Minecraft:Atlas.terrain
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atlas.terrain is a texture atlas used to store all Minecraft:block textures defined in terrain_textures.json.
Format
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atlas.terrain is a 2048×1024 pixel file that is usually split into 16×16-pixel squares with 8 pixels of padding for blocks. Its textures are generated from
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Template:Redr, ordered alphabetically by entry, when a world is loaded. Textures with animations (defined in flipbook_textures.json) are placed at the end, due to the texture being large, and are additionally animated within the atlas texture. If a texture file is referenced in multiple entries within terrain_textures.json, it will appear once in the first spot it occurs. If a broken or nonexistent texture is referenced, a missing texture will appear in its spot, even if there is a missing texture occured before it. This does not necessarily mean that the missing texture ends up being visible in-game for relevant such blocks.
Any textures added to terrain_textures.json in loaded resource packs will show up in atlas.terrain, including those in Minecraft:add-ons and in internal packs such as chemistry.
Viewing
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The file generated for atlas.terrain can be extracted by using a structure block to 3D export a structure. There has to be a semi-transparent block like stained glass to export the right image.<needs testing></needs testing> The exported file can then be converted into an OBJ file, where its UV, identical to the atlas, can be accessed.<more information needed></more information needed>
Like other atlases in Template:Editions, atlas.terrain can also be viewed in-game by applying the resource location "atlas.terrain" to another object (e.g. an entity or a particle). <more information needed></more information needed>
External programs
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Template:Redr Template:Message box Using external programs such as RenderDoc, you can obtain the texture atlas and its mipmapped versions. The image needs to be flipped vertically after being downloaded as a png.
History
Versions of the atlas
| Game version | Atlas | Additions | Changes | Removals | Notes | |
|---|---|---|---|---|---|---|
| Main | Development | |||||
| v0.15.0 alpha | build 1 | File:Atlas.terrain v0.15.0 alpha build 1.png | Introduction | |||
| More information needed | ||||||
| 1.21.111 | Preview 1.21.110.20 | File:Atlas.terrain 1.21.110.20.png | Added shelves.{{
#vardefine: verifyedition | }} #vardefine: verifyedition | }} |
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| Preview 1.21.110.22 | File:Atlas.terrain 1.21.110.22.png | Added lightning rod oxidization states.{{
#vardefine: verifyedition | }} #vardefine: verifyedition | }} |
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| Preview 1.21.110.23 | File:Atlas.terrain 1.21.111.png | Added copper bars, copper chain, copper lantern, and copper torch.{{
#vardefine: verifyedition | }} #vardefine: verifyedition | }} |
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| 1.21.120 | Preview 1.21.120.21 | File:Atlas.terrain 1.21.120.png | Changed copper lanterns, copper torches, and weathered copper bars. | |||
Mipmapped versions
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Minecraft Education features
Mipmapped versions
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