Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Boots

From SAS Gaming Wiki
Revision as of 19:57, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)

Template:Infobox item

Boots are pieces of Minecraft:armor that cover the feet of the player. There are seven tiers of boots: leather, golden, copper, chainmail, iron, diamond, and netherite.

Variants

  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink

Obtaining

Crafting

Template:Crafting

Smithing

Template:Smithing

Generated loot

Script error: No such module "lootChest".

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays and bogged have a small chance to spawn wearing armor, which may include boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.

Trading

Leather Template:Trade sources

Chainmail Template:Trade sources

Iron Template:Trade sources

Diamond Template:Trade sources

Usage

Boots can be placed in the fourth armor slot of a player's Minecraft:inventory for activation.

Statistics

Each armor point reduces damage by 4% (increasing additively). Armor points are signified by half a shirt on the armor bar above the health bar. The effectiveness of armor points is decreased as the strength of incoming attacks increase, an effect lessened by armor toughness. Armor toughness does not have a visual indicator bar. Boots durability is decreased by 1 for every Template:Hp of incoming damage (rounded down, but never below 1). Different boots types have different enchantability from one another, a value that affects the strength of enchantments received directly though enchanting tables. Netherite boots provide a knockback resistance of 1 (10%).

Boots
Type Armor Armor toughness Durability Enchantability Knockback resistance
  1. REDIRECT Template:ItemLink
1 (Template:Armorbar) 0 (Template:Armorbar) 65 15 0
  1. REDIRECT Template:ItemLink
1 (Template:Armorbar) 0 (Template:Armorbar) 91 25 0
  1. REDIRECT Template:ItemLink
1 (Template:Armorbar) 0 (Template:Armorbar) 143 8 0
  1. REDIRECT Template:ItemLink
1 (Template:Armorbar) 0 (Template:Armorbar) 195 12 0
  1. REDIRECT Template:ItemLink
2 (Template:Armorbar) 0 (Template:Armorbar) 195 9 0
  1. REDIRECT Template:ItemLink
3 (Template:Armorbar) 2 (Template:Armorbar) 429 10 0
  1. REDIRECT Template:ItemLink
3 (Template:Armorbar) 3 (Template:Armorbar) 481 15 1 (10%)

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

{{#vardefine:params|0 }}Template:Hatnote

Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing Template:Repairing Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Feather Falling Reduces fall damage. IV
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Thorns Deals returning damage to attackers. III
  1. redirect Template:blockLink

Template:RedrTemplate:Only

  1. redirect Template:blockLink

Template:Redr

1
Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

2
Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II
  1. redirect Template:blockLink

Template:Redr

1
Soul Speed Increases movement speed on soul sand. III
  1. redirect Template:blockLink

Template:Redr

1
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Mending Repairs the boots when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The boots vanish on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1
Curse of Binding Removes the ability to de-equip the boots. I
  1. redirect Template:blockLink

Template:Redr

1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the Minecraft:armor.

Template:Smithing

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Leather armor originally used textures from one of Notch's previous games, Legend of the Chambered.
  • Leather boots are the only piece of leather armor that has the same name as other armor materials.
  • The netherite boots are the only type of boots to have a differently shaped item sprite when compared to the other boot types.

Gallery

Renders

Worn

Item

References

<references group="">

 </references>

External links

Navigation

Head slot
Chest slot
Legs slot
Feet slot
Mob equipment
Horse Armor
Nautilus Armor
Display/storage
Buckets
Bottles
Informational
Vehicles/mobility
Template:El only
Music discs
Other
Edu only
Seeds
Raw materials
Processed
Edu only
Dyes
Banner patterns
Pottery sherds
Smithing templates
April Fools 2015
April Fools 2016
April Fools 2019
April Fools 2020
April Fools 2023
April Fools 2024
April Fools 2025
April Fools 2026

Template:Article otherTemplate:Article other

Mechanics
Items
Sword
Axe
Spear
Enchantments
Sword
Axe
Spear
Trident
Mace
Effects
Mechanics
Items
Helmet
Chestplate
Leggings
Boots
Horse armor
Nautilus armor
Enchantments
Helmet
Leggings
Boots
Mechanics
Items
Natural
Meat
Fish
Crafted
Effects
Mechanics
Removed
Items
Enchantments
Effects

es:Botas fr:Bottes ja:ブーツ ko:부츠 pl:Buty pt:Botas th:รองเท้า