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Minecraft:Bedrock Edition beta 1.11.0.1

From SAS Gaming Wiki
Revision as of 15:36, 16 October 2025 by imported>Jayden
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Infobox version

Beta 1.11.0.1 is the first beta version for Minecraft:Bedrock Edition 1.11.0, released on February 21, 2019,<ref>Template:Cite</ref> which adds Minecraft:illager banners, Minecraft:illager captains, Minecraft:pillager patrols, Minecraft:raids, and the Minecraft:Bad Omen and Minecraft:Hero of the Village Minecraft:status effects.

Additions

Blocks

Illager banners

Mobs

Minecraft:Illager captains

Game play

Minecraft:Pillager patrols

Minecraft:Raids

  • Triggered when a player enters a village with the Minecraft:Bad Omen status effect applied to them.
  • A large group of pillagers that come to attack Minecraft:villages and kill the Minecraft:villagers.
  • Mobs appear in waves – the amount of mobs and length of waves is increased per Bad Omen level.
  • A raid boss bar shows the player how many enemies are left.
  • A sound similar to a battle horn goes off before each raid wave.

Minecraft:Status effects

Minecraft:Sounds

Minecraft:Villagers

  • Updated the villager Minecraft:trading UI for pocket and classic UI profiles.
  • Added villager economy supply system:
    • The supply of trades is only restored when the villager is given the opportunity to work at their job site block.
    • When the villager's trades are restored to full, it takes whatever supply was used up (number of trades), and converts that into a price increase called "demand". Demand goes up by the amount of supply used, and down by the amount of supply not used.
    • When villagers make trades, they gain Minecraft:experience. When they gain enough experience, they level up. Leveling up unlocks new trades, which are locked until the villager is at the appropriate level.

Changes

Blocks

Minecraft:Barrels, Minecraft:bells, Minecraft:blast furnaces, Minecraft:composters, Minecraft:smokers, and Minecraft:stonecutters

  • Added functionality.

Minecraft:Cartography tables and Minecraft:grindstones

  • Added functionality.
  • Can now be crafted with multiple wood types.

Minecraft:Campfires

Minecraft:Lecterns

Minecraft:Stonecutters

  • Moved all stonecutter recipes to the normal recipe list with tags.

Minecraft:Wood, Minecraft:stripped wood, and Minecraft:stripped logs

  • Added missing recipes.

Mobs

Minecraft:Evokers, Minecraft:pillagers, and Minecraft:vexes

  • No longer attack baby villagers.

Illager beasts

Minecraft:Iron golems

Minecraft:Villagers

  • Old villagers in existing worlds now convert to new villagers.
  • Villagers no longer teleport through or get stuck in walls when trying to sleep.
  • Farmers now choose their profession based on Minecraft:composter blocks rather than Minecraft:farmland blocks.

Minecraft:Vindicators

World generation

Bamboo forests

Minecraft:Pillager outposts

  • Gray banners now generate instead of black banners.
  • Are now less common.
  • Are no longer embedded in the ground too much.

Minecraft:Villages

General

Map making and Minecraft:add-ons

  • Added data-driven Minecraft:furnace recipes.
    • Custom furnace recipes can be added to the game using JSON.
    • Furnace recipes are one per file, like other craft recipes.
    • Added tags to furnace recipes and made the UI screens use them to filter the recipes down.
  • Recipes now have tags so they can be filtered by crafting type.
  • Minecraft:Leash positions now use vanilla positions if not specified in the pack.
  • Baby Minecraft:zombie pigmen now properly scale their sword in Minecraft:Marketplace content.
  • Sound-event is now displayed in the scripting documentation.
  • Renamed blocks in Minecraft:resource packs now keep their custom names.

Minecraft:Particles

Fixes

Crashes

  • Fixed several crashes that could occur during gameplay.
  • Fixed a crash that could occur when enabling texel anti-aliasing.
  • Fixed a crash that could occur if a villager trade was too expensive.
  • Fixed a crash that could occur when spawning a villager in the Luxury Life Marketplace pack.
  • Fixed a crash that could occur when generating the new villages.
  • Fixed a crash that could occur when trading with the wandering trader.
  • Fixed a crash that could occur when replacing a world with an unsynced world.
  • Fixed a crash that could occur when loading in mob geometry.
  • Fixed a crash that could occur when interacting with villagers with custom trades.

General

  • Global resource packs now stay applied even after restarting the game.
  • The shield hotbar item now only shakes when durability is lost.
  • The fishing float now sits slightly higher in water. (Template:Bug)
  • The "Treasure Hunter" achievement now unlocks when the map is placed in the off-hand slot. (Template:Bug)
  • Global resource reset message now shows up if the load screen is taking too long on some devices.
  • The "No Available Space" message no longer shows unexpectedly when downloading Marketplace bundles.
  • Renamed empty maps now stay named after becoming a filled map.

Gameplay

  • Players on split-screen no longer have limited visibility underwater. (Template:Bug)
  • Scaffolding that is placed over the void now supports the player. (Template:Bug)
  • Chorus fruits now play the teleporting sound properly after players eat them.
  • Farmer villagers no longer produce infinite amounts of bread after players give them certain items. (Template:Bug)
  • Signs can now be used as fuel in furnaces.
  • Players can now climb vines and ladders using the jump button again.
  • Lightning no longer has a downward area of effect when hitting blocks, therefore, no longer striking mobs sheltering underneath blocks.
  • Creative players no longer get additional buckets when collecting water or lava.
  • Renaming items using an anvil no longer increases the prior work penalty. (Template:Bug)
  • Sweet berry bushes no longer supply infinite amounts of berries. (Template:Bug)

World generation

  • Fixed mineshaft generation to no longer generate in a giant cluster that causes them to cross over each other, and should more closely resemble those found in the Java Edition. (Template:Bug)
  • Mesa plateau biomes now generate more like those in the Java Edition.

Mobs

  • Fixed panda eating animation being too slow. (Template:Bug)
  • Shulker shells now have a greater chance to drop with a bigger amount when shulkers are killed with swords with a looting enchantment applied. (Template:Bug)
  • Vexes no longer attack baby villagers.
  • Vindicators no longer become passive when renamed. (Template:Bug)
  • Fixed baby villagers showing their trades when a player holds a certain item in their hand.
  • Fixed guardians being able to spawn out of the water. (Template:Bug)
  • Fixed villager scheduling: Villagers now spend less time standing around doing nothing.
  • Grass, bell, and trapdoor placement fixes.
  • Village town centers now generate at or above water level.
  • Sand blocks now have supportive sandstone blocks underneath.
  • Fixed a bug causing some village elements to be buried underground.
  • Balanced the number of job sites generated in villages.
  • Flowing water is no longer generated in villages.
  • Lava in village blacksmiths is no longer a fire hazard.
  • Animals can spawn in villages again.
  • Fixed the rotation of terracotta blocks.
  • Balanced sea pickle generation.
  • Bell block and crop block fixes.
  • Fixed an issue with snow layer generation.
  • Fixed an issue with ravines near desert villages.
  • Playful pandas no longer roll into dangerous blocks when spawned.
  • Fixed a bug related to the polar bear attack animation.
  • Fixed polar bear hitbox being offset, and is positioned properly when riding a boat. (Template:Bug)
  • Fixed wither boss armor geometry.
  • Creepers now flash white during their pre-explosion animation. (Template:Bug)
  • Fixed polar bear model size being too small.
  • Snow golems now take damage when walking over campfires.
  • Creepers can now spawn in a 1.8 high space. (Template:Bug)
  • Farmers and librarians now properly go to work.
  • Villager work goal is properly cleaned up between schedule changes.
  • Fixed villager work goal to have a cooldown, max active time, and better ranges.
  • Villagers no longer get launched when waking up from their beds.

Blocks

  • Grindstones can no longer support scaffolding.
  • Grass now spreads to normal dirt blocks, not coarse dirt. (Template:Bug)

Items

  • Renamed firework stars and firework rockets now display their new names.
  • Leather horse armor is now properly colored. (Template:Bug)
  • Banners no longer render as wall variants when held. (Template:Bug)
  • Shields held in the off-hand are no longer upside-down. (Template:Bug)

Graphical

  • Fixed issues with the armorer and cleric textures.
  • Fixed armorer villager arm texture.
  • Surrounded leaves are now the correct color.

User interface

  • Items can now be split if they are spread in a crafting grid on touch devices.
  • Stonecutters now only make a noise when there's something to take.

Commands

  • Different cauldron types no longer overwrite each other in the player's inventory when using the Template:Cmd command.

Add-ons and script engine

  • A component group is now correctly removed on the second activation of Template:Cd.
  • Target selectors are no longer case-specific.
  • Scoreboard scores are no longer saved earlier than other information when exiting a world.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

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