Minecraft:Bedrock Edition Preview 26.50.22
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Beta 26.50.22 (ChromeOS, Android) or Preview 26.50.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview for Minecraft:Bedrock Edition 26.50, released on July 25, 2026, for iOS and iPadOS, and on July 28, 2026, for all remaining devices,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- No longer show black pixels while held in hand on Simple graphics with Fancy Leaves enabled.
- Are now immediately destroyed when Minecraft:lava flows into them.
Mobs
- Now spawns in all Minecraft:Overworld biomes except the Minecraft:deep dark, as long as the light level is low enough.
- Minecraft:Armor stands and Minecraft:drowned are now harder for hostile mobs to detect while invisible.
World generation
- Modified existing abandoned camps and added more campsites.
General
- Removed the "Drop 3 of 2026" experiment and implemented all features in vanilla gameplay.
Graphical
- "Automatic" upscaling quality now defaults to native resolution when using the Custom graphics preset.
- Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.
UI
- Text strings on world tile buttons across My World, My Templates, and Servers menus are no longer truncated by ellipses.
- Screenshots can now be set as world thumbnails without triggering an assertion.
- Trusted servers no longer prompt players for confirmation after restarting the client.
- Updated the Adjust brightness screen in the video settings with Minecraft:Ore UI.
- Added an empty-state message for the Marketplace Wishlist with a Browse Marketplace call to action.
- Ported in Ore UI the deletion modal used by the Storage list.
Technical
AI Components
- Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.50 and newer.
AI Goals
- Added Template:Cd to Template:Cd for format versions 1.26.50 and newer.
- Template:Cd makes the entity hold its position while within attack range.
- Template:Cd makes the entity continue moving toward its target while within attack range.
- Actor goal Template:Cd now takes a float range for Template:Cd instead of Template:Cd and Template:Cd for format versions 1.26.50 and newer.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the interface Template:Cd from Template:Cd to Template:Cd.
- Released the property Template:Cd from Template:Cd to Template:Cd.
- Released the property Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
- Released the class Template:Cd from Template:Cd to Template:Cd.
Blocks
- Minecraft:Fences:
- Vanilla fence blocks now expose per-direction connection block states (Template:Cd, Template:Cd, Template:Cd, Template:Cd), reflecting which neighbors the fence connects to. Changing a fence's connections now sends block updates to neighboring blocks in worlds using version 1.26.50 and later.
- Minecraft:Stairs
- Vanilla stair blocks now expose a Template:Cd block state (Template:Cd, Template:Cd, Template:Cd, Template:Cd, Template:Cd) reflecting the corner shape formed with adjacent stairs.
- For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.
- Camera presets that inherit from Template:Cd no longer reset the player's rotation the first time they are applied, for presets using format version 1.26.50 or later.
DDUI
- Released Template:Cd and Template:Cd to version 2.2.0 of Template:Cd.
Entity components
- Immunity to the freezing from Minecraft:powder snow is no longer hardcoded at runtime and is instead defined by the Template:Cd component.
- The following mobs will be upgraded to automatically have this component:
- All non-mob entities are implicitly immune.
- The ambient sounds of entities are no longer redefined at runtime and instead respect the conditions defined by Template:Cd.
- Previously the ambient sound event name of an entity would be overwritten in these conditions:
- If its head was in water then it would become Template:Cd.
- If it was not on the ground then it would become Template:Cd.
- If it would otherwise play ambient sounds and it was a baby then it would become Template:Cd.
- If any of these conditions were true then it would override any user-defined entry in the Template:Cd parameter of Template:Cd.
- Now this will no longer happen and only the event name specified by Template:Cd will be used.
- Entities defined in any older version will fall back to the original overriding path as a Template:Cd component will be added.
- The Template:Cd is deprecated as users should now specify the indended behavior in Template:Cd.
- Previously the ambient sound event name of an entity would be overwritten in these conditions:
- Deprecated Template:Cd's Template:Cd field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
- Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.
- A new value, Template:Cd, to the field Template:Cd has been added to the schema of Template:Cd, which allows the feature to be snapped to walls as well as ceilings and floors.
- A new field Template:Cd has been added to the schema of Template:Cd, which allows specifying whether the snapped feature can be snapped through solid blocks.
- If the snap is started inside a block that is not water or air, this field decides if the feature can snap out of it.
- Renamed the field Template:Cd to Template:Cd in the schema for Template:Cd.
- Added the optional operator field to all loot table conditions, allowing control of whether the condition's result is used directly or negated.
- Template:Cd and equals apply when the condition evaluates to Template:Cd.
- Template:Cd and not apply when the condition evaluates to Template:Cd.
- Omitting operator preserves the existing behavior and is equivalent to using Template:Cd.
Mobs
- Many mob properties are no longer saved if their values are the default.
- Added new query Template:Cd which checks if the head of the entity is in water.
Script Debugger
- Added the Template:Cd server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" Minecraft:experimental toggle.
Changes
Technical
- Changed the following beta APIs in Template:Cd:
- Changed arguments for Template:Cd take an Template:Cd and boolean to allow this player to ignore player limits when joining the server.
- Changed arguments for Template:Cd to take an Template:Cd.
- Changed arguments for Template:Cd to take an Template:Cd.
- Added property Template:Cd to Template:Cd.
- Added new Template:Cd.
- Template:Cd:
- The Template:Cd property can now be modified to control which players receive the chat message.
Fixes
Template:Fixes Other
- Fixed a bug where damage calculation did not apply correctly to Minecraft:Players falling from certain heights through one block of Minecraft:water.
- Fixed an issue that could cause players who died while inside a Minecraft:Nether portal to respawn in the Minecraft:Nether.
- Fixed tears in the dithering effect when looking through models in Minecraft:Vibrant Visuals.
- Fixed downloading a copy of a Realm world never happening if the settings were changed.
- Fixed height on the members search bar.
- Fixed the string Core and Plus sometimes being translated in other languages than the selected one.
- Fixed a crash that could occur when opening Change Control Mode under Touch Settings after deleting a world.
- Fixed vertical menu screen reader narration in Settings screens.
- Fixed capes causing visual discrepancies between the in game model and the model shown in the Dressing Room.
- Fixed error message display when the Marketplace wishlist fails to load, ensuring players receive appropriate feedback about connectivity and service issues.
- Fixed a bug where hiding a CustomForm and then immediately showing another one would get the response UserBusy.
- Fixed input and HUD delay after closing Data Driven UI screens.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 26.50.22 Minecraft:ru:Preview 26.50.22 (Bedrock Edition) Minecraft:zh:基岩版26.50.22