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Minecraft:Bedrock Edition Preview 26.10.20

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Revision as of 19:25, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Beta 26.10.20 (ChromeOS, Android) or Preview 26.10.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview for Minecraft:Bedrock Edition 26.10, released on January 27, 2026,<ref>Template:Cite</ref> which retextures various baby mobs and fixes bugs.

Changes

Mobs

Baby mobs

  • Changed the textures and models of the following baby mobs:
  • Gave the baby axolotl animations to match its new model.
  • Added new sounds for baby horses and chickens.
  • Added missing textures beneath baby chicken wings.
  • Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
  • Updated the UVs for the rear legs of both baby donkeys and baby mules.

File:Brown Rabbit JE3 BE3.png Rabbit

  • The new rabbit models and textures are now version sliced.
    • Textures are prefixed with
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General

Experiments

  • Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.

Technical

AI Goals

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  • Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation:
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API

  • Now generates JSON metadata for Molang queries available in the game.
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  • Added minimum, maximum, or both bounds to several APIs.
  • API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties.
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@minecraft/server-net

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Components

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    • Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it.

Dedicated Server

  • Added HTTP configuration capabilities for the
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Graphical

  • The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment.
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  • Static colored lighting no longer leaks through corners in Vibrant Visuals.
  • Adjusted the light attenuation of static colored block lighting to be less intense.
  • Custom blocks with ambient occlusion disabled do not have the occasional black vertex issue anymore.
  • Improve ambient occlusion for blocks using a custom geometry.
  • Removed ESSL_300 shader language support.

Realms

  • Added message and logic for error joining realm whose owner is banned.

UI

  • Added button enumeration narration to the death screen when text to speech is enabled.
  • Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
  • Input fields in Minecraft:Ore UI now support mouse caret positioning and selection on Android.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" experimental toggles.

Changes

Technical

Add-Ons and Script Engine

  • Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
    • Voxel shapes are currently only used for occlusion/culling.
    • Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.

Blocks

  • Added
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    • Custom named events:
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    • Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted.

Fixes

Script error: No such module "fixes". Other

  • Fixed an issue preventing some item related achievements from being obtained.
  • Fixed incorrect allele range syntax for pandas and goats.
    • This was actually fixed in Preview 26.0.29.
  • Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
  • Fixed screen narration reading previously typed chat messages letter by letter when context changed.
  • Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
  • Fixed an issue with z-fighting on brewing stands and Minecraft:stonecutters on PlayStation in certain lighting conditions.
  • Fixed an issue that caused the Minecraft:spyglass full screen effect to brighten the scene in Minecraft:Vibrant Visuals.
  • Fixed an issue that caused Minecraft:end portals to have invisible panels in Vibrant Visuals.
  • Fixed long running sounds such as Minecraft:jukebox music from playing in the menu when leaving a multiplayer world.
  • Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
  • Fixed
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  • Fixed issues with the MERS texture for tamed baby wolves.
  • Added missing texture for the tamed woods variant for baby wolves.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 26.10.20 es:Bedrock Edition Preview 26.10.20 pt:Edição Bedrock Preview 26.10.20 ru:Preview 26.10.20 (Bedrock Edition) th:รุ่น Bedrock Preview 26.10.20 zh:基岩版26.10.20