Minecraft:Battle (mini game)
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Battle<ref>Template:Cite</ref> (initially codenamed/known as Arena, as seen in Minecraft:Wii U Edition's unused files<ref>https://tcrf.net/Minecraft:_Wii_U_Edition#Unused_Graphic</ref>) is a Minecraft:mini game most similar to the popular "Hunger Games" mode on Template:JE Minecraft:servers, where players compete in a "last man standing" or "deathmatch" style game. Battle was added to the Minecraft:Legacy Console Edition on June 21, 2016.
Description
The gameplay of Battle differs from the standard "Hunger Games" mode in a variety of ways, such as:
- A fifteen-second grace period
- Refilling chests
- The ability to remove all Minecraft:items from a Minecraft:chest at once
- Minecraft:Armor is automatically equipped when acquired (stronger armor is prioritized)
- Players can heal and Minecraft:sprint so long as they are not Minecraft:starving
- A red outline surrounds the Minecraft:crosshair, indicating where Minecraft:damage was received from
- Minecraft:TNT is ignited upon placement
- "Showdown" begins after an extensive amount of time has passed, where name tags for remaining players become visible and a countdown clock begins
- Following the completion of a round, a leaderboard is displayed, which includes the number of kills by each player and other statistics.
Up to 16 players can join a single game on Minecraft:Xbox One Edition and Minecraft:PlayStation 4 Edition, 8 players on Minecraft:Xbox 360 Edition, Minecraft:PlayStation 3 Edition, Minecraft:Wii U Edition, and Minecraft:Nintendo Switch Edition, and 4 players on Minecraft:PlayStation Vita Edition. A "Casual" or "Competitive" option can be chosen when creating a lobby, which can either allow or restrict the use of smaller-sized skins and can change the appearance of spectators. Spectators cannot pass through blocks, but can fly through one block tall spaces. As of TU60 and equivalent updates, the Minecraft:totem of undying can be found in a map's center chests, commonly in the High Power mode, occasionally in the Food Central mode, and never in the Decayed mode.
Custom Battle is an option that allows a player to change various aspects of Battle, such as:
- Item Set:
- Normal – Description: A standard, balanced set of items.
- No Armor – Chests never have any armor. Stone pickaxes and iron pickaxes only appear in this item set. Potion of Leaping 2 can appear in central chests upon start. Unlike other potions the duration is not shortened. Description: No armor items at all!
- High Power – Armor and weapons are at least iron, with diamond equipment and enchanted equipment appearing significantly more often. Food also becomes exclusively Minecraft:rabbit stew and Minecraft:cooked mutton. Description: The most powerful items in Minecraft.
- Decayed – Armor and weapons have low durability and the chance of more powerful loot is reduced. Description: Every item breaks after only a few uses.
- Food Central – Food and potions only appear in the central chests. Many more different food items can be obtained. Description: Only the central chests have food, and the outer chests don't have any!
- Random - Description: Pick a random item set every rounds to keep things fresh.
- Hunger Settings:
- Normal – The standard hunger settings, specifically designed for battle. Players can heal and sprint for longer, but cannot stand still without getting hungry.
- Anti-Camping – Hunger is lost quicker when idling than usual. Sneaking, walking and swimming causes no exhaustion.
Description: Slightly rebalanced hunger settings to prevent players from staying in one place. - Fast Healing – Players regenerate twice as fast, regenerating causes slightly more exhaustion, players require more hunger points to be able to regenerate.
Description: Players heal faster than usual. - No Starving – Players never take damage starvation damage.
- Always Healing – Players never take starvation damage, can always regenerate health. Regeneration is slower.
Description: Players constantly regenerate health over time, but cannot sprint if they are too hungry. This setting is better for long games than short ones. - No Hunger – The hunger bar is not used, albeit still being visible; players can sprint, but cannot heal or starve.
- Lead Feet – Sprinting, jumping and swimming cause much more exhaustion than usual.
- Always Hungry – Every action causes you to lose much more hunger than usual. Regeneration usually uses up 3 hunger points.
Description: Every action causes much more exhaustion than usual.
- Spectator Mode:
- Minecraft:Bat – Default appearance for spectators in a Casual match.
- Minecraft:Parrot – Spectators appear as various parrots.
- Minecraft:Vex – Spectators appear as a Vex.
- Player Head – Spectators appear as a translucent version of their head.
- Invisible – Default appearance for spectators in a Competitive match.
- Miscellaneous settings
- Random Spawn – When enabled, players spawn at various locations around the map.
- Allow All Skins – When enabled, players can use any skin, including "unfair" skins such as small, floating, headless or transparent characters. This option is disabled in Competitive matches and enabled in Casual matches. A list of "unfair" skins is available below.
- Take Everything – When enabled, players can empty a chest with one button.
- Small Inventory – When enabled, only the Minecraft:hotbar, armor, and offhand inventory slots are available.
- Map Size – Auto, Small, Large; on Xbox One and PS4, Large+ is also available. When set to Auto, the sizes depend on the player count: Small is chosen at 2-4 players, Large at 5-8, and Large+ at 9-16. Small is the smallest and has the least chests, Large has more chests and areas, and Large+ has the same map as Large but even more chests, having 9 chests at spawn compared to 5 that the other settings have.
Unfair skins
In competitive matches or in custom matches with the "Allow All Skins" setting turned off, certain player skins cannot be selected due to them being "unfair". These include skins of short, floating or transparent characters, skins without heads or arms, and skins that do not render worn armor. When joining a lobby or a game with unfair skins disabled, such skins are marked with a Minecraft:barrier icon in the skin selection menu. Players who had one of these skins equipped before joining Battle are changed to use one of the default skins instead. The value for setting a skin being unfair is the 1st bit in the GAME_FLAGS value that most skins have. Every skin flag value ending in an odd value is affected.
Loot
All loot in the Battle mini game is obtained from chests or other players. Center chests at the beginning of a round have multiple different saved combinations of items for different playing styles out of which 1 is randomly selected and it always generates with food in addition to that. Different regions of the maps have different types of loot. Some special, hard-to-reach chests can also have valuable loot. Every 30 seconds, loot is restocked in 4 randomly selected chests. Chests that have a player nearby have a lower chance to be refilled.Template:Info needed On Small and Large maps there are two chests with valuable loot, and on Large+ there are four. On high power these chests usually have exclusive loot. [Potion/Arrow Effect Duration is not accurate]
Normal
The following combinations of items are placed into the center chests at the beginning with apples and cooked porkchop being placed in addition to it:
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When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
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The regular chests around the map are always filled with one weapon and can contain the following items:
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The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
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No Armor
The following combinations of items are placed into the center chests at the beginning with apples and cooked porkchop being placed in addition to it:
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When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
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The regular chests around the map are always filled with one weapon and can contain the following items:
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The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and can contain the following items:
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High Power
The following combinations of items are placed into the center chests at the beginning with cooked mutton and rabbit stew being placed in addition to it:
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When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
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The regular chests around the map are always filled with one weapon and can contain the following items:
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The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
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Decayed
The following combinations of items are placed into the center chests at the beginning with apples and cooked porkchop being placed in addition to it:
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When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
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The regular chests around the map are always filled with one weapon and can contain the following items:
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The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
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Food Central
The following combinations of items are placed into the center chests at the beginning with rabbit stew, cooked porkchop, cooked beef, beetroot soup, cooked mutton, golden carrot, apple, golden apple, cooked chicken, cooked rabbit, baked potatoes, cookies, mushroom stew, rotten flesh or beetroot being chosen from a pool and being placed in addition to it:
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When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
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The regular chests around the map are always filled with one weapon and can contain the following items:
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The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
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A chest in the Halloween map always contains the following items, regardless of the mode being used.
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Hunger
The hunger system works differently and can be customized.
| Variable | Normal | Anti camper | Fast Healing | No Starving | Always Healing | No Hunger | Lead Feet | Always Hungry |
|---|---|---|---|---|---|---|---|---|
| ExhaustionDropTemplate:Note | 4.0 | 5.0 | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 | 1.5 |
| HealthTickCountTemplate:Note | 40 | 60 | 20 | 40 | 100 | 40 | 40 | 40 |
| HealLevelTemplate:Note | 4 | 4 | 8 | 4 | 0 | 21 | 4 | 4 |
| StarveLevelTemplate:Note | 0 | 0 | 0 | -1 | -1 | 0 | 0 | 0 |
| SprintLevelTemplate:Note | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 |
| ExhaustionHealTemplate:Note | 4.0 | 5.0 | 5.0 | 4.0 | 4.0 | 0.0 | 4.0 | 4.0 |
| ExhaustionJumpTemplate:Note | 0.2 | 0.2 | 0.2 | 0.2 | 0.2 | 0.0 | 1.0 | 0.2 |
| ExhaustionSprintJumpTemplate:Note | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.0 | 2.5 | 0.8 |
| ExhaustionMineTemplate:Note | 0.025 | 0.025 | 0.025 | 0.025 | 0.025 | 0.0 | 0.025 | 0.025 |
| ExhaustionAttackTemplate:Note | 0.3 | 0.3 | 0.3 | 0.3 | 0.3 | 0.0 | 0.3 | 0.3 |
| ExhaustionDamageTemplate:Note | 0.1 | 0.1 | 0.1 | 0.1 | 0.1 | 0.0 | 0.1 | 0.1 |
| ExhaustionSneakTemplate:Note | 0.04 | 0.0 | 0.0 | 0.04 | 0.04 | 0.0 | 0.04 | 0.04 |
| ExhaustionWalkTemplate:Note | 0.04 | 0.0 | 0.0 | 0.04 | 0.04 | 0.0 | 0.04 | 0.04 |
| ExhaustionSprintTemplate:Note | 0.085 | 0.05 | 0.05 | 0.085 | 0.085 | 0.0 | 0.2 | 0.085 |
| ExhaustionSwimTemplate:Note | 0.03 | 0.0 | 0.0 | 0.03 | 0.03 | 0.0 | 0.5 | 0.03 |
| ExhaustionIdleTemplate:Note | 0.004 | 0.012 | 0.004 | 0.004 | 0.004 | 0.0 | 0.004 | 0.004 |
Maps
As of TU49 and equivalent updates, there are a total of 21 maps in the Battle mini game (excluding the Minecraft:Nintendo Switch Edition). The first three maps - Cavern, Cove, and Crucible - can be used by anyone, however the remaining 18 maps must be purchased through the respective Battle Map Pack or the Season Pass (excluding the Nintendo Switch Edition). Each map is based on a theme, occasionally with unique music and a Minecraft:texture pack. Because of this, the texture pack cannot be changed during Battle mini game.
The Season Pass and nearly all DLC Battle maps are absent on the Nintendo Switch Edition, even though all other versions, including the Minecraft:Wii U Edition, have these maps as purchasable DLC. When asked about this during the Official Minecraft Livestream, it was stated that excluding Nintendo Switch Edition players from Battle Map DLC is "kind of intentional."<ref>[1] - The Official Minecraft Livestream</ref> This is currently still the case, where Valley is the only DLC Battle map that is available on the Nintendo Switch Edition through the purchase of the Chinese Mythology Mash-Up Pack.
The current available battle maps are as follows, with the Minecraft:Nintendo Switch Edition having access only to Cavern, Cove, Crucible, and Valley:
| Name | Applied textures | Description |
|---|---|---|
| Cavern | Default | "This ancient looking underground structure is the perfect place to sneak up on your enemies!" |
| Minecraft:Cove | Default | "Try to survive in the pirate's hidden camp, full with shipwrecks and caves!" |
| Minecraft:Crucible | Default | "A world built deep in the nether, with plenty of Minecraft:lava for your enemies to swim in!" |
| Minecraft:Lair | Fantasy | "Battle in the dragon's lair." |
| Medusa | Greek Mythology | "Don't look directly at her!" |
| Temple | Default | "This mysterious temple is set within the deepest Minecraft:jungle. Watch out for enemies lurking in the tree tops!" |
| Minecraft:Atlantis | Greek Mythology | "Deep beneath the Minecraft:ocean, a lost city lay in ruins. Atlantis awaits the battle." |
| Ruin | City | "Abandoned and left to ruin, there are still secrets left to be found. Battle for the remaining resources and survive this hazardous place." |
| Siege | Fantasy | "Brave the enemy walls or defend the keep. The siege is upon us." |
| Minecraft:Castle | Default | "Crown yourself in glory in the Castle's great halls." |
| Minecraft:Invasion! | City | "An alien attack has created a dangerous arena. Defend your rooftops but don't fall off!" |
| Minecraft:Shipyard | Steampunk | "A port in the sky away from the storm, but this area is anything but calm." |
| Minecraft:Frontier | Default | "It's high noon! Things are about to get wild in the Old West, so grab a fistful of Minecraft:TNT, slap on a sou'wester and prepare for an almighty dustbowl dust-up between the good, the bad, and the ugly." |
| Dig | Default | "A snowbound excavation site lies deserted. What unspeakable things did the scientists discover beneath the ice? Find out for yourself, while battling against both the elements and each other!" |
| Shrunk | Plastic | "Are you tiny or is everything else just really, really big? Be careful not to lose your sense of proportion as you fight your way across this over-sized bedroom and tidy up the competition." |
| Halloween | Halloween | "Something wicked this way comes. Full of deadly thrills and sinister shocks, it will scare you off your Minecraft blocks!" |
| Valley | Chinese Mythology | "Discover your inner self as you battle across this ancient land of dragons! This battle map is exclusive to the Chinese Mythology Mash Up." |
| Minecraft:Festive | Festive | "Get together with friends and family for some Minecraft-style tussling in this special seasonal map. The more the merrier! Guaranteed to be more fun than pretending you like the socks your uncle gave you." |
| Minecraft:Capitol | Fallout | "Clamber through the ruins of the Capitol! Who will rise from the rubble to battle their way through the wasteland?" |
| Minecraft:Libertalia | Fallout | "Battle through the troubled waters of Libertalia! Who will captain the seas in this watery graveyard of ships?" |
| Minecraft:Atomics | Fallout | "Face the perils of the General Atomics Galleria! Is Mister Handy friend or foe? Will you dodge the traps rigged to blow?" |
DLC
The current available Battle Map DLC Packs are as follows, with the Minecraft:Nintendo Switch Edition having access only to the Chinese Mythology Mash-Up:
- Battle Map Pack Season Pass – Grants access to Battle Map Packs 1-4.
- Minecraft:Battle Map Pack 1 – Contains Lair, Medusa, and Temple.
- Minecraft:Battle Map Pack 2 – Contains Atlantis, Ruin, and Siege.
- Minecraft:Battle Map Pack 3 – Contains Castle, Invasion, and Shipyard.
- Minecraft:Battle Map Pack 4 – Contains Dig, Frontier, and Shrunk.
- Minecraft:Chinese Mythology Mash-up – Contains Valley in addition to the normal mash-up pack content.
- Halloween Battle Map
- Festive Battle Map
- Minecraft:Vault-Tec Battle Map Pack – Contains Atomics, Capitol, and Libertalia.
Music
Template:Main A soundtrack featuring the music from the Battle mini game by Minecraft:Gareth Coker was released on December 22, 2020.
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Battle & Tumble album cover.
The music from Battle has later appeared in related games. Three songs from Battle are featured as music in Minecraft:Super Smash Bros. Ultimate, being "Clockwork Crafter", "Toys on a Tear", and "Dance of the Blocks", with the latter two receiving new arrangements.<ref>Template:Ytl</ref> The song "Master Builder" from the Shrunk Battle Map plays in the trailer for the 1.11 update of Java Edition.
Medals
| File:AwardIcon LCE1.png | Name | Description |
|---|---|---|
| File:AwardIcons 0009 LCE1.png | Archer | Most arrows fired |
| File:AwardIcons 0016 LCE1.png | Best Fed | Most food eaten |
| File:AwardIcons 0028 LCE1.png | Camper | Spent the most time standing still |
| File:AwardIcons 0020 LCE1.png | Carnivore | Ate the most meat |
| File:AwardIcons 0027 LCE1.png | Climber | Climbed the most ladders |
| File:AwardIcons 0025 LCE1.png | Diver | Spent the most time underwater |
| File:AwardIcons 0014 LCE1.png | Easy Target | Hit by most players |
| File:AwardIcons 0026 LCE1.png | Explorer | Most distance travelled |
| File:AwardIcons 0017 LCE1.png | Fish Are Food | Most fish eaten |
| File:AwardIcons 0013 LCE1.png | Gravity | Took the most fall damage |
| File:AwardIcons 0005 LCE1.png | Heavyweight | Took the most damage |
| File:AwardIcons 0021 LCE1.png | Hoarder | Most items collected |
| File:AwardIcons 0011 LCE1.png | Hot Stuff | Most fire damage |
| File:AwardIcons 0001 LCE1.png | Least Deadly | Least amount of damage dealt |
| File:AwardIcons 0007 LCE1.png | Least Effective | Lowest damage ratio |
| File:AwardIcons 0032 LCE1.png | Least Memorable | None |
| File:AwardIcons 0018 LCE1.png | Least Thirsty | Drank the least amount of potions |
| File:AwardIcons 0002 LCE1.png | Marksman | Dealt the most damage with bows |
| File:AwardIcons 0030 LCE1.png | Most Average | None |
| File:AwardIcons 0049 LCE1.png | Most Deadly | Most amount of damage dealt |
| File:AwardIcons 0006 LCE1.png | Most Effective | Highest damage ratio |
| File:AwardIcons 0031 LCE1.png | Most Generic | None |
| File:AwardIcons 0033 LCE1.png | Most Handsome | None |
| File:AwardIcons 0024 LCE1.png | Ninja | Most time spent sneaking |
| File:Spectat.png | No Medal | Joined mid-match |
| File:AwardIcons 0012 LCE1.png | Not A Fish | Drowned |
| File:AwardIcons 0034 LCE1.png | Participator | None |
| File:Punching bag.png | Punching Bag | Took the most damage |
| File:AwardIcons 0029 LCE1.png | Shortest Innings | Died in under 30 seconds |
| File:AwardIcons 0004 LCE1.png | Surprise! | Most critical hits |
| File:AwardIcons 0008 LCE1.png | Swordsman | Got the most sword kills |
| File:Terror of the deep.png | Terror Of The Deep | Most underwater kills |
| File:AwardIcons 0022 LCE1.png | Treasure Hunter | Most chests opened |
| File:AwardIcons 0019 LCE1.png | Wholewheat | ??? |
| File:AwardIcons 0023 LCE1.png | Witch | Most potions drank |
| File:You're doing it wrong.png | You're Doing It Wrong | Most melee damage using non-weapons |
Achievements
Template:Achievements/LCE Template:Achievements/LCE Template:Achievements/LCE Template:Achievements/LCE Template:Achievements/LCE Template:Achievements/LCE
Trailer
History
Trivia
- The golden apple is more rare on High Power settings compared to Normal settings.
- If the spectating mode is set to Invisible, player's cameras can go though blocks. On the map Crucible, this can be used to view outside the map by going into third person.
- The music tracks for the three base maps of Battle (Cavern, Cove, and Crucible) were never officially released in full quality by Minecraft:C418.
- The
GAME_FLAGSvalue for setting a skin as unfair was introduced and already applied to some skins in Minecraft:TU25, over a year before Battle was added.
Gallery
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Battle Mini Game key art.
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Battle Mini Game secondary key art.
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Battle Mini Game icon.