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Minecraft:Item Frame

From SAS Gaming Wiki

Template:Infobox An item frame is an Minecraft:entityTemplate:Only or Minecraft:blockTemplate:Only that displays the item or block that is inside it.

Obtaining

Breaking

Template:IN, because the item frame is an Minecraft:entity, it can be broken by simply punching it, even in Minecraft:Adventure mode. It is also targeted by commands using the Template:Cd selector.

Template:IN, no tool can accelerate the breaking process of the item frame. Template:Breaking row An item frame drops itself when it's destroyed.

If the item frame contains an item, punching it drops the item, leaving the frame.

Natural generation

An item frame containing a pair of Minecraft:elytra generates in each Minecraft:End ship.

File:BoatElytra.png
An item frame naturally generating in an End ship.

Crafting

Template:Crafting

Trading

Template:Trade sources

Usage

Placement

Item frames can be placed on the sides of most Minecraft:solid blocks (including Minecraft:slabs, Minecraft:stairs, Minecraft:fences, Minecraft:walls, Minecraft:doors, Minecraft:trapdoors, Minecraft:fence gates, Minecraft:glass panes, Minecraft:iron bars, Minecraft:chains, etc), Template:In as well as some non-solid blocks such as Minecraft:repeaters and Minecraft:comparators. They can also be placed on the top and bottom of the solid blocks. To place item frames on interactable blocks (such as chests and doors), the player needs to be Minecraft:sneaking. Item frames can also be placed on the lid of a Minecraft:shulker box, but, Template:In, they pop off when the lid is opened. In Java Edition, item frames cannot be placed on the top face of Minecraft:fences, Minecraft:walls, and Minecraft:fence gates.

As item frames are an entity in Java Edition, multiple item frames can occupy the same block, although on different faces. An item frame can occupy the same space as any non-solid block, or a solid block whose collision box does not intersect the item frame's hitbox. Template:IN, item frames behave like signs and thus cannot occupy the same space as other blocks or other item frames. They can, however, be Minecraft:waterlogged.

Item display

File:Item Frame (map filled partial).png
Item frame with partially filled map

Players can place items in the frame by Template:Control the item. If a Minecraft:map is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If an item in an item frame has been renamed using an Minecraft:anvil, it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.

When the item frame is displaying an item, pressing the Template:Control control picks the displayed item instead of the item frame.

Rotation

The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45° diagonally, with a total of 8 possibilities (90° and 4 possibilities if it is a map), and the frame outputs a redstone signal depending on the rotation phase that can be interpreted by a Minecraft:redstone comparator (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.Template:Only

Crafting ingredient

Template:Crafting usage

Sounds

Generic

Template:Edition: Template:Sound table/Block/Item frame/BE

Unique

Item Frame/Sounds

Achievements

Template:Load achievements

Data values

ID

Template:Edition: Template:ID table Template:ID table

Template:Edition: Template:ID table Template:ID table Template:ID table

Block states

Template:See also

Template:El:
Despite being an Minecraft:entity in Java Edition, item frames utilize block states internally. Template:Bst

Template:El: Template:Bst Template:Bst Template:Bst

Item data

Template:JE: Template:See also

Data component format/entity data Unlike spawn eggs, cannot change the type of entity created using the id tag. Data that item frames do not normally use (see below) has no effect.

Entity data

Template:Main

Template:IN, item frames have entity data that define various properties of the entity.

<section begin="entity data"/>

<section end="entity data"/>

Block data

Template:IN, an item frame has a block entity associated with it that holds additional data about the block.

See Minecraft:Bedrock Edition level format/Block entity format.

Videos

History

Template:Needs render Template:See technical block

Reveal

Template:HistoryTable

Java Edition

Template:Info needed section Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • The item frame is based upon a suggestion on Reddit, like the Minecraft:ender chest and Minecraft:flower pot.<ref>Template:Tweet</ref>
  • The item frame is the only entity to reference a block Minecraft:model.Template:Only Because of this, the texture of the frame border is the same as the birch planks texture.
  • Item frame is the only placeable item that can interfere with other non-full block entities.
  • Due to the way layer textures are displayed in Minecraft, maps float on item frames, similar to how icons float on the map itself.

Gallery

Renders

Screenshots

Development images

See also

References

Template:Reflist

Navigation

Template:Navbox blocks Template:Navbox items Template:Navbox entities

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