Minecraft:Bedrock Edition Preview 26.10.21
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Beta 26.10.21 (ChromeOS, Android), Preview 26.10.21 (Windows, Xbox, PlayStation), or Preview 26.10.22 (iOS, iPadOS) is the second beta/Preview for Minecraft:Bedrock Edition 26.10, released on February 3, 2026,<ref>Template:Cite</ref> which adds golden dandelions, retextures several baby mobs, and fixes bugs.
Additions
Blocks
File:Golden Dandelion JE1.png Minecraft:Golden Dandelion
- Crafted with a Minecraft:dandelion and 8 gold nuggets:
- When used on a baby mob, it will stop aging. This sets NBT attribute
GrowthPausedto 1.- When used again, it will continue to age again. This sets NBT attribute
GrowthPausedto 0.
- When used again, it will continue to age again. This sets NBT attribute
- Cannot be used on Minecraft:monsters (including undead mounts) and Minecraft:villagers.
- Can be placed and potted like other flowers.
General
- Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons.
- Added an option on Windows to disable pausing when the application loses focus.
Controls
- Added a keybind, Script error: No such module "keys". by default, to open the Minecraft:social drawer in-game.
Changes
Mobs
Baby mobs
- Changed the textures of the following baby mobs:
- File:Baby Armadillo JE3.png Armadillo
- File:Baby Bee JE2 BE2.png Bee
- File:Baby Camel JE2 BE3.png Camel
- Script error: No such module "animate". Fox
- File:Baby Goat JE2 BE3.png Goat
- Script error: No such module "animate". Llama
- File:Baby Polar Bear JE7 BE3.png Minecraft:Polar Bear
- Script error: No such module "animate". Trader Llama
- Added unique animations for baby foxes, camels, and armadillos.
General
UI
- Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
- Updated the interact button design for touch controls.
Technical
AI Goals
- Made the schema for
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- Float Range field
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- Other formats will fail to parse.
- Made the schema for
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- Float Range fields
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- Other formats will fail to parse.
API
- Added
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- Moved
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- Removed
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- Moved
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- Released
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- Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
- Exiting the game after changing your appearance will immediately cache all changes.
Entity components
- Added the ability to pause and reset growth of entities in
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- Introduced fields
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- Introduced
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Scripting
- Added new widget render primitive types to the
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Template:Redr - Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height)
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Template:Redr - Cone primitive with elliptical base (radiusX, radiusZ, height)
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Template:Redr - Cuboid primitive with independent dimensions (lengthX, lengthY, lengthZ)
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Template:Redr - Pyramid primitive with rectangular base (xWidth, zWidth, height)
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Template:Redr - Ellipsoid primitive with Vector3 radii
- Added corresponding
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Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
API
- Introduced new UI capabilities called Data-Driven UI (DDUI).<ref>Template:Tweet</ref>
- These APIs introduce a new way to create modal forms with new capabilities and an all new look.
- Reload command now closes all the Data Driven UI screens as part of the execution.
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Fixes
Script error: No such module "fixes". Other
- Fixed a crash that sometimes happened when players were climbing.
- Fixed a crash when opening Realms tab with 150+ joined realms.
- Fixed client crash on world load from out of bounds
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- Fixed an issue with
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- Fixed an issue with
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References
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de:Bedrock Edition beta 26.10.21 es:Bedrock Edition Preview 26.10.21 pt:Edição Bedrock Preview 26.10.21 th:รุ่น Bedrock Preview 26.10.21 zh:基岩版26.10.21