Minecraft:Taiga Mountains
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Template:Unobtainable Template:Removed feature Template:Infobox biome The taiga mountains or taiga mutated biome was a rare variant of the Minecraft:taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Old
The terrain in taiga mountains was much steeper than in the regular taiga and Minecraft:taiga hills, with peaks occasionally crossing the snowfall line, making this a more difficult variant among the taiga family. However, it wasn't as mountainous as the windswept hills.
Minecraft:Villages and pillager outposts didn't generate in this biome, though wolves and foxes still spawned.
Current
Template:IN, taiga mountains in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.
They appear identical to the current taiga, except that structures still don't generate. Cold Minecraft:animal variants spawn here, and wolves use the pale variant. The Minecraft:snowfall height is increased to Y=160±8, covering tall hills in Minecraft:snow, where they appear identical to snowy taigas.
With Minecraft:Vibrant Visuals, taiga mountains use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taiga mountains have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Mobs
Taiga mountains use the same mob spawning chances as taigas.
The following mobs naturally spawn here:
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Gallery
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A taiga mountains biome during sunset.
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Taiga mountains next to a flower forest.
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A village generated next to a taiga mountains biome, with a flower forest on the background.
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Taiga mountains in Bedrock Edition.
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A taiga mountains Minecraft:single biome world.
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Taiga mountains with Minecraft:ray tracing.