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Minecraft:Attribute

From SAS Gaming Wiki

Template:Exclusive

Attributes control certain numeric properties of Minecraft:players, Minecraft:mobs, and Minecraft:armor stands. Every entity has a base value for each of its attributes, and modifiers that determine the final value.

List of attributes

Each attribute is identified with a Minecraft:namespaced identifier, and has a default, minimum, and maximum value.

Most attributes are present on all living entities, but some attributes only apply to specific entity types. Additionally, some entity types have a base value other than the default.


Template:Anchor

Air Drag Modifier

Template:Infobox attribute

This attribute determines the air drag an entity experiences.Template:Info neededTemplate:Upcoming


Template:Anchor

Armor

Template:Infobox attribute

This attribute determines the number of Minecraft:armor points an entity has.

Entity Base value
Template:EntityLink Template:Armor
Template:EntityLink Template:Armor
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Armor


Template:Anchor

Armor Toughness

Template:Infobox attribute

This attribute determines an entity's Minecraft:armor toughness.
Template:Anchor

Attack Damage

Template:Infobox attribute

This attribute determines the Minecraft:damage dealt by an entity's Minecraft:melee attack. Only the entities listed below have this attribute.

Entity Base value
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:Hp + Size
Template:EntityLink Template:EntityLink Template:Hp × Size


Template:Anchor

Attack Knockback

Template:Infobox attribute

This attribute determines additional Minecraft:knockback applied to an entity's Minecraft:melee attack.Template:Info needed

Entity Base value
Template:EntityLink Template:EntityLink 1.5
Template:EntityLink Template:EntityLink 1


Template:Anchor

Attack Speed

Template:Infobox attribute This attribute determines the rate at which a Minecraft:player's attack cooldown recharges. Its value is the number of full-strength attacks per second. Only players have this attribute.


Template:Anchor

Nameplate Score Distance

Template:Infobox attribute This attribute determines the distance within which a Minecraft:scoreboard objective with a Template:Cd display slot is visible above an entity.Template:Upcoming


Template:Anchor

Block Break Speed

Template:Infobox attribute This attribute multiplies the speed at which a Minecraft:player breaks blocks. Only players have this attribute.


Template:Anchor

Block Interaction Range

Template:Infobox attribute This attribute determines the block Minecraft:interaction range for players. Only players have this attribute.


Template:Anchor

Bounciness

Template:Infobox attribute This attribute determines the restitution of motion an entity is given when landing on the ground.Template:Upcoming


Template:Anchor

Burning Time

Template:Infobox attribute This attribute multiplies the duration for which an entity should remain on Minecraft:fire after being ignited.


Template:Anchor

Camera Distance

Template:Infobox attribute This attribute determines the distance at which the camera is placed away from the player or spectated entity when in a Minecraft:third-person view. This distance is multiplied by the scale attribute to get a final target camera distance. If the entity being ridden has a larger camera_distance attribute, that distance will be used.

Entity Base value
Template:EntityLink Template:EntityLink 8
Template:EntityLink Template:EntityLink 16


Template:Anchor

Entity Interaction Range

Template:Infobox attribute This attribute determines the entity Minecraft:interaction range for players.


Template:Anchor

Explosion Knockback Resistance

Template:Infobox attribute This attribute determines the proportion of knockback from Minecraft:explosions an entity resists. A value of 1 eliminates the knockback.


Template:Anchor

Fall Damage Multiplier

Template:Infobox attribute This attribute multiplies the amount of Minecraft:fall damage an entity receives.

Entity Base value
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.5


Template:Anchor

Flying Speed

Template:Infobox attribute This attribute determines the flying speed of an entity.Template:Info needed Only the entities listed below have this attribute.

Entity Base value
Template:EntityLink Template:EntityLink 0.6
Template:EntityLink 0.1
Template:EntityLink 0.06
Template:EntityLink 0.05
Template:EntityLink 0.4


Template:Anchor

Mob Follow Range

Template:Infobox attribute This attribute determines the range in blocks within which a mob targets players or other mobs to track. Exiting this range causes the mob to cease following the player/mob. Only mobs have this attribute.

Entity Base value
Template:EntityLink 100
Template:EntityLink 64
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 48
Template:EntityLink Template:EntityLink 40
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 35
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 32
Template:EntityLink Template:EntityLink 24
Template:EntityLink 20
Template:EntityLink 18
Template:EntityLink Template:EntityLink Template:EntityLink 12
All other mobs 16


Template:Anchor

Friction Modifier

Template:Infobox attribute This attribute determines the friction experienced by an entity.Template:Info neededTemplate:Upcoming


Template:Anchor

Gravity

Template:Infobox attribute This attribute determines the gravity affecting an entity in blocks per tick squared.


Template:Anchor

Jump Strength

Template:Infobox attribute This attribute determines the initial vertical velocity of an entity when they jump, in blocks per tick.

Entity Base value
Template:EntityLink Template:EntityLink Template:EntityLink Random
(0.4–1.0)
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.5


Template:Anchor

Knockback Resistance

Template:Infobox attribute

This attribute determines the proportion of horizontal knockback from attacks and projectiles an entity resists. A value of 1 eliminates the knockback. Vertical knockback is not affected. It does not affect Minecraft:explosions.<ref>Template:Bug</ref>

Entity Base value
Template:EntityLink Template:EntityLink 1
Template:EntityLink 0.75
Template:EntityLink Template:EntityLink 0.6
Template:EntityLink Template:EntityLink 0.6


Template:Anchor

Luck

Template:Infobox attribute

This attribute affects the results of Minecraft:loot tables, with a higher attribute value increasing the amount and quality of results.

The number of rolls is increased by the pools "bonus rolls"-value times this attributes value, rounded down, and the weight of each entry is increased by its quality times this attributes value, also rounded down.

Only players have this attribute.


Template:Anchor

Max Absorption

Template:Infobox attribute This attribute determines an entity's maximum Minecraft:absorption.


Template:Anchor

Max Health

Template:Infobox attribute This attribute determines an entity's maximum Minecraft:health. It determines the highest health they may be healed to.

Entity Base value
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:Hp
Template:EntityLink Template:Hp
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Random
(Template:Hp - Template:Hp)
Template:EntityLink Template:EntityLink Template:Hp × Size × Size
Template:EntityLink Template:Hp × Size


Template:Anchor

Mining Efficiency

Template:Infobox attribute This attribute increases the speed at which a Minecraft:player breaks blocks. Only players have this attribute.


Template:Anchor

Movement Efficiency

Template:Infobox attribute This attribute is a factor to improve walking on terrain that slows down movement, such as Minecraft:soul sand. A value of 1 removes the slowdown.


Template:Anchor

Speed

Template:Infobox attribute This attribute determines the speed at which an entity moves. It represents a multiplier for acceleration per tick. A mob's actual speed in blocks/second is approximately 43 times this value (see Minecraft:Entity#Formulas.)

Entity Base value
Template:EntityLink 1.2
Template:EntityLink 1.1
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 1
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.7
Template:EntityLink 0.63
Template:EntityLink 0.6
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.5
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.35
Template:EntityLink 0.4
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.3
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.25
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.23
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 0.2
Template:EntityLink Template:EntityLink Template:EntityLink 0.175
Template:EntityLink 0.15
Template:EntityLink 0.14
Template:EntityLink Template:EntityLink Template:EntityLink 0.1
Template:EntityLink Template:EntityLink 0.09
Template:EntityLink (lazy) 0.07
Template:EntityLink 0.05
Template:EntityLink Template:EntityLink Template:EntityLink Random (0.1125 – 0.3375)
Template:EntityLink Random (0.2135 – 0.2846)
Template:EntityLink Template:EntityLink 0.2 + (0.1 × Size)


Template:Anchor

Name Tag Distance

Template:Infobox attribute This attribute determines the distance within which an entity's Minecraft:custom name is visible.Template:Upcoming


Template:Anchor

Oxygen Bonus

Template:Infobox attribute This attribute determines the chance that an entity's remaining air decreases while underwater in any given game tick. The chance is given by Template:Frac.


Template:Anchor

Safe Fall Distance

Template:Infobox attribute This attribute determines the distance in blocks an entity can fall before Minecraft:fall damage starts to accumulate.

Entity Base value
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 6
Template:EntityLink 5


Template:Anchor

Scale

Template:Infobox attribute This attribute multiplies an entity's size and Minecraft:hitbox dimensions.


Template:Anchor

Sneaking Speed

Template:Infobox attribute This attribute multiplies a player's movement speed when Minecraft:sneaking or Minecraft:crawling. Only players have this attribute.


Template:Anchor

Zombie Reinforcements

Template:Infobox attribute This attribute determines the chance for a Minecraft:zombie to spawn another zombie when attacked. Only the entities listed below have this attribute.

Entity Base value
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Random
(0 – 0.1)
Template:EntityLink 0<ref>Template:Bug</ref>


Template:Anchor

Step Height

Template:Infobox attribute This attribute determines the maximum number of blocks that an entity can step up without jumping. Minecraft:Sneaking prevents drops from heights that are higher than this value.<ref>Template:Bug</ref>

Entity Base value
Template:EntityLink Template:EntityLink 1.5
Template:EntityLink 1.0625
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 1
Template:EntityLink 0<ref>Template:Bug</ref>


Template:Anchor

Submerged Mining Speed

Template:Infobox attribute This attribute multiplies a player's mining speed when underwater. Only players have this attribute.


Template:Anchor

Sweeping Damage Ratio

Template:Infobox attribute This attribute determines the proportion of the base attack damage dealt to secondary targets when a player performs a Minecraft:sweep attack. This is in addition to the base damage of the sweep damage itself. Only players have this attribute.


Template:Anchor

Mob Tempt Range

Template:Infobox attribute

This attribute determines the range in blocks in which a mob can be tempted, following a player holding a specific item.

Entity Base value
Template:EntityLink 16
Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink 10
Template:EntityLink 8


Template:Anchor

Water Movement Efficiency

Template:Infobox attribute This attribute determines movement speed and drag when submerged.Template:Info needed


Template:Anchor

Waypoint Receive Range

Template:Infobox attribute This attribute determines the maximum distance from a player to a waypoint at which the waypoint is displayed on the Minecraft:locator bar. Only players have this attribute.

Entity Base value
Template:EntityLink 60,000,000


Template:Anchor

Waypoint Transmit Range

Template:Infobox attribute This attribute determines the distance at which an entity displays as a waypoint on the Minecraft:locator bar.

Entity Base value
Template:EntityLink 60,000,000


Modifiers

Attribute modifiers are persistent increases or decreases to an attribute's base value by preset operations.

Each modifier has a Minecraft:namespaced identifier to uniquely identify it. Modifiers affect exactly one attribute, increasing or decreasing its value depending on the modifier's operation and value. The resulting value after modification is capped by the attribute's minimum and maximum limits.

Operations

A modifier may perform one of three possible operations:

Operation Description
add_value Adds all of the modifiers' amounts to the base attribute.

<math>\text{Total} = \text{Base} + \text{Amount}_1 + \text{Amount}_2 + \ldots + \text{Amount}_n</math>

For example, applying two add_value modifiers with amounts of 2 and 4, to attribute base of 3:

<math>\text{Total} = 3 + 2 + 4 = 9</math>

add_multiplied_base Multiplies the base attribute by (1 + sum of modifiers' amounts).

<math>\text{Total} = \text{Base} \times (1 + \text{Amount}_1 + \text{Amount}_2 + \ldots + \text{Amount}_n)</math>Template:Note

For example, applying two add_multiplied_base modifiers with amounts of 2 and 4, to attribute base of 3:

<math>\text{Total} = 3 \times (1 + 2 + 4) = 3 \times 7 = 21</math>

add_multiplied_total Multiplies the base attribute by (1 + modifiers' amounts) for every modifier.

<math>\text{Total} = \text{Base} \times (1 + \text{Amount}_1) \times (1 + \text{Amount}_2) \times \ldots \times (1 + \text{Amount}_n)</math>

For example, applying two add_multiplied_total modifiers with amounts of 2 and 4, to attribute base of 3:

<math>\text{Total} = 3 \times (1 + 2) \times (1 + 4) = 3 \times 3 \times 5 = 45</math>

If multiple modifiers are applied to an attribute, the game first executes all Template:Cd modifiers, then all Template:Cd modifiers, and finally all Template:Cd modifiers. The Total value is always carried as the Base for the next set of modifiers.

The final value is clamped to fit the attribute's minimum and maximum value range.

<references group="note"/>

Applying modifiers

Various systems in the game add and remove modifiers.

Commands

The Template:Command command can add or remove specific modifiers, including custom ones. Except for players, it is also possible add, remove and custom with Template:Cmd.

Items

The [[Minecraft:Data_component_format#attribute_modifiers|Template:Cd item component]] defines modifiers that are automatically added to an entity when the item is equipped in a certain slot, and removed when it is removed.

All vanilla weapons and armor use this component to add and remove modifiers with the following IDs:

Modifier ID Attribute Items
Template:Cd Template:Cd Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink
Template:Cd Template:Cd Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink
Template:Cd Template:Cd
Template:Cd
Template:Cd
Template:ItemLink
Template:Cd Template:Cd
Template:Cd
Template:Cd
Template:ItemLink
Template:Cd Template:Cd
Template:Cd
Template:Cd
Template:ItemLink
Template:Cd Template:Cd
Template:Cd
Template:Cd
Template:ItemLink
Template:Cd Template:Cd
Template:Cd
Template:Cd
Template:ItemLink Template:ItemLink Template:ItemLink
Template:Cd Template:Cd Template:BlockLink Template:BlockLink

Enchantments

Enchantment attribute effects define modifiers that are automatically added to an entity when the enchanted item is equipped in a certain slot, and removed when it is removed.

Some vanilla enchantments use this effect to add and remove modifiers with the following IDs. The listed IDs are appended with Template:Cd followed by the name of the slot the enchantment is active in.

Modifier ID Attribute Minecraft:Level-based value Operation Enchantment
Template:Cd Template:Cd

type: Template:Cd,
base: 4.0,
per_level_above_first: 4.0

add_multiplied_total Minecraft:Aqua Affinity
Template:Cd Template:Cd

type: Template:Cd,
base: 0.15,
per_level_above_first: 0.15

add_value Minecraft:Blast Protection
Template:Cd Template:Cd

type: Template:Cd,
base: 0.33333334,
per_level_above_first: 0.33333334

add_value Minecraft:Depth Strider
Template:Cd Template:Cd

type: Template:Cd,
added: 1.0

add_value Minecraft:Efficiency
Template:Cd Template:Cd type: Template:Cd,

base: -0.15,
per_level_above_first: -0.15

add_multiplied_base Minecraft:Fire Protection
Template:Cd Template:Cd type: Template:Cd,

base: 1.0,
per_level_above_first: 1.0

add_value Minecraft:Respiration
Template:Cd Template:Cd type: Template:Cd,

base: 0.0405,
per_level_above_first: 0.0105

add_value Minecraft:Soul Speed
Template:Cd 1.0 add_value
Template:Cd Template:Cd

Template:Collapse

add_value Minecraft:Sweeping Edge
Template:Cd Template:Cd

type: Template:Cd,
base: 0.15,
per_level_above_first: 0.15

add_value Minecraft:Swift Sneak

Effects

Some Minecraft:status effects apply modifiers when the effect is applied, and remove them when the effect runs out. The final value of the added attribute is multiplied by Minecraft:effect potency (in other words, multiplied by Template:Cd).

Modifier ID Attribute Value Operation Effect
Template:Cd Template:Cd 0.2 add_multiplied_total Template:EffectLink
Template:Cd Template:Cd -0.15 add_multiplied_total Template:EffectLink
Template:Cd Template:Cd 0.1 add_multiplied_total Template:EffectLink
Template:Cd Template:Cd -0.1 add_multiplied_total Template:EffectLink
Template:Cd Template:Cd 3.0 add_value Template:EffectLink
Template:Cd Template:Cd -4.0 add_value Template:EffectLink
Template:Cd Template:Cd 1.0 add_value Template:EffectLink
Template:Cd Template:Cd -1.0 add_multiplied_total Template:EffectLink
Template:Cd Template:Cd 4.0 add_value Template:EffectLink
Template:Cd Template:Cd 4.0 add_value Template:EffectLink
Template:Cd Template:Cd 1.0 add_value Template:EffectLink
Template:Cd Template:Cd -1.0 add_value Template:EffectLink

Sulfur Cube Archetypes

Template:Missing information Minecraft:Sulfur cube archetype definitions define modifiers that are automatically added to a Minecraft:sulfur cube when one of the specified items is given to it, and removed when it is removed.

See Minecraft:sulfur cube archetype for the values.

The vanilla archetypes add and remove modifiers with the following IDs:

Modifier ID Attribute Operation
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd add_value
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd add_value
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd add_multiplied_total
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd
Template:Cd add_multiplied_total

Hardcoded

Other parts of the game add and remove additional modifiers. In this table, every mention of "zombies" represents the class Template:Jcp, that is, the entities: Minecraft:zombie, Minecraft:drowned, Minecraft:husk, Minecraft:zombie villager, and Minecraft:zombified piglin.

Modifier ID Attribute Value Operation Details
Template:Cd Template:Cd Template:Cd add_value Applied randomly to all mobs when they spawn.
Template:Cd Template:Cd Template:Cd add_value Applied randomly to all Minecraft:zombies when they spawn.
Template:Cd Template:Cd Template:Cd add_multiplied_total Applied randomly to some Minecraft:zombies when they spawn. Only applies if greater than 1.
Template:Cd Template:Cd Template:Cd add_value Applied randomly to some Minecraft:zombies to turn them into "leaders".
Template:Cd Template:Cd add_multiplied_total
Template:Cd Template:Cd Template:Cd add_value Applied to a Minecraft:zombie when it successfully spawns a reinforcement. The Template:Cd is the value of the modifier previously, or Template:Cd if it does not exist.
Template:Cd Template:Cd -0.05 add_value Applied to Minecraft:zombie reinforcements when they spawn.
Template:Cd Template:Cd Template:EntityLink: 0.5
Template:EntityLink: 0.2
add_multiplied_base Applied to Minecraft:zombies and Minecraft:piglins as babies, and removed when they are not babies.
Template:Cd Template:Cd Template:EntityLink: 0.15
Template:EntityLink: 0.05
add_value Applied to Minecraft:endermen when they acquire a target, and removed when they lose it.
Applied to adult Minecraft:zombified piglins when they get angry, and removed when they stop being angry.
Template:Cd Template:Cd 20.0 add_value Applied to Minecraft:shulkers when their shell fully closes, and removed when it opens.
Template:Cd Template:Cd 0.5 add_value Applied to Minecraft:players when they enter Minecraft:creative mode, and removed when leaving creative mode.
Template:Cd Template:Cd 2.0 add_value Applied to Minecraft:players when they enter Minecraft:creative mode, and removed when leaving creative mode.
Template:Cd Template:Cd -0.25 add_value Applied to Minecraft:witches when they start drinking a Minecraft:potion, and removed when they finish drinking it.
Template:Cd Template:Cd Template:Cd add_value Applied to all Minecraft:living entities while inside Minecraft:powder snow, and removed when the frost effect wears off. The Template:Cd is the float Template:Cd.
Template:Cd Template:Cd 0.3 add_multiplied_total Applied to all living entities when they start Minecraft:sprinting, and removed when they stop.
Template:Cd Template:Cd -1.0 add_multiplied_total Applied to Minecraft:players when they start Minecraft:sneaking, and removed when they stop.
Template:Cd Template:Cd 5.0 add_value Applied to Minecraft:rabbits when they become the killer bunny, and removed when they become a different variant.
Template:Cd Template:Cd -0.34 add_multiplied_base Applied to Minecraft:striders when they become cold outside of Minecraft:lava, and removed when they return to lava.

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

References

Template:Reflist

Navigation

Template:Navbox gameplay

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