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Minecraft:Turtle Egg

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Revision as of 21:04, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Hatnote Template:Infobox block A turtle egg is a block that can be placed up to four times within one block space that hatches Minecraft:turtles.

Obtaining

Breaking

A turtle egg drops as an item when mined using any Minecraft:tool<ref>Template:Bug</ref> with the Minecraft:Silk Touch enchantment. If broken without the enchantment, pushed by a Minecraft:piston, or broken by a player or mob falling onto it, the egg breaks without dropping anything.

When mining a cluster of more than one turtle egg, the eggs break one at a time, instead of all at once. This is different from other clustered blocks, such as sea pickles or Minecraft:candles.

Breaking a cracked turtle egg with a Silk Touch tool resets the growth stage when the egg is placed on a different block.

Script error: No such module "breaking row".

Post-generation

{{#vardefine:params|0 }}Template:Hatnote

When two Minecraft:turtles are bred with Minecraft:seagrass, one of them returns to its home beach, and after several seconds it lays a cluster of 1–4 eggs on the Minecraft:sand.

Trampling

File:Zombie stomping on eggs.jpg
A zombie stomping on turtle eggs.
File:Husks Breaking Turtle Eggs.png
Two husks breaking turtle eggs by trampling on them.

Turtle eggs can be trampled by living entities (players, mobs, livestock, etc.), except bats, that fall onto or stand on top of them. Eggs in a cluster of eggs are trampled one at a time until no eggs remain.

Under no circumstance can Minecraft:turtles break turtle eggs. Crouch-walking (or "sneaking") on turtle eggs prevents them from breaking. Jumping of any kind still breaks the eggs.

Though eggs cannot be trampled by non-living entities like arrows, items or falling blocks, they can be trampled by armor stands.<ref>Template:Bug</ref> When a falling block such as an Minecraft:anvil or Minecraft:sand block is dropped onto an egg, the falling block is dropped and turned into an item, leaving the egg unharmed.

Minecraft:Zombies and their variants (Minecraft:husks, drowned, zombie villagers, and zombified piglins) seek out and trample turtle eggs that have 2 blocks of air above them unless

  1. REDIRECT Template:Command

Template:Redr is false. The range of detection is a 47×7×47Template:Only or 11×5×11Template:Only box, centered on the block the mob is standing on. When a player in Survival or Adventure mode is nearby (also includes iron golems and Minecraft:villagers), the zombie (other than zombified piglins) prefers to attack the player rather than trampling the turtle egg.

Unlike zombies and their variants, other mobs do not seek out turtle eggs to trample them. However, they can still break turtle eggs by accident. Almost all entities, except for those mentioned above, when falling onto an egg, have a Template:Frac chance of trampling it. Standing on top of an egg has a Template:Frac chance each game tick of trampling the egg.

Usage

Placement

Up to 4 turtle eggs can be placed in a cluster on one block. Even though turtle eggs can be placed on any block, they only hatch on sand blocks. When adding more eggs to an existing cluster, they retain their hatching progress.

Turtle eggs do not require a supporting block below and unlike dragon eggs are not affected by gravity. Eggs are also capable of supporting lanterns hanging under them.<ref>Template:Bug</ref>

Hatching

Turtle eggs hatch on sand, red sand, or suspicious sand in any dimension. Eggs crack over time and hatch after cracking three times. Eggs hatch significantly faster at the end of the night.

Turtle eggs have a 1/500 chance of cracking if they are randomly ticked during the day. However, if the in-game time is between 21062 and 21904 ticks (3:03 am and 3:54 am), then turtle eggs always crack when random ticked. This is a roughly 48-second window for the player. About 95% of eggs crack or hatch during this night-time window. On average, an egg hatches in 4 to 5 nights. 90% of eggs hatch in 7 nights or less.<ref>https://github.com/jeremy-rifkin/MC-Turtle-Mechanics</ref>

When a cluster of eggs hatches, all eggs hatch simultaneously.

Baby turtles always hatch facing south.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Metal/JE

Template:Edition: Template:Sound table/Block/Turtle egg/BE

Unique

Template:!((Java EditionTemplate:))! Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table2

Block states

{{#vardefine:params|0 }}Template:Hatnote

  1. REDIRECT Template:Edition

Template:Rcat: Template:Bst Template:Bst

  1. REDIRECT Template:Edition

Template:Rcat: Template:Bst Template:Bst

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

Screenshots

In other media

References

<references group="">

 </references>

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