Minecraft:Altitude
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Altitude is a measurement of vertical distance, or distance along the Y-axis.
Definition
Altitude is often expressed as the bottom face of a block layer, where the lowest block that can be placed is at layer -64 and has a Y-coordinate of -64. For instance, Minecraft:sea level is at layer 62, while Minecraft:clouds appear at layer 191.
This is not to be confused with altitude when otherwise expressed as the top face of a block layer, where the lowest block that can be placed is at layer -63 and has a Y-coordinate of -63. For example, sea level is at layer 63, while clouds appear at layer 192. This is akin to calling the ground level story the "first floor" (top face of a block layer), rather than the "ground floor" (bottom face of a block layer). The Minecraft:player can press Template:Key to see the Y-coordinate of the top face of a block they are on top of.Template:Only
Altitude expressed as the bottom face of a block layer is most useful for identifying the position of blocks, such as when using Template:Cmd to replace block(s). Expressing altitude as the top face of a block layer is more useful for identifying the position of entities, such as when using Template:Cmd to teleport or Template:Cmd to spawn an entity/entities. For instance, the topmost block of water in an Minecraft:ocean biome has a Y-coordinate of 62; in a frozen ocean biome, ice replaces water at sea level, and the lowest height where terrestrial mobs can spawn is at layer 63.
Features and effects by height
| Y-coordinate | Feature or effect |
|---|---|
| Template:Sup (~1.7976931×Template:Sup) | Largest height Minecraft can distinguish from infinity, Java's Template:Cd.<ref name=":0">Template:Bug</ref> |
| 36,028,797,018,963,968 | Above this height, players cannot move vertically except using NBT editors. |
| 4,503,599,627,370,496 | Maximum height reachable by flying, the point where the Template:Cd datatype stops growing in steps of 0.5. |
| 2,147,483,647 | Template:IN, the game crashes above this point.Template:Main |
| 30,000,000 | Template:IN, players are kicked out of the world when above this height. In Bedrock Edition, this is the maximum height players can teleport. |
| 20,000,000 | The maximum height the player can teleport to in Java Edition. |
| 2,032 | Top face of the highest block that can be placed in a Minecraft:Custom world generated with the maximum build height in Java Edition. |
| 512 | Top face of the highest block that can be placed in a Minecraft:void world generated with the maximum build height in Bedrock Edition. |
| 356±8 | At this height, Minecraft:rainfall transitions into Minecraft:snowfall in any Minecraft:biome. |
| 320 | Top face of the highest block that can be placed in the Minecraft:Overworld. |
| Highest layer where Minecraft:coal ore can generate, replacing Minecraft:stone, Minecraft:granite, Minecraft:diorite and Minecraft:andesite. | |
| Above this height, rainfall always occurs during precipitation, no matter what biome is below. | |
| 256 | Cap for naturally-generated terrain outside of Minecraft:Amplified worlds. |
| Top face of the highest block that can be placed in Minecraft:the NetherTemplate:Only and Minecraft:the End. | |
| 255 | Highest layer where Minecraft:dirt and Minecraft:gravel can generate, replacing Minecraft:stone, Minecraft:granite, Minecraft:diorite and Minecraft:andesite.<ref name="ores">https://gist.github.com/tryashtar/2a22bd04394275fefb6b49c348758fd6</ref> |
| 191 to 195 | Range of Minecraft:cloud layers. |
| 127 | Full Minecraft:bedrock layer in Minecraft:the Nether. |
| Highest layer where Minecraft:nether quartz ore, Minecraft:nether gold ore and Minecraft:ancient debris can generate, replacing Minecraft:netherrack, Minecraft:basalt, and Minecraft:blackstone.<ref name="ores"/> | |
| In Bedrock Edition, this is the bottom face of the highest block that can be placed in the Nether. | |
| 123 to 126 | Range of partial bedrock layers in the Nether. |
| 121 | No air can generate in this range in the Nether. Caves and ravines generating this high will have a flat ceiling. |
| 79 | Highest layer where Minecraft:gold ore within Minecraft:badlands biomes, Minecraft:granite, Minecraft:diorite and Minecraft:andesite can generate, replacing Minecraft:stone, Minecraft:granite, Minecraft:diorite and Minecraft:andesite.<ref name="ores"/> |
| 75 | All 20 Minecraft:end gateways on the main End island generate at this height. |
| 50 to 70 | Range of layers where Minecraft:slimes are able to spawn in Minecraft:swamps. |
| 63 | Highest layer where Minecraft:infested stone within Minecraft:mountains biomes, Minecraft:iron ore, and Minecraft:lapis lazuli ore can generate, replacing Minecraft:stone, Minecraft:granite, Minecraft:diorite and Minecraft:andesite.<ref name="ores"/> |
| 62 | Sea level. |
| Minecraft:Phantoms only spawn if players are above this level. | |
| 56 | Rooftop of Minecraft:ocean monuments always generates at this height in Bedrock Edition. |
| 48 | The Minecraft:End platform generates at this height |
| 40 | Highest layer where slimes are able to spawn within "Minecraft:slime chunks" outside of swamps. |
| 36 | Highest layer where Minecraft:gravel and Minecraft:blackstone can generate, replacing Minecraft:netherrack, Minecraft:basalt, and Minecraft:blackstone.<ref name="ores"/> |
| 32 | Below this altitude, the Overworld fogTemplate:Only or skyTemplate:Only gradually darken and the vignette slowly fades in in Bedrock Edition. |
| 31 | Highest layer where Minecraft:gold ore outside of badlands biomes can generate, replacing Minecraft:stone, Minecraft:granite, Minecraft:diorite and Minecraft:andesite; lowest layer where Minecraft:emerald ore within mountains biomes can generate<ref name="ores"/> |
| Minecraft:Lava sea level in Minecraft:the Nether. Lava also replaces air below this height in carver caves and ravines in Java Edition. | |
| 15 | Highest layer where Minecraft:redstone ore and Minecraft:diamond ore can generate, replacing Minecraft:stone, Minecraft:granite, Minecraft:diorite and Minecraft:andesite.<ref name="ores"/> |
| 1 to 7 | Partial layers of Minecraft:deepslate in the Minecraft:Overworld. |
| 1 to 4 | Partial layers of bedrock in the Nether. |
| 0 | Full bedrock layer in the Nether. |
| Deepslate replaces stone below this layer. | |
| Some aquifers below this layer can be filled with lava instead of water. | |
| Bottom face of the lowest block that can be placed in the Nether and the End. | |
| -12 | In Bedrock Edition, the Minecraft:vignette suddenly reaches full intensity and the Minecraft:sky turns pitch black (but not the fog) in the Overworld. |
| -40 | Top face of the barrier made from Minecraft:invisible bedrock in the Nether and the End in Bedrock Edition, preventing players from falling further down. |
| -51 | The floor of Minecraft:ancient cities always generates at this layer. |
| -54 | Minecraft:Lava replaces Minecraft:air below this layer in the Overworld. |
| -59 to -62 | Partial layers of bedrock in the Overworld. |
| -63 | Full layer of bedrock in the Overworld in Bedrock Edition, partial layers in Java Edition. |
| -64 | Full layer of bedrock in the Overworld. |
| Bottom face of the lowest block that can be placed in the Overworld. | |
| Players below this height in the Nether or the End take Minecraft:void damage in Java Edition. This damage cannot be prevented or mitigated, but commands can provide enough Minecraft:Regeneration to survive it. Non-player entities falling below this height despawn instantly. | |
| -82 | Players in Minecraft:Survival and Minecraft:Adventure mode below this height take void damage in Bedrock Edition. |
| -104 | Top face of the barrier made from Minecraft:invisible bedrock in the Overworld in Bedrock Edition. |
| -128 | Players below this height in Overworld take void damage in Java Edition. |
| -512 | Bottom face of the lowest block that can be placed in a void world generated with the maximum build height in Bedrock Edition. |
| -2,032 | Bottom face of the lowest block that can be generated in a Custom world with the maximum build height in Java Edition. |
| -65,536 | Upper limit of the bottom face of the lowest temporary (isn't saved) block that can be placed in a Custom world (the lower it is, the slower the game runs). However, it can only be accessed through external programs. |
| -2,606,449Template:Update | In Bedrock Edition, the max depth a player can fall in unmodded Minecraft:Survival (assuming they are beyond X/Z ±1,048,576 to fall through the void barrier, at terminal velocity, and eating an inventory of enchanted golden apples).<ref>https://www.youtube.com/watch?v=X38yXa0Ex10</ref> |
| -30,000,000 | The minimum height the player can teleport to. |
| -2,147,483,647 | In Bedrock Edition, the game crashes below this point. |
| -4,503,599,627,370,496 | Minimum height reachable by flying, the point where the Template:Cd datatype stops growing in steps of 0.5. |
| -36,028,797,018,963,968 | Below this height, players cannot move vertically except using NBT editors. |
| -Template:Sup (~-1.7976931×Template:Sup) | Smallest height Minecraft can distinguish from infinity, Java's Template:Cd.<ref name=":0" /> |
Natural resources and altitude
Features in the landscape of the Minecraft:Overworld are found at different altitudes, as shown in the graph below for Minecraft:Java Edition 1.20.2.
File:Resource distribution by altitude (Minecraft 1.20.2, Overworld).svg
Note that these charts utilize the logarithmic scale, which means a slight difference in the Y-coordinate represents a large change in the relative frequency of a block type. Also note that normal and deepslate ore variants have been combined in the chart. Interactive versions of these graphs containing all blocks can be found here.
The Nether
A similar graph, showing the distribution of blocks unique to Minecraft:the Nether (Minecraft:Java Edition 1.20.2):
File:Resource distribution by altitude (Minecraft 1.20.2, Nether).svg
The End
A similar graph, showing the distribution of blocks unique to Minecraft:the End (Minecraft:Java Edition 1.20.2):
File:Resource distribution by altitude (Minecraft 1.20.2, End).svg
Achievements
Advancements
Videos
History
Java Edition
Bedrock Edition
Issues
Trivia
- The highest possible altitude the player can legitimately climb to is Y=320, although Minecraft:explosions, Minecraft:elytra launchers, Minecraft:piston Minecraft:slime block bounces, Minecraft:Riptide Minecraft:tridents, and wind burst launchers can all propel the player far beyond this limit.
- Template:IN, mushrooms can appear on the Nether's bedrock ceiling.<ref>Template:Bug</ref>
- Block generation and player construction below and above the build limits can be achieved only through modifying the dimension properties, or Minecraft:mods, such as the Cubic Chunks mod.
- The reasoning behind Minecraft:Custom worlds having height limits of ±2032 rather than ±2048 (a binary number notated as Template:Sup) is because the lighting system still applies 16 blocks above and below the world, but the Y-coordinates of blocks (which are also used in the lighting calculation) are stored internally using only 12 bits. Therefore, having limits of ±2048 would prevent the lighting system from functioning correctly.<ref name="lighting"/><ref>https://bugs.mojang.com/browse/MC-212347?focusedCommentId=911611&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-911611</ref>
Gallery
Screenshots
-
Minecraft:Bedrock floor generating as low as Y = -2048 in a Minecraft:Custom world with decreased min_y.
-
Lowest placeable temporary block in a Minecraft:Custom world, at which point the game was unplayable.
See also
References
Minecraft:de:Höhe Minecraft:es:Altitud Minecraft:fr:Altitude Minecraft:ja:高度 Minecraft:ko:고도 Minecraft:nl:Hoogte Minecraft:pl:Wysokości Minecraft:pt:Altitude Minecraft:ru:Абсолютная высота Minecraft:th:ระดับความสูง Minecraft:uk:Абсолютна висота Minecraft:zh:高度