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Minecraft:Bedrock Edition Preview 1.20.30.21

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Template:Infobox version

Beta 1.20.30.21 (Android) or Preview 1.20.30.21 (Windows, iOS, iPadOS, Xbox) is the sixth beta/Preview version for Minecraft:Bedrock Edition 1.20.30, released on August 9, 2023<ref>Template:Cite</ref>, which fixes bugs.

Additions

General

Minecraft:Settings

  • Added Improved Input Response experimental video option.
    • Only available for players on Windows.
    • Reduces input latency.
      • Enabling this setting will increase battery consumption.

Changes

Blocks

Minecraft:Pumpkin

  • Using shears on it now produces a carving sound to match Java Edition.

Minecraft:Sculk Sensor and Minecraft:Calibrated Sculk Sensor

Gameplay

Sneaking and Crawling

  • Players can now toggle flying when crawling or sneaking in Creative Mode.

General

UI

  • Updated the menu HUD icons for touch controls.

Mobs

Minecraft:Husk

  • Now plays a sound when converting to a drowned.

Minecraft:Pig

  • Now emit sounds when transformed into zombified piglin.

Snow Golem

Minecraft:Villagers

  • The discount for curing a villager is no longer multiplied if the villager is reinfected and cured again.

Minecraft:Witch

  • Now throws Healing and Regeneration Minecraft:potions at raiders during village raids.

Hoglin

  • Now have their own sound when transforming into zoglins.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

API

  • Moved ProjectileHitBlockAfterEvent to 1.5.0.
  • Moved ProjectileHitEntityAfterEvent to 1.5.0.
  • Moved ProjectileHitBlockAfterEventSignal to 1.5.0.
  • Moved ProjectileHitEntityAfterEventSignal to 1.5.0.
  • Moved BlockHitInformation to 1.5.0.
  • Moved EntityHitInformation to 1.5.0.
    • Moved spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap) to 1.5.0.
    • Moved setColorRGB(variableName: string, color: RGB) to 1.5.0.
    • Moved setColorRGBA(variableName: string, color: RGBA) to 1.5.0.
    • Moved setFloat(variableName: string, number: number) to 1.5.0.
    • Moved setSpeedAndDirection(variableName: string, speed: number, direction: Vector3) to 1.5.0.
    • Moved setVector3(variableName: string, vector: Vector3) to 1.5.0.
  • RGB
    • Moved RGB to 1.5.0.
    • Moved RGBA to 1.5.0.
    • Moved triggerEvent(eventName: string) to 1.5.0.
  • Renamed EntityEquipmentInventoryComponent to EntityEquippableComponent.
  • Updated isSolid, isLiquid, and isAir to be properties instead of methods.
  • ScriptEventCommandMessageAfterEvent
    • Made initiator, sourceBlock, and sourceEntity optional types.

Fixes

Script error: No such module "fixes". other

  • Players can now toggle flying when crawling or sneaking in Creative Mode.
  • The game no longer crashes when it tries to place an invalid custom feature.
  • Crouch-jumping while aiming forward and holding down the build button will no longer continue to build blocks upwards past where the player is aiming.
  • Fixed a crash in the "Deferred Technical Preview" that could occur while generating terrain.
  • Fixed issue with content errors occurring with the "Holiday Creator Features" experimental toggle turned on when using a JSON object version of max_stack_size, can_destroy_in_creative, hover_text_color.
  • Fixed worlds downloaded from realms not loading packs correctly.
  • Collecting fish, axolotls, and tadpoles with buckets now emits vibrations at the right position.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.20.30.21 es:Bedrock Edition beta 1.20.30.21 ko:Bedrock Edition 프리뷰 1.20.30.21 pt:Edição Bedrock Preview 1.20.30.21 uk:Preview 1.20.30.21 (Bedrock Edition) zh:基岩版1.20.30.21