Minecraft:Bedrock Edition 1.19.10
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1.19.10 is a minor update to Template:BE released on July 12, 2022, which brought more parity with Template:JE and fixes bugs.<ref>Template:Cite</ref>
Additions
Items
- Added Minecraft:trader llama spawn egg.
Command format
- Added Template:Cmd, which can look for specific biomes.
General
- Added the following splash text for pride and for the commemoration of Minecraft:Technoblade:
- "You are valid!"
- "I'm glad you're here!"
- "You are welcome here!"
- "Your gender is valid!"
- "Contains infinite genders!"
- "Technoblade never dies!"
Changes
Blocks
Minecraft:Flowered Azalea Leaves
- Renamed to "Flowering Azalea Leaves" to match Template:JE.
- Renamed to "Block of Lapis Lazuli".
- Now drop XP only when destroyed by a pickaxe.
- Can now be placed on the top of Minecraft:mud, Minecraft:muddy mangrove roots, and Minecraft:rooted dirt.
Items
- Now dropped when a Minecraft:goat rams Minecraft:mangrove logs as well.
- Changed "Feel" sound to match Template:JE.
- Renamed "Resist" sound variant to "Dream".
- Decreased its poison level from IV to II.
Mobs
- Can now dance when a nearby jukebox is playing.
- If an allay is given an Minecraft:amethyst shard while dancing, it can "duplicate", creating another allay and consuming the shard.
- It has a 5 minute cooldown between each duplication.
- Now have less health from Template:Hp to Template:Hp to match Minecraft:Java Edition.
- Are now separate from normal llamas.
- When day comes, they will drink Minecraft:milk to clear the Minecraft:invisibility potion effect.
- Wardens' sonic boom attack now bypasses the damage reduction by armor enchantments such as Minecraft:Protection.
- Now despawn when stuck in a liquid instead of digging away.
Command format
- Locating structures now use Template:Cmd instead of Template:Cmd
- The original Template:Cmd still exists however.
General
- Added Bluetooth mouse and keyboard support on iOS and iPadOS.
- Death messages are now displayed on the death screen as well as in the chat.
- Changed and revamped the screen to be similar to Java Edition's death screen.
- Removed the Vanilla Experiment and Wild Update toggle since it has no active experimental content.
- Music is now included in the iOS and iPadOS app and is no longer needed to be downloaded from the marketplace.
Sound
- Equipping armor using the inventory now plays a sound.
- Placing items that aren't armor (such as Minecraft:pumpkins and Minecraft:skulls) in the headwear slot now plays a generic equip sound.
Fixes
Performance / Stability
- Fixed a crash that could occur when boats are unloaded from the world
- Fixed a crash that could occur when a wither is loaded into the world
- Fixed a crash that could occur in multiplayer when a player left the game while changing dimension
- Fixed a crash that could occur when a fishing rod was cast through dimension-changing portals (Template:Bug)
- Fixed a crash that could occur when players died while affected with the Wither effect
- The game no longer crashes when entering the coin starter bundle screen
- Loading a world no longer takes a very long time when having the Holiday Creator Features experimental toggle enabled
Gameplay
- Players are no longer pushed by doors as they close (Template:Bug)
- Items now stack properly in the offhand when inventory is full (Template:Bug)
- Equipping items in armor slots through inventory screen now produces sounds (Template:Bug)
- Players can now hear each other equipping items in armor slots
- Fixed a bug where players could take fall damage when walking around on scaffolding at certain heights (even when not actually falling) (Template:Bug)
- Fixed a bug that reset the player's vertical camera angle upon entering a boat (Template:Bug)
- Advanced pick block now copies the items inside when used on a boat with chest (Template:Bug)
- Resistance effect is no longer one level weaker than it should be (Template:Bug)
- Haste I will now properly increase the player's mining speed (Template:Bug)
- Conduit Power I now grants the effect of Haste I instead of Haste II
- Fixed an issue with extra health from Health Boost not persisting after exiting the world (Template:Bug)
- Container entities like boat with chest can now be opened on mobile devices without crouching if all the seats are occupied
- The player no longer endlessly jumps after entering a boat while holding down the jump button (Template:Bug)
- Fixed a bug causing player hitboxes to not reset if they die while swimming (Template:Bug)
- Fixed an issue where new users given Operator permissions by default were not able to use operator commands
- Fixed an issue where worlds that gave Operator permissions to new players only gave Member permissions
- Removed the Vanilla Experiment and Wild Experiment toggles, since they no longer have any active experimental content
World Generation
- Fixed a bug where upgrading old worlds could result in water columns below y=0
- Mangrove swamps are now denser to more closely match Java Edition (Template:Bug)
- Grass blocks in mangrove swamps now have dirt blocks underneath them (Template:Bug)
- Clay patches now correctly generate in mangrove swamps
- Campground structures now generate correctly in ancient cities (Template:Bug)
- Updated ancient city structures to match Java Edition
- Sculk vein feature can now generate within the same height-span as the sculk patch feature (Template:Bug)
Mobs
- Fixed issues with mobs disappearing after going through nether portals (Template:Bug)
- Fixed a bug causing tamed mobs to disappear when they go through a nether portal in a multiplayer world (Template:Bug)
- Villagers now spawn as swamp villagers in mangrove swamp (Template:Bug)
- Villagers will now flee from zoglins (Template:Bug)
- Parrots are once again poisoned by cookies (Template:Bug)
- The trader llama now has the correct name displayed when opening its inventory (Template:Bug)
- Fixed a bug that prevented trader llamas from becoming aggressive towards entities that attack the wandering trader (Template:Bug)
- The wandering trader will now flee from zoglins
- The wandering trader will now drink milk to clear its Invisibility effect (Template:Bug)
- Fixed a bug causing riding passengers to stop riding when reloaded if they were across chunk borders
- Breaking a boat with chest or minecart with chest will now anger nearby piglins (Template:Bug)
- Fixed entities disappearing when importing worlds converted from legacy console editions of Minecraft
- Fixed a bug where slimes would no longer spawn in flat worlds made before 1.18 (Template:Bug)
- Fixed a bug where failed slime spawn attempts would reduce the spawning rates of other mobs (Template:Bug)
- Wither now breaks obsidian when attacked by players (Template:Bug)
- Wither no longer breaks surrounding blocks after a shorter delay than intended after being attacked
- Entities entering nether portals exit in same relative position and rotation to the portal (Template:Bug)
- Edited health points of cod, pufferfish, salmon, and tropical fish to be 3, matching Java Edition
- Shulker projectile now adds effect "Levitation" instead of "Levitation II" on hit
Frog
- Tadpoles now grow up into temperate frogs in meadows, and into cold frogs in deep darks
- Frogs no longer lay frogspawn on shallow, flowing water (Template:Bug)
Allay
- Allays can now follow players through nether portals (Template:Bug)
- Taking a stackable item from an allay now correctly adds the item to existing stacks (Template:Bug)
- Taking a stackable item from an allay no longer cause item duplication
- Allay pickup range is changed from 64 to 32 blocks to match Java Edition (Template:Bug)
- Allay now retains information about the vibration it is reacting to through save and load
- Items held by allays now glow in darkness (Template:Bug)
Warden
- Warden can now path through lava (Template:Bug)
- Warden can now pass through water (Template:Bug)
- Warden is no longer pushable while emerging or digging
- If the warden is in liquid when attempting to despawn, it will not do the digging animation, instead it will just despawn without any animation/sound (Template:Bug)
- Warden now always chases a nuisance after it roars at it
- Warden now increases its anger towards an attacking nuisance by 100 anger for each attack
- There are no longer graphical artifacts from the warden’s emerge or dig particle effects (Template:Bug)
- Warden's hurt animation no longer differs between Bedrock Edition and Java Edition (Template:Bug)
- Wardens can now spawn on more types of non-full blocks, such as upper slabs, redstone dust, snow layers, buttons, and tripwires (Template:Bug)
- Warden now retains information about the vibration it is reacting to through save and load
- Warden’s sonic boom attack now bypasses enchantment damage reduction such as Protection (Template:Bug)
Blocks
- Nether sprouts and fungi can now be placed on mud and muddy mangrove roots
- Froglight walk sound volume is now more similar as other blocks walk sound volume (Template:Bug)
- Monster spawners now drop XP only when destroyed by a pickaxe
- Fixed a visual issue where barrier blocks would show a red texture/overlay when being viewed from the inside (Template:Bug)
- Renamed "Flowered Azalea Leaves" to "Flowering Azalea Leaves"
- Renamed "Lapis Lazuli Block" to "Block of Lapis Lazuli" (Template:Bug)
- Cut copper slab and its variants can now be placed on the top half of a block on the first attempt (Template:Bug)
- Campfires can now provide full-faced bottom support to other blocks
- Lecterns can now provide full-faced bottom support to other blocks
- Weeping vines can now be placed underneath all blocks which can provide full-faced bottom support (Template:Bug, Template:Bug)
- Fixed an issue where carved pumpkins launched from dispensers weren't equipping to nearby mobs
- Bell now rings when hit by any type of projectile
- Hit sound is now played when amethyst block is hit by projectiles (Template:Bug)
- Amethyst clusters are no longer destroyed if attached to a sculk sensor
- Structure blocks can no longer be waterlogged (Template:Bug)
Mangrove and mud blocks
- Muddy mangrove roots are now broken fastest with a shovel (Template:Bug)
- Mangrove roots are now broken fastest with an axe (Template:Bug)
- Mangrove leaves are no longer collected into different stacks when using Silk Touch (Template:Bug)
- Mangrove leaves are no longer collected into separate stacks when using shears
- Stripped mangrove logs now craft into stripped mangrove wood instead of mangrove wood (Template:Bug)
- Mangrove log is now included in bonus chest loot tables (Template:Bug)
- Mangrove propagules are no longer blocked to grow by Leaves (Template:Bug)
- Mangrove propagules now render correctly when placed in flower pots (Template:Bug)
- Mangrove propagules now use grass sounds
- Mangrove propagules are no longer destroyed by flowing water (Template:Bug)
- Mangrove signs now use mangrove plank textures for breaking particles (Template:Bug)
- Mangrove propagule is now placed at a random offset (Template:Bug)
- Iron bars and glass panes now connect to mangrove roots (Template:Bug)
- Sweet berry bushes can now be planted on mud, muddy mangrove roots, and rooted dirt (Template:Bug)
Sculk Blocks
- A sculk vein block now drops as many items as its number of faces when mined with Silk Touch
- Sculk catalyst can now spread sculk through mud and muddy mangrove roots (Template:Bug)
- When a mob dies in proximity of multiple sculk catalysts, only the closest one will bloom
- The "It Spreads" achievement is no longer unlocked when a sculk catalysts blooms after the death of a mob which carries no XP
- Sculk shriekers now scan for wardens in a box with side 48 blocks, not 96 blocks
- Sculk shriekers now apply the Darkness effect to players with threat level 3 or 4
- Sculk shriekers now detect players when riding any type of entity (Template:Bug)
- Sculk shriekers now activate repeatedly while players are standing on them (50%) (Template:Bug)
- Sculk shriekers now implicate the player that provokes it from afar
- Sculk shrieker now retains information about the vibration it is reacting to through save and load
- A sculk shrieker can no longer summon a warden underwater (Template:Bug)
- Sculk shrieker particles are now correctly rendered from behind (Template:Bug)
- Sculk shrieker now detects players when riding all types of entities, including striders, skeleton horses, pigs, and llamas (Template:Bug)
- The sculk sensor now correctly detects when a big dripleaf block changes its tilting state (Template:Bug)
- The sculk sensor now correctly detects when a grass, grass path, dirt, coarse dirt, or rooted dirt block is tilled with a hoe (Template:Bug)
- Sculk sensors cannot detect a player equipping a handheld item anymore (Template:Bug)
- Sculk sensors are now occluded by wool in a consistent manner, no matter which direction vibrations come from (Template:Bug)
- Sculk sensors cannot detect a player placing, destroying, walking and falling on carpets anymore (Template:Bug)
- Sculk sensors cannot detect wool and carpets hitting the ground in item form anymore (Template:Bug)
- Sculk sensor now retains information about the vibration it is reacting to through save and load
- Sculk sensors can now detect a boat with chest having its chest opened and closed (Template:Bug)
- Sculk sensors give out a redstone signal of 12 and 13 when detecting fluids being placed and picked up, respectively
- Sculk sensors can now detect a player drinking milk
- Sculk sensors can now detect a player picking up powder snow via bucket (Template:Bug)
- Sculk sensors cannot detect an entity jumping on wool covered by sculk veins anymore
- Sculk sensors cannot detect an entity standing still in scaffolding anymore (Template:Bug)
- Sculk sensors can now detect an entity moving in powder snow and cobwebs (Template:Bug)
- Sculk sensors can now detect items being placed in the hand of an armor stand
- Sculk sensors cannot detect any more items being equipped on mobs at spawn time
Items
- Goat horn now correctly drops when goats ram mangrove logs (Template:Bug)
- Goat horn now has the same sound for the “Call” variant as Java Edition (Template:Bug)
- The last sound for goat horn was renamed from “Resist” to “Dream” to match Java Edition (Template:Bug)
- Fixed bottles being not usable on water and boats not placeable on water (Template:Bug)
- Wooden tools can now be repaired using mangrove planks, crimson planks, and warped planks (Template:Bug)
- Smelting gold and iron tools and weapons into nuggets now rewards XP (Template:Bug)
- Shields that are disabled when struck by an axe or by warden now plays broken item sound (Template:Bug)
- Items in off-hand are once again rendered properly
- Pufferfish now gives Poison II effect instead of Poison IV when consumed (Template:Bug)
Graphical
- Players now have their hands back when they are holding a map when they have one item in offhand and one in main hand. (Template:Bug)
- Darkness effect now works in the Nether and the End dimensions
- Lava and powder snow fogs now take priority over Darkness and Blindness fogs (Template:Bug)
- Fixed animation system issues for players in split-screen situations
- Fixed crossbow, trident, and shield rendering for other players (Template:Bug)
- Fixed split-screen render position when sleeping in a bed (Template:Bug)
- Fixed elytra's animation during split-screen
- Fix attached lead position when second player is using first person perspective
- Fixed an issue with reloading RTX worlds that caused DX11 to be used, resulting in a black screen (Template:Bug)
- Fog settings with negative fog start will no longer cause UI elements get tinted by fog color
- Fixed a visual bug where liquids could have unexpected heights in the corners depending on diagonally-adjacent blocks (Template:Bug)
- Fixed terrain flickering in and out of the fog when playing on Nintendo Switch
- Fixed an issue with underground light sources being generated when breaking or placing a block (Template:Bug)
User Interface
- Fixed touch control's right d-pad button not working when the d-pad area overlapped with the hotbar area (Template:Bug)
- Infinite loading should no longer occur when entering the Dressing Room (Template:Bug)
- Fixed up some of the text for the emote wheel so it would fit inside the box
- Added settings to change duration of notifications
- Friendly Fire game rule toggle has been moved to the Multiplayer tab on the Create New World screen
- On mobile devices, the experience bar is now centered over the entire length of the hotbar, including the ellipsis at the end
- Fixed issue where info and buttons did not appear for downloaded skin packs (Template:Bug)
- On the death screen in Pocket UI, moved the Main Menu button to the top navigation to avoid accidental button presses when dying mid-fight
- Fixed incorrect positioning of "Select (A)" tip on the death screen when using a gamepad controller
- Added correct death message when dying from sweet berry bush (Template:Bug)
- Added a minimum size to yellow splash screen text
- Fixed a typo in notification duration label for Accessibility Settings (Template:Bug)
- Fixed "Crafting" word above the crafting slots in the inventory on Classic UI (Template:Bug)
- Worlds created with a template will now always disable achievements
- Fixed an issue where items could be dropped by clicking in the dark gray area of the player inventory when using a furnace, blast furnace, smoker, enchanting table, grindstone, brewing stand, anvil, beacon, smithing table, loom, cartography table, and stonecutter
- Fixed an issue where some paragraphs of text in modals were misaligned (Template:Bug)
- Container screen cursor can now be controlled by the wireless controller touch pad on PlayStation 4 (Template:Bug)
- Fixed a typo in notification duration label for Accessibility Settings (Template:Bug)
- Player can now continuously jump while holding down the jump button (Template:Bug)
- Player can now descend from the top of scaffolding with the new touch controls (Template:Bug)
Realms
- Realms players can once again post screenshots to their Realms Feeds and comment on Realms Feed posts
- Fixed a bug wherein failure to join a Realm gave misleading or incorrect error messages (Template:Bug)
- Different types of Realms subscriptions will always show the "Manage" button on the Settings > Subscriptions page if they are manageable on the current platform
- Added a popup to notify players on Google Play about holds on Realms subscriptions
- Clicking "Play on Realm" from World Settings now copies the world's game rules to the Realm
Spectator Mode (Experimental)
- Players in spectator mode no longer get effects from gameplay
- Players in spectator mode no longer trigger raids while in village with the Bad Omen effect
- While in spectator mode, actors in other chunks are no longer culled away
- Players in spectator mode can now breathe anywhere
- Players in spectator mode can no longer be pushed by pistons
- Spectators will be ignored for sleeping rules to skip the night
- Moving around as a spectator will no longer affect player's hunger level
- Spectators no longer broadcast self-made sounds; such as footsteps, climbing, watersplash, etc.
- Player's insomnia timer stops ticking once the player switches to spectator mode
- The head only renders for other players in spectator mode
- Players in spectator now render semi-transparently to other players in spectator mode
- Projectiles such as arrows, tridents, fireballs will now shoot through spectators
- Spectators playing with gamepad no longer are shown unusable tooltips
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition 1.19.10 Minecraft:es:Bedrock Edition 1.19.10 Minecraft:ja:Bedrock Edition 1.19.10 Minecraft:pt:Edição Bedrock 1.19.10 Minecraft:ru:1.19.10 (Bedrock Edition) Minecraft:zh:基岩版1.19.10