Minecraft:Bedrock Edition Preview 1.20.40.20
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Beta 1.20.40.20 (Android) or Preview 1.20.40.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Minecraft:Bedrock Edition 1.20.40, released on September 7, 2023<ref>Template:Cite</ref>, which adds further experimental changes to Minecraft:villagers, explorer Minecraft:maps, more parity from Template:JE, and fixes bugs.
Changes
Blocks
- Updated the sound that’s played when Minecraft:wither skeleton Minecraft:skulls are placed on top.
- No longer drops Minecraft:XP when mined with Minecraft:Silk Touch.
Minecraft:Sculk Sensor and Minecraft:Calibrated Sculk Sensor
- Can now detect closing the inventory of a Minecraft:boat with chest, a bamboo raft with chest, or a Minecraft:minecart with chest.
- Minecraft:Mobs no longer receive Minecraft:fall damage when falling into a 1 block deep water pool.
Command format
- The sound for picking up items is now played when using the Minecraft:command.
Minecraft:Chest, Minecraft:Ender Chest, Minecraft:Stonecutter, and Minecraft:Trapped Chest
- Now they use the
minecraft:cardinal_directionMinecraft:block state instead offacing_direction.minecraft:cardinal_directionuses four string values["east", "north", "south", "west"].
General
- The "Respawn radius" advanced option is now set to
10by default instead of5.
Items
- Now emit sounds when filling it from Minecraft:water.
- Pouring liquid from a bottle into a Minecraft:cauldron emits the appropriate Minecraft:sound.
- Filling a bottle from a cauldron now emits the appropriate sound.
- Drinking from a bottle now emits the appropriate sound.
- Updated structure icons on explorer maps sold by Minecraft:cartographers.
Mobs
- Now plays a Minecraft:sound when begging for food.
Minecraft:Guardian and Minecraft:Elder Guardian
- Makes flopping Minecraft:sounds again when on land.
- Minecraft:Cartographers no longer offer exploration maps as a trade item when not in the overworld.
- Now have their own unique Minecraft:sounds.
- Curing time is now randomized between 3 and 5 minutes, to match Template:JE.
Non-mob entities
Minecraft:Boat and Minecraft:Boat with Chest
- Falling from a great height while riding it no longer deals Minecraft:fall damage.
Experimental
These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", "Molang Features", and "Render Dragon Features for Creators" experimental toggles.
Changes
Gameplay
- Added seven new maps which cartographers can selling, depending on the biome they come from.
- Jungle and swamp villages do not generate naturally. Thus, players must breed villagers or cure zombie villagers in these biomes to access their trades.
- Village maps points to a village in specific biome. Jungle explorer map points to a jungle pyramid. Swamp explorer map points to a swamp hut.
Available new tradable maps Desert Jungle Plains Savanna Snow Swamp Taiga Group 1 Savanna Village Map Savanna Village Map Savanna Village Map Desert Village Map Plains Village Map Snowy Village Map Plains Village Map Group 2 Plains Village Map Desert Village Map Taiga Village Map Plains Village Map Taiga Village Map Taiga Village Map Snowy Village Map Group 3 Jungle Explorer Map Swamp Explorer Map – Jungle Explorer Map Swamp Explorer Map Jungle Explorer Map Swamp Explorer Map
- Changed trades of armorers, change summary:
- Buying diamond armor now also requires a small amount of diamonds.
- Most master-level armorers buy iron blocks and pay 4 emeralds for them.
- Chainmail armor is exclusively sold by jungle and swamp armorers.
- The savanna armorer sells cursed diamond armor at reduced prices.
- The taiga armorer can swap one piece of diamond armor for another.
Current version of trades for jungle armorers Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager Novice Template:ItemLink 15 0.05 Template:ItemLink 1 12 2 Template:ItemLink 5 0.05 Template:ItemLink 1 12 2 Apprentice Template:ItemLink 4 0.05 Template:ItemLink 1 12 5 Template:ItemLink 5 0.05 Template:ItemLink 1 12 5 Template:ItemLink 7 0.05 Template:ItemLink 1 12 5 Template:ItemLink 9 0.05 Template:ItemLink 1 12 5 Journeyman Template:ItemLink 1 0.05 Template:ItemLink 1 12 20 Template:ItemLink 5 0.05 Template:ItemLink 1 12 10 Template:ItemLink 36 0.2 Template:ItemLink 1 12 10 Expert Template:ItemLink 8 0.05 Template:ItemLink (Unbreaking I) 1 3 15 Template:ItemLink 9 0.05 Template:ItemLink (Unbreaking I) 1 3 15 Template:ItemLink 11 0.05 Template:ItemLink (Unbreaking I) 1 3 15 Template:ItemLink 13 0.05 Template:ItemLink (Unbreaking I) 1 3 15 Master Template:ItemLink 9 0.05 Template:ItemLink (Projectile Protection I) 1 3 30 Template:ItemLink 8 0.05 Template:ItemLink (Feather Falling I) 1 3 30 Template:BlockLink 1 0.05 Template:ItemLink 4 12 30
World generation
- Increases the chance of generating enchanted books with Minecraft:Mending.
- Increases the chance of generating enchanted books with Minecraft:Unbreaking (level I to III).
- Increases the chance of generating enchanted books with Minecraft:Unbreaking (level I to III).
- Increases the chance of generating enchanted books with Minecraft:Efficiency (level I to V).
- Increases the chance of generating enchanted books with Minecraft:Quick Charge (level I to III).
Technical
- Changed the names of the
CameraSetOptionsoptions to not include the word 'Script'. - Added the
chat(message: string)method. - Changed
getto returnItemType | undefined. - Changed source on
ItemDefinitionTriggeredAfterEventto be optional. - Added the following methods to
Player:above(steps?: number): Block | undefinedbelow(steps?: number): Block | undefinednorth(steps?: number): Block | undefinedeast(steps?: number): Block | undefinedsouth(steps?: number): Block | undefinedwest(steps?: number): Block | undefinedoffset(offset: Vector3): Block | undefinedcenter(): Vector3bottomCenter(): Vector3- Made
getItemStackfunction returnItemStackorundefined. playMusic(trackId: string, musicOptions?: MusicOptions): voidqueueMusic(trackId: string, musicOptions?: MusicOptions): voidstopMusic(): void
BlockStates- Made get function return
BlockStateTypeorundefined.
- Made get function return
- Updated
ExplosionAfterEventandExplosionBeforeEvent.getUpdatedBlocks()will now returnBlock[].setUpdatesBlocks(blocks: Block[])now takes in aBlock[].
- Dynamic Properties
- Property registration is no longer required and
propertyRegistryhas been removed from theworldInitializeevent. - Removed limits on the count and size of properties that can set on an entity or the world.
- Default values have been removed.
getPropertywill now always return undefined for unset properties. - String dynamic property values are now restricted to a length of
32767bytes. - Removed function
removeDynamicProperty. - Added function
getDynamicPropertyIds- Returns an array of all dynamic property ids on an entity/world used by the Minecraft:behavior pack. - Added function
getDynamicPropertyTotalByteCount- Returns the total number of bytes used by all dynamic properties on an entity/world by the behavior pack. - Added function
clearDynamicProperties- Removes all dynamic properties added by this behavior pack from an entity/world. - Dynamic property numbers are now stored with double precision (
64bits)
- Property registration is no longer required and
- Adding
PlayerInteractWithBlockandPlayerInteractWithEntitybefore & after events. - Adding
PlayerDimensionChangeBeforeEventandPlayerDimensionChangeAfterEvent.
- Added a content error when attempting to load a damage sensor with an invalid "cause" value.
- Allow single value parsing for
minecraft:iconitem component. - The camel mob dash component can now be applied to rideable mobs other than horse, donkey, and mule using
minecraft:dash. - Trade items now have a
filtersproperty to determine if a trade should be considered. - Trade items no longer support the
biomeproperty to check villager biome types, theis_mark_variantfilter can be used in thefiltersproperty instead to check the villager biome type.
- Updated to version
1.20.40.
Render Dragon Features for Creators
- Minecraft:Soul torches are now treated as point lights in the "Deferred Technical Preview".
- Allow data-driving of point lights and their colors for any block via Minecraft:resource packs in the "Deferred Technical Preview".
- Improved chunk rendering performance in "Deferred Technical Preview".
Fixes
Template:Fixes Others
- Fixed an issue where text to speech did not say how to open chat or emotes.
- Text-to-speech message for popup title/description is now played properly.
- Clicking off the game window will not unselect a friend.
- Fixed a bug where the tooltip for the v-sync setting was showing without being hovered.
- Fixed a bug where "PBR" was not included in HUD while in level using "Deferred Technical Preview".
Notes
References
Template:Navbox Bedrock Edition versions Minecraft:de:Bedrock Edition beta 1.20.40.20 Minecraft:es:Bedrock Edition beta 1.20.40.20 Minecraft:ko:Bedrock Edition 프리뷰 1.20.40.20 Minecraft:pt:Edição Bedrock Preview 1.20.40.20 Minecraft:uk:Preview 1.20.40.20 (Bedrock Edition) Minecraft:zh:基岩版1.20.40.20