Minecraft:Shattered Savanna Plateau: Difference between revisions
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{{ | {{Unobtainable|edition=BE}}{{Removed feature|edition=JE}} | ||
| | {{Infobox biome | ||
| | | group = Old | ||
| | | 1-1 = Shattered Savanna Plateau.png | ||
| | | 1-1size = 500px | ||
| | | group2 = Vibrant Visuals | ||
| 2-1 = Shattered Savanna Plateau Vibrant Visuals.png | |||
| 2-1size = 500px | |||
| temperature = 1.0 | | temperature = 1.0 | ||
| downfall = 0.5 | | downfall = 0.5 | ||
| precipitation = No | | precipitation = Yes{{only|be|short=1}}<br>No{{Only|je|short=1}} | ||
| structures = | | structures = | ||
| | | features = {{EnvLink|Acacia}}<br>{{EnvLink|Oak}} | ||
{{BlockLink| | | blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Stone}}<br>{{BlockLink|Short Grass}} | ||
| grasscolor = {{color|#BFB755}}{{only|java|short=y}}<br>{{color|#55C93F}}{{only|bedrock|short=y}} | | grasscolor = {{color|#BFB755}}{{only|java|short=y}}<br>{{color|#55C93F}}{{only|bedrock|short=y}} | ||
| foliagecolor = {{color|#AEA42A}}{{only|java|short=y}}<br>{{color|#2BBB0F}}{{only|bedrock|short=y}} | | foliagecolor = {{color|#AEA42A}}{{only|java|short=y}}<br>{{color|#2BBB0F}}{{only|bedrock|short=y}} | ||
| dryfoliagecolor = {{color|#A37B46}} | | dryfoliagecolor = {{color|#A37B46}} | ||
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#44AFF5}}{{only|bedrock|short=y}} | | watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#44AFF5}}{{only|bedrock|short=y}} | ||
|atmospherics = Warmish | | atmospherics = Warmish | ||
|lighting = Warmish | | lighting = Warmish | ||
|volumetric = Default | | volumetric = Default | ||
|colorgrading = Warmish | | colorgrading = Warmish | ||
}} | }} | ||
The '''shattered savanna plateau''' or '''savanna plateau mutated''' | The '''shattered savanna plateau''' or '''savanna plateau mutated''' is a rare variant of the [[Minecraft:savanna]] biome that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed in ''Java Edition''. | ||
== Description == | == Description == | ||
=== Old === | |||
Like the normal windswept savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall [[Minecraft:damage]] if not above [[Minecraft:water]]. The giant lakes characteristic of the regular shattered savanna did not generate here either. The terrain generation in the shattered savanna plateau ignored the generation height limit, allowing for mountains that could rarely reach the build height limit. This made it the highest biome in the game. | Like the normal windswept savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall [[Minecraft:damage]] if not above [[Minecraft:water]]. The giant lakes characteristic of the regular shattered savanna did not generate here either. The terrain generation in the shattered savanna plateau ignored the generation height limit, allowing for mountains that could rarely reach the build height limit. This made it the highest biome in the game. | ||
{{IN|BE}}, the foliage was a more vibrant green color, and rain would often occur in it.<ref>{{bug|MCPE-34936||Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color}}</ref> Neither [[Minecraft:village]]s nor [[Minecraft:pillager outpost]]s could generate in this biome. | {{IN|BE}}, the foliage was a more vibrant green color, and rain would often occur in it.<ref>{{bug|MCPE-34936||Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color}}</ref> Neither [[Minecraft:village]]s nor [[Minecraft:pillager outpost]]s could generate in this biome. | ||
=== Current === | |||
{{IN|be}}, shattered savanna plateaus in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks. | |||
The biome looks similar to the old shattered savanna plateau. Warm animal variants spawn here at day, as well as [[Minecraft:armadillo]]s and [[Minecraft:llama]]s, while [[Minecraft:zombie horsemen]] rarely spawn at night. | |||
With [[Minecraft:Vibrant Visuals]], shattered savanna plateaus use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue. | With [[Minecraft:Vibrant Visuals]], shattered savanna plateaus use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue. | ||
== Mobs == | == Mobs == | ||
Shattered savanna plateaus | Shattered savanna plateaus use the same mob spawning chances as windswept savannas. | ||
The following mobs | The following mobs spawn naturally here: | ||
{{Spawn table | {{Spawn table | ||
| Line 59: | Line 67: | ||
{{Spawn table | {{Spawn table | ||
|edition=bedrock | |edition=bedrock | ||
| | |monster= | ||
{{Spawn row| | {{Spawn row|Creeper|weight=100|size=1}} | ||
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | |||
{{Spawn row| | |||
{{Spawn row|Spider|weight=100|size=1}} | {{Spawn row|Spider|weight=100|size=1}} | ||
{{Spawn row|Zombie|weight=95|size=2-4}} | {{Spawn row|Zombie|weight=95|size=2-4}} | ||
{{Spawn row|Skeleton|weight=80|size=1-2}} | {{Spawn row|Skeleton|weight=80|size=1-2}} | ||
{{Spawn row|Enderman|weight=10|size=1-2}} | {{Spawn row|Enderman|weight=10|size=1-2}} | ||
{{Spawn row|Witch|weight=5|size=1}} | {{Spawn row|Witch|weight=5|size=1}} | ||
{{Spawn row|Zombie Horse|weight=5|size=1|note=Always spawns ridden by a zombie with an iron spear.}} | |||
{{Spawn row|Zombie Villager|weight=5|size=2-4}} | |||
|creature= | |||
{{Spawn row|Sheep|weight=12|size=2-3}} | |||
{{Spawn row|Armadillo|weight=10|size=4}} | |||
{{Spawn row|Warm Chicken|weight=10|size=2-4}} | |||
{{Spawn row|Glow Squid|weight=10|size=2-4}} | |||
{{Spawn row|Warm Pig|weight=10|size=2-3}} | |||
{{Spawn row|Warm Cow|weight=8|size=2-3}} | |||
{{Spawn row|Llama|weight=8|size=4}} | |||
{{Spawn row|Donkey|weight=1|size=1}} | |||
{{Spawn row|Horse|weight=1|size=2-6}} | |||
|ambient= | |ambient= | ||
{{Spawn row|Bat|weight=10|size=2}} | {{Spawn row|Bat|weight=10|size=2}} | ||
|ignoreusage=1 | |ignoreusage=1}} | ||
}} | |||
== Data values == | == Data values == | ||
| Line 111: | Line 122: | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added [[Minecraft:illager patrol]] which can spawn in savanna.}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added [[Minecraft:illager patrol]] which can spawn in savanna.}} | ||
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|The shattered savanna plateau biomes no longer generate naturally.}} | |{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|The shattered savanna plateau biomes no longer generate naturally.}} | ||
|{{HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|[[Minecraft:Armadillo]]s now spawn in shattered savanna plateaus.}} | |||
|{{HistoryLine||?|dev=?|Changed the water color from {{color|#2590A8}} to the default.}} | |||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Tall grass]] no longer generates in shattered savanna plateaus.}} | |||
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in shattered savanna plateaus are now the warm variant.}} | |||
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Minecraft:Cow]]s that spawn in shattered savanna plateaus are now the warm variant.}} | |||
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in shattered savanna plateaus are now the warm variant.}} | |||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added warmish atmospherics, lighting, and color grading to shattered savanna plateaus with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added warmish atmospherics, lighting, and color grading to shattered savanna plateaus with [[Minecraft:Vibrant Visuals]].}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
| Line 127: | Line 145: | ||
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 164.}} | |{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 164.}} | ||
}} | }} | ||
== Issues == | |||
{{Issue list|Savanna Plateau Mutated|projects=mcpe}} | |||
== Gallery == | == Gallery == | ||
| Line 151: | Line 172: | ||
{{Navbox biomes|Other}} | {{Navbox biomes|Other}} | ||
{{Navbox unused features}} | {{Navbox unused features}} | ||
[[Category:Unused biomes]] | [[Category:Unused biomes]] | ||
[[Minecraft:pt:Planalto de savana acidentada]] | [[Minecraft:pt:Planalto de savana acidentada]] | ||
[[Minecraft:zh:破碎的热带高原]] | [[Minecraft:zh:破碎的热带高原]] | ||
Latest revision as of 11:11, 6 June 2026
Template:UnobtainableTemplate:Removed feature Template:Infobox biome The shattered savanna plateau or savanna plateau mutated is a rare variant of the Minecraft:savanna biome that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Old
Like the normal windswept savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall Minecraft:damage if not above Minecraft:water. The giant lakes characteristic of the regular shattered savanna did not generate here either. The terrain generation in the shattered savanna plateau ignored the generation height limit, allowing for mountains that could rarely reach the build height limit. This made it the highest biome in the game.
Template:IN, the foliage was a more vibrant green color, and rain would often occur in it.<ref>Template:Bug</ref> Neither Minecraft:villages nor Minecraft:pillager outposts could generate in this biome.
Current
Template:IN, shattered savanna plateaus in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.
The biome looks similar to the old shattered savanna plateau. Warm animal variants spawn here at day, as well as Minecraft:armadillos and Minecraft:llamas, while Minecraft:zombie horsemen rarely spawn at night.
With Minecraft:Vibrant Visuals, shattered savanna plateaus use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.
Mobs
Shattered savanna plateaus use the same mob spawning chances as windswept savannas.
The following mobs spawn naturally here:
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Gallery
-
An old view of a shattered savanna plateau in Bedrock Edition.
-
A desert village in a shattered savanna plateau.
-
A shattered savanna plateau in Java Edition.
-
A shattered savanna plateau with a river in Bedrock Edition.
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A shattered savanna plateau in Bedrock Edition.
-
A shattered savanna plateau single biome world in Java Edition, with mountains reaching the build height limit.
-
A shattered savanna plateau with Minecraft:ray tracing.
See also
References
<references />
Template:Navbox biomes Template:Navbox unused features
Minecraft:pt:Planalto de savana acidentada Minecraft:zh:破碎的热带高原