Minecraft:Campfire
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox block A campfire is a block that can be used to cook Minecraft:food, pacify bees, or act as a spread-proof light source, a smoke signal, or a damaging trap.
Obtaining
Breaking
Campfires can be mined with any tool or by hand, but Minecraft:axes are the fastest. When mined regularly, a campfire drops 2 Minecraft:charcoal. If mined with a tool enchanted with Minecraft:Silk Touch, the campfire instead drops itself as an item.
in Template:Editions, a campfire can also be broken by pushing it with a Minecraft:piston or sticky piston. Pistons cannot move or break campfires in Template:Editions.
Script error: No such module "breaking row".
Natural generation
Campfires can generate in taiga and snowy taigaTemplate:Only villages.
Campfires can generate in camps inside ancient cities, beneath a pile of blue, light blue and cyan Minecraft:wool blocks.
Campfires can generate in trail ruins.
Crafting
Template:Crafting Note that crimson and warped stems are valid campfire ingredients even though they are not themselves flammable as items.
Trading
Usage
Lit campfires emit a light level of 15. Unlike regular Minecraft:fire, a campfire's fire does not spread under any circumstances.
Campfires are lit by default when placed. A campfire can be manually lit by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using flint and steel on it (either by player or by Minecraft:dispenser), {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a fire charge on it, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when
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Template:Redr is true. in Template:Editions, campfires can also be lit by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using an item enchanted with Fire Aspect, or stepping on it while burning.
A campfire can be extinguished by waterlogging it (placing Minecraft:water in the same block space), throwing a splash water bottle on it, or {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a Minecraft:shovel on it. Campfires cannot be extinguished from their bottom face.Template:Only<ref>Template:Bug</ref> in Template:Editions, campfires can also be extinguished by placing a water source or allowing water to flow in the space above the campfire. As with torches, rain does not extinguish campfires.<ref>Template:Bug</ref>
Using flint and steel on the side of a waterlogged or lit campfire sets the adjacent air block on fire instead.
in Template:Editions, if a campfire item is named in an Minecraft:anvil, it will display the name above the campfire block on hover.
Particles and smoke signals
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead. At 198 campfires within render distance, the height of a smoke signal produced by a campfire with a hay bale placed below reduces by 1 block. Further campfires reduce this number down to the minimum height of 1 block above each campfire.
Campfire smoke particles can partially pass through a block directly above it, but do not pass through blocks any higher than that.
Although a trapdoor is thinner than a slab, a trapdoor can block the smoke completely, preventing the smoke from floating up.
Campfires emit extra smoke particles during rain, similar to Minecraft:lava.
Campfires also occasionally emit ember particles, similar to lava.
Damage
If lit, campfires damage Minecraft:mobs standing on top of them, even if underwater (with exceptions such as shulkers, zombified piglins, or guardians). Campfires deal Template:Hp every tick (although damage immunity reduces this to once every half-second). Campfires do not cause lasting burning or destroy items. Because campfires do not set mobs on fire, mobs that die to them drop raw food instead of cooked food. Damage taken is considered fire damage, so Minecraft:armor itself does not reduce damage caused by campfire; to do so, the player needs the Resistance potion effect, or the Protection or Fire Protection enchantments. The player can avoid being damaged at all, either by using a potion of Fire Resistance or wearing Frost Walker boots.
Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.
Cooking
The player can place any of the following food items on a lit campfire by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the food item on it.
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Up to four food items can be placed on a campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 Minecraft:ticks) to cook, compared to 10 seconds for Minecraft:furnaces or 5 seconds for Minecraft:smokers. Assuming that one uses all four slots to cook at once, campfires are more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.
Other items can be placed on campfires using external editors, mods, or add-ons.
Hoppers
Campfires do not have an external inventory. Raw food cannot be loaded into the campfire with a Minecraft:hopper.
A hopper placed directly underneath a campfire pulls through any items dropped into the campfire. Any drops from a mob that dies in the campfire get pulled into the hopper.
Bees
Placing a campfire under a Minecraft:beehive or bee nest allows honey bottles and Minecraft:honeycomb to be harvested without provoking the bees.
There must be unobstructed air between the campfire and the beehive or bee nest. Copper grates and Minecraft:carpetsTemplate:Only are an exception.
Light source
Standard lit campfires emit a light level of 15. Like most other sources of light, campfires melt nearby Minecraft:snow and Minecraft:ice.
Note blocks
Campfires can be placed under note blocks to produce "bass" sounds.
Piston interactivity
in Template:Editions, pushing a campfire with a Minecraft:piston or sticky piston breaks it, dropping two Minecraft:charcoal. Campfires cannot be pulled by sticky pistons.
in Template:Editions, pistons do not interact with campfires. Campfires neither move nor break when pushed or pulled by pistons.
Sounds
Generic
Template:Edition: Template:Sound table/Block/Wood/JE
Template:Edition: Template:Sound table/Block/Wood/BE
Unique
Template:!((Java EditionTemplate:))! Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table2 Template:ID table Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote
<section begin="block states"/>
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Template:Rcat: Template:Bst Template:Bst Template:Bst Template:Bst
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Template:Rcat: Template:Bst Template:Bst<section end="block states"/>
Block data
A campfire has a Minecraft:block entity associated with it that holds additional data about the Minecraft:block.
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Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote
<section begin="block data"/>
- Template:Nbt/sprite Block entity data
- Template:Nbt inherit
- Template:Nbt/sprite Items: List of items in this container. Represents the Template:DCL component.
- Template:Nbt/sprite: An item, including the slot tag. Campfire slots are numbered 0-3, with 0 starting in the bottom right corner based on the rotation the campfire was placed in, and the rest moving around clockwise.
- Template:Nbt/sprite CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- Template:Nbt/sprite CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
<section end="block data"/>
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Achievements
Script error: No such module "Achievement".
Advancements
Script error: No such module "Advancement".
History
Announcement and biome vote
{{#vardefine:params|0 }}Template:Hatnote Template:HistoryTable
Java Edition
Bedrock Edition
PlayStation 4 Edition
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Cooking with a campfire in Java Edition 19w02a
Data history
Issues
Script error: No such module "Issue list".
Gallery
Screenshots
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A few naturally generating campfires in a taiga biome village
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A comparison between a campfire with a hay bale below it (left) and one without (right)
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The number of particles depends on the height of the top block.
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Cooking porkchops with a campfire
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A named campfire
Mojang screenshots
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Campfire smoke coming out of a cozy cabin.
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Campfire near a cozy cabin
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A campfire amidst a sheet of ice.
In other media
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Steve, Alex, Sunny, Noor, and Minecraft:Efe around a campfire.
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Several Minecraft:monsters in front of a campfire.
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An arctic fox beside a campfire.
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The campfire texture as it appears in Minecraft Plus!.
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A classic styled Campfire texture using sticks as seen in the Minecraft Minigames result screen
Trivia
- An early campfire design can be seen in the Legacy Console Edition Minigames when the Player's being a "Camper".
References
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External links
- Taking Inventory: Campfire – Minecraft.net on March 19, 2020
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de:Lagerfeuer es:Hoguera fr:Feu de camp ja:焚き火 ko:모닥불 lzh:營火 pl:Ognisko pt:Fogueira ru:Костёр th:แคมป์ไฟ uk:Багаття zh:营火