monster room]]s, [[Minecraft:stronghold]]s, and [[Minecraft:amethyst geode]]s. [[Minecraft:Mineshaft]]s and [[Minecraft:trial chambers]] never generate in a deep dark biome, although they may extend into one. | ||
The deep dark can be a great biome for mining [[Minecraft:diamond]]s since they are most frequent at the deepest layers of the world and generate less frequently when exposed to air which the [[Minecraft:sculk]] protects them from. The [[Minecraft:sculk]] floors and walls can easily be destroyed with a [[Minecraft:hoe]], yielding a large amount of experience, effective for hoes with Mending. | The deep dark can be a great biome for mining [[Minecraft:diamond]]s since they are most frequent at the deepest layers of the world and generate less frequently when exposed to air which the [[Minecraft:sculk]] protects them from. The [[Minecraft:sculk]] floors and walls can easily be destroyed with a [[Minecraft:hoe]], yielding a large amount of [[Minecraft:experience]], effective for hoes with [[Minecraft:Mending]]. | ||
While certain [[Minecraft:ore]]s that are exposed to [[Minecraft:air]] blocks have a chance to not generate, sculk blocks are considered a solid block during generation, causing many ores to be revealed under it. Other mobs do not spawn, so the warden is the only threat, which can be safely avoided by destroying all nearby shriekers. | While certain [[Minecraft:ore]]s that are exposed to [[Minecraft:air]] blocks have a chance to not generate, sculk blocks are considered a solid block during generation, causing many ores to be revealed under it. Other mobs do not spawn, so the warden is the only threat, which can be safely avoided by destroying all nearby shriekers. | ||
Deep dark is the only Overworld biome that lava | Deep dark is the only Overworld biome that [[Minecraft:lava lake]]s can't appear in, even if deep dark generates above Y=0. | ||
== Sounds == | == Sounds == | ||
=== Music === | === Music === | ||
These music tracks play when the player is in the deep dark. | These [[Minecraft:music]] tracks play when the [[Minecraft:player]] is in the deep dark. | ||
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks" | {| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks" | ||
! '''Filename<br>in Minecraft''' | ! '''Filename<br>in Minecraft''' | ||
! Gameplay | ! [[Minecraft:Gameplay]] | ||
! '''Soundtrack Title''' | ! '''Soundtrack Title''' | ||
! Soundtrack | ! Soundtrack | ||
| Line 62: | Line 63: | ||
! ancestry.ogg | ! ancestry.ogg | ||
|[[Minecraft:Deep Dark]] | |[[Minecraft:Deep Dark]] | ||
|"Ancestry" | |"[[Minecraft:Ancestry]]" | ||
| {{sort||'' Caves & Cliffs (Original Game Soundtrack)'' No. 3}} | | {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 3}} | ||
|[[File:Ancestry.ogg]] | |[[File:Ancestry.ogg]] | ||
| 1 | | 1 | ||
|- | |- | ||
! deeper.ogg | ! deeper.ogg | ||
|[[Minecraft:Deep Dark]], Dripstone Caves, and [[Minecraft:Sulfur Caves]]{{ | |[[Minecraft:Deep Dark]], [[Minecraft:Dripstone Caves]], and [[Minecraft:Sulfur Caves]]{{upcoming|Chaos Cubed}} | ||
|"Deeper" | |"[[Minecraft:Deeper]]" | ||
|{{sort|TT07|'' Tricky Trials (Original Game Soundtrack)'' No. 7}} | |{{sort|TT07|''[[Minecraft: Tricky Trials (Original Game Soundtrack)]]'' No. 7}} | ||
|[[File:Deeper.ogg]] | |[[File:Deeper.ogg]] | ||
| 1 | | 1 | ||
| Line 77: | Line 78: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 86: | Line 87: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|shownumericids=1 | |shownumericids=1 | ||
| Line 97: | Line 98: | ||
== Achievements == | == Achievements == | ||
{{ | {{load achievements|Adventuring Time}} | ||
== Advancements == | == Advancements == | ||
{{ | {{load advancements|Adventuring Time}} | ||
== Videos == | == Videos == | ||
{{ | {{yt|Z4haZTbU9ZA|align=inline}} | ||
{{ | {{yt|rpKieiahBBU|align=inline}} | ||
== History == | == History == | ||
=== Announcement === | === Announcement === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||October 3, 2020|link={{ | |{{HistoryLine||October 3, 2020|link={{ytl|DWZIfsaIgtE|t=44m13s}}|The Deep Dark biome is announced at [[Minecraft:Minecraft Live 2020]].}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added the deep dark biome.}} | ||
|{{ | |{{HistoryLine|||dev=22w11a|Officially added the deep dark.|[[Minecraft:Sculk]] patches in the deep dark now also replace part of the terrain's walls or ceilings, and are larger in general. | ||
|Ancient cities in the deep dark from the Experimental Snapshot 1 have not been implemented.}} | |[[Minecraft:Ancient cities]] in the deep dark from the Experimental Snapshot 1 have not been implemented.}} | ||
|{{ | |{{HistoryLine|||dev=22w13a|Ancient cities now generate inside the deep dark.}} | ||
|{{ | |{{HistoryLine|||dev=22w19a|Mineshafts can no longer intersect the deep dark biome.}} | ||
|{{HistoryLine||1.19.3|dev=Pre-release 1|Large copper ores no longer generates in the deep dark.<ref>{{bug|MC-255133||Extra copper ore generates in deep dark|Fixed}}</ref>}} | |{{HistoryLine||1.19.3|dev=Pre-release 1|Large copper ores no longer generates in the deep dark.<ref>{{bug|MC-255133||Extra copper ore generates in deep dark|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.21|dev=24w21a|[[Minecraft:Trial chambers]] are less likely to generate in the deep dark.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{ | |{{HistoryLine||1.18.30|exp=Wild Update|dev=Preview 1.18.30.29|Added the deep dark biome behind the "Wild Update" [[Minecraft:experimental]] toggle.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 1.18.30.33|Ancient cities now generate inside the deep dark.}} | ||
|{{ | |{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|The deep dark biome is now available without enabling the "Wild Update" experimental toggle.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{Issue list}} | ||
== Trivia == | == Trivia == | ||
* The deep dark was originally "going to feel like an underwater biome, but with the water missing" along with "lots of floating jellyfish in the air and ghostly looking blocks." White, orange, teal, and lime green were some of the color themes meant for the deep dark. In these versions, the only source of light would have been bioluminescent blocks.<ref>{{ | * The deep dark was originally "going to feel like an underwater biome, but with the water missing" along with "lots of floating jellyfish in the air and ghostly looking blocks." White, orange, teal, and lime green were some of the color themes meant for the deep dark. In these versions, the only source of light would have been bioluminescent blocks.<ref>{{ytl|Z4haZTbU9ZA|The Secrets of Minecraft's Deep Dark @ 2:57|Minecraft|June 24, 2022|t=177s}}</ref> | ||
* If a single biome world is generated using the deep dark as the biome, it appears similar to a plains world with [[Minecraft:sculk]] patches present across the world's surface. Sculk | * If a [[Minecraft:single biome]] world is generated using the deep dark as the biome, it appears similar to a [[Minecraft:plains]] world with [[Minecraft:sculk]] patches present across the world's surface. [[Minecraft:Sculk shrieker]]s can spawn anywhere, making the [[Minecraft:warden]] a near constant threat. No other mobs spawn, with these exceptions: | ||
** Pillager | ** [[Minecraft:Pillager patrol]]s and [[Minecraft:phantom]]s still spawn naturally. | ||
** Silverfish spawn via naturally generated infested stone bricks. | ** [[Minecraft:Silverfish]] spawn via naturally generated [[Minecraft:infested stone bricks]]. | ||
** | ** [[Minecraft:Bee]]s spawn via naturally generated [[Minecraft:beehive]]s. | ||
* In a few images shown by Kingbdogz during the 1.19 development cycle showed [[Minecraft:fossil]]s generating in this [[Minecraft:biome]] covered in sculk | * In a few images shown by [[Minecraft:Kingbdogz]] during the [[Minecraft:The Wild Update|1.19]] development cycle showed [[Minecraft:fossil]]s generating in this [[Minecraft:biome]] covered in [[Minecraft:sculk vein]]s which was confirmed to have been something they were "just testing out", and it never made it into the game.<ref>{{Tweet|kingbdogz|1499449439756431363|Just to calm your expectations: the bone blocks are a test where we were seeing what it would look like if normal fossils might generate in the Deep Dark exposed. No idea if we'll actually use that idea.|March 3, 2022}}</ref> | ||
== Gallery == | == Gallery == | ||
| Line 147: | Line 148: | ||
<gallery> | <gallery> | ||
File:Deep Dark.png|A deep dark biome | File:Deep Dark.png|A deep dark biome | ||
File:Sculk in a Geode.png|An amethyst geode in the deep dark. | File:Sculk in a Geode.png|An [[Minecraft:amethyst geode]] in the deep dark. | ||
File:Deep Dark Mineshaft from below.png|A mineshaft spreads into the deep dark and they blend together (before snapshot 22w19a). | File:Deep Dark Mineshaft from below.png|A [[Minecraft:mineshaft]] spreads into the deep dark and they blend together (before snapshot 22w19a). | ||
File:Deep Dark and Dripstone Caves.png|A dripstone cave intersects the deep dark. | File:Deep Dark and Dripstone Caves.png|A [[Minecraft:dripstone cave]] intersects the deep dark. | ||
File:Deep dark biome in a stronghold.png|A stronghold intersects the deep dark. | File:Deep dark biome in a stronghold.png|A [[Minecraft:stronghold]] intersects the deep dark. | ||
File:Chiwi Deep Dark.jpg|Mining in the deep dark. | File:Chiwi Deep Dark.jpg|Mining in the deep dark. | ||
File:Deep Dark Lush Cave.jpg|A lush cave meets the deep dark. | File:Deep Dark Lush Cave.jpg|A [[Minecraft:lush cave]] meets the deep dark. | ||
File:Deep Dark Fossil.jpg|A [[Minecraft:fossil]] in the deep dark. | File:Deep Dark Fossil.jpg|A [[Minecraft:fossil]] in the deep dark. | ||
File:Monster room in a deep dark biome.png|A monster room in the deep dark. | File:Monster room in a deep dark biome.png|A [[Minecraft:monster room]] in the deep dark. | ||
File:Deep Bright.png|A pocket of lava in a deep dark. | File:Deep Bright.png|A pocket of lava in a deep dark. | ||
File:Deep Drip.png|A dripstone cave above an ancient city in a pit. | File:Deep Drip.png|A dripstone cave above an ancient city in a pit. | ||
| Line 162: | Line 163: | ||
=== Development images === | === Development images === | ||
<gallery> | <gallery> | ||
File:Deepdark.png|The deep dark as seen during Minecraft Live 2020. | File:Deepdark.png|The deep dark as seen during [[Minecraft:Minecraft Live 2020]]. | ||
File:Deep Darkness.jpg|Ditto. | File:Deep Darkness.jpg|Ditto. | ||
File:Deep Dark Structure.png|Deep dark structure recreation render. | File:Deep Dark Structure.png|Deep dark structure recreation render. | ||
| Line 184: | Line 185: | ||
<gallery> | <gallery> | ||
File:Looping warden.gif|The [[Minecraft:warden]] running through an endless tunnel in the Deep Dark. | File:Looping warden.gif|The [[Minecraft:warden]] running through an endless tunnel in the Deep Dark. | ||
File:Evade the sculk.gif|Sunny, [[Minecraft:Efe]], and a chicken running through the biome. | File:Evade the sculk.gif|[[Minecraft:Sunny]], [[Minecraft:Efe]], and a [[Minecraft:chicken]] running through the biome. | ||
File:Minecraft Journey to the World's End Volume 7.jpg|The Deep Dark on the cover of '' The Manga''. | File:Minecraft Journey to the World's End Volume 7.jpg|The Deep Dark on the cover of ''[[Minecraft: The Manga]]''. | ||
</gallery> | </gallery> | ||
== References == | == References == | ||
{{ | {{reflist}} | ||
== External links == | == External links == | ||
| Line 196: | Line 197: | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox biomes|overworld}} | ||
de:Tiefes Dunkel | [[Minecraft:de:Tiefes Dunkel]] | ||
es:Oscuridad profunda | [[Minecraft:es:Oscuridad profunda]] | ||
fr:Abîmes | [[Minecraft:fr:Abîmes]] | ||
ja:ディープダーク | [[Minecraft:ja:ディープダーク]] | ||
ko:깊은 어둠 | [[Minecraft:ko:깊은 어둠]] | ||
lzh:黯淵 | [[Minecraft:lzh:黯淵]] | ||
pl:Mroczna głębia | [[Minecraft:pl:Mroczna głębia]] | ||
pt:Profundezas sombrias | [[Minecraft:pt:Profundezas sombrias]] | ||
ru:Тёмные глубины | [[Minecraft:ru:Тёмные глубины]] | ||
uk:Темні глибини | [[Minecraft:uk:Темні глибини]] | ||
zh:深暗之域 | [[Minecraft:zh:深暗之域]] | ||
Revision as of 11:04, 17 April 2026
Template:Infobox biome The deep dark is a Minecraft:cave biome that generates deep underground in the Minecraft:Overworld under mountainous areas.
Generation
The deep dark is a cave biome that generates deep underground beneath areas with a low erosion value. The deep dark usually stays within the Minecraft:deepslate layer, although it can occasionally reach into the Minecraft:stone layer. Rarely, it can generate at up to y=124.
The biomes the deep dark generates under are the ones with the least erosion and high altitudes. These are:
- Most often: Minecraft:jagged peaks, Minecraft:stony peaks, Minecraft:frozen peaks, Minecraft:snowy slopes, and Minecraft:groves
- Often (plateaus): Minecraft:cherry groves, Minecraft:meadows, and Minecraft:savanna plateaus
- Less often: Minecraft:badlands, Minecraft:wooded badlands, and Minecraft:eroded badlands
- Never: Minecraft:oceans, Minecraft:rivers, Minecraft:swamps or Minecraft:deserts.
Description
The deep dark is covered in large patches of Minecraft:sculk blocks surrounded by Minecraft:sculk veins, which include sculk-related blocks such as Minecraft:sculk shriekers, Minecraft:sculk sensors and Minecraft:sculk catalysts.
The biome is dimly lit; there is almost no Minecraft:glow lichen, with the only natural light sources being sculk catalysts and Minecraft:lava. No regular Minecraft:mob spawning occurs in this biome, but other mechanics are unaffected: Minecraft:monster rooms can still spawn mobs,<ref>Template:Bug</ref> and in very specific cases phantoms<ref>MC-305640</ref> and skeleton horse traps also still spawn.<ref>MC-305630</ref> Furthermore, the Minecraft:warden may appear if four shriekers are triggered, giving the player the Minecraft:Darkness effect.
The deep dark is the only biome where Minecraft:ancient cities can generate. Other structures and features that can be found in the deep dark include Minecraft:monster rooms, Minecraft:strongholds, and Minecraft:amethyst geodes. Minecraft:Mineshafts and Minecraft:trial chambers never generate in a deep dark biome, although they may extend into one.
The deep dark can be a great biome for mining Minecraft:diamonds since they are most frequent at the deepest layers of the world and generate less frequently when exposed to air which the Minecraft:sculk protects them from. The Minecraft:sculk floors and walls can easily be destroyed with a Minecraft:hoe, yielding a large amount of Minecraft:experience, effective for hoes with Minecraft:Mending.
While certain Minecraft:ores that are exposed to Minecraft:air blocks have a chance to not generate, sculk blocks are considered a solid block during generation, causing many ores to be revealed under it. Other mobs do not spawn, so the warden is the only threat, which can be safely avoided by destroying all nearby shriekers.
Deep dark is the only Overworld biome that Minecraft:lava lakes can't appear in, even if deep dark generates above Y=0.
Sounds
Music
These Minecraft:music tracks play when the Minecraft:player is in the deep dark.
| Filename in Minecraft |
Minecraft:Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
|---|---|---|---|---|---|
| ancestry.ogg | Minecraft:Deep Dark | "Minecraft:Ancestry" | Template:Sort | File:Ancestry.ogg | 1 |
| deeper.ogg | Minecraft:Deep Dark, Minecraft:Dripstone Caves, and Minecraft:Sulfur CavesTemplate:Upcoming | "Minecraft:Deeper" | Template:Sort | File:Deeper.ogg | 1 |
Data values
ID
Achievements
Advancements
Videos
History
Announcement
Java Edition
Bedrock Edition
Issues
Trivia
- The deep dark was originally "going to feel like an underwater biome, but with the water missing" along with "lots of floating jellyfish in the air and ghostly looking blocks." White, orange, teal, and lime green were some of the color themes meant for the deep dark. In these versions, the only source of light would have been bioluminescent blocks.<ref>Template:Ytl</ref>
- If a Minecraft:single biome world is generated using the deep dark as the biome, it appears similar to a Minecraft:plains world with Minecraft:sculk patches present across the world's surface. Minecraft:Sculk shriekers can spawn anywhere, making the Minecraft:warden a near constant threat. No other mobs spawn, with these exceptions:
- Minecraft:Pillager patrols and Minecraft:phantoms still spawn naturally.
- Minecraft:Silverfish spawn via naturally generated Minecraft:infested stone bricks.
- Minecraft:Bees spawn via naturally generated Minecraft:beehives.
- In a few images shown by Minecraft:Kingbdogz during the 1.19 development cycle showed Minecraft:fossils generating in this Minecraft:biome covered in Minecraft:sculk veins which was confirmed to have been something they were "just testing out", and it never made it into the game.<ref>Template:Tweet</ref>
Gallery
Screenshots
-
A deep dark biome
-
An Minecraft:amethyst geode in the deep dark.
-
A Minecraft:mineshaft spreads into the deep dark and they blend together (before snapshot 22w19a).
-
A Minecraft:dripstone cave intersects the deep dark.
-
A Minecraft:stronghold intersects the deep dark.
-
Mining in the deep dark.
-
A Minecraft:lush cave meets the deep dark.
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A Minecraft:fossil in the deep dark.
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A Minecraft:monster room in the deep dark.
-
A pocket of lava in a deep dark.
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A dripstone cave above an ancient city in a pit.
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The Deep Dark seed template thumbnail.
Development images
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The deep dark as seen during Minecraft:Minecraft Live 2020.
-
Ditto.
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Deep dark structure recreation render.
Concept artwork
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Deep dark concept art with a white color theme.
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Another concept art with a white color theme.
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Ditto.
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The deep dark with "ghostly white" blocks resembling crystals or coral.
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Concept art with an orange theme.
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Another concept art with an orange theme.
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A render with an orange themed deep dark.
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A teal themed deep dark with orange incorporated.
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Similar to the one before it, but has vines in the background.
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Lime green themed deep dark concept art.
In other media
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The Minecraft:warden running through an endless tunnel in the Deep Dark.
-
The Deep Dark on the cover of Minecraft: The Manga.
References
External links
Minecraft:de:Tiefes Dunkel Minecraft:es:Oscuridad profunda Minecraft:fr:Abîmes Minecraft:ja:ディープダーク Minecraft:ko:깊은 어둠 Minecraft:lzh:黯淵 Minecraft:pl:Mroczna głębia Minecraft:pt:Profundezas sombrias Minecraft:ru:Тёмные глубины Minecraft:uk:Темні глибини Minecraft:zh:深暗之域