Minecraft:Atlas.terrain
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Template:For Template:Exclusive Template:Stub
atlas.terrain is a Minecraft:texture atlas used to store all Minecraft:block textures defined in Template:Code.
Format
Template:Info needed section atlas.terrain is a 2048×1024 pixel file that is usually split into 16×16-pixel squares with 8 pixels of padding for blocks. Its textures are generated from Template:Cd, ordered alphabetically by entry, when a world is loaded. Textures with animations (defined in Template:Code) are placed at the end, due to the texture being large, and are additionally animated within the atlas texture. If a texture file is referenced in multiple entries within Template:Code, it will appear once in the first spot it occurs. If a broken or nonexistent texture is referenced, a Minecraft:missing texture will appear in its spot, even if there is a missing texture occured before it. This does not necessarily mean that the missing texture ends up being visible in-game for relevant such blocks.
Any textures added to Template:Code in loaded Minecraft:resource packs will show up in atlas.terrain, including those in Minecraft:add-ons and in internal packs such as Template:Code.
Viewing
Template:Info needed section The file generated for atlas.terrain can be extracted by using a Minecraft:structure block to 3D export a structure. There has to be a semi-transparent block like stained glass to export the right image.Template:Needs testing The exported file can then be converted into an OBJ file, where its UV, identical to the atlas, can be accessed.Template:Info needed
Like other atlases Template:In, atlas.terrain can also be viewed in-game by applying the resource location "atlas.terrain" to another object (e.g. an entity or a particle). Template:Info needed
External programs
Template:Missing info Template:Disclaimer Using external programs such as RenderDoc, you can obtain the texture atlas and its mipmapped versions. The image needs to be flipped vertically after being downloaded as a png.
History
Versions of the atlas
| Game version | Atlas | Additions | Changes | Removals | Notes | |
|---|---|---|---|---|---|---|
| Main | Development | |||||
| v0.15.0 alpha | build 1 | File:Atlas.terrain v0.15.0 alpha build 1.png | Introduction | |||
| More information needed | ||||||
| 1.21.111 | Preview 1.21.110.20 | File:Atlas.terrain 1.21.110.20.png | Added shelves.Template:Verify | |||
| Preview 1.21.110.22 | File:Atlas.terrain 1.21.110.22.png | Added lightning rod oxidization states.Template:Verify | ||||
| Preview 1.21.110.23 | File:Atlas.terrain 1.21.111.png | Added copper bars, copper chain, copper lantern, and copper torch.Template:Verify | ||||
| 1.21.120 | Preview 1.21.120.21 | File:Atlas.terrain 1.21.120.png | Changed copper lanterns, copper torches, and weathered copper bars. | |||
Mipmapped versions
Minecraft Education features
| Game version | Atlas | Additions | Changes | Removals | Notes | |
|---|---|---|---|---|---|---|
| Main | Development | |||||
| More information needed | ||||||
| 1.21.111 | Minecraft:Bedrock Edition Preview 1.21.110.20 | File:Atlas.terrain ME features 1.21.110.20.png | Added shelves.Template:Verify | |||
| Minecraft:Bedrock Edition Preview 1.21.110.22 | File:Atlas.terrain ME features 1.21.110.22.png | Added lightning rod oxidization states.Template:Verify | ||||
| Preview 1.21.110.23 | File:Atlas.terrain ME features 1.21.110.23.png | Added copper bars, copper chain, copper lantern, and copper torch.Template:Verify | ||||
| 1.21.120 | Preview 1.21.120.21 | File:Atlas.terrain ME features 1.21.120.png | Changed copper lanterns, copper torches, and weathered copper bars. | |||