Minecraft:Bedrock Edition Preview 1.20.0.20
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Template:Infobox version Beta 1.20.0.20 (Android) or Preview 1.20.0.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Minecraft:Bedrock Edition 1.20.0, released on April 12, 2023,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds pitcher plants, sniffer eggs, brought more parity from Java Edition, and fixes bugs.
Additions
Blocks
File:Pitcher Plant JE1 BE1.png Minecraft:Pitcher Plant
- A type of plant which grows from the pitcher pod after 4 stages (5 stages in total).
- Can be obtained by breaking a fully grown pitcher crop.
- Can be crafted into a cyan dye.
- Cannot be placed in a flower pot.
Script error: No such module "animate". Minecraft:Sniffer Egg
- The sniffer egg can be found in the suspicious sand loot table found at warm ocean ruins.
- The sniffer egg is dropped when two sniffers breed.
- The sniffer egg hatches into a snifflet.
- When placed above a moss block, it will hatch after approximately 10 minutes.
- On all other Minecraft:blocks, it will hatch in approximately 20 minutes.
Items
File:Pitcher Pod JE1 BE1.png Minecraft:Pitcher Pod
- Can be planted on farmland and grows into a pitcher plant.
- Can only be obtained if a sniffer digs up a pitcher pod.
- Drops pitcher plant when fully grown, otherwise drops itself.
Changes
Blocks
- The different block states for the
carpetID have now been split up into their own IDs.
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- The different block states for the
coralID have now been split up into their own IDs.
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- Now available without the "Sniffer" experimental toggle.
General
UI
- Changed the overlay color on the new death screen in full VR.
- Added a new camera effect on the new death screen.
- Doubled the resolution of the world thumbnails.
Experiments
- Removed the "Sniffer" experimental toggle.
- Screen reader now describes function of "delete world" button in storage menu.
- Tweaked the contrast of the text inside of header for list of worlds in storage settings menu.
Splashes
- Added the "Enter the Render Dragon!" splash text.
Items
- Can now be combined with Minecraft:banner on crafting grid to apply patterns on it.
- The banner is consumed on use.
- A Shield can be combined with a banner only if no pattern was previously applied.
Mobs
Sniffer
- Now available without the "Sniffer" experimental toggle.
- Now spawns an sniffer egg when bred, instead of producing a snifflet.
- Now you can also find the pitcher pods of the pitcher plant.
Technical
- Custom items using JSON formats 1.16.100 and formats past 1.17.0 can be loaded without the "Holiday Creator Features" toggle if there are no holiday components used.
- The
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- Items with the entity placer item component will now successfully create the actor on air blocks if the
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- Items with the entity placer item component can now be used on a monster spawner to change the spawner's actor spawn type. The item must have a format version of at least 1.19.80.
- Removed the non-functional
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- There is now a limit on the amount of nested sub-expressions each molang expression can have.
General
- Added
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- Added a progress handler when loading into a world that will wait up to a total of 15 seconds for the primary users appearance to load.
- Lowered the time it takes to start up and load into the start screen.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and "Upcoming Creator Features" experimental toggles.
Additions
Technical
Minecraft:Add-ons and script engine
- Added experimental support for
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- Can parse
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- Can access the
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Changes
Technical
Scripting
- System Events
- Further separation of events into distinct
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- Renamed Scripting Events
- Before Events renamed to
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- Other events renamed to
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- Fixed a bug where
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- Renamed
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- Item Events
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- Item Events
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- Entity
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- Added function
- Entity
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- Changed function teleport to
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Template:Redr - Teleports an entity.
- Changed function
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Template:Redr - Sets the entity's rotation.
- Changed function
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Template:Redr - Gets the entity's rotation.
- Updated function
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- Updated method kill to return boolean instead of void. If return value is true, entity can be killed, otherwise false.
- Added interface
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- Updated method
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- Changed function
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- Added new
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- Removed
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- Entity objects now persist across dimension changes and chunk reloading. This means that if you have a reference to an invalid entity, it will become usable once the entity has been transferred or reloaded. You can check whether an entity is loaded or unloaded by reading its
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- Added
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- Replaced function
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- Removed function
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- Replaced function
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- Replaced properties
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Fixes
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- The Brush now displays a tooltip when aimed at Suspicious Blocks on touch devices.
- Brushing other non-Suspicious blocks will now produce a generic brushing sound.
- Suspicious Sand and Suspicious Gravel do not drop anymore when falling on top of Sculk Sensors or Calibrated Sculk Sensors.
- Untrimmed armor pieces now render correctly in-hand and in the world when carrying an equivalent armor piece with trim.
- When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in the HUD hotbar.
- When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in UI-slots.
- Mobs are now correctly positioned above the surface of Bamboo Rafts when riding them.
- Fixed an issue where a Piston could become invisible in rare cases.
- Players no longer fall through Farmland Blocks after jumping on them.
- The sounds emitted by players and mobs stepping, falling, jumping, or landing on top of sculk sensors are now affected by the "Players" sound slider.
- Fixed an issue where a locally hosted dedicated server was not found by clients on the same machine.
- Boots do not z-fight anymore when worn by humanoid mobs and Armor Stands
- The "leg" and "belt" parts of Leggings do not z-fight anymore when worn by humanoid mobs and Armor Stands.
- iOS now requests Local Network access in order to find games on the local network.
- Screen UI now always has a focus in control when using a controller.
- Fixed a bug where the crosshair could be visible on the new death screen.
- Fixed a bug where text formatting codes would be shown on the new death screen.
- Fix bug where respawning in VR sometimes softlocked the player on the death screen.
- Changed the world tag to no longer display "-experimental" on worlds that only use the Holiday Creator Features experiment.
- Improved performance when preparing commands, most noticeable when opening the command window for the first time in a world, but also when loading Command Blocks for old command versions.
- Any item use, like using a Brush or Spyglass or eating an Apple now send item interact events that cause vibrations picked up by Sculk Sensors and Wardens.
- Fixed a crash affecting some Marketplace packs preventing them from loading.
References
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de:Bedrock Edition beta 1.20.0.20 es:Bedrock Edition beta 1.20.0.20 ja:Bedrock Edition Preview 1.20.0.20 ko:Bedrock Edition 프리뷰 1.20.0.20 pt:Edição Bedrock Preview 1.20.0.20 uk:Preview 1.20.0.20 (Bedrock Edition) zh:基岩版1.20.0.20