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Minecraft:Bedrock Edition installation files

From SAS Gaming Wiki
Revision as of 19:43, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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The installation files for Bedrock Edition contain the game program as well as resources required to run the game, such as resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:Vibrant Visuals configurations. On the Windows version of Bedrock Edition, those are located in Template:File or Template:File.

Location

Windows

On Windows, the files are located under the

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Template:Redr (or

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Template:Redr for Preview) directory. This directory contains a few unknown files and a Template:File directory containing all data. The

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Template:Redr directory may also be located on other

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Template:Redr depending on the game's installation folder, which is configured in Microsoft Store or the Xbox app.<ref>https://www.elevenforum.com/t/change-game-installation-options-in-microsoft-store-and-xbox-app-in-windows-11.19791/</ref>

The main Template:File directory can also be accessed from the old UWP storage location in

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Template:Redr. The directory's name is different based on each versions:

  • For release versions, it is formatted like
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Template:Redr.

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Template:Redr.

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Template:Redr

Android

On Android, the files are located inside

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Template:Redr files. Those are based on ZIP archives, and can be opened with an archive tool that supports this format. The assets present in the Template:File directory on Windows are located in the install_pack.apk split, inside the Template:File directory.

When the game is installed, the APK files are installed into /data/app. While this directory is not readable without root, it is possible to access the APK files using

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Template:Redr (ADB) or third-party tools like Package Manager.

Directory structure

 #vardefine: verifyedition | 

}}<verify for {{#var:verifyedition}}></verify for {{#var:verifyedition}}>{{

 #vardefine: verifyedition | 

}}

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Template:Redr font file used in the game.

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Template:Redr stands for Hummingbird UI, which is the former name for Ore UI, the framework used in building the game's user interface.

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Template:Redr.

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Template:Redr audio processing library. All sound files in the vanilla resource packs are encoded in

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Template:Redr, which requires this library.

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Template:Redr.<ref name="coherent-gameface-dll"/>

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Template:Redr functionality.<ref>https://github.com/NVIDIA/DLSS/blob/main/lib/Windows_x86_64/rel/nvngx_dlss.dll</ref>

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Template:Redr compression library related to the V8 JavaScript engine used for Coherent Gameface.<ref name="coherent-gameface-dll"/>

History

Template:Message boxTemplate:Article other Template:HistoryTable

References

<references/>

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