Minecraft:Bedrock Edition Preview 1.20.60.21
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Beta 1.20.60.21 (Android) or Preview 1.20.60.21 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Minecraft:Bedrock Edition 1.20.60, released on November 29, 2023,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- No longer leave water in the world when mined with a Silk Touch tool
Minecraft:Beehive and Minecraft:Bee Nest
- Can no longer be silk touched by an Enchanted Book with Silk Touch
Minecraft:Ice, Minecraft:Packed Ice, Minecraft:Frosted Ice and Minecraft:Top Snow
- Now send vibrations when mined
- Can now drop up to 6 Gold Nuggets (previously 5) when mined with an unenchanted tool, or up to 24 with Fortune Level 3 (previously 20)
- Can now drop up to 9 Lapis Lazuli (previously 8) when mined with an unenchanted tool, or up to 36 with Fortune Level 3 (previously 32)
General
- The loading screen now displays 3 categories of tips based on player progression<ref group="note">While this change was already mentioned and added in Minecraft:Bedrock Edition Preview 1.20.50.22, it was mentioned again in the changelog of this version.</ref>
Friends Screen
- Added the first iteration of the new Friends drawer feature (Online/offline friends as a list, Add friends button renamed Search for players, you have no friends empty state and improved text to speech)
Technical
Minecraft:Add-ons and Script Engine
- Added a
Project Through Liquidproperty to the 3D Block Cursor
AI Goals
- "behavior.breed" now interrupts navigation on stop for content using engine version 1.20.60 or higher
API
- Released
DataDrivenEntityTriggerAfterEventfrombetato1.8.0 - Released
DataDrivenEntityTriggerAfterEventSignalfrombetato1.8.0 - Released
DataDrivenEntityTriggerAfterEventSignalOptionsfrombetato1.8.0 - Released
DefinitionModifierfrombetato1.8.0 - Released
WorldAfterEvents.dataDrivenEntityTriggerfrombetato1.8.0 - Moved
EffectAddBeforeEventfrombetato1.8.0 - Moved
EffectAddAfterEventfrombetato1.8.0 - Moved
EffectAddAfterEventfrombetato1.8.0 - Moved
getTagsfrombetato1.8.0 - Moved
hasTagfrombetato1.8.0 RGBAinterface now inherits fromRGB
Biomes
- Biome JSON files no longer support inheriting fields from other Biome JSON files. If this affects any content those files should be updated by manually copying the desired JSON text
Components
- The "entity_sensor" component now supports multiple "subsensors":
- "event", "require_all", "minimum_count", "maximum_count", "range" and "event_filter" are now individually configurable fields of each subsensor
- Subsensors also have a new "cooldown" field, which defines how often each subsensor should sense for entities
- All these changes require a "format_version" of 1.20.60 or higher
Entity Filters
- Added new entity filter "is_panicking", which checks if the entity is executing "behavior.panic"
- Added new entity filter "is_sprinting", which checks if the entity is sprinting
- Improved the context of content logs when an evaluated Molang expressions results in an error
Performance and Stability
- Require block_id for each block in the StartGamePacket blockProperties
Experimental
These additions and changes are accessible by enabling the "Deferred Technical Preview" and "Beta APIs" experimental toggles.
Additions
Graphical
- Added Volumetric Fog and Light Shafts to the Deferred Technical Preview.
Changes
API
- Updated
SimulatedPlayerso it can continuously build - Updated
SimulatedPlayerso it can Move and look in different directions - ChatSendAfter & ChatSendBeforeEvent
- Changed
messageandsenderto readonly properties - Removed
setTargets,getTargets,sendToTargetsand replaced with an optional player list property targets
- Changed
- Class ItemDurabilityComponent
- Renamed
unbreakingtounbreakingEnchantmentLevel - Renmaed
getDamageRangetogetDamageChanceRange
- Renamed
- EntityTypes
- Changed
getAllreturn type fromEntityTypeIteratortoEntityType[]
- Changed
Fixes
Template:Fixes Others
- Destroying a Bed through the bottom block now properly clears the spawn point.
- Fixes a bug where the hotbar disappeared if you exited out of the customize touch controls screen with a non-touch controller input.
- Fixed the issue that prevented the inventory from being navigated when using only a keyboard on mobile.
- Fixed the issue prevented stack splitting from being used when using a keyboard in touch mode.
- A bug making the "technical details" button on resource packs not leading to the technical details screen has been fixed.
- Fixed texture z-fighting issues in Deferred Technical Preview.
- Fixed a bug where the world would sometimes fail to properly shut down and disconnect clients during an unrecoverable script watchdog error.
- Fixed an issue where functions getEquipment and getEquipmentSlot could not be called within "before" event handlers.
- Fixed a bug where an ItemStack could not be stacked after clearing its lore.
- Turtle egg, frogspawn, coral, and coral fan no longer spawn double the particles when mined.
Notes
References
Template:Navbox Bedrock Edition versions Minecraft:de:Bedrock Edition beta 1.20.60.21 Minecraft:es:Bedrock Edition beta 1.20.60.21 Minecraft:ko:Bedrock Edition 프리뷰 1.20.60.21 Minecraft:pt:Edição Bedrock Preview 1.20.60.21 Minecraft:uk:Preview 1.20.60.21 (Bedrock Edition) Minecraft:zh:基岩版1.20.60.21