Minecraft:Bedrock Edition Preview 1.19.0.21
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Beta 1.19.0.20 (Windows, Android, Xbox) or Preview 1.19.0.21 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Minecraft:Bedrock Edition 1.19.0, released on April 6, 2022,<ref>Template:Cite</ref> which adds the Minecraft:mangrove swamp biome, mangrove wood, Minecraft:mud and its variants, and fixes bugs.
Additions
Blocks
- A new type of leaves.
- A new type of log, as well as a stripped variant.
- Can be used to craft mangrove woods and planks.
- A new type of planks.
- Can be used to craft mangrove Minecraft:buttons, Minecraft:doors, Minecraft:fences, Minecraft:fence gates, Minecraft:pressure plates, Minecraft:signs, Minecraft:slabs, Minecraft:stairs, and Minecraft:trapdoors.
- A new type of sapling.
- Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it.
- Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player placed leaves).
- Have 4 stages to fully grown, can be accelerated by bonemealing.
- Can break off a fully grown one, plant it to growing a mangrove tree.
- Can be planted underwater.
- Can be placed in Minecraft:flower pots.
- A see-through block just like leaves, but can be waterlogged.
- Mining faster when using Minecraft:axes.
- Unlike leaves, it will not break when moved by a piston.
- A new type of wood, as well as a stripped variant.
- Can be used to craft mangrove planks.
- Can generate in the mangrove Minecraft:biome.
- When walking on mud, entities sink down a bit.
- Like Minecraft:soul sand, but without the slowdown.
- Can be made by using a Minecraft:water bottle directly or through a Minecraft:dispenser on Minecraft:dirt, Minecraft:coarse dirt and Minecraft:rooted dirt.
- Minecraft:Enderman holdable.
- Can be crafted from 4 Minecraft:packed mud.
- Can be used to crafted into mud brick slabs, stairs, and walls using a Minecraft:crafting table or Minecraft:stonecutter.
Minecraft:Muddy mangrove roots
- Can be crafted from 1 mud and 1 mangrove roots.
- Unlike regular roots, they are an opaque block that can't be waterlogged.
- Mining faster when using Minecraft:axes.
- Can be crafted from 1 mud and 1 Minecraft:wheat.
Items
- A new type of boat, crafted with mangrove planks.
- Can be made into a mangrove boat with chest
World generation
- A new swamp located in warmer and more humid places, a place which a Minecraft:swamp can be found often.
- Contains Mangrove trees, a new type of tree. Currently, the logs are regular oak logs instead of mangrove logs
- It has a chance to generate a Minecraft:bee nest.
- Grows from Minecraft:mangrove propagules.
- The floor is coated with a thick layer of Minecraft:mud.
General
- A new accessibility slider has been added in the options menu called “Darkness Effect Strength”.
- It controls how dark the Darkness effect gets when a Warden or Minecraft:Sculk Shrieker gives it to the player.
- Added the following splash text:
- "Shriek like a Sculk Shrieker!"
- "Who let the frogs out?"
- "RIBBIT!"
- "Croak team!"
- "Nooooooooooooo!"
- "Flower forest TM perfume"
- "Hat Fridays!"
Changes
Blocks
- Can now detect more types of vibration, including:
- Sneaking in water.
- Containers being opened/closed.
- Minecraft:Candles being placed, lit or unlit.
- Players eating food or drinking potions.
- Minecraft:Big dripleaves changing state.
- Minecraft:Goat horns being played (not including Minecraft:copper horns).
- Projectile landing (unless the player is sneaking whilst shooting).
- Falling in lava.
- Players sneaking on top of them.
Mobs
- Can now be leashed and nametagged if holding an item.
- Now have new sound effects.
- Now move slower when not attempting to follow its owner, and will only start following its owner from a further distance than before.
- No longer croak whilst eating mobs.
- Can now imitate the warden.
- Can no longer open or close Minecraft:doors.
- Now randomly moves around.
- Changed drinking sound to match Template:JE.
- Added new sound effects for gaining and losing Invisibility.
- Can now be named with a Minecraft:name tag, but this will not stop them from despawning.
- No longer gets angry at inanimate objects, such as Minecraft:minecarts, or other wardens.
- Can now preserve anger level towards despawned entities.
- Added new hurt, death and angry listening sound effects.
Gameplay
Minecraft:Darkness effect
- Updated to have a black distance fog, similar to Java Edition.
General
- All the Wild Update features are no longer behind experimental gameplay.
Fixes
Wild Update
- Allay can now be leashed if it is already holding an item (Template:Bug).
- Allay can now be named by a name tag if it is already holding an item (Template:Bug).
- Sculk sensors can now detect players sneaking in water (Template:Bug).
- Sculk sensors can now detect containers being opened or closed (Template:Bug).
- Sculk sensors can now detect candles being placed, lit, or unlit (Template:Bug).
- Sculk sensors can now detect players eating food or drinking potions (Template:Bug).
- Sculk sensors can now detect big dripleaves changing their state (Template:Bug).
Mobile Touch Controls
- Block highlights will no longer stay if players lift their block breaking finger off the screen while still using a second finger to move around with non-classic touch controls.
- Fixed issue where boats were not controllable with new touch controls (Template:Bug).
- Fixed issue where players were not able to descend while on top of scaffolding (Template:Bug).
- Removed inversion of movement when in front facing third-person camera (Template:Bug).
General
- Fixed a bug causing the parrot's head to always face the player while riding the player.
- Fixed bug causing player to take fall damage after getting into a bed while falling (Template:Bug).
- Fixed bug causing baby llamas to fire llama spit from above their head (Template:Bug).
- Fixed a crash when loading a behavior pack with non-JSON object in entity components, component_groups, and "add"/"remove" events (Template:Bug) (Template:Bug).
- Fences and walls no longer connect to bells (Template:Bug).
Graphical
- Fixed a texture bug in the warden's bioluminescent texture where the right arm's bottom face didn’t have bioluminescent colors (Template:Bug).
- Fixed a bug where the trident, bow, spyglass, crossbow, and shield would not be visible when held by an allay (Template:Bug).
- Fixed a bug where the trident, bow, spyglass and crossbow would not render when picked up by a fox (Template:Bug)
- Mirrored the spider's left legs (Template:Bug).
- Mirrored the wolf's left ear and left legs (Template:Bug).
- Fixed a bug where the brewing stand's arms textures did not touch the base (Template:Bug).
- Moved the brewing stand's base UVs and updated the base texture.
- Fixed the brewing stand's arms rotation.
- Created a better transition between the End Portal Frame side texture and the End Stone (Template:Bug).
- Removed unused pixels in the End rod texture (Template:Bug).
- Updated the mycelium's side texture to match other dirt-based textures (Template:Bug).
- Fixed a bug where End crystal beams would point far above their target blocks.
- Fixed a bug causing z-fighting to occur on bottom of player’s head while wearing a skull (Template:Bug).
Wandering trader
- The wandering trader no longer opens or closes doors (Template:Bug).
- The wandering trader now randomly moves around (Template:Bug).
- The wandering trader now matches Java EditionTemplate:'s drinking sounds (Template:Bug).
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.19.0.20 Minecraft:es:Bedrock Edition Preview 1.19.0.21 Minecraft:ja:Bedrock Edition Preview 1.19.0.21 Minecraft:pt:Edição Bedrock Preview 1.19.0.21 Minecraft:th:รุ่น Bedrock Preview 1.19.0.21 Minecraft:zh:基岩版1.19.0.20