Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bell

From SAS Gaming Wiki
Revision as of 12:14, 6 April 2026 by imported>Joaololpvp (Data values)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Infobox block A bell is a Minecraft:block that can be rung Template:Control, with a Minecraft:projectile or using a Minecraft:redstone signal to make all nearby Minecraft:villagers run to their Minecraft:beds. Template:IN, this also reveals all Minecraft:illager-related Minecraft:mobs in a large radius. It can be found in Minecraft:villages or purchased from villagers, and cannot be Minecraft:crafted.

Obtaining

Breaking

A bell can be mined with anything, but Minecraft:pickaxes are the fastest. A bell also breaks and drops itself if the block it is attached to is moved or destroyed, and, Template:In, if a Minecraft:piston extends or pushes a block into its location. Template:Breaking row

Natural generation

Bells can generate naturally in all Minecraft:village variants, usually near the center of the village in the meeting point.

Generated loot

Template:LootChestItem

Trading

Template:Trade sources

Usage

Bells can be anchored to the side of blocks, ceilings, and floors and drop as an item if the sustain block is broken or moved by a piston. They can also be attached to trapdoors but break if the trapdoor is opened.

When the Template:Control control is pressed while looking at the side of a bell, it produces a sound as well as a "swaying" animation. A bell can also be rung using a Minecraft:redstone signal, by any projectile, or by dropping an Minecraft:item on it.Template:Only

If the player rings the bell while villagers are sleeping, all of the villagers wake up. Bells can be rung by players only from certain angles (villagers are not subject to this restriction); trying from an incorrect angle does not cause the bell to ring.

Villagers ring the bell only during raids.

Claiming

A villager can detect a bell within 48 blocks Minecraft:euclidean distance horizontally and 6 blocks vertically (either up or down) from the base of its hitbox. The villager can claim the bell if it gets within 6 blocks Minecraft:taxicab distance of the bell and there is a valid path that can lead them to be in the block beside the bell. Baby villagers do not claim nor ring a bell.

When villagers spawn and have not already claimed a bed or workstation, they will automatically claim any bell within 6 blocks of them, even if they cannot reach it. Additionally, when a bell is placed within 48 blocks from the pillow of a claimed Minecraft:bed and there is a valid path a villager can walk through, the bell gets automatically claimed in the afternoon (between 9000t and 12000t), which is displayed by green particles appearing above the bell. This does not work with claimed workstations.

Claimed bells are POIs and determine the position of a village center among claimed beds and workstations.

When a player subject to the Minecraft:Bad Omen effect enters a village with a bell, the claiming mechanisms are forced no matter the time, meaning that if the bell is close enough either from a villager or from a claimed bed, it becomes part of the village.

A claimed bell defines a gathering site of a village, and villagers pathfind close to it in the afternoon.

If the bell is broken, anger particles appear above the village leader's head.Template:Only

If a player rings a bell, the villagers run to their beds even if there is no raid. Villagers can activate a bell even through blocks, but only if it was previously claimed and at least 2 blocks (also diagonal) from the base of their hitbox.

Raid

Template:Seealso When the bell is rung, villagers within a distance of 32 blocks run to the nearest bed within 32 blocks immediately.

Template:IN, when a Minecraft:raid's first wave appears, at least one villager rushes to ring the bell in the center of the village (if they are close enough) to warn the other villagers of an incoming raid before running to their beds. Template:IN, bells in the corresponding Minecraft:village ring automatically at the start of a raid, warning villagers to return to their beds.

Glowing effect

Template:Exclusive If a bell is rung and there is a raid mob within a 32 block spherical range, the Minecraft:Glowing effect is applied to all raid mobs within 48 blocks for 3 seconds, and Template:EffectSpriteTemplate:EffectSprite particles appear. It produces a resonating sound once this process is complete. The raid mobs do not have to be actively participating in a raid to receive the Glowing effect; the effect applies to Minecraft:illagers in Minecraft:woodland mansions, or Minecraft:witches that naturally spawn in the Overworld.

Piglins

Minecraft:Piglins run toward any bell item on the ground, and inspect it for 6 seconds Template:In or 8 seconds Template:In<ref>Template:Bug</ref> before putting it in their inventory. Breaking or ringing a bell does not aggravate them.<ref>Template:Bug</ref>

Redstone component

Template:IN, bells ring one time upon receiving a redstone signal. Observers can detect when a bell receives a redstone signal, and when it stops receiving a signal (corresponding to the Template:Code block state). Observers cannot detect when a bell is activated by the player or other entities. Minecraft:Sculk sensors, however, can detect a bell being rung in any way, or when placed or broken. Bells are transparent blocks and cannot be powered.

Template:IN, Minecraft:observers can detect when a bell is rung. Observers do not emit a signal when the bell stops ringing or becomes unpowered. Bells also conduct redstone power Template:In.

Template:IN, bells can only activate on the input/consume redstone tick (Minecraft:C-tick).

Piston interactivity

Template:IN, bells are destroyed when Minecraft:pistons push them. It also can not be pulled by Minecraft:sticky pistons.

Template:IN, bells can be pushed and pulled by both Minecraft:pistons and Minecraft:sticky pistons, but breaks if unsupported, turning into drops when applicable.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Anvil/JE Template:Edition: <ref group=sound>Template:Bug</ref> Template:Sound table/Block/Metal/BE

Unique

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:JE: Template:ID table Template:ID table

Template:BE: Template:ID table2 Template:ID table

Block states

Template:See also

Template:JE: Template:Bst Template:Bst Template:Bst

Template:BE: Template:Bst Template:Bst Template:Bst

Block data

A bell has a Minecraft:block entity associated with it that holds additional data about the block.

Template:JE: Template:See also

<section begin="block data"/>

<section end="block data"/>

Template:BE:

See Minecraft:Bedrock Edition level format/Block entity format.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

For a history of changes to textures and models for each block state, see Minecraft:/Asset history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

PlayStation 4 Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Template:IN, bells deflect any projectile that does not disappear when hitting a surface (Minecraft:arrows or Minecraft:tridents).
  • Template:IN, when holding down right-click while looking at a bell and holding an item with a right-click action, the bell rings once and then the player uses the item.<ref>Template:Bug</ref>
  • Template:IN, If a villager tries to give another villager food near a bell, there is a chance it might hit the bell with the food and cause all the villagers to run, thrower included.

Gallery

Renders

Screenshots

References

Template:Reflist

Navigation

Template:Navbox redstone Template:Navbox blocks

Minecraft:de:Glocke Minecraft:es:Campana Minecraft:fr:Cloche Minecraft:it:Campana Minecraft:ja:鐘 Minecraft:ko:종 Minecraft:pl:Dzwon Minecraft:pt:Sino Minecraft:ru:Колокол Minecraft:uk:Дзвін Minecraft:zh:钟