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Minecraft:Bedrock Edition 1.20.0

From SAS Gaming Wiki

Template:Infobox version Template:Relevant guide

1.20.0, the first release of Minecraft:Trails & Tales, is a major update to Template:BE released on June 7, 2023.<ref>Template:Cite</ref> The update was announced at Minecraft:Minecraft Live 2022 on October 15, 2022, and its name was revealed at Minecraft:Minecraft Monthly on March 2, 2023<ref>https://youtu.be/jQ58UEXrFzs 1.20 NAME REVEAL and more... | MINECRAFT MONTHLY</ref>. Trails & Tales focuses on letting the players express themselves through new building blocks and storytelling. It introduces Minecraft:trail ruins, the Minecraft:camel and Minecraft:sniffer mobs, the Minecraft:archaeology system, the Minecraft:cherry grove biome, and other features. This is also the first full release of the game on ChromeOS, following the "early access" phase.<ref>Template:Cite</ref>

Additions

Template:Additions table

Blocks

File:Bamboo Mosaic.png Minecraft:Bamboo Mosaic

File:Bamboo Planks.png Minecraft:Bamboo Planks

File:Block of Bamboo.png Minecraft:Block of Bamboo

File:Calibrated Sculk Sensor.png Minecraft:Calibrated Sculk Sensor

File:Cherry Leaves.png Minecraft:Cherry Leaves

File:Cherry Log.png Minecraft:Cherry Log

File:Cherry Planks.png Minecraft:Cherry Planks

File:Cherry Sapling.png Minecraft:Cherry Sapling

File:Chiseled Bookshelf.png Minecraft:Chiseled Bookshelf

File:Decorated Pot.png Minecraft:Decorated Pot

Template:Animate Minecraft:Hanging Sign

File:Piglin Head.png Minecraft:Piglin Head

Template:Animate Minecraft:Pink Petals

  • A new type of surface block, which generates naturally in cherry groves.
  • Renewable when applying a Minecraft:bone meal to an existing set of pink petals or to the ground in cherry groves.
  • Similar to Minecraft:sea pickle, pink petals can be placed up to 4 in one dirt-related block.
  • Can be placed directionally.
  • Can be crafted into Minecraft:pink dye.
  • Can be used to breeding the Minecraft:bees.

Template:Animate Minecraft:Pitcher Plant

Template:Animate Minecraft:Sniffer Egg

Template:Animate Minecraft:Suspicious Gravel

  • Looks similar to Minecraft:gravel, with a rougher texture.
  • Affected by gravity, although it vanishes when landing.
  • Generates naturally in cold Minecraft:ocean ruins and Minecraft:trail ruins, with different archaeological loot tables.
  • Has Minecraft:shovel as an assigned tool.
  • Brushing the suspicious gravel with a brush will extract objects.
    • Has 4 stages of extraction (displayed through the texture), and will "recover" gradually when brushing is stopped.
    • Turns to regular Minecraft:gravel once extraction is done.
    • Only suspicious gravel with a valid archaeological loot table (the ones naturally generated) can extract an item.
  • Can have Minecraft:bamboo planted on it.

Template:Animate Minecraft:Suspicious Sand

Template:Animate Minecraft:Torchflower

Items

File:Brush.png Minecraft:Brush

  • An item which can be used in the new archaeology system.
  • Can be crafted with a Minecraft:stick, a Minecraft:copper ingot and a Minecraft:feather in a vertical line, respectively.
  • Consumes 1 Minecraft:durability point when extracting an item from suspicious sand or suspicious gravel successfully.
  • Has no effect when brushing anything other than suspicious sand or suspicious gravel.

Minecraft:Music Disc

File:Pitcher Pod.png Minecraft:Pitcher Pod

  • Can be planted on farmland and grows into a pitcher plant.
  • Can only be obtained if a sniffer digs up a pitcher pod.
  • Drops pitcher plant when fully grown, otherwise drops itself.

Template:Animate Minecraft:Pottery Sherds

Template:Animate Minecraft:Smithing Templates

Minecraft:Spawn Eggs

File:Torchflower Seeds.png Minecraft:Torchflower Seeds

Mobs

File:Camel.png Minecraft:Camel

  • A rideable entity, which can be equipped with a Minecraft:saddle and ridden by two players.
  • Has Template:Hp health points.
  • Spawns naturally in desert Minecraft:villages.
  • Can be bred with Minecraft:cacti, and will follow players holding a cactus on hand.
  • Mobs that are 2 blocks tall and lower cannot reach the player (except spiders) when the player is riding it, due to its height.
  • Can walk over 1.5 block tall obstacles (such as fences and blocks with a slab on top).
  • Will randomly sit down.
    • While sitting, it is difficult to convince them to move.
  • Can either walk slowly or sprint quickly.
  • Can also dash forward (if the player uses the jump key while riding it) but will lose stamina for a while.
    • When it loses stamina, it cannot sprint or dash again for a few seconds.
    • A dash can extend more than 10 blocks when executed perfectly.

File:Sniffer.png Minecraft:Sniffer

  • A new passive mob, which is also the mob vote winner of Minecraft:Minecraft Live 2022.
  • Considered to be the first "ancient" mob.
  • Very large (2×2 full blocks).
  • Has Template:Hp health points.
  • Cannot spawn naturally.
  • Often sniffs in the air and occasionally digs for torchflower seeds.
    • The digging has a cooldown of 8 minutes.
    • The last 20 dug blocks are remembered with a Template:Cd memory, and are not eligible for digging again.
  • Can be bred and tempted with torchflower seeds, laying a Minecraft:sniffer egg.

Non-mob entities

File:Cherry Boat.png Minecraft:Cherry Boat

File:Bamboo Raft.png Minecraft:Bamboo Raft

  • A new type of boat, crafted with bamboo planks.
  • Can be used to craft a variant File:Bamboo Raft with Chest.png with a Minecraft:chest.
  • They function the same way as ordinary boats, but have a unique look to them.
    • A bamboo raft's model is higher than a boat.

World generation

File:Cherry Tree.png Minecraft:Cherry

Template:BiomeLink

File:Trail Ruins.png Minecraft:Trail Ruins

Gameplay

Minecraft:Achievements Template:Load achievements

General

Minecraft:Experiments

Minecraft:Music

  • Added new ambient soundtracks, all by Aaron Cherof.
    • "A Familiar Room" plays in survival mode (all biomes), as well as the menu screens.
    • "Bromeliad" play in bamboo jungle, cherry grove, flower forest, forest, jungle, sparse jungle, as well as the menu screens.
    • "Crescent Dunes" plays in desert, all types of badlands, as well as the menu screens.
    • "Echo in the Wind" plays in cherry grove, flower forest, lush caves, all types of badlands, as well as the menu screens.

Minecraft:Particles

  • Added Template:Cd, which will appear underneath the cherry leaves.

Minecraft:Splash

  • Added 6 new Minecraft:splashes:
    • "This sand is sus"
    • "Remember to brush your... ...teeth"
    • "Has working bookshelves!"
    • "Sniff sniff..."
    • "Place hanging sign here"
    • "Enter the Render Dragon!"

User interface

  • Added 7 new loading screen tips:
    • "Explore structures throughout the Minecraft world to find smithing templates to trim your armor pieces."
    • "Need more smithing templates? Try to copy them."
    • "The sniffer egg seems to like moss blocks."
    • "Mob heads make sounds, try them out on note blocks!"
    • "Some sand might be suspicious. Use your brush on it to find some good stuff!"
    • "Two players can ride together on a camel."
    • "The camels jump... horizontally!"

Changes

Blocks

Minecraft:Carpet

Old ID New ID
Template:BlockSprite carpet Template:BlockSprite white_carpet
Template:BlockSprite orange_carpet
Template:BlockSprite magenta_carpet
Template:BlockSprite light_blue_carpet
Template:BlockSprite yellow_carpet
Template:BlockSprite lime_carpet
Template:BlockSprite pink_carpet
Template:BlockSprite gray_carpet
Template:BlockSprite light_gray_carpet
Template:BlockSprite cyan_carpet
Template:BlockSprite purple_carpet
Template:BlockSprite blue_carpet
Template:BlockSprite brown_carpet
Template:BlockSprite green_carpet
Template:BlockSprite red_carpet
Template:BlockSprite black_carpet

Minecraft:Coral

Old ID New ID
Template:BlockSprite coral Template:BlockSprite tube_coral
Template:BlockSprite brain_coral
Template:BlockSprite bubble_coral
Template:BlockSprite fire_coral
Template:BlockSprite horn_coral
Template:BlockSprite dead_tube_coral
Template:BlockSprite dead_brain_coral
Template:BlockSprite dead_bubble_coral
Template:BlockSprite dead_fire_coral
Template:BlockSprite dead_horn_coral

Minecraft:Sculk Sensor

  • Vibration frequencies of many actions in the game have been tweaked and greatly simplified to prevent unwanted interference, as following:
Action Frequency Value
Movement in any medium (land, water and air) 1
Landing on any surface (land or water) 2
Item interactions 3
Gliding with an elytra or unique mob actions (Ravager roar, Wolf shaking, etc) 4
Dismounting a mob or equipping gear 5
Mounting a mob or interacting with a mob 6
Mobs and players getting damaged 7
Consuming items (drinking and eating) 8
Blocks 'deactivating' (door close, chest close, button unpress, etc) 9
Blocks 'activating' (door open, chest open, button press, etc) 10
Blocks changing (cauldron water level rising, adding food to campfire, etc) 11
Blocks being destroyed 12
Blocks being placed 13
Mobs and players teleporting or spawning 14
Mobs and players dying or an explosion 15
  • Sculk Sensors now have three phases: Inactive, Active, and Cooldown
  • The default phase is Inactive
    • This phase lasts indefinitely until the block receives a vibration
    • During this phase, the block is able to listen to nearby vibrations until one has been scheduled
  • When a scheduled vibration is received, the block switches to the Active phase
    • This phase lasts 30 game ticks for Sculk Sensors, and 10 game ticks for Calibrated Sculk Sensors
    • During this phase, the block stops listening to nearby vibrations, wiggles its tendrils, and emits a Redstone signal and light
  • After the Active phase has finished, the block switches to a Cooldown phase
    • This phase lasts for 10 game ticks
    • During this phase, the block keeps wiggling its tendrils, but no longer emits a Redstone signal nor light
    • Finally, once this phase is finished, the block will switch back to the Inactive phase
  • Previously, these phases had different timings:
    • The Active phase lasted 40 game ticks for Sculk Sensors and 20 game ticks for Calibrated Sculk Sensors
    • There was no Cooldown phase
  • These phase timings were tweaked so that it is less common for activated contraptions to recursively activate the Sculk Sensor that powered them.

General

Minecraft:Death screen

  • Reverted changes when the "Show Coordinates" setting is enabled.

Minecraft:Experiments

  • Removed the "Sniffer" experimental toggle.
  • All Trails & Tales content has now been “de-experimentified” and is available during normal gameplay.
  • Removed the Next Major Update toggle, since it has no active experimental content.

Minecraft:Settings

  • Screen reader now describes function of "delete world" button in storage menu.
  • Tweaked the contrast of the text inside of header for list of worlds in storage settings menu.
  • The four Creative Inventory tabs now have their names read out by text-to-speech.

Minecraft:Seed Templates

  • Updated the seed templates with a Cherry Grove biome option.

Title screen

UI

  • Changed the overlay color on the new death screen in full VR.
  • Added a new camera effect on the new death screen.
  • Doubled the resolution of the world thumbnails.
  • The main menu background in now tilted downwards on all platforms.

Items

Minecraft:Shield

  • Can now be combined with Minecraft:banner on crafting grid to apply patterns on it.
    • The banner is consumed on use.
    • A Shield can be combined with a banner only if no pattern was previously applied.

Technical

Minecraft:Accessibility

  • Added new "Chat Message Duration" accessibility setting to change how long chat messages remain on screen (3 seconds by default).
  • Renamed "Notification Duration" to "Toast Notification Duration".

Add-Ons and Script Engine

Minecraft:Bedrock Dedicated Server

Minecraft:Entities

  • Custom entities with internal-only components or AI goals will fail to load in game.
  • Custom entities are restricted to overriding Vanilla entities released before 1.20. Invalid entities used in the Template:Cd or Template:Cd field will result in content errors.

General

  • Added Template:Cd event to Template:Cd. This event is called when an item is spawned.
  • Added a progress handler when loading into a world that will wait up to a total of 15 seconds for the primary users appearance to load.
  • Lowered the time it takes to start up and load into the start screen.

Minecraft:Items

Minecraft:JSON

  • Custom items using JSON formats 1.16.100 and formats past 1.17.0 can be loaded without the "Holiday Creator Features" toggle if there are no holiday components used.
  • The Template:Cd component is no longer ignored when calculating ground friction.
  • Items with the entity placer item component will now successfully create the actor on air blocks if the Template:Cd field is empty.
  • Items with the entity placer item component can now be used on a Minecraft:monster spawner to change the spawner's actor spawn type. The item must have a format version of at least 1.19.80.
  • Removed the non-functional Template:Cd parameter from the Template:Cd item component.

Minecraft:Molang

  • There is now a limit on the amount of nested sub-expressions each molang expression can have.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Experimental Cameras", and "Upcoming Creator Features" experimental toggles.

Additions

Command format

Template:Cmd

Technical

Minecraft:Add-ons and script engine

Changes

Technical

Minecraft:Add-ons

Minecraft:API

Minecraft:Items

  • Items with the Template:Cd component now trigger the throw sound effect when used

Scripting

Fixes

Template:Fixes Other

  • The Brush now displays a tooltip when aimed at Suspicious Blocks on touch devices.
  • Brushing other non-Suspicious blocks will now produce a generic brushing sound.
  • Suspicious Sand and Suspicious Gravel do not drop anymore when falling on top of Sculk Sensors or Calibrated Sculk Sensors.
  • Untrimmed armor pieces now render correctly in-hand and in the world when carrying an equivalent armor piece with trim.
  • When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in the HUD hotbar.
  • When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in UI-slots.
  • Mobs are now correctly positioned above the surface of Bamboo Rafts when riding them.
  • Fixed an issue where a Piston could become invisible in rare cases.
  • Players no longer fall through Farmland Blocks after jumping on them.
  • The sounds emitted by players and mobs stepping, falling, jumping, or landing on top of sculk sensors are now affected by the "Players" sound slider.
  • Fixed an issue where a locally hosted dedicated server was not found by clients on the same machine.
  • Boots do not z-fight anymore when worn by humanoid mobs and Armor Stands
  • The "leg" and "belt" parts of Leggings do not z-fight anymore when worn by humanoid mobs and Armor Stands.
  • iOS and iPadOS now requests Local Network access in order to find games on the local network.
  • Screen UI now always has a focus in control when using a controller.
  • Fixed a bug where the crosshair could be visible on the new death screen.
  • Fixed a bug where text formatting codes would be shown on the new death screen.
  • Fixed a bug where respawning in VR sometimes softlocked the player on the death screen.
  • Changed the world tag to no longer display "-experimental" on worlds that only use the Holiday Creator Features experiment.
  • Improved performance when preparing commands, most noticeable when opening the command window for the first time in a world, but also when loading Command Blocks for old command versions.
  • Any item use, like using a Brush or Spyglass or eating an Apple now send item interact events that cause vibrations picked up by Sculk Sensors and Wardens.
  • Fixed a crash affecting some Marketplace packs preventing them from loading.
  • Calibrated Sculk Sensors now power the block below them when active.
  • Fixed fall damage accumulating when player jumps on roofed Soul Sand Bubble Column.
  • Conduit block now respects the lighting conditions when held in hand or dropped.
  • Interacting with an unwaxed Sign while holding an item that cannot be used on the sign now opens the sign for editing.
  • When using gamepad or touch input, correct tooltips are now shown if interacting with the Sign is possible.
  • It is now possible to attach a hanging sign to another without sneaking.
  • Sculk Sensors now power the block below them when active.
  • Fixed the multiplayer toggle in the Create New World screen sometimes wasn't greyed out even though the setting would have no effect.
  • Coordinates are now shown on the new death screen if the "Show Coordinates" setting is enabled.
  • Fixed Template:Cd Molang query not being able to return the old name of some flattened items, eg. Template:Cd to Template:Cd.
  • Custom items with Template:Cd and Template:Cd can be combined to repair them without requiring a custom item entry.
  • Fixed a bug where modified equipment and container slots were not being synced to clients.
  • Custom items with Template:Cd show the correct sound description in hover text and on playing in a jukebox.
  • Has item command selector now correctly detects whether or not an actor has a filled map or firework star in their inventory.
  • The Template:Cmd command now has a description displayed in the command dialogue preview.
  • Fixed an issue where the plant textures appeared darker.
  • Sugar Cane and Bamboo can now be placed on Moss Block.
  • Sniffer can no longer search and dig in water.
  • Made Sniffer walk cycle smoother.
  • Fixed bug in response of Template:Cd where selection was inverted from which button was selected. Template:Cd now refers Template:Cd to the left button and results in a selection of 0 and Template:Cd now refers to the right button and results in a selection of 1.
  • Screen reader now properly reads description in popping window after disabling "Require Encrypted Websockets".
  • Screen reader now properly reads description in popping window after disabling "Allow mobile data for online play".
  • Sculk Sensors, Calibrated Sculk Sensors, and Sculk Shriekers will no longer lose in-flight vibrations when leaving the world.
  • Fixed an issue where the Calibrated Sculk Sensor tendrils were not lighting uniformly.
  • Fixed custom textures that override vanilla blocks with aux metadata as a list of textures.
  • Breaking Pitcher Plants with Fortune enchanted tools will now not drop more than one flower.
  • Bone Meal now can’t be used on Torchflowers to spawn other flowers.
  • Using Bone Meal on a Torchflower Crop will now always make it grow one stage.
  • Sniffer Egg can now be placed in water and lava.
  • Screen fade effect when sleeping or using camera fade command will no longer appear when a picture is taken.
  • Sculk Sensors and Calibrated Sculk Sensors now play their "power off" sound at the end of the Cooldown phase instead of the Active phase.
  • Fixed issues with keyboard navigation on some menu screens on iOS, iPadOS, and Android.
  • Fixed a bug where respawning in VR sometimes softlocks the player in the death screen.
  • Text shadowboxes now have the correct opacity on interactable block screens.
  • Distinct green particles are now emitted by the player under effect of Hero of the Village status effect.
  • Fixed a graphical issue where a gamepad icon would display over another screen.
  • Fixed an issue were the setting had no affect on how long toasts remained on display.
  • Game no longer crashes when an item starts/stops being used if the item is not available.

Template:Fixes

Trivia

  • This update has the third highest amount of further versions, losing to 1.19.0 and 1.21.0.

Videos

Template:Yt

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition 1.20.0 Minecraft:es:Bedrock Edition 1.20.0 Minecraft:ja:Bedrock Edition 1.20.0 Minecraft:ko:Bedrock Edition 1.20.0 Minecraft:pt:Edição Bedrock 1.20.0 Minecraft:ru:1.20.0 (Bedrock Edition) Minecraft:uk:1.20.0 (Bedrock Edition) Minecraft:zh:基岩版1.20.0