Minecraft:Bedrock Edition Preview 26.10.21
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Beta 26.10.21 (ChromeOS, Android), Preview 26.10.21 (Windows, Xbox, PlayStation), or Preview 26.10.22 (iOS, iPadOS) is the second beta/Preview for Minecraft:Bedrock Edition 26.10, released on February 3, 2026,<ref>Template:Cite</ref> which adds Minecraft:golden dandelions, retextures several baby mobs, and fixes bugs.
Additions
Blocks
File:Golden Dandelion JE1.png Minecraft:Golden Dandelion
- Crafted with a Minecraft:dandelion and 8 Minecraft:gold nuggets:
- When used on a baby mob, it will stop aging. This sets NBT attribute Template:Code to 1.
- When used again, it will continue to age again. This sets NBT attribute Template:Code to 0.
- Cannot be used on Minecraft:monsters (including Minecraft:undead mounts) and Minecraft:villagers.
- Can be placed and potted like other flowers.
General
- Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons.
- Added an option on Windows to disable pausing when the application loses focus.
- Added a keybind, Template:Keys by default, to open the Minecraft:social drawer in-game.
Changes
Mobs
Baby mobs
- Changed the textures of the following baby mobs:
- File:Baby Armadillo JE3.png Minecraft:Armadillo
- File:Baby Bee JE2 BE2.png Minecraft:Bee
- File:Baby Camel JE2 BE3.png Minecraft:Camel
- Template:Animate Minecraft:Fox
- File:Baby Goat JE2 BE3.png Minecraft:Goat
- Template:Animate Minecraft:Llama
- File:Baby Polar Bear JE7 BE3.png Minecraft:Polar Bear
- Template:Animate Minecraft:Trader Llama
- Added unique animations for baby foxes, camels, and armadillos.
General
- Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
- Updated the interact button design for touch controls.
Technical
AI Goals
- Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer.
- Float Range field Template:Cd now only accepts an object with Template:Cd and Template:Cd values.
- Other formats will fail to parse.
- Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer.
- Float Range fields Template:Cd and jump_interval now only accepts an object with Template:Cd and Template:Cd values.
- Other formats will fail to parse.
- Added Template:Cd parameter to Template:Cd.
- Moved Template:Cd to Template:Cd.
- Removed Template:Cd property from Template:Cd.
- Moved Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
- Exiting the game after changing your appearance will immediately cache all changes.
Entity components
- Added the ability to pause and reset growth of entities in Template:Cd using specified items.
- Introduced fields Template:Cd and Template:Cd, which are a list of items that can be fed to the entity to pause or reset growth for baby entities.
- Introduced Template:Cd fields Template:Cd and Template:Cd to trigger an event when aging is paused or reset for baby entities.
Scripting
- Added new widget render primitive types to the Template:Cd module:
- Template:Cd - Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height)
- Template:Cd - Cone primitive with elliptical base (radiusX, radiusZ, height)
- Template:Cd - Cuboid primitive with independent dimensions (lengthX, lengthY, lengthZ)
- Template:Cd - Pyramid primitive with rectangular base (xWidth, zWidth, height)
- Template:Cd - Ellipsoid primitive with Vector3 radii
- Added corresponding Template:Cd enum values: Template:Cd, Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" Minecraft:experimental toggle.
Changes
Technical
- Introduced new UI capabilities called Data-Driven UI (DDUI).<ref>Template:Tweet</ref>
- These APIs introduce a new way to create modal forms with new capabilities and an all new look.
- Reload command now closes all the Data Driven UI screens as part of the execution.
- Template:Cd now includes base color and pattern data.
Fixes
Template:Fixes Other
- Fixed a crash that sometimes happened when players were climbing.
- Fixed a crash when opening Realms tab with 150+ joined realms.
- Fixed client crash on world load from out of bounds Template:Cd in the Template:Cd component.
- Fixed an issue with Template:Cd where the position was being used as the bottom-left corner, instead of the centre.
- Fixed an issue with Template:Cd where the attachment position was unintentionally using the height offset of the entity.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 26.10.21 Minecraft:es:Bedrock Edition Preview 26.10.21 Minecraft:pt:Edição Bedrock Preview 26.10.21 Minecraft:th:รุ่น Bedrock Preview 26.10.21 Minecraft:zh:基岩版26.10.21