Minecraft:Allay
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Redirect Template:Infobox entity
An allay is a small flying Minecraft:passive mob that follows the Minecraft:player who has Template:Control an Minecraft:item, or any Minecraft:note block instrument it has heard in the last 30 seconds. It searches for and collects dropped instances of its held item and drops them near the player or note block it is currently following.
Spawning
Allays spawn only during world generation, but they can also be duplicated; see Template:Section link below.
Allays have a 50% chance of spawning in dark oak cages near Minecraft:pillager outposts in groups of 1-3. Allays also have a 50% chance to spawn inside jail cells within Minecraft:woodland mansions in groups of 1-3.
Drops
Upon death, allays drop the item they are holding. Besides this, allays drop no other items or experience.
Behavior
The allay's luminous texture allows it to be seen clearly in the dark, although it doesn't illuminate its surroundings. With Minecraft:Vibrant Visuals, allays are emissive and have a blue glow in the dark.
The allay is small, peaceful, and flies aimlessly until a player gives it an Minecraft:item with their Template:Control key. The allay starts following the player and seeks out dropped versions of the same item to deliver them to the player. The allay returns to wandering around if any player takes its item back by Template:Control an empty hand on it.
The allay locks onto the player who last gave it an item. This allay follows the player from within a 64-block radius sphere and seeks items within a 32-block radius sphere from the player. After delivering items, the allay has a delay of three seconds until it can seek items again. An allay has a single inventory slot to hold a stack of items (usually 64 items) in addition to the item it got from the player. While the allay does not discern Minecraft:enchantments, special item names, or items in Minecraft:shulker boxes when it seeks, it still carries such items in separate trips.
Allays don't pick up any items if the Minecraft:game rule Template:Cmd is Template:Cd, but the player can still give the allay items with the Template:Control key.
If the allay hears a Minecraft:note block play within 16 blocks of its location while delivering items, it instead delivers its items to the note block. Then it spends 30 seconds around that particular note block, seeking items around it and returning them to it instead of its player. The allay returns to targeting its player after 30 seconds. A vibration particle emanates from the note block and reaches the allay to indicate that the allay has locked onto the note block. While an allay is focused on a note block, it responds only to sound from that note block, which resets the time until the allay loses interest. This in principle allows allays to focus on a single note block while other note blocks are playing in the vicinity, thus allowing many allays to work in parallel with different note blocks. Because the allay and the note block interact via a vibration particle, placing Minecraft:wool between the note block and the allay can prevent this sound interaction.
The allay can pick up items within a radius of about 1.3 blocks from itself and drop items up to 3 blocks away from its player or note block.
An allay performs a dance animation when there is a nearby Minecraft:jukebox playing. If the jukebox stops playing or if the allay gets too far away from the jukebox, it stops dancing.
The allay cannot enter water, although it attempts to gather underwater items.
Allays cannot be harmed by their interacting owners. If they are harmed by another source, they fly away for a few seconds. When killed, allays drop the items they were holding. If an allay dies while holding a Minecraft:totem of undying, it instead returns to full health and the totem is destroyed, as with any mob holding a totem of undying. Allays naturally regenerate Template:Hp per second if damaged.
Template:IN, Template:Control a named Minecraft:name tag performs the item's normal function, and it's impossible to give it to the allay. However, tethering allay to a fence Template:Control a Minecraft:lead will allow the player to give it to it. Template:IN, Template:Control a lead or a named name tag gives it to the allay, and the player can trigger the item's normal function by Template:Control.
Despite being flying mobs, allays can destroy Minecraft:turtle eggs when on top of them.<ref>Template:Bug</ref>
Allay duplication
If an allay is given an Minecraft:amethyst shard while it is dancing due to a nearby Minecraft:jukebox playing any Minecraft:music disc, it splits into two allays (itself and a new allay) and the amethyst shard is consumed. After duplication, both allays have a five-minute cooldown before being able to duplicate again. Allays do not have a baby form.
When the duplication occurs, the second allay is freshly spawned in the same location as the allay being given the amethyst shard; it doesn't retain the original allay's attributes such as its custom name or attributes set via the use of Minecraft:commands.
Teleportation
Template:Exclusive When a player teleports through a Minecraft:nether portal, the player's allay teleports to them, even if it does not enter the portal.
When a player teleports through an Minecraft:end portal, the allay teleports to Minecraft:the End only if a player gives the allay an item before teleporting and must be nearby the player as they teleport.
Allays holding an item follow the player through a portal if they are 21 blocks horizontally from the player or if they are within 22 blocks vertically of the player's legs. Allays do not travel through portals regardless of how close they are if they are tethered to a fence with a Minecraft:lead.
- REDIRECT Template:PG/-
Sounds
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table
Entity data
Allays have entity data associated with them that contain various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: The allay's duplication cooldown in ticks. This is set to Template:Convert when the allay duplicates.
- Template:Nbt: List of items the allay has picked up. This list can contain at most one compound tag. The item given by the player to the allay is stored in its Template:Cd tag, not here.
- Template:Nbt: The vibration event listener of this allay.
- Template:Nbt: Nonnegative integer.
- Template:Nbt: Optional.
- Template:Nbt: Nonnegative integer.
- Template:Nbt: A resource location of the game event.
- Template:Nbt: Three doubles representing the X, Y, and Z coordinates.
- Template:Nbt: Optional. The projectile owner's Minecraft:UUID. The 128-bit UUID is stored as four 32-bit integers, ordered from most to least significant.
- Template:Nbt: Optional. The source entity's Minecraft:UUID. The 128-bit UUID is stored as four 32-bit integers, ordered from most to least significant.
- Template:Nbt: Nonnegative integer.
- Template:Nbt: Nonnegative integer.
- Template:Nbt: Nonnegative integer.
- Template:Nbt: Position source.
- Template:Nbt: A resource location of the position source type.
- For type Template:Cd
- Template:Nbt: X, Y, and Z coordinates.
- For type Template:Cd
- Template:Nbt: The entity's Minecraft:UUID. The 128-bit UUID is stored as four 32-bit integers, ordered from most to least significant.
- Template:Nbt:
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
Videos
History
Announcement
Java Edition
Bedrock Edition
Data history
Issues
Trivia
- The allay was originally planned for the Minecraft:Nether Update.<ref name="TSM Allay">Template:Ytl</ref>
- Some previous names considered for the allay were the wisp and the pixie.<ref name="TSM Allay">Template:Ytl</ref>
- The allays were created to solve the problem of how players would build structures and collect resources in Template:MCL while focusing on defending the Overworld.<ref>Template:Ytl</ref>
- The reason why allay duplication uses amethyst shards is because the item is renewable, has a musical sound that fits with the allay, and it adds more value to Minecraft:amethyst geodes.<ref>Template:Tweet</ref><ref>Template:Tweet</ref>
- According to the Meet the Allay article on Minecraft:Minecraft.net, the reason why allays can be tamed by players is because they form a "magical connection" when that player gives it an item. This bond is what prevents players from accidentally harming their allay.<ref name="meet-allay">Template:Mcnet</ref>
- Originally, Mojang considered having allays naturally spawn within Minecraft:forest biomes. However, the reason they went with Minecraft:pillager outposts and Minecraft:woodland mansions, was because they wanted to highlight the companionship aspect.<ref name="meet-allay"/>
- This wound up being referenced in Minecraft:Minecraft Mash-Up, where an allay is shown living in a birch forest.
Gallery
Renders
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An allay holding an item.
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An allay idling.
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An allay flying.
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An allay flying in a different angle.
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An allay dancing.
Development images
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The first in game image of the allay being teased in the top middle by Ulraf.
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An allay in Minecraft:Bedrock Edition beta 1.18.30.22.
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A few allays trapped in a cage in a savanna outpost in Bedrock Edition.
Concept artwork
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One of the early concepts for the allay. This concept of the allay turned into the wisp from Template:MCD.
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Concept art of possible allay colors.
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Various iterations of how the allay could carry items.
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An early prototype of the allay. Its limbs resembles the baby ghast from Minecraft Dungeons.
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Prototype allay design with particles.
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Prototype allay design with a different set of particles.
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Prototype allay holding a Minecraft:cookie.
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An allay prototype with a model error, referred to as a blooper as a joke.
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Allays tossing items on top of hoppers before the implementation of the note block mechanic.<ref name="TSM Allay">Template:Ytl</ref>
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Allays tossing items on top of hoppers.<ref name="TSM Allay"/>
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Allay sticker showing its old model with thinner arms.
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Allay idle animation
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An allay as it appeared in the Mob Vote animations.
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Allay from the mob vote video.
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Mob vote image.
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The Wisp, a precursor to the allay, featured in Minecraft:Minecraft Dungeons.
- Recreations
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A recreation of a wisp prototype.
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Ditto.
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Ditto.
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Ditto.
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A recreation of the wisp particles.
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Allay early model recreation.
Screenshots
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Two allays trapped in a prison in a Minecraft:woodland mansion.
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Some allays trapped in an outpost cage.
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Top down view of some allays trapped in an outpost cage.
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A few allays trapped in a prison in a woodland mansion from inside.
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Comparison between the allay and the Minecraft:vex.
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Minecraft:Efe and an allay on Template:W
Textures
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Allay texture file.
In other media
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An allay in official artwork for Minecraft:The Wild Update.
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An allay following Minecraft:Alex in a boat.
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Merged allay and vex.
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An allay peeking into view of a Minecraft:spyglass.
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An allay in a Minecraft:mangrove swamp.
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Minecraft:Noor gifting an allay a pair of Minecraft:glow berries.
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A Minecraft:frog and a Minecraft:goat following an allay.
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An allay trapped in a cage.
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Allay artwork.
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Pixel art of an allay holding a present chest.
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An allay holding sweet berries as seen in Minecraft: Soothing Scenes snow and the Minecraft:Launcher.
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Pixel artwork of Alex with several allays, for the yearly Block Friday sale.
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An extended version of the aforementioned banner, now featuring Minecraft:Sunny and a Minecraft:wolf.
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Hologram of an allay in the Minecraft:Eerie Mojang Office Party.
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Minecraft:LEGO Minecraft allay.
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An official allay tank top.
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A similar, white tank top.
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An allay in the Minecraft:Plastic Texture Pack
See also
Notes
References
External links
Minecraft:de:Hilfsgeist Minecraft:es:Allay Minecraft:fr:Allay Minecraft:it:Alleviante Minecraft:ja:アレイ Minecraft:ko:알레이 Minecraft:lzh:悅靈 Minecraft:pl:Otuszek Minecraft:pt:Allay Minecraft:ru:Тихоня Minecraft:tr:Allay Minecraft:uk:Збирик Minecraft:zh:悦灵