Minecraft:Bedrock Edition guides/Overworld Update
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Template:Infobox guide This guide is a simplified overview of all the changes in the Overworld Update (Bedrock Edition 0.14.x releases), which assumes at least some familiarity with Bedrock Edition 0.13.x releases.
Mobs
New
| Name | Image | Habitat | Drops | Note |
|---|---|---|---|---|
| Minecraft:Witch | File:Witch BE Revision 2.png |
|
Randomly select 0-2 items and drop 1-3 items each, with a maximum of 6 items dropped in total. |
|
Changed
| Name | Image | Changed |
|---|---|---|
| Baby zombie | File:Baby Zombie Revision 1.png |
|
| Blaze | File:Blaze BE2.png | Glows in the dark. |
| Creeper | Script error: No such module "animate". |
|
| Minecraft:Enderman | File:Enderman BE.png | Drops blocks in hand when killed. |
| Ghast | File:Ghast JE1 BE1.gif | Ghast's eyes will flash. |
| Magma cube | File:Magma Cube JE1 BE1.png | Core will glow in the dark. |
| Minecraft:Villager | Script error: No such module "animate". |
|
| Skeleton | File:Skeleton JE4 BE2.png |
|
| Minecraft:Zombie | File:Zombie JE2 BE1.png | The detection range for players wearing the corresponding creature's head is adjusted to 50% of the normal range. |
| Cow | File:Cow JE4 BE1.png | Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). |
| Mooshroom | File:Red Mooshroom JE2 BE1.png | Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall). |
| Squid | File:Squid JE1 BE1.png |
|
| Wither skeleton | File:Wither Skeleton JE1 BE1.png | Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide). |
| Iron golem | File:Iron Golem JE1 BE1.png | Got shorter (2.7 blocks tall instead of 2.9 blocks tall). |
| Minecraft:Wolf | Script error: No such module "animate". | Became taller (0.85 blocks high instead of 0.8 blocks high). |
| Minecraft:Camera | File:Camera.png |
|
Blocks
New
| Name | Image | Obtaining | Tool Required | Uses |
|---|---|---|---|---|
| Redstone comparator | File:Redstone Comparator JE2 BE1.png | Can be broken with any tool and drop itself. | Maintain signal strength, compare signal strength, difference signal strength or detect block status. | |
| Minecraft:Dispenser | Script error: No such module "animate". | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Used to launch items or projectiles. | |
| Trapped chest | File:Trapped Large Chest.gif | Two trapped chests placed side by side will now turn into a large trapped chest. | Can be destroyed with any tool or with bare hands, but an ax is the fastest. | Can be used as an item container to store items or as a redstone component. |
| Minecraft:Hopper | File:Hopper (D) JE2.png | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Used to collect items. | |
| Minecraft:Dropper | Script error: No such module "animate". | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Used for throwing items. | |
| Redstone repeater | Script error: No such module "animate". | Can be broken with any tool and drop itself. | Used to "relay" the redstone signal and amplify, prevent the signal from flowing backwards, or "latch" the signal state. | |
| Item frame | File:Item Frame JE1 BE1.png | Can be broken with any tool and drop itself. | Used to place items or blocks in it for display. | |
| Minecraft:Cauldron | File:Cauldron BE1.png | Each swamp hut will generate an empty cauldron, and the generated cauldron will be filled with a random potion or splash potion. | Can be mined with any kind of pickaxe, otherwise no items will be dropped. |
|
| Red sandstone, cut red sandstone and carved red sandstone | File:Red Sandstone JE1 BE1.png
File:Cut Red Sandstone JE1 BE1.png |
Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Red sandstone can be synthesized into red sandstone stairs and red sandstone steps. | |
| Red sandstone stairs | File:Red Sandstone Stairs JE1 BE1.png | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of saturation energy. | |
| Red sandstone slab | File:Red Sandstone Slab JE1 BE1.png | Can be mined with any kind of pickaxe, otherwise no items will be dropped. | Can be used to craft carved red sandstone. | |
| Slime block | File:Slime Block BE1.png | Can be broken with any tool and drop itself. | Used for bouncing, transporting items, moving via pistons, or crafting slime balls. |
Changed
| Name | Image | Changed |
|---|---|---|
| Large fern | File:Large Fern.png | Generates in all biomes of the world. |
| Trapped chest | File:Trapped Chest.gif | Two trapped chests will merge into a large trapped chest when placed adjacent to each other. |
| Minecraft:Pumpkin and mob heads | File:Carved Pumpkin JE1 BE1.png
Script error: No such module "animate". |
Players can wear it. |
| Double layer flower | Script error: No such module "animate". | When using bone meal on it, the corresponding item will drop. |
| Small flower | Script error: No such module "animate". | The hitbox for flowers and similar blocks is no longer a block. |
| Minecraft:Snow | Script error: No such module "animate". |
|
| Minecraft:Carpet | Script error: No such module "animate". | Rendering is now faster. |
| Minecraft:Slabs | Script error: No such module "animate". | Rendering is now faster. |
| Nether bricks | File:Nether Bricks BE2.png | Got brighter textures. |
| Minecraft:Lava | File:Lava BE2.gif | There are new animations. |
Items
New
| Name | Image | Obtaining | Uses |
|---|---|---|---|
| Minecraft:Map | Script error: No such module "animate". | Used to view explored terrain or display player position. | |
| Ender pearl | File:Ender Pearl JE2 BE1.png | Currently only available through editing inventory. | Used for transmission. |
Changed
| Name | Image | Changed |
|---|---|---|
| Leather armor | Script error: No such module "animate". | 100% dyeable. |
Structures
New
| Name | Image | Generates | Chests | Mobs | Description |
|---|---|---|---|---|---|
| Swamp hut | File:Swamp hut JE1 BE1.png |
|
No | Yes | Cauldron contains random potions. |
Changed
| Name | Image | Changed |
|---|---|---|
| Mineshaft | Script error: No such module "animate". | Now spawns minecarts with chests instead of chests. |
| Village | Script error: No such module "animate". | Increased the ratio of the number of doors to the number of villagers in the village. |
| Forest rock | File:Forest rock.png | The moss boulders generated in giant taiga are now more rounded. |
| Huge mushroom | Script error: No such module "animate". | Giant mushrooms no longer spawn in water. |
Gameplay
Changed
| Name | Changed |
|---|---|
| Creative mode |
|
| Texture |
|
| Sound | Changed the sounds of jumping into and swimming in water. |
| Animation |
|
Achievements
Script error: No such module "Achievement".
See also
pt:Guias da Edição Bedrock/Overworld Update zh:携带版指南/主世界更新