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Minecraft:Undead

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Revision as of 21:05, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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File:Undead preview.png
Various undead mobs.

Undead mobs are a group of Minecraft:monster Minecraft:mobs, many of which are hostile, that usually drop either Minecraft:bones or rotten flesh on death.

Common properties

All undead mobs share the following properties:

  • They are damaged by Instant Health and healed by Instant Damage.
  • They are not affected by Regeneration and Poison.
  • They take extra damage from Smite.
  • They do not take drowning damage (Minecraft:husks and Minecraft:zombies instead convert into zombies and drowned, respectively.)
  • They are not targeted by and cannot harm the Minecraft:wither.
  • They are considered a threat to armadillos, making them hide in their shell.
  • They are part of the
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Template:Redr entity tagTemplate:Only and part of the

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Template:Redr Minecraft:familyTemplate:Only. The majority of undead mobs catch fire under sunlight, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the Nether-native undead mobs, which are entirely immune to fire, and the desert-native undead mobs as well as skeleton horses, which are not immune to fire but do not burn in sunlight. The majority of undead mobs are unable to swim and sink in water, with the exceptions of camel husks, zombie horses and the two water-based undead mobs.

List of mobs

Zombies

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Skeletons

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Miscellaneous

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Jockeys

These Minecraft:jockeys are comprised of at least three, two or one undead mob:

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Jokes

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Issues

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Trivia

  • The Minecraft:warden was classified as an undead mob in Deep Dark Experimental Snapshot 1. This property did not carry over to its official addition in snapshot 22w12a.
  • Although undead mobs share the
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Template:Redr entity tag, the tag is not directly responsible for most of their shared properties.

    • Most of their shared properties are a result of entity tags that in vanilla contain the
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Template:Redr tag; the only property directly caused by the aforementioned tag is armadillos considering undead mobs a threat.

Gallery

Screenshots

Renders

In other media

References

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See also

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