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Minecraft:Grindstone

From SAS Gaming Wiki

Template:For Template:Infobox block A grindstone is a Minecraft:block used to remove all Minecraft:enchantments (except for curses) from Minecraft:items, refunding some Minecraft:experience orbs. Additionally, it can repair Minecraft:tools, Minecraft:weapons, and Minecraft:armor. It also serves as a Minecraft:weaponsmith's Minecraft:job site block.

Obtaining

Breaking

Grindstones can be obtained using any Minecraft:pickaxe. If mined without a pickaxe, it drops nothing.

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Natural generation

File:Weaponsmith shelter.jpg
A grindstone generated inside a weaponsmith shelter structure.

Grindstones naturally generate at Minecraft:village weaponsmiths. Grindstones can also generate in Minecraft:trail ruins.

Crafting

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Usage

A grindstone can be oriented in different directions. Template:IN, it doesn't need a supporting block. Template:IN, it breaks if unsupported and/or inside of water.

Repairing and disenchanting

File:Grindstone GUI.png
Interface for the grindstone

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When Template:Control, an interface is displayed with two input slots and one output slot.

It resets the repair cost for items.

When one Minecraft:enchanted item is placed in either input slot, a disenchanted copy of the item appears in the output slot. The output item has the same durability for a piece of armor or a tool. If an Minecraft:enchanted book is placed in the input, a normal Minecraft:book appears in the output. Removing the item from the output slot deletes the input item and causes the grindstone to drop some Minecraft:experience. If the input item has a custom name, given by renaming it, the output item will adopt the name.

Placing two Minecraft:tools or pieces of Minecraft:armor (enchanted or not) of the same type in the input slots causes a non-enchanted item of the same type to appear in the output slot. The output item has the same durability as what the player would get from using the Minecraft:item repair crafting recipe if the 2 input items were unenchanted. This means the output durability is the sum of the durabilities of the two input items, plus 5% of the maximum durability of the output item (rounded down), capped so it does not exceed the maximum durability of the output item. Both input items are deleted in this process of disenchanting them and repairing them. If either input item was enchanted, then removing the output item drops some Minecraft:experience. The output item has the same Minecraft:armor trim (if any) and name (if any) as the input item in the top slot.

As with all non-enchanted items, the output item has no prior work penalty, even if it is cursed. Disenchanting an item in the grindstone cannot remove a Minecraft:curse, and cannot remove an item's custom name.

If the action is not applicable (e.g. only one non-enchanted item, or the two inputs are different items), the arrow displays a red cross like that of an Minecraft:anvil and no item appears in the output slot.

The amount of experience dropped by the grindstone is a uniformly distributed pseudorandom number between 50% and 100% (rounded up) of all the non-curse enchantments' minimum modified enchantment levels combined. For example, Sharpness V on average gives 35 XP, because that is 75% of 45. The following table shows the ranges of possible obtained XP from each enchantment and level.

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Template:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRowTemplate:EnchantlevelsTableRow
Armor enchantment XP
I II III IV V
Sword enchantment XP
I II III IV V
Bow enchantment XP
I II III IV V
Tool enchantment XP
I II III IV V
Fishing rod enchantment XP
I II III IV V
"Anything" enchantment XP
I II III IV V
Trident enchantment XP
I II III IV V
Crossbow enchantment XP
I II III IV V
Mace enchantment XP
I II III IV V
Spear enchantment XP
I II III IV V

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Profession

Template:Main If a grindstone has not been claimed by a Minecraft:villager, any nearby unemployed villager has a chance to change their profession to weaponsmith and claim the grindstone as their Minecraft:job site block.

Piston interactivity

Grindstones cannot be pushed by Minecraft:pistons or pulled by Minecraft:sticky pistons.

Sounds

Generic

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Unique

Template:Edition: Template:SoundTable

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Data values

ID

Template:Edition: Template:ID table

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Block states

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Achievements

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Videos

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History

For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see Minecraft:/Asset history

Java Edition

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Bedrock Edition

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PlayStation 4 Edition

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Issues

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Trivia

Gallery

Screenshots

Navigation

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