Minecraft:Item
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
An item is an object that can exist within Minecraft:inventories of Minecraft:players, Minecraft:mobs, or Minecraft:armor stands; in various storage blocks (like Minecraft:chests or Minecraft:droppers), as well as in Minecraft:item frames, Minecraft:glow item frames, and Minecraft:shelves.
Behavior
Some items when Template:Control, place a Minecraft:block (ItemBlock) or Minecraft:entity (minecart, spawn eggs, etc.) version of themselves into the game world. Put simply, they are an item when in the Minecraft:inventory, and a block when placed. For example, Minecraft:boats turn into an entity when placed, and Minecraft:beds turn into a group of blocks when placed. When selected in the Minecraft:hotbar, items briefly display their names above the Minecraft:HUD.
The only methods by which an item can be properly displayed within the game environment is to place it into an Minecraft:item frame, Minecraft:shelf, or Minecraft:armor stand. Displayed items, either on these blocks, the hand (both third-person and first-person), or thrown, are rendered in-game with MERS texture sets with Minecraft:Vibrant Visuals, and can show shadows, reflections, or caustics. Various items have emissive lighting and glow in the dark.
Thrown items
If an item that does not become a block is dropped, it becomes an entity represented by a sprite that floats above the ground. It remains for 5 minutes in a loaded Minecraft:chunk before despawning (except for the Minecraft:Nether star), unless the player walks over it to pick it up, it is picked up by a mob, Minecraft:hopper or Minecraft:minecart with hopper, or it is destroyed by Minecraft:fire, Minecraft:lava, Minecraft:cactus, Minecraft:explosion, Minecraft:void, or Template:Cmd.
Dropped Minecraft:netherite items cannot be destroyed by fire or lava, and dropped Minecraft:Nether stars cannot be destroyed by explosions.
A submerged object ascends toward the water's surface. If the water is flowing, the object is pushed along with it.
Hoppers draw in any items that are placed above them if they are not Minecraft:powered by redstone.
Stacking
Items can either stack up to 64 or 16, or not stack at all:
- Most items can stack to 64. This includes all full Minecraft:blocks, whose outlines take up an entire block when placed.
- Some items, such as Minecraft:snowballs, empty Minecraft:buckets, Minecraft:eggs, Minecraft:signs, and Minecraft:ender pearls, can stack up to a maximum of 16.
- Some other items do not stack at all, such as anything with a Minecraft:durability (Minecraft:weapons, Minecraft:armor, and Minecraft:tools), filled Minecraft:buckets, and Minecraft:potions.
- All items can technically be forced to stack up to 99Template:Only or 127Template:Only using Minecraft:commands.
Lists of items
In the game
Items that create blocks, fluids or entities
Items that directly correspond to blocks
{{#lst:Block|list}}
Items with use in the world
These items, when highlighted in a player's hotbar (or "held"), in the off hand, or equipped in an armor slot, can be used by either Template:Control or Template:Control, or can serve a specific purpose (for example, offer the player advantage or disadvantage). Some can be used any time, others only when aiming at specific blocks or entities.
Items with indirect use in the world
The player cannot interact with or directly use these items; however, they are used for Minecraft:trading, Minecraft:brewing, Minecraft:enchanting, or Minecraft:crafting ingredients for other items that do have direct uses. Clocks and recovery compasses are exceptions, as they merely serve an informative function (although clocks also attract piglins as a dropped item entity).
Spawn eggs
Spawn eggs spawn the entity inside them. They cannot be obtained in Survival mode.Template:Columns-list
Minecraft Education items
These items are exclusive to Template:Edu and Template:BE when the "Minecraft Education features" cheat setting is enabled. The Minecraft:portfolio is exclusive to Minecraft Education, and the Minecraft:poster, Minecraft:slate, and Minecraft:camera are obtainable in Bedrock Edition only through inventory editing or add-ons. The Minecraft:garbage item is obtainable only through invalid Minecraft:lab table recipes or via inventory editing.
Blocks
{{#lst:Block|list_edu}}
Unimplemented items
Some items are unimplemented, or have been mentioned to be implemented in the future.
- Template:ItemSprite Ruby (texture)
Removed items
Removed items no longer exist in current versions of the game.
- Template:ItemLink
- Template:ItemLink
- Template:BlockLink
- Template:ItemLink
- Template:ItemLink
- Template:ItemLink
- Template:ItemLink
- Template:ItemLink
- Template:ItemLink
Blocks
{{#lst:Block|list_removed}}
Joke items
Joke items are present only in Minecraft:April Fools' Day joke versions in the game.
Blocks
{{#lst:Block|list_joke}}
Display of items
By entities
Mobs and some other entities are capable of holding items as well as having them equipped in certain slots; in some cases, this results in the item being visually represented. A table of mobs that do this is as follows.
Note that this does not count Minecraft:equipment, which uses a separate system.
Item shading
Template:Info needed section 3D items in the inventory, i.e. that of blocks, are often displayed as those models rather than as flat graphics. The appearence of these items is affected by shading, which has changed by default throughout game versions, and can be changed inside of the model via the "gui_light" parameter. The default for 3D items is "side", whereas the default for flat items is "front".
The following tables show the results of using a solid white texture, assuming the default windowed resolution of 854x480.
- Inventory items
From Beta 1.8 Pre-release to 12w32a, items in the inventory would render darker than they would in the hotbar or in chests. It is not known why this was the case. Both 3D and flat items were affected. This was ultimately fixed in 12w34a.
| Version range | Item | Top | Left | Right | |
|---|---|---|---|---|---|
| From | To | ||||
| Beta 1.8 Pre-release | RC1 | Template:Pximg | Template:Color | Template:Color | Template:Color |
| RC2 | 12w32a | Template:Pximg | Template:Color | Template:Color | Template:Color |
- Rotated block items
In 1.8 snapshots 14w10a to 14w21b, certain items with usually-unattainable damage values (specifically rotated logs, hay bales and quartz pillars) would have their shade intensity per block face cycled around in a different way from other block-items. The level of shading is still the same as typical blocks in this version range, simply with a 90-degree rotation in 3D, manifesting as either a 120-degree reflection alone or one with a horizontal flip in 2D.
| east west |
up down |
north south |
|---|---|---|
| Template:Pximg | Template:Pximg | Template:Pximg |
- Early Indev world loading
When the player first loads up in-20091223-1459 (other versions cannot be checked due to not being archived so far), all three visible sides of blocks in the inventory will appear equally dark (white becomes #666666): Template:Pximg
Videos
History
Item additions and removals
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
MinecraftEdu
Minecraft Education
Other changes
Java Edition
Bedrock Edition
April Fools items
Issues
Gallery
Mojang images
-
A vending machine with an assortment of Minecraft:Minecraft items.
See also
Notes
References
Template:Navbox items Template:Navbox environment
Minecraft:cs:Předmět Minecraft:de:Gegenstand Minecraft:el:Αντικείμενο Minecraft:es:Objeto Minecraft:fr:Objet Minecraft:hu:Tárgyak Minecraft:it:Oggetto Minecraft:ja:アイテム Minecraft:ko:아이템 Minecraft:lzh:物 Minecraft:nl:Voorwerp Minecraft:pl:Przedmioty Minecraft:pt:Item Minecraft:ru:Предмет Minecraft:th:ไอเทม Minecraft:tr:Eşyalar Minecraft:uk:Предмет Minecraft:zh:物品