Minecraft:Moon
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The moon is a celestial body that appears in the night Minecraft:sky in the Overworld.
Nighttime
Minecraft:Nighttime begins after the Minecraft:sun has fully set in the west and the moon has risen in the east. As time passes, the moon moves westward across the sky. Overall, Minecraft:nighttime lasts about 7 minutes (in real-time). Minecraft:Players can track the moon's position in the sky using a Minecraft:clock.
During the night, the moon illuminates the surface in the same manner as the Minecraft:sun; however, Minecraft:light levels fall to a minimum of four. A pixelated dark blue glow shows around the moon.
With Minecraft:Vibrant Visuals, the moon is considered a directional light source, which can create pixelated shadows, Minecraft:water caustics, and specular highlights on water and smooth textures. With direct diffuse, moonlight illuminates directly exposed surfaces with a level of 0.4 lumen (fading during dusk and dawn) and color of Template:Color. Minecraft:Pale gardens have a moonlight color of Template:Color, most warm biomes Template:Color, and deserts Template:Color. Instead of a pixelated glow, the moon creates Minecraft:volumetric fog depending on the Minecraft:biome. It also has a slight light bloom effect.
The moon is not visible during Minecraft:precipitation, even in dry biomes Template:In. Disabling "Beautiful Skies" Template:In completely hides the moon. The moon also disappears in Bedrock Edition during daytime, where it is still visible below the void in Java Edition.
Minecraft:Grass blocks and Minecraft:saplings do not grow in moonlight, nor do they decay. To grow them at night requires the use of light sources such as Minecraft:torches. On the other hand, Minecraft:crops can continue to grow with sufficient Minecraft:client light, even if not lit up by torches.Template:Only
Nighttime can be skipped entirely using a Minecraft:bed, provided there are no monsters nearby.
Stars
Together with the moon, the night sky also consists of Minecraft:stars. Stars appear as bright points, and the starfield rotates with the moon, rising in the east and descending in the west, as the night progresses.
Phases
The moon is always opposite of the sun, but still goes through eight lunar phases, and changes phase at the end of every sunrise. This allows the player to keep rough track of the passage of time, even after spending a few game days underground.
Moon phases follow the direction of real moon phases in the southern hemisphere in Java Edition, or reverse in Bedrock Edition. Following the chronological order in Java Edition, the phases of the moon are:
- Template:EnvSprite Full moon
- Template:EnvSprite Waning gibbous
- Template:EnvSprite Third quarter
- Template:EnvSprite Waning crescent
- Template:EnvSprite New Moon
- Template:EnvSprite Waxing crescent
- Template:EnvSprite First quarter
- Template:EnvSprite Waxing gibbous
The pixels of the first quarter phase moon and waxing gibbous moon present a more rounded, organic shape than the corresponding waning phase moons that show a more squared-off appearance. It can help a player in timing a slime hunt in a swamp (see below).
There is no explicit Minecraft:command to change the moon's phase, but using Template:Cmd advances time by one day toward the next phase. To go back one phase, using Template:Cmd advances time by 7 days, which is one full lunar cycle minus one moon phase.
There is an equation to calculate the moon phase on any given day in Minecraft: phase = (day mod 8) + 1. The day can be found in the F3 screen Template:In, or by enabling the "Show days played" game setting Template:In, and the phase matches to the list shown above.
Effects on mobs
The phase of the moon has three subtle effects on mob spawning:
- The number of Minecraft:slimes that spawn in Minecraft:swamps is proportional to the moon's fullness: They are most numerous during the full moon and none spawn during the new moon. (The moon's phase does not influence the normal spawning of slimes in designated chunks at Minecraft:altitudes below Y=40.)
- The moon phase affects the Minecraft:regional difficulty, increasing the chance that (1) Minecraft:skeletons and Minecraft:zombies have the ability to pick up items and spawn with weapons and armor, (2) their natural equipment is Minecraft:enchanted, and (3) any equipment enchantments are higher. Regional difficulty also gives Minecraft:spiders a greater chance to spawn with random beneficial Minecraft:status effects, including InvisibilityTemplate:Only in Hard Minecraft:difficulty. All of these effects combine with the world's difficulty, and higher difficulty levels increase the chance of mob buffs.
- Only during a full moon, black Minecraft:cats have a 1/11 chance of spawning.
History
Java Edition
Bedrock Edition
Legacy Console Edition
Issues
Trivia
- One Minecraft lunar cycle (from full moon to full moon) takes 2 hours and 40 minutes of playtime. This means there are approximately 9 lunar cycles in one real-world day (24 hours) of play.
- There is a patch of the full moon that is off color, being Template:Color instead of Template:Color. This can be found 1 4×4 patch above the bottom right corner.
Gallery
Textures
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Texture of the moon phases in Bedrock Edition
Screenshots
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Moonrise in the forest
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The moon shines through the trees of a dark forest.
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A crescent moon rises over the hills.
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The moon peeks through the opening of a cave.
Mojang screenshots
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The separate moon phases in Minecraft:Beta 1.9 Prerelease 4 and Minecraft:Beta 1.9 Prerelease 5.
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The old round and square sun and moon textures
In other media
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The moon in Minecraft:Minecraft x Marketplace Pass
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The moon as it appears in Template:AMCM
See also
- Template:EnvLink (April Fools' dimension)
References
Minecraft:cs:Měsíc Minecraft:de:Mond Minecraft:es:Luna Minecraft:fr:Lune Minecraft:ja:月 Minecraft:ko:달 Minecraft:lzh:月 Minecraft:nl:Maan Minecraft:pl:Księżyc Minecraft:pt:Lua Minecraft:ru:Луна Minecraft:th:ดวงจันทร์ Minecraft:uk:Місяць Minecraft:zh:月亮