Mobs
New
| Minecraft:Horse
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File:White Horse Revision 1.png
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Spawns in plains.
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Template:Drop
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- Creation assisted & inspired by DrZhark's Mo' Creatures mod.
- To tame, ride them and get thrown off a few times until hearts appear.
- Can be bred using golden apples & golden carrots.
- Health can be restored using bread, sugar, hay bales, wheat, apples, golden apples & golden carrots.
- Baby horses can be grown the same way.
- Players riding saddled horses are granted full control over the horse's movement.
- Color, style, maximum health, jump height and speed vary between horses.
- Open inventory, right click a horse or press the inventory key while holding LSHIFT and looking at a horse to access their inventory to deal with their storage, armor and saddle.
- Rarely spawn in small groups.
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| Minecraft:Donkey
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File:Donkey JE1.png
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Spawns in plains.
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Template:Drop
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- Like horses, but smaller and gray.
- Can carry chests with 15 slots on their saddle.
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| Minecraft:Mule
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File:Mule JE1.png
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Only spawns by breeding a horse with a donkey.
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Template:Drop
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- Can wear chests on their saddles, just like donkeys.
- Not breedable with horses, donkeys, or other mules.
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| Minecraft:Skeleton horse and Minecraft:zombie horse
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Template:Animate
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Can be spawned only by using third party programs.
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Template:Xp (when killed by a Minecraft:player or tamed Minecraft:wolf)
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- Introduced as the code of the normal horse, although require third-party modifications to be used in the game.
- Aren't used at this time.
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Changed
| All mobs
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- Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.
- Now spawn in groups again.
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| Minecraft:Zombies
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File:Zombie JE2 BE1.png
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- Now have a small chance to spawn additional zombies when damaged or not being looked at.
- Able to lock onto the player from 40 blocks away (formerly 16 blocks).
- Zombies that are locking onto a player can now move when further than 32 blocks away.
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| Minecraft:Withers
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File:Wither JE1 BE1.png
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Armor has been retextured.
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Blocks
Items
Biomes
Effects
See also