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Minecraft:Invalid data value Anvil

From SAS Gaming Wiki

Template:Removed feature Template:Infobox item Invalid data value anvils are item forms of the Minecraft:anvil with damage values outside of the usual range which anvils can usually be obtained in.

Obtaining

Without the use of Minecraft:commands, invalid data value anvils are unobtainable in the last versions in which they existed without inheriting them from a prior version in which they were obtainable.

Currently, the item form with damage value 3 is the only invalid anvil variant known to be obtainable as an item in Survival with normal techniques.

Transmutation

Block transmutation with arrows can be used to obtain anvils with metadata 12, 13, 14 and 15. These blocks can be mined in 14w21b or earlier to obtain the item form with a damage value of 3. The initial block being transmuted must be a south-facing undamaged anvil, i.e. an anvil block with metadata value 0. Chipped and damaged anvils, as well as anvils facing any direction other than south, cannot be transmuted.

Usage

Only three different types of anvil are intended to be accessible in normal gameplay. The anvil item with a damage value of 3 corresponds to a fourth variant which would theoretically be even more broken than the "damaged" state. This is the type of anvil that the item places from 12w41a up to 14w25b (excluding versions from 13w02a to 13w04a, in which the lack of a defined texture causes the block to crash the game). From 14w26a to 17w46a, due to metadata being superseded by block states, attempting to place this item will cause a game crash due to it not being able to place a valid block state.

Conversion to future versions

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History

Java Edition

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Bedrock Edition

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Inventory appearances (values marked in red are not known to be obtainable in survival mode)
From version Damage value Notes
3 4 5 6 7 8 9 10 11 12 13 14 15
1.4.2 12w41a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg
1.5 13w02a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg - - - - The item forms with damage values 12-15 crash the game due to no texture being defined.
13w05b Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg The item forms with damage values 12-15 no longer crash the game.
1.5.1 13w11a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Incredibly subtle changes
1.6.1 13w21a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Anvils 0-2 now correctly show their damage states.<ref name="incorrmapping"/> This repeats modulo 3 for higher states.
1.8 14w03a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Anvils states now repeat modulo 4, with 4n+3 appearing identical to 4n.
14w10a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Anvil items now appear rotated and damaged according to the corresponding block metadata. 12-15 are now 2D.
14w10c Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Many anvil items now appear as deformed cuboids of varying proportions.
14w25a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Model no longer exists
1.9 15w31a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg The missing model is no longer rotated or downscaled.
1.13 17w43a Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg The missing texture has changed.

Issues

Invalid data value anvils are an issue, and due to their removal, can be considered already fixed.

References

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External links

Navigation

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