Minecraft:Bedrock Edition level format/Other data format
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Template:Exclusive This page lists some additional NBT structures Template:In.
Abilities
NBT structure of players' ability info:
- Template:Nbt: Parent tag.
- Template:Nbt: The player's ability setting.
- Template:Nbt: 1 or 0 (true/false) - true if the player can attack mobs.
- Template:Nbt: 1 or 0 (true/false) - true if the player can attack other players.
- Template:Nbt: 1 or 0 (true/false) - true if the player can place blocks.
- Template:Nbt: 1 or 0 (true/false) - true if the player is able to interact with redstone components.
- Template:Nbt: 1 or 0 (true/false) - true if the player is currently flying.
- Template:Nbt: The flying speed, always 0.05.
- Template:Nbt: 1 or 0 (true/false) - true if the player can instantly destroy blocks.
- Template:Nbt: 1 or 0 (true/false) - true if the player is immune to all damage and harmful effects.
- Template:Nbt: 1 or 0 (true/false) - true if the player was struck by lightning.
- Template:Nbt: 1 or 0 (true/false) - true if the player can fly.
- Template:Nbt: 1 or 0 (true/false) - true if the player can destroy blocks.
- Template:Nbt: 1 or 0 (true/false) - true if the player messages cannot be seen by other players.
- Template:Nbt: 1 or 0 (true/false) - true if the player can phase through blocks.
- Template:Nbt: 1 or 0 (true/false) - true if the player has operator commands.
- Template:Nbt: 1 or 0 (true/false) - true if the player is able to open containers.
- Template:Nbt: What permissions a player will default to, when joining a world.
- Template:Nbt: What permissions a player has.
- Template:Nbt: 1 or 0 (true/false) - true if the player is allowed to teleport.
- Template:Nbt: The walking speed, always 0.1.
- Template:Nbt: 1 or 0 (true/false) - true if the player is a world builder.
- Template:Nbt: The player's ability setting.
Attribute
NBT structure of an Minecraft:attribute:
- Template:Nbt: Parent tag.
- Template:Nbt: The base value of this Attribute.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: (May not exist) List of Modifiers.
- Template:Nbt: An individual Modifier.
- Template:Nbt: The name of this Attribute.
- Template:Nbt: (May not exist) Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
- Template:Nbt: Unknown.
Attributes
NBT structure for Minecraft:mobs:
- Template:Nbt: Parent tag.
- Template:Nbt: List of Minecraft:attributes.
- Template:Nbt:An attribute.
- Template:Nbt: List of Minecraft:attributes.
Attribute Modifier
NBT structure of an attribute Minecraft:modifier:
- Template:Nbt: Parent tag.
- Template:Nbt: The amount by which this Modifier modifies the Base value in calculations.
- Template:Nbt: The Modifier's name.
- Template:Nbt: Unknown.
- Template:Nbt: Defines the operation this Modifier executes on the Attribute's Base value. 0: Increment X by Amount, 1: Increment Y by X * Amount, 2: Y = Y * (1 + Amount) (equivalent to Increment Y by Y * Amount).Template:Needs testing
- Template:Nbt: This modifier's UUID Least.
- Template:Nbt: This modifier's UUID Most.
AutonomousEntities
The autonomous entities data:
- Template:Nbt: The autonomous entities root tag.
- Template:Nbt: Unknown.
BiomeData
The Minecraft:biome data:
- Template:Nbt: The biome data root tag.
- Template:Nbt: A list of compound tags representing biomes.
- Template:Nbt: A biome.
- Template:Nbt: The numerical biome ID.
- Template:Nbt: The biome's snow accumulation. Eg.
0.125.
- Template:Nbt: A biome.
- Template:Nbt: A list of compound tags representing biomes.
Block
NBT structure of a Minecraft:block:
- Template:Nbt: Parent tag.
- Template:Nbt: The namespaced ID of this block.
- Template:Nbt: List of block states of this block.
- Template:Nbt: A block state and its value with corresponding data type.
- Template:Nbt: The data version.
Command Block
NBT structure of Minecraft:command block and Minecraft:minecart with command block:
- Template:Nbt: Parent tag.
- Template:Nbt: The command entered into the command block.
- Template:Nbt: The custom name or hover text of this command block.
- Template:Nbt: 1 or 0 (true/false) - true if it executes on the first tick once saved or activated.
- Template:Nbt: Stores the time when a command block was last executed.
- Template:Nbt: The translation key of the output's last line generated by the command block. Still stored even if the Minecraft:gamerule commandBlockOutput is false. Appears in the command GUI.
- Template:Nbt: The params for the output's translation key.
- Template:Nbt: A param.
- Template:Nbt: Represents the strength of the analog signal output by redstone comparators attached to this command block.
- Template:Nbt: The delay between each execution.
- Template:Nbt: 1 or 0 (true/false) - true if the
LastOutputis stored. Can be toggled in the GUI by clicking a button near the "Previous Output" textbox. - Template:Nbt: The data version.
Firework Explosion
NBT structure of Minecraft:firework and Minecraft:firework star:
- Template:Nbt: Parent tag.
- Template:Nbt: Array of byte values corresponding to the primary colors of this firework's explosion.
- Template:Nbt: Array of byte values corresponding to the fading colors of this firework's explosion.
- Template:Nbt: 1 or 0 (true/false) - true if this explosion has the twinkle effect (glowstone dust).
- Template:Nbt: 1 or 0 (true/false) - true if this explosion has the trail effect (diamond).
- Template:Nbt: The shape of this firework's explosion. 0 = Small Ball, 1 = Large Ball, 2 = Star-shaped, 3 = Creeper-shaped, and 4 = Burst.Template:Needs testing
Limbo entities
The limbo entities data:
- Template:Nbt: The limbo entities root tag.
- Template:Nbt: A compound with a list of limbo entities.
- Template:Nbt: Unknown.
- Template:Nbt: A compound with a list of limbo entities.
Mob Effect
NBT structure of a Minecraft:status effect:
- Template:Nbt: Parent tag.
- Template:Nbt: 1 or 0 (true/false) - true if this effect is provided by a beacon and therefore should be less intrusive on screen.
- Template:Nbt: The potion effect level. 0 is level 1.
- Template:Nbt: Unknown.
- Template:Nbt: The number of ticks before the effect wears off.
- Template:Nbt: Duration for Easy mode.
- Template:Nbt: Duration for Hard mode.
- Template:Nbt: Duration for Normal mode.
- Template:Nbt
- Template:Nbt: The numerical effect ID.
- Template:Nbt: 1 or 0 (true/false) - true if particles are shown.
Mob Events
NBT structure of mob events:
- Template:Nbt: The mob events root tag.
- Template:Nbt: 1 or 0 (true/false) - true if the mob events can occur.
- Template:Nbt: 1 or 0 (true/false) - true if the Minecraft:ender dragon can spawn.
- Template:Nbt: 1 or 0 (true/false) - true if the Minecraft:illager patrol can spawn.
- Template:Nbt: 1 or 0 (true/false) - true if the Minecraft:wandering trader can spawn.
Monster Spawner
NBT structure of a Minecraft:monster spawner:
- Template:Nbt: Parent tag.
- Template:Nbt: Ticks until next spawn. If 0, it spawns immediately when a player enters its range.
- Template:Nbt: The height of entity model that displayed in the block.
- Template:Nbt: The scale of entity model that displayed in the block.
- Template:Nbt: The width of entity model that displayed in the block.
- Template:Nbt: The id of the entity to be summoned.Template:More info
- Template:Nbt: The maximum number of nearby (within a box of
SpawnRange*2+1 ×SpawnRange*2+1 × 8 centered around the spawner blockTemplate:Needs testing) entities whose IDs match this spawner's entity ID. - Template:Nbt: The maximum random delay for the next spawn delay.
- Template:Nbt: The minimum random delay for the next spawn delay.
- Template:Nbt: Overrides the block radius of the sphere of activation by players for this spawner.
- Template:Nbt: How many mobs to attempt to spawn each time.
- Template:Nbt: (May not exist) Contains tags to copy to the next spawned entity(s) after spawning.
- Template:Nbt: Unknown.
- Template:Nbt: The entity's namespaced ID.
- Template:Nbt: Unknown.
- Template:Nbt: (May not exist) List of possible entities to spawn.
- Template:Nbt: A potential future spawn.
- Template:Nbt: Unknown.
- Template:Nbt: The entity's namespaced ID.
- Template:Nbt: The chance that this spawn gets picked in comparison to other spawn weights. Must be positive and at least 1.
- Template:Nbt: A potential future spawn.
- Template:Nbt: The radius around which the spawner attempts to place mobs randomly. The spawn area is square, includes the block the spawner is in, and is centered around the spawner's x,z coordinates - not the spawner itself.Template:Needs testing Default value is 4.
Players
The players data:
- Template:Nbt: A player root tag.
Portals
The portals data:
- Template:Nbt: The portals root tag.
SchedulerWT
The schedulerWT data:
- Template:Nbt: The schedulerWT root tag.
Scoreboard
NBT structure of Minecraft:scoreboards:
- Template:Nbt: The scoreboard data root tag.
- Template:Nbt
- Template:Nbt: A list of compound tags representing specific displayed objectives.
- Template:Nbt: A displayed objective.
- Template:Nbt: The display slot of this objective.
- Template:Nbt: The internal name of the objective displayed.
- Template:Nbt: The sort order of the objective displayed. 0 =
ascending, 1 =descending. If not specified, or the display slot isbelowname, 1 by default.
- Template:Nbt: A displayed objective.
- Template:Nbt: A list of compound tags representing individual entities.
- Template:Nbt: An entity.
- Template:Nbt: The identity type of this entity. 1 = Players, 2 = Others.
- Template:Nbt: Optional. The entity's Unique ID.
- Template:Nbt: Optional. The player's Unique ID.
- Template:Nbt: The numerical ID given to this entity on the scoreboard system, starting from 1.
- Template:Nbt: An entity.
- Template:Nbt: A list of compound tags representing objectives.
- Template:Nbt: An objective.
- Template:Nbt: The criterion of this objective, currently, always
dummy. - Template:Nbt: The display name of this objective.
- Template:Nbt: The internal name of this objective.
- Template:Nbt: A list of compound tags representing scores tracked on this objective.
- Template:Nbt: A tracked entity with a score.
- Template:Nbt: The score this entity has on this objective.
- Template:Nbt: The numerical ID given to this entity on the scoreboard system.
- Template:Nbt: A tracked entity with a score.
- Template:Nbt: The criterion of this objective, currently, always
- Template:Nbt: The numerical ID given to the last entity added on the scoreboard system.
- Template:Nbt: An objective.
Structuretemplate_<name>
The structure template data:
- Template:Nbt: The structure template root tag.
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Bedrock nbt
- Tags unique to this entity type.
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Bedrock nbt
- Tags unique to this block entity.
- Template:Nbt: (May not exist)
- Template:Nbt
- Template:Nbt
- Template:Nbt
- Template:Nbt
Tickingarea
The Template:Cmd data:
- Template:Nbt: The tickingarea root tag.
VILLAGE_[0-9a-f\\-]+_DWELLERS
The village dwellers data:
- Template:Nbt: The village dwellers root tag.
VILLAGE_[0-9a-f\\-]+_INFO
The village info data:
- Template:Nbt: The village info root tag.
VILLAGE_[0-9a-f\\-]+_PLAYERS
The village players data:
- Template:Nbt: The village players root tag.
VILLAGE_[0-9a-f\\-]+_POI
The village POIs data:
Minecraft:pt:Formato de nível da Edição Bedrock/Outros formatos de dados Minecraft:zh:基岩版存档格式/其他数据格式