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Minecraft:Java Edition 1.18 experimental snapshot 2

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Revision as of 11:16, 18 September 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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1.18 Experimental Snapshot 2 (known as 1_18_experimental-snapshot-2 in the launcher) is the second experimental snapshot for Minecraft:Java Edition 1.18, released on July 20, 2021,<ref>Template:Mcnet</ref><ref>Template:Reddit</ref> which makes numerous changes to world generation and mob spawning functionality related to Minecraft:monster spawners.

Additions

File:Snapshot 1 Map.png
A map of biome placement in the first snapshot.
File:Snapshot 2 Map.png
A map of biome placement in this snapshot.

General

Minecraft:NBT format

  • Spawners now have a new Template:NbtTemplate:Sic tag, which lets players override the spawn rules of the spawned mob.
    • In the tag, players can specify Template:Nbt, which indicates the highest block-light the spawner spawns mobs at.

Changes

Mobs

General

World generation

Minecraft:Beaches

  • Beaches are generally wider.
    • In some places there is a chance where no beaches generate at all, to provide some variation.

Minecraft:Extreme hills

  • Renamed mountains to extreme hills, and gravelly mountains to gravelly hills.

Minecraft:Mountains

  • Sheep now spawn in meadows.
  • Rabbits now spawn more frequently in meadows.
  • Donkeys now spawn less frequently in meadows.
  • Blue orchid no longer spawns in meadows.
  • Meadows sometimes spawn a lone oak or birch, often with a bee nest.
  • Hostile mobs now spawn in the new mountain biomes.
  • Infested stone now generate in the new mountain biomes.

Minecraft:Ore distribution

  • Emerald ores now generate in the new mountain biomes.

Minecraft:Ore veins

  • Made ore veins slightly larger and more frequent.

Minecraft:Biomes

Minecraft:Swamp

  • Swamps now generate properly.

Minecraft:Lush caves

  • Are now slightly smaller and slightly less common.

General

  • Biome placement is a bit smoother and less noisy. Fewer microbiomes dotting the terrain. Biomes tend to be a bit larger and less fragmented.
  • Underground biomes interfere less with surface biomes. They can still leak out of cave entrances sometimes.
  • Increased the height of some of the peaks.
    • Now can rarely reach up to Y=260.
  • Slightly increased the chance of finding large areas with flat terrain.
  • Structures now mostly show up in the right biomes.
  • Toned down the megacave entrances a little bit, and made them less likely to go all the way down to deepslate level.
  • Made cheese caves a little bit smaller on average, and a bit less likely to intersect the surface.
  • Reduced the chance of sand and gravel being placed in such a way that they immediately fall down on generation.
    • Some are now replaced with sandstone or stone.

General

Minecraft:Clouds

  • Raised cloud level from 128 to 192.

Issues

This version is not supported on the bug tracker, and therefore issues affecting it will be resolved as "Invalid".<ref>Template:Bug</ref>

Gallery

Videos

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Notes

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References

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Navigation

Template:Navbox Java Edition versions

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