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Minecraft:Eye of Ender

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Revision as of 20:23, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Infobox item entity An eye of ender is a craftable Minecraft:item that can be {{#vardefine: control | right click on mouse or left trigger on gamepad }}thrown in the Minecraft:Overworld to show the direction of the nearest stronghold, which may break the eye. Up to 12 eyes of ender are required to activate a stronghold's Minecraft:End portal, which leads to the End dimension.

Obtaining

Crafting

Template:Crafting

Usage

Locating strongholds

File:Eye of Ender (break).gif
An animation of an eye of ender shattering.

To locate strongholds (and the Minecraft:End portals they house):

  • Pressing {{#vardefine: control | right click on mouse or left trigger on gamepad }}use while holding an eye of ender causes it to fly approximately 12 blocks in the direction of the nearest stronghold, traveling through any blocks necessary, and leave a trail of purple particles, the same particle effect used for endermen and ender chests.
    • The eye leads to the chunk where a spiral staircase, the first room generated in the stronghold, is located.
    • The center of this entrance staircase is always exactly at the chunk coordinates 4, ~, 4, although the eye of ender leads to chunk coordinates 0, ~, 0 (the northwest corner of the chunk).
  • While over 12 blocks away from the northwest corner of the staircase chunk, the eye travels upward to offer an easily-visible indication of the horizontal direction the player must travel.
  • When closer than 12 blocks to the northwest corner of the staircase chunk, the eye travels downward, to indicate the player is above a stronghold and must mine downward.
  • After two or three seconds of travel, the eye floats in the air briefly, then either falls (becoming collectable again) or shatters in mid-air. The eye has a 20% chance of shattering and an 80% chance of surviving per throw. Therefore, throwing it three times has approximately a 50% overall chance to shatter the eye (0.83=51.2%).
  • The eye of ender's flying function works only in the Minecraft:Overworld and only if a stronghold exists or can generate in the world. It does nothing in Minecraft:the Nether, Minecraft:the End, or custom dimensions, unless a structure able to generate in that dimension has been added to the #minecraft:eye_of_ender_located structure tag.

Note that the eyes may point to an incorrect location if the target chunks were generated with a different biomes map in an older version or through different generation settings.<ref>Template:Bug</ref>

Activating End portals

File:Active End Portal.png
An End portal activated with eyes of ender.

Once an End portal is found, eyes of ender are required to activate it. End portals require a total of 12 eyes of ender in order to activate, though each individual frame-block has a 10% chance of containing an eye of ender when generated. Eyes can be placed in empty End portal frames by pressing {{#vardefine: control | right click on mouse or left trigger on gamepad }}use on them until the entire ring of 12 is filled, thereby activating the portal. Because there is a 10% chance of for each individual End portal frame to contain an eye, there is a 1 in 1 trillion chance that every frame will have an eye in it, thereby activating the portal automatically.

End portal pre-filled eyes
Eyes 0 1 2 3 4 5-12
Exactly 28% 38% 23% 9% 2% <1%
Or more 100% 72% 34% 11% 3% <1%

The probability that a specific number of eyes are generated was calculated using the probability mass function:

pX(k) = P(X = k) = <math>\binom{12}{k} \cdot 0.1^k \cdot(1-0.1)^{12-k}</math>

where k is the number of eyes and pX(k) is the probability that a particular End portal contains k eyes when it is generated.

Crafting ingredient

Template:Crafting usage

Sounds

Template:!((Java EditionTemplate:))!:
Eyes of ender use the Friendly Creatures sound category for entity-dependent sound events.

Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table

Entity data

The purple particles left by eyes of ender have entity data that define various properties of the entity.

  1. REDIRECT Template:Edition

Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote

<section begin="entity data"/>

<section end="entity data"/>

  1. REDIRECT Template:Edition

Template:Rcat:

See Minecraft:Bedrock Edition level format/Entity format.

Advancements

Script error: No such module "Advancement".

Videos

Note: This video does not mention that eyes of ender can be used to craft ender chests or End crystals.

Template:Article other

History

Template:Message box

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • When thrown in third-person view, the eyes of ender fly out from the player's chest instead of their hand.
  • in Template:Editions the eye of ender flies out of the top right of the screen above the player head.
  • in Template:Editions if the player travels beyond a certain radius (roughly 740,000 blocks), eyes of ender always point to a stronghold near spawn, even though strongholds continue to generate past this limit. If one travels to this limit, they can see eyes of ender suddenly switching direction. A similar phenomenon occurs with the
  1. REDIRECT Template:Command

Template:Redr command.

Gallery

Screenshots

In other media

External links

References

<references group="">

 </references>

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cs:Oko z Endu de:Enderauge es:Ojo de ender fr:Oeil de l'Ender hu:Végzet szeme it:Occhio di ender ja:エンダーアイ ko:엔더의 눈 nl:Enderoog pl:Oko Endera pt:Olho de Ender ru:Око Края th:ดวงตาแห่งเอนเดอร์ uk:Око Енду zh:末影之眼