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Minecraft:Allay

From SAS Gaming Wiki

Template:Redirect Template:Infobox entity

An allay is a small flying Minecraft:passive mob that follows the Minecraft:player who has Template:Control an Minecraft:item, or any Minecraft:note block instrument it has heard in the last 30 seconds. It searches for and collects dropped instances of its held item and drops them near the player or note block it is currently following.

Spawning

File:Two Allays Pillager Outpost.png
Two allays in a cage near a pillager outpost.
File:Two allays.png
Two allays inside a woodland mansion cell.

Allays spawn only during world generation, but they can also be duplicated; see Template:Section link below.

Allays have a 50% chance of spawning in dark oak cages near Minecraft:pillager outposts in groups of 1-3. Allays also have a 50% chance to spawn inside jail cells within Minecraft:woodland mansions in groups of 1-3.

Drops

Upon death, allays drop the item they are holding. Besides this, allays drop no other items or experience.

Behavior

The allay's luminous texture allows it to be seen clearly in the dark, although it doesn't illuminate its surroundings. With Minecraft:Vibrant Visuals, allays are emissive and have a blue glow in the dark.

The allay is small, peaceful, and flies aimlessly until a player gives it an Minecraft:item with their Template:Control key. The allay starts following the player and seeks out dropped versions of the same item to deliver them to the player. The allay returns to wandering around if any player takes its item back by Template:Control an empty hand on it.

The allay locks onto the player who last gave it an item. This allay follows the player from within a 64-block radius sphere and seeks items within a 32-block radius sphere from the player. After delivering items, the allay has a delay of three seconds until it can seek items again. An allay has a single inventory slot to hold a stack of items (usually 64 items) in addition to the item it got from the player. While the allay does not discern Minecraft:enchantments, special item names, or items in Minecraft:shulker boxes when it seeks, it still carries such items in separate trips.

Allays don't pick up any items if the Minecraft:game rule Template:Cmd is Template:Cd, but the player can still give the allay items with the Template:Control key.

If the allay hears a Minecraft:note block play within 16 blocks of its location while delivering items, it instead delivers its items to the note block. Then it spends 30 seconds around that particular note block, seeking items around it and returning them to it instead of its player. The allay returns to targeting its player after 30 seconds. A vibration particle emanates from the note block and reaches the allay to indicate that the allay has locked onto the note block. While an allay is focused on a note block, it responds only to sound from that note block, which resets the time until the allay loses interest. This in principle allows allays to focus on a single note block while other note blocks are playing in the vicinity, thus allowing many allays to work in parallel with different note blocks. Because the allay and the note block interact via a vibration particle, placing Minecraft:wool between the note block and the allay can prevent this sound interaction.

The allay can pick up items within a radius of about 1.3 blocks from itself and drop items up to 3 blocks away from its player or note block.

An allay performs a dance animation when there is a nearby Minecraft:jukebox playing. If the jukebox stops playing or if the allay gets too far away from the jukebox, it stops dancing.

The allay cannot enter water, although it attempts to gather underwater items.

Allays cannot be harmed by their interacting owners. If they are harmed by another source, they fly away for a few seconds. When killed, allays drop the items they were holding. If an allay dies while holding a Minecraft:totem of undying, it instead returns to full health and the totem is destroyed, as with any mob holding a totem of undying. Allays naturally regenerate Template:Hp per second if damaged.

Template:IN, Template:Control a named Minecraft:name tag performs the item's normal function, and it's impossible to give it to the allay. However, tethering allay to a fence Template:Control a Minecraft:lead will allow the player to give it to it. Template:IN, Template:Control a lead or a named name tag gives it to the allay, and the player can trigger the item's normal function by Template:Control.

Despite being flying mobs, allays can destroy Minecraft:turtle eggs when on top of them.<ref>Template:Bug</ref>

Allay duplication

File:Allay breeding.png
An allay duplicating.

If an allay is given an Minecraft:amethyst shard while it is dancing due to a nearby Minecraft:jukebox playing any Minecraft:music disc, it splits into two allays (itself and a new allay) and the amethyst shard is consumed. After duplication, both allays have a five-minute cooldown before being able to duplicate again. Allays do not have a baby form.

When the duplication occurs, the second allay is freshly spawned in the same location as the allay being given the amethyst shard; it doesn't retain the original allay's attributes such as its custom name or attributes set via the use of Minecraft:commands.

Teleportation

Template:Exclusive When a player teleports through a Minecraft:nether portal, the player's allay teleports to them, even if it does not enter the portal.

When a player teleports through an Minecraft:end portal, the allay teleports to Minecraft:the End only if a player gives the allay an item before teleporting and must be nearby the player as they teleport.

Allays holding an item follow the player through a portal if they are 21 blocks horizontally from the player or if they are within 22 blocks vertically of the player's legs. Allays do not travel through portals regardless of how close they are if they are tethered to a fence with a Minecraft:lead.

  1. REDIRECT Template:PG/-

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:JE: Template:ID table

Template:BE: Template:ID table

Entity data

Allays have entity data associated with them that contain various properties.

Template:JE: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:BE:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

Videos

Template:Yt Template:Yt Template:Yt

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • The allay was originally planned for the Minecraft:Nether Update.<ref name="TSM Allay">Template:Ytl</ref>
  • Some previous names considered for the allay were the wisp and the pixie.<ref name="TSM Allay">Template:Ytl</ref>
  • The allays were created to solve the problem of how players would build structures and collect resources in Template:MCL while focusing on defending the Overworld.<ref>Template:Ytl</ref>
  • The reason why allay duplication uses amethyst shards is because the item is renewable, has a musical sound that fits with the allay, and it adds more value to Minecraft:amethyst geodes.<ref>Template:Tweet</ref><ref>Template:Tweet</ref>
  • According to the Meet the Allay article on Minecraft:Minecraft.net, the reason why allays can be tamed by players is because they form a "magical connection" when that player gives it an item. This bond is what prevents players from accidentally harming their allay.<ref name="meet-allay">Template:Mcnet</ref>
  • Originally, Mojang considered having allays naturally spawn within Minecraft:forest biomes. However, the reason they went with Minecraft:pillager outposts and Minecraft:woodland mansions, was because they wanted to highlight the companionship aspect.<ref name="meet-allay"/>

Gallery

Renders

Development images

Concept artwork

Recreations

Screenshots

Textures

In other media

See also

Notes

Template:Notelist

References

Template:Reflist

External links

Navigation

Template:Navbox entities

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