Minecraft:Phantom
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Template:For Template:Infobox entity Phantoms are flying Minecraft:undead Minecraft:hostile mobs that spawn in the night sky when the Minecraft:player has not lain in a Minecraft:bed or died for three or more in-game days. They attack by diving at the player from the sky to bite them.
Spawning
Phantoms spawn unless the Minecraft:game rule spawn_phantomsTemplate:Only or doInsomniaTemplate:Only is set to false. The spawning mechanics differ between Minecraft:Java and Bedrock editions. In both editions, they spawn in the Minecraft:Overworld above a Minecraft:player whose "Time Since Last Rest" Minecraft:statistic is at least 1 hour (72000 ticks or 3 in-game days).Template:Verify This statistic is reset when the player dies or enters a Minecraft:bed. This does not require skipping the night. Furthermore, the player must not have a block overhead that blocks light in any way; for example, leaves prevent phantoms from spawning as they have a light opacity of 2, but Minecraft:glass does not, as its light opacity is 0. Phantoms do not spawn above players in Minecraft:Spectator mode, but they do spawn above players in Minecraft:Creative mode.<ref>Template:Bug</ref>
Bedrock Edition
Phantom spawning is similar to other monsters spawning: the spawn location must have a light level of 7 or less, and spawns are limited by the monster population cap. Phantoms are also subject to a density cap of 5. Phantom spawn attempts are made on surface blocks throughout the same spawn radius as other monsters. However, when a phantom spawn attempt succeeds, the phantom appears somewhere in a 21×15×21 cube centered 28 blocks above the player instead of at the block where the spawn attempt occurred.
This means phantoms can also spawn during daytime as long as there are suitable blocks around players who are directly below the sky. The number of phantoms spawned is 1-2 in Minecraft:Easy difficulty, 1-3 in Minecraft:Normal, and 1-4 in Minecraft:Hard. Blocks that can spawn phantoms needs to count as surface, that is, they have to be the highest spawnable block having no solid blocks directly above them. A solid floor under a roof of leaves, with at least 8 air blocks in between, meets this criteria.
Java Edition
Phantoms attempt to spawn every Template:Tooltip. They spawn only if it is night or a thunderstorm is happening, the player is above sea level (y=64) with sky visible directly above (cobwebs do not block this), and the Minecraft:local difficulty is greater than a randomly chosen value between 0.0 and 3.0. The formula Template:Fraction represents the chance of a successful spawn, where x is the number of ticks since the player last entered a bed or died. This roughly comes to a Template:Fraction (25.0%) chance on day 4, a Template:Fraction (40.0%) chance on day 5, a Template:Fraction (Template:Fraction) (50.0%) chance on day 6, Template:Fraction (about 57.1%) chance on day 7, and so on.
If all conditions are met, a group of phantoms attempts to spawn 20–34 blocks above the player, and off to the side by a Minecraft:Chebyshev distance of up to 10 blocks. The number of phantoms spawned is 1-2 in Minecraft:Easy difficulty, 1-3 in Minecraft:Normal, and 1-4 in Minecraft:Hard. Phantoms can spawn inside buildings, if the player is outside and the building is both near enough and the building has a large enough cavity for them to spawn inside.
Phantoms count toward the hostile Minecraft:mob cap, but they do not adhere to it when spawning.<ref>Template:Bug</ref> Their spawning mechanic is based on the location of players in the world rather than by chance, unlike regular Minecraft:mob spawning. Phantom spawning is completely independent of biome, meaning they can spawn in biomes that normally prevent hostile mob spawning such as Minecraft:mushroom fields<ref>Template:Bug</ref>, deep dark<ref>MC-305640</ref> and Minecraft:the void.<ref>Template:Bug</ref> The number of phantoms that spawn indirectly increase in number every consecutive night a player has not entered a bed, as there is a higher chance that phantoms spawn every time there is a spawn attempt. They then stop spawning when the player lies down in bed.
Drops
On death
- Template:Xp when killed by the player or a tamed wolf.
Behavior
When idle, phantoms fly around in a roughly circular pattern within 15 to 25 blocks of a Minecraft:player horizontally and within 24 to 35 blocks of a player vertically. They leave a trail of gray smoke while they fly. Their Minecraft:movement speed is one of the fastest of any mob, up to 20 blocks per second. They have a large search radius, targeting and following players from 64 blocks away. Once every 10-20 secondsTemplate:Only or every 8-12 secondsTemplate:Only, they swoop in to attack. If stopped or hurt during this action, the phantom retreats back to its original elevation with sky visibility. When a path to its original elevation is obstructed by a block, the phantom continues attempting to return to its original elevation until it either attacks or moves out from under the block. In the case of spawning under a high glass ceiling, phantoms spawn, immediately attack, and then fly up to the glass (even despawning in the process if they get far enough). Phantoms attack exposed players in beds, but do not attack players in creative mode. Phantoms switch targets if a player has spawned them but another player qualifies to be attacked, however they are neutralized if the spawning or targeted player resets their timer.
Phantoms can move through water at their normal speed. Phantoms do not drown.
A phantom's body disappears when under the Minecraft:Invisibility effect, but its eyes and smoke Minecraft:particles are still visible.
Minecraft:Cats hiss at phantoms that are currently attacking players, and phantoms try to stay at least 16 blocks away from them. (This is true even if the cat is inside a building.) Template:IN, phantoms also avoid Minecraft:ocelots in the same manner.
Being an Minecraft:undead mob, they are:
- damaged by the status effect Minecraft:Instant Health and healed by the status effect Minecraft:Instant Damage.
- unaffected by the status effects Minecraft:Regeneration and Minecraft:Poison.
- ignored by the Minecraft:wither.
- affected by the Minecraft:Smite enchantment.
- unable to swim in Minecraft:water, but do not drown.
- a threat to Minecraft:armadillos, causing them to hide in their shell.
Like Minecraft:zombies and Minecraft:skeletons, phantoms burn in sunlight. They burn even when equipped with Minecraft:helmets through commands.<ref>Template:Bug</ref> Phantoms leave a trail of Minecraft:particles behind each wing.
The eyes of phantoms are emissive with Minecraft:Vibrant Visuals.
Detailed pathing behavior
Observation in Bedrock Edition v1.20: It seems that the circling is better described as targeting a certain location. This location starts out as the ground block that they logically spawned from. This means that they can circle even *below* the player. After swooping a player (even unsuccessfully), a new target location is designated, and thus a new circling height.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Phantoms have entity data associated with them that contains various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: The size of the phantom. Ranges from Template:Cd to Template:Cd, similar to Minecraft:slimes. Unlike slimes, phantoms always have a constant Template:Health HP, and deal Template:Health+Template:Cd damage. Naturally spawned phantoms are always size 0.
- Template:Nbt: The phantom, when not actively attacking, attempts to circle around X,Y,Z. Appears to reset to a point above the target player every time the phantom flies up after a swoop. Set to spawn location if not specified.
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
Videos
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Trivia
- At one point before the release of 18w10a, the phantom texture was made red, but it was decided that it appeared too much like a Minecraft:Nether mob.<ref name="meetphantom">Template:Mcnet</ref>
- The unused red design was used later Template:In as a pet phantom.
- The phantom was originally going to have a mouth, like the drawing shown during MINECON Earth, but it was eventually scrapped because "it looked so much like a Minecraft:muppet".<ref name="meetphantom" /> Earlier designs can be seen on Minecraft:Minecraft's Instagram account.<ref>Template:Cite Instagram</ref>
- The sounds of the phantom were taken from Minecraft:Samuel Åberg's son screaming.<ref>Template:Citation</ref><ref>Template:Ytl</ref>
- Despite being flying mobs, phantoms can destroy Minecraft:turtle eggs when on top of them.<ref>Template:Bug</ref>
- In its Minecraft:Mob Menagerie, phantoms real-world parallel was stated to be Minecraft:bats, as well as mentions of the extinct pterosaur, Template:Wikipedia.<ref>Template:Mcnet</ref>
Gallery
Renders
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Non-moving phantom (this state cannot be seen in-game)
Screenshots
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A phantom under the Minecraft:Invisibility effect.
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Phantoms exposed to sunlight and taking Minecraft:fire Minecraft:damage.
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The Minecraft:particles produced by the phantom's wings can be clearly seen.
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A phantom swooping down at a player at night leaving a trail of gray smoke.
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A phantom stuck in a player's boat, caught in the daylight.
Mojang images
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A player avoiding a phantom by using the Minecraft:Invisibility effect.
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A swarm of phantoms.
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Another swarm of phantoms.
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A phantom on fire.
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A player riding a phantom.
Development images
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A phantom with a model template texture.
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A phantom with no texture.
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Phantoms flying overhead.
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A phantom flying high in the air, using its model and texture from 18w07a.
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A phantom flying high in the air, using its model and texture from 18w07a. The smoke particles beside each of its wings can be seen.
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The phantom's poses.
Concept artwork
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Mob B alongside the other mobs.
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Mob B finally wins in Minecon Earth Mob Vote.
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All the revisions of the phantom design, except for the red revision.
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The red phantom revision.
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Concept sketches.
Textures
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Phantom texture file.
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Old texture before 18w10a.
In other media
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Artwork of a phantom.
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Minecraft:LEGO Minecraft Phantom.
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"Phantoms and Witches and Ghasts, Oh My," an officially licensed T-Shirt.
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Phantom Plush.
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A demotivational poster of a phantom.
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World Kindness Day artwork.
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A phantom lunging at the Template:MCE.
References
Minecraft:de:Phantom Minecraft:es:Fantasma Minecraft:fr:Phantom Minecraft:hu:Fantom Minecraft:it:Fantasma Minecraft:ja:ファントム Minecraft:ko:팬텀 Minecraft:pl:Fantom Minecraft:pt:Espectro Minecraft:ru:Фантом Minecraft:th:แฟนท่อม Minecraft:uk:Фантом Minecraft:zh:幻翼