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Minecraft:Potion

From SAS Gaming Wiki
Revision as of 20:50, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)

Template:Infobox item

Potions are bottled consumable liquids that give effects for a certain amount of time when drunk. They are primarily obtained from Minecraft:brewing. Every potion is brewed starting from a water bottle, which is considered a type of potion that has no effects.

Variants

Base potions

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Effect potions

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Obtaining

Brewing

{{#vardefine:params|0 }}Template:Hatnote

Almost all potions are obtained by Minecraft:brewing.

The Minecraft:potion of LuckTemplate:Only and the Minecraft:potion of DecayTemplate:Only cannot be brewed. They can be obtained via commands, and are also available in the Minecraft:Creative inventory in their respective editions.

Mob loot

A Minecraft:witch has an 8.5% chance to drop a potion of Healing, Fire Resistance, Swiftness, or Water Breathing if it dies while drinking one of them.

A wandering trader also has an 8.5% chance to drop a potion of Invisibility if killed while drinking it.

Generated loot

Two potions of Healing II can be found in the brewing stand on end ships in end cities.

One splash Minecraft:potion of Weakness can be found in the brewing stand inside every igloo basement.

in Template:Editions, the cauldron in a swamp hut contains 1 to 3 bottles of a random potion. There is a 25% chance for a potion of Healing or Poison, 15% for Swiftness, 10% for Slowness, Weakness, or Water Breathing, and 5% for Fire Resistance.

Script error: No such module "lootChest".

Bartering

When given a gold ingot, Minecraft:piglins have a Template:Frac (~2.13%) chance to barter a water bottle, a Template:Frac (~1.71%) chance to barter a potion of Fire Resistance, and a Template:Frac (~1.71%) to barter a splash potion of Fire Resistance.

Fishing

Water bottles can be fished up as junk items.

Trading

Wandering traders can sell 1 extended potion of Invisibility for 5 Minecraft:emeralds. Template:Trade sources

Cauldrons

{{#vardefine:params|0 }}Template:Hatnote A glass bottle can be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used on a filled Minecraft:cauldron to fill it with water, making a water bottle. This drops the water level in the cauldron by one. in Template:Editions, a cauldron can hold 1 to 3 bottles of any potion, which can be picked up by the same method to fill the bottle with the corresponding potion.

Water

A glass bottle can also be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used on a Minecraft:water source block to fill it with water. This does not affect the water source block.

Usage

Potions are used by pressing and holding {{#vardefine: control | right click on mouse or left trigger on gamepad }}use with the potion bottle in hand, as with all consumable items. When consumed, they bestow the corresponding status effect upon the player and return a glass bottle.

Drinking a potion while already under the effects of the same potion does not add onto the effect's duration, but simply resets it. A potion effect does not "downgrade" if a lower level is activated. For example, if a player has Regeneration II, drinking a regular potion of Regeneration does not have any effect.

Modifiers

{{#vardefine:params|0 }}Template:Hatnote

Potions can be modified in five ways.

  1. Adding glowstone dust into certain potions enhances their level of effect.
  2. Adding Minecraft:redstone extends the duration of the effect.
  3. Adding Minecraft:gunpowder into a potion makes it a splash potion (area effect).
  4. Adding dragon's breath to a splash potion makes it a lingering potion (area effect that lingers on the ground).
  5. Adding a fermented spider eye into specific potions modifies their effect, usually inverting it; this is referred to as "corruption".

The modifications of enhancement and extension are mutually exclusive.

Enhancing most potions trades some of its duration for a bigger effect. For example, the base Regeneration lasts for 44 seconds whereas Regeneration II lasts for only 22 seconds but heals more per tick during that time.

Extending a potion generally makes it last Template:Frac times as long as its base potion, so a duration of 3 minutes becomes 8 minutes.

Corruption

The usual result of corruption is to invert the potion's effect (for example Swiftness becomes Slowness). However:

  • Corrupting potion of Poison (a continuous damage effect) creates a potion of Harming (an instant damage effect) instead of Regeneration (a continuous healing effect).
  • Corrupting a Minecraft:potion of Night Vision turns it into a potion of Invisibility instead of Blindness or Darkness.

Corrupting an extended or enhanced potion results in a corrupted potion with the same modifier, if it is supported by the corrupted effect. The only exception to this is the enhanced potion of Slowness, which cannot be brewed by corrupting an enhanced potion of Swiftness or Leaping. All of the corrupted potions except Harming can be extended, but only Harming and Slowness can be enhanced.

Base potions

Base potions are potions that have no effect when the player drinks them, but are necessary as the basis for other potions.

Icon Name Use
Template:Slot Water bottle The base for the awkward potion and potion of Weakness.
Template:Slot Awkward potion The base for all other effect potions.
Template:Slot Mundane potion Only usable as an alternative base for potion of Weakness in Template:Editions.
Template:Slot Thick potion Only usable as an alternative base for potion of Weakness in Template:Editions.
Template:Slot Long mundane potion Exists only in Template:Editions and cannot be obtained in Survival mode. It can only be brewed into an extended potion of Weakness.

Effect potions

Potions with positive effects

Icon Name Duration Effect Description
Template:Slot
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0:45
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Restores Template:Hp health over time, Template:Hp every 50 Minecraft:ticks (2.5 seconds).
Potion of Regeneration + 1:30Template:Only
2:00Template:Only
Restores Template:HpTemplate:Only or Template:HpTemplate:Only health over time, Template:Hp every 50 ticks (2.5 seconds).
Potion of Regeneration II 0:22.5 Restores Template:Hp health over time, Template:Hp every 25 ticks (1.25 seconds).
Template:Slot
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3:00
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Increases speed and jump distance by 20% and increases FOV (6.73 meters per second sprinting).
Potion of Swiftness + 8:00
Potion of Swiftness II 1:30 Increases speed and jump distance by 40% and increases FOV (7.85 meters per second sprinting).
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3:00
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Gives immunity to all heat-related damage.
Potion of Fire Resistance + 8:00
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Instant
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Restores Template:Hp health.
Potion of Healing II Instant Restores Template:Hp health. (doubles with every additional level)
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3:00
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Visually brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (other players cannot see the enhanced lighting without this effect).
Potion of Night Vision + 8:00
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3:00
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JE: Increases melee damage by Template:Hp.
BE: Increases melee damage by 30%, and then by Template:Hp.
Potion of Strength + 8:00
Potion of Strength II 1:30 JE: Increases melee damage by Template:Hp.
BE: Increases melee damage by 69%, and then by Template:Hp.
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3:00
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Increases the jump height to 1.83 blocks and reduces fall damage by one block.
Potion of Leaping + 8:00
Potion of Leaping II 1:30 Further increases jump height to 2.51 blocks and reduces fall damage by two blocks.
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3:00
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Allows the entity to swim without drowning or needing to surface for air. The oxygen bar does not decrease when underwater.
Potion of Water Breathing + 8:00
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3:00
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Makes player disappear from view. Mobs can detect and track the player only at close range, although the range increases when the player wears armor. The splash version make mobs or other players invisible. Some items are unaffected and so remain visible. These include: armor, items held in hand, arrows stuck into the player, a Minecraft:pig's saddle, a llama's carpet pattern, a shulker's yellow head, and the glowing eyes of spiders, phantoms, and endermen.

Potion of Invisibility + 8:00
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1:30
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The mob/player falls at a much slower rate, and damage from hitting the ground is reduced to zero. A sprinting leap of almost 6 blocks becomes possible and farmland is not affected by the player falling onto it.
Potion of Slow Falling + 4:00
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5:00
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Increases the luck attribute by 1 point.

Potions with negative effects

Icon Name Duration Effect Description
Template:Slot
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0:45
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Causes up to Template:Hp damage over time at a rate of 1 every 50 ticks, but does not reduce health below Template:Hp.
Potion of Poison + 1:30Template:Only
2:00Template:Only
Causes up to Template:HpTemplate:Only or Template:HpTemplate:Only damage over time, but does not reduce health below Template:Hp.
Potion of Poison II 0:21.6Template:Only
0:22.5Template:Only
Causes up to Template:Hp damage over time, but does not reduce health below Template:Hp.
Template:Slot
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1:30
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Reduces melee damage by Template:Hp.Template:Only
Reduces melee damage by 20% of the base damage and Template:Hp.Template:Only
Potion of Weakness + 4:00
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1:30
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Slows players and mobs by 15%, to about 4.75 blocks per second sprinting.
Potion of Slowness + 4:00
Potion of Slowness IV 0:20 Slows players and mobs by 60%, to about 2.25 blocks per second sprinting.
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Instant
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Damages Template:Hp.
Potion of Harming II Instant Damages Template:Hp. (doubles with every additional level)
Template:Slot Potion of Decay
Template:Only
0:40
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Damages Template:Hp every second, making a total of Template:Hp damage
Template:Slot Potion of Infestation 3:00
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If a mob has the Infested effect, it has a 10% chance to spawn 1–3 silverfish when hurt. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion.
Template:Slot Potion of Oozing 3:00
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If a mob has the Oozing effect, it spawns two medium-sized slimes upon death. The quantity and size of slimes spawning are unaffected by the potency level of the potion.
Template:Slot Potion of Weaving 3:00
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If a mob has the Weaving effect, the effect of Minecraft:cobwebs on its speed is reduced, and it creates 2–3 Minecraft:cobwebs upon death. The quantity of cobwebs is unaffected by the potency level of the potion.
Template:Slot Potion of Wind Charging
3:00
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If a mob has the Wind Charged effect, it generates a wind burst upon death, similar to that created by wind charges. Intensity of this burst is unaffected by the potency level of the potion.

Potions with mixed effects

Icon Name Duration Effect Description
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0:20
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Slows players and mobs by 60%, to about 2.25 blocks per second sprinting, and reduces their damage taken by 60%.
Potion of the Turtle Master +
0:40
Potion of the Turtle Master II
0:20 Slows players and mobs by 90%, to about 0.5625 blocks per second sprinting, and reduces their damage taken by 80%.

Joke potions

{{#vardefine: too-many-brackets | }} Template:Message box Java Edition 15w14a

Icon Name Duration Effect Description
Template:Slot
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Instant
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Changes the mob AI to move toward the nearest mob as if it were to attack it.
Template:Slot
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Instant
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Instant
Template:Slot
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1:30
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Drops items in a random amount of time, ranging from food to rare items like Minecraft:saddles or Minecraft:diamonds.
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4:00

Java Edition 23w13a_or_b

Icon Name Duration Effect Description
Template:Slot
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3:00
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Makes the entity bigger.
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8:00
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1:30
Template:Slot
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3:00
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Makes the entity smaller.
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8:00
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1:30

Java Edition 24w14potato

Icon Name Duration Effect Description
Template:Slot
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1:30
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Makes the mob able to scale blocks like a spider by simply walking into them.
Template:Slot
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Instant
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Affected items slide as if on ice blocks
Template:Slot
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Instant
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0:10
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Causes up to Template:Hp damage over time at a rate of 1 every 50 ticks, but does not reduce health below Template:Hp.

Undead mobs

The effects given by potions of Healing and Harming are reversed on Minecraft:undead mobs. Potions of Healing deal damage, and Harming heals them. In addition, undead mobs are not affected by Poison or Regeneration.

in Template:Editions, hitting an undead mob with a Regeneration Potion always registers as Regeneration I, no matter the level of the used potion.

Mud conversion

Using a water bottle, splash water bottle, or lingering water bottle on Minecraft:dirt, coarse dirt, or rooted dirt converts it into Minecraft:mud, returning a glass bottle with it. This process can be automated with a Minecraft:dispenser.

Filling cauldrons with potions

in Template:Editions, using a potion bottle on a Minecraft:cauldron empties the potion into it and fills the cauldron by Template:Frac of its capacity. Using a glass bottle on a cauldron filled with a potion drains it by Template:Frac and fills the bottle. A single cauldron can store up to three potions of the same type. Different potions cannot be combined in a cauldron, nor can they be mixed with any other substance. Minecraft:Arrows can be also tipped when used on a cauldron containing potion. A single portion of potion can tip 16 arrows at once, while a full cauldron can tip a stack of arrows at once.

Uncraftable potion

in Template:Editions, the uncraftable potion is a potion with no effect that is unobtainable in Survival. It is also available in splash potion and lingering potion forms, as well as for tipped arrows.

Uncraftable potions have the same texture as water bottles.

It can be obtained using the following command: Script error: No such module "command".. It is also obtained when a potion has invalid or missing potion effect tags, and thus serves as a placeholder.

Custom effects

{{#vardefine:params|0 }}Template:Hatnote in Template:Editions, potions can also be obtained with any status effect using

  1. REDIRECT Template:Command

Template:Redr and the potion_contents data component.

Sounds

Template:!((Java EditionTemplate:))!: Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Metadata

in Template:Editions, potions use the following item data values to indicate the kind of potion: <section begin="metadata"/>

Potion Regular Extended Enhanced
(Level II)
Script error: No such module "SpriteFile". Water Bottle 0 N/A N/A
Script error: No such module "SpriteFile". Mundane Potion 1 2 N/A
Script error: No such module "SpriteFile". Thick Potion 3 N/A N/A
Script error: No such module "SpriteFile". Awkward Potion 4 N/A N/A
Script error: No such module "SpriteFile". Potion of Night Vision 5 6 N/A
Script error: No such module "SpriteFile". Potion of Invisibility 7 8 N/A
Script error: No such module "SpriteFile". Potion of Leaping 9 10 11
Script error: No such module "SpriteFile". Potion of Fire Resistance 12 13 N/A
Script error: No such module "SpriteFile". Potion of Swiftness 14 15 16
Script error: No such module "SpriteFile". Potion of Slowness 17 18 42
Script error: No such module "SpriteFile". Potion of Water Breathing 19 20 N/A
Script error: No such module "SpriteFile". Potion of Healing 21 N/A 22
Script error: No such module "SpriteFile". Potion of Harming 23 N/A 24
Script error: No such module "SpriteFile". Potion of Poison 25 26 27
Script error: No such module "SpriteFile". Potion of Regeneration 28 29 30
Script error: No such module "SpriteFile". Potion of Strength 31 32 33
Script error: No such module "SpriteFile". Potion of Weakness 34 35 N/A
Script error: No such module "SpriteFile". Potion of Decay 36 N/A N/A
Script error: No such module "SpriteFile". Potion of the Turtle Master 37 38 39
Script error: No such module "SpriteFile". Potion of Slow Falling 40 41 N/A
Script error: No such module "SpriteFile". Potion of Wind Charging 43 N/A N/A
Script error: No such module "SpriteFile". Potion of Weaving 44 N/A N/A
Script error: No such module "SpriteFile". Potion of Oozing 45 N/A N/A
Script error: No such module "SpriteFile". Potion of Infestation 46 N/A N/A

<section end="metadata"/>

Item data

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

Data component format/potion contents

Template:Calculator


Normal potions use a "potion" tag inside "potion_contents" component to indicate the potion type. The values of the tag (to be prefixed with minecraft:) are:

Potion Regular Level II Extended +
Uncraftable potion anything except the below
Water bottle water
Mundane potion mundane
Thick potion thick
Awkward potion awkward
Night Vision night_vision long_night_vision
Invisibility invisibility long_invisibility
Leaping leaping strong_leaping long_leaping
Fire Resistance fire_resistance long_fire_resistance
Swiftness swiftness strong_swiftness long_swiftness
Slowness slowness strong_slowness long_slowness
Water Breathing water_breathing long_water_breathing
Instant Health healing strong_healing
Harming harming strong_harming
Poison poison strong_poison long_poison
Regeneration regeneration strong_regeneration long_regeneration
Strength strength strong_strength long_strength
Weakness weakness long_weakness
Luck luck
The Turtle Master turtle_master strong_turtle_master long_turtle_master
Slow Falling slow_falling long_slow_falling
Infestation infested
Oozing oozing
Weaving weaving
Wind Charging wind_charged

Bedrock Edition: {{#vardefine:params|0 }}Template:Hatnote

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • When a player drinks two potions by quickly switching to another potion immediately after drinking one, the second drinking animation is not shown.{{
 #vardefine: verifyedition | 

}}<verify for {{#var:verifyedition}}></verify for {{#var:verifyedition}}>{{

 #vardefine: verifyedition | 

}}

  • A potion of Poison II lasts for 22.5 seconds, but it is displayed as 22 seconds because the Minecraft:item hover display shows rounded-down integer values.
  • The "Local Brewery" advancement uses the uncraftable potion texture for its icon.

Unused potions

Minecraft:Bedrock Edition has unused potion textures for several effects, along with their splash variants. These effects are: Absorption, Blindness, Haste, Health Boost, Hunger, Mining Fatigue, Nausea, Resistance, Saturation, and Levitation, as well as the Luck potion textures also present in Minecraft:Java Edition. These unused textures were added along with the other potion textures in Minecraft:Pocket Edition v0.12.1 alpha, except for the potion of Levitation, which was added in Minecraft:Pocket Edition 1.0.0. The textures were changed along with the other potion textures during the texture update in Minecraft:Bedrock Edition 1.10.0. Strangely, the potion of levitation texture is a duplicate of the splash potion of levitation texture.

Gallery

Icons

Screenshots

Mojang screenshots

In other media

See also

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References

<references group="">

 </references>

External links

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