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Minecraft:Vibration: Difference between revisions

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Fix template calls: add MC/ prefix
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{{MC/WIP}}
{{WIP}}
[[File:Vibration JE1 BE1.gif|thumb|A vibration [[particle]].]]
[[File:Vibration JE1 BE1.gif|thumb|A vibration [[particle]].]]
'''Vibrations''' are a gameplay mechanic based around the concept of sound and its physical interactions. Most in-game actions and events produce vibrations of different frequencies, or intensity. [[Minecraft:Wool]] can be used to dampen or block vibrations and prevent them from traveling if collided with. Vibrations are solely utilized by sculk sensors, sculk shriekers, [[Minecraft:warden]]s, and allays.  
'''Vibrations''' are a gameplay mechanic based around the concept of [[Minecraft:sound]] and its physical interactions. Most in-game actions and events produce vibrations of different frequencies, or intensity. [[Minecraft:Wool]] can be used to dampen or block vibrations and prevent them from traveling if collided with. Vibrations are solely utilized by [[Minecraft:sculk sensor]]s, [[Minecraft:sculk shriekers]], [[Minecraft:warden]]s, and [[Minecraft:allay]]s.  


== Mechanics ==
== Mechanics ==
When a vibration is created, it takes the appearance of blue-cyan "sound wave" particles which moves from its source of origin to the entity which detected it. Vibration waves move at a constant speed, and their speed cannot be altered.
When a vibration is created, it takes the appearance of blue-cyan "sound wave" [[Minecraft:particle]]s which moves from its source of origin to the entity which detected it. Vibration waves move at a constant speed, and their speed cannot be altered.


=== Vibration frequency ===
=== Vibration frequency ===
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Might be worth considering putting this table into a template.
Might be worth considering putting this table into a template.
-->
-->
{{MC/Expand section|''[[Minecraft:Bedrock Edition]]'' values}}
{{Expand section|''[[Minecraft:Bedrock Edition]]'' values}}
Each vibration in the game falls under a certain frequency value. This value can be measured with a comparator. With the right contraption utilizing a calibrated sculk sensor or sculk sensor, the player could detect if a certain action has occurred or is occurring  nearby.
Each vibration in the game falls under a certain frequency value. This value can be measured with a [[Minecraft:comparator]]. With the right contraption utilizing a [[Minecraft:calibrated sculk sensor]] or [[Minecraft:sculk sensor]], the player could detect if a certain action has occurred or is occurring  nearby.
{| class="sortable wikitable"
{| class="sortable wikitable"
|-
|-
!Output!!Vibration type!!Game event!!Description
!Output!!Vibration type!!Game event!!Description
|-
|-
| rowspan="4" |{{MC/Redstone strength|1}}
| rowspan="4" |{{Redstone strength|1}}
|Step
|Step
|<code>minecraft:step</code>
|<code>minecraft:step</code>
|Player or entity steps
|Player or entity [[Minecraft:Walking|steps]]
|-
|-
|Swim
|Swim
|<code>minecraft:swim</code>
|<code>minecraft:swim</code>
|Player or entity swims, or [[Minecraft:boat]] paddles
|Player or entity [[Minecraft:swim]]s, or [[Minecraft:boat]] paddles
|-
|-
|Flap
|Flap
|<code>minecraft:flap</code>
|<code>minecraft:flap</code>
|Entity flaps (bat)
|Entity flaps ([[Minecraft:bat]])
|-
|-
|Resonate 1
|Resonate 1
|<code>minecraft:resonate_1</code>
|<code>minecraft:resonate_1</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 1
|-
|-
| rowspan="4" |{{MC/Redstone strength|2}}
| rowspan="4" |{{Redstone strength|2}}
|Projectile Land
|Projectile Land
|<code>minecraft:projectile_land</code>
|<code>minecraft:projectile_land</code>
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|Hit Ground
|Hit Ground
|<code>minecraft:hit_ground</code>
|<code>minecraft:hit_ground</code>
|Player or entity hits ground after a jump or fall
|Player or entity hits ground after a [[Minecraft:jump]] or fall
|-
|-
|Splash
|Splash
|<code>minecraft:splash</code>
|<code>minecraft:splash</code>
|Player or entity splashes in [[Minecraft:water]], enters water or enters bubble column
|Player or entity splashes in [[Minecraft:water]], enters water or enters [[Minecraft:bubble column]]
|-
|-
|Resonate 2
|Resonate 2
|<code>minecraft:resonate_2</code>  
|<code>minecraft:resonate_2</code>  
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 2
|-
|-
| rowspan="4" |{{MC/Redstone strength|3}}
| rowspan="4" |{{Redstone strength|3}}
|Item Interact Finish
|Item Interact Finish
|<code>minecraft:item_interact_finish</code>
|<code>minecraft:item_interact_finish</code>
|Any interaction using a [[Minecraft:shield]], [[Minecraft:spyglass]], or bone meal
|Any interaction using a [[Minecraft:shield]], [[Minecraft:spyglass]], or [[Minecraft:bone meal]]
|-
|-
|Projectile Shoot
|Projectile Shoot
|<code>minecraft:projectile_shoot</code>
|<code>minecraft:projectile_shoot</code>
|Projectile is shot (can be an [[Minecraft:arrow]], a firework, etc.)
|[[Minecraft:Projectile]] is shot (can be an [[Minecraft:arrow]], a [[Minecraft:firework]], etc.)
|-
|-
|Instrument Play
|Instrument Play
|<code>minecraft:instrument_play</code>
|<code>minecraft:instrument_play</code>
|Goat horn plays
|[[Minecraft:Goat horn]] plays
|-
|-
|Resonate 3
|Resonate 3
|<code>minecraft:resonate_3</code>
|<code>minecraft:resonate_3</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 3
|-
|-
| rowspan="4" |{{MC/Redstone strength|4}}
| rowspan="4" |{{Redstone strength|4}}
|Entity Action
|Entity Action
|<code>minecraft:entity_action</code>
|<code>minecraft:entity_action</code>
|Entity roars (Ravager), entity shakes water off ([[Minecraft:wolf]] after swimming), entity holds or stops holding item ([[Minecraft:Villager]], copper golem, fox, allay), sniffer digs, armadillo rolls up or unrolls, or creaking stops or starts moving
|Entity roars ([[Minecraft:Ravager]]), entity shakes water off ([[Minecraft:wolf]] after swimming), entity holds or stops holding item ([[Minecraft:Villager]], [[Minecraft:Copper Golem|copper golem]], [[Minecraft:fox]], [[Minecraft:allay]]), [[Minecraft:sniffer]] digs, [[Minecraft:armadillo]] rolls up or unrolls, or [[Minecraft:creaking]] stops or starts moving
|-
|-
|Elytra Glide
|Elytra Glide
|<code>minecraft:elytra_glide</code>
|<code>minecraft:elytra_glide</code>
|Player glides
|Player [[Minecraft:glide|glides]]
|-
|-
|Unequip
|Unequip
|<code>minecraft:unequip</code>
|<code>minecraft:unequip</code>
|[[Minecraft:Armor]] gets unequipped from an armor [[Minecraft:slot]] or an armor stand
|[[Minecraft:Armor]] gets unequipped from an armor [[Minecraft:slot]] or an [[Minecraft:armor stand]]
|-
|-
|Resonate 4
|Resonate 4
|<code>minecraft:resonate_4</code>
|<code>minecraft:resonate_4</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 4
|-
|-
| rowspan="3" |{{MC/Redstone strength|5}}
| rowspan="3" |{{Redstone strength|5}}
|Entity Dismount
|Entity Dismount
|<code>minecraft:entity_dismount</code>
|<code>minecraft:entity_dismount</code>
|Player dismounts from a mount or vehicle
|Player dismounts from a [[Minecraft:mount]] or [[Minecraft:vehicle]]
|-
|-
|Equip
|Equip
|<code>minecraft:equip</code>
|<code>minecraft:equip</code>
|[[Minecraft:Armor]] gets equipped to an armor [[Minecraft:slot]] or an armor stand
|[[Minecraft:Armor]] gets equipped to an armor [[Minecraft:slot]] or an [[Minecraft:armor stand]]
|-
|-
|Resonate 5
|Resonate 5
|<code>minecraft:resonate_5</code>
|<code>minecraft:resonate_5</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 5
|-
|-
| rowspan="4" |{{MC/Redstone strength|6}}
| rowspan="4" |{{Redstone strength|6}}
|Entity Mount
|Entity Mount
|<code>minecraft:entity_mount</code>
|<code>minecraft:entity_mount</code>
|Player mounts a mount or vehicle
|Player mounts a [[Minecraft:mount]] or [[Minecraft:vehicle]]
|-
|-
|Entity Interact
|Entity Interact
|<code>minecraft:entity_interact</code>
|<code>minecraft:entity_interact</code>
|Player interaction with entity (breeding)
|Player interaction with entity ([[Minecraft:breed|breeding]])
|-
|-
|Shear
|Shear
|<code>minecraft:shear</code>
|<code>minecraft:shear</code>
|A sheep, mooshroom, or bogged gets sheared
|A [[Minecraft:sheep]], [[Minecraft:mooshroom]], or [[Minecraft:bogged]] gets sheared
|-
|-
|Resonate 6
|Resonate 6
|<code>minecraft:resonate_6</code>
|<code>minecraft:resonate_6</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 6
|-
|-
| rowspan="2" |{{MC/Redstone strength|7}}
| rowspan="2" |{{Redstone strength|7}}
|Entity Damage
|Entity Damage
|<code>minecraft:entity_damage</code>
|<code>minecraft:entity_damage</code>
|Entity takes damage
|Entity takes [[Minecraft:damage]]
|-
|-
|Resonate 7
|Resonate 7
|<code>minecraft:resonate_7</code>
|<code>minecraft:resonate_7</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 7
|-
|-
| rowspan="3" |{{MC/Redstone strength|8}}
| rowspan="3" |{{Redstone strength|8}}
|Drink
|Drink
|<code>minecraft:drink</code>
|<code>minecraft:drink</code>
|Entity drinks (i.e. uses a bottled liquid or milk bucket)
|Entity [[Minecraft:drink|drinks]] (i.e. uses a [[Minecraft:bottle|bottled liquid]] or [[Minecraft:milk bucket]])
|-
|-
|Eat
|Eat
|<code>minecraft:eat</code>
|<code>minecraft:eat</code>
|Entity eats.<br>This includes players eating items, sheeps attempting to eat [[Minecraft:Grass Block|grass]], and pandas finishing eating bamboo.<br>'''Not triggered by''' horses grazing, players feeding other animals, or frogs eating slimes and magma cubes
|Entity [[Minecraft:eat]]s.<br>This includes players eating items, [[Minecraft:sheep|sheeps]] attempting to eat [[Minecraft:Grass Block|grass]], and [[Minecraft:pandas]] finishing eating bamboo.<br>'''Not triggered by''' [[Minecraft:horses]] grazing, players feeding other animals, or [[Minecraft:frogs]] eating [[Minecraft:slimes]] and [[Minecraft:magma cubes]]
|-
|-
|Resonate 8
|Resonate 8
|<code>minecraft:resonate_8</code>
|<code>minecraft:resonate_8</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 8
|-
|-
| rowspan="5" |{{MC/Redstone strength|9}}
| rowspan="5" |{{Redstone strength|9}}
|Container Close
|Container Close
|<code>minecraft:container_close</code>
|<code>minecraft:container_close</code>
|Container ([[Minecraft:chest]], [[Minecraft:barrel]], shulker box) closes
|Container ([[Minecraft:chest]], [[Minecraft:barrel]], [[Minecraft:shulker box]]) closes
|-
|-
|Block Close
|Block Close
|<code>minecraft:block_close</code>
|<code>minecraft:block_close</code>
|[[Minecraft:Door]], [[Minecraft:trapdoor]], or fence gate closes
|[[Minecraft:Door]], [[Minecraft:trapdoor]], or [[Minecraft:fence gate]] closes
|-
|-
|Block Deactivate
|Block Deactivate
|<code>minecraft:block_deactivate</code>
|<code>minecraft:block_deactivate</code>
|Block deactivation ([[Minecraft:piston]] retracts, [[Minecraft:lever]] is switched off, [[Minecraft:button]] or pressure plate turn off)
|Block deactivation ([[Minecraft:piston]] retracts, [[Minecraft:lever]] is switched off, [[Minecraft:button]] or [[Minecraft:pressure plate]] turn off)
|-
|-
|Block Detach
|Block Detach
|<code>minecraft:block_detach</code>
|<code>minecraft:block_detach</code>
|Tripwire gets detached from a tripwire hook
|[[Minecraft:Tripwire]] gets detached from a [[Minecraft:tripwire hook]]
|-
|-
|Resonate 9
|Resonate 9
|<code>minecraft:resonate_9</code>
|<code>minecraft:resonate_9</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 9
|-
|-
| rowspan="7" |{{MC/Redstone strength|10}}
| rowspan="7" |{{Redstone strength|10}}
|Container Open
|Container Open
|<code>minecraft:container_open</code>
|<code>minecraft:container_open</code>
|Container ([[Minecraft:chest]], [[Minecraft:barrel]], shulker box) opens
|Container ([[Minecraft:chest]], [[Minecraft:barrel]], [[Minecraft:shulker box]]) opens
|-
|-
|Block Open
|Block Open
|<code>minecraft:block_open</code>
|<code>minecraft:block_open</code>
|[[Minecraft:Door]], [[Minecraft:trapdoor]], or fence gate opens
|[[Minecraft:Door]], [[Minecraft:trapdoor]], or [[Minecraft:fence gate]] opens
|-
|-
|Block Activate
|Block Activate
|<code>minecraft:block_activate</code>
|<code>minecraft:block_activate</code>
|Block activation<br>A [[Minecraft:dispenser]], [[Minecraft:piston]], [[Minecraft:button]], [[Minecraft:lever]], or pressure plate is powered.<br>'''Not triggered by''' a [[Minecraft:crafter]], [[Minecraft:dropper]], or [[Minecraft:jukebox]]
|Block activation<br>A [[Minecraft:piston]], [[Minecraft:button]], [[Minecraft:lever]], or [[Minecraft:pressure plate]] is powered, or [[Minecraft:potent sulfur]] erupts{{upcoming|Chaos Cubed}}.<br>'''Not triggered by''' a [[Minecraft:crafter]], [[Minecraft:dispenser]], [[Minecraft:dropper]], or [[Minecraft:jukebox]]
|-
|-
|Block Attach
|Block Attach
|<code>minecraft:block_attach</code>
|<code>minecraft:block_attach</code>
|Tripwire gets attached to a tripwire hook
|[[Minecraft:Tripwire]] gets attached to a [[Minecraft:tripwire hook]]
|-
|-
|Prime Fuse
|Prime Fuse
|<code>minecraft:prime_fuse</code>
|<code>minecraft:prime_fuse</code>
|[[Minecraft:TNT]] block or creeper is ignited
|[[Minecraft:TNT]] block or [[Minecraft:creeper]] is ignited
|-
|-
|Note Block Play
|Note Block Play
|<code>minecraft:note_block_play</code>
|<code>minecraft:note_block_play</code>
|Note block plays a note
|[[Minecraft:Note block]] plays a note
|-
|-
|Resonate 10
|Resonate 10
|<code>minecraft:resonate_10</code>
|<code>minecraft:resonate_10</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 10
|-
|-
| rowspan="2" |{{MC/Redstone strength|11}}
| rowspan="2" |{{Redstone strength|11}}
|Block Change
|Block Change
|<code>minecraft:block_change</code>
|<code>minecraft:block_change</code>
|Block changes state (chiseled bookshelf, [[Minecraft:lectern]], [[Minecraft:composter]], decorated pot, [[Minecraft:bell]] ringing, item frame etc.){{MC/Info needed|What type of change of state? A complete list of all blocks would be useful here.}}
|Block changes state ([[Minecraft:chiseled bookshelf]], [[Minecraft:lectern]], [[Minecraft:composter]], [[Minecraft:decorated pot]], [[Minecraft:bell]] ringing, [[Minecraft:item frame]] etc.){{info needed|What type of change of state? A complete list of all blocks would be useful here.}}
|-
|-
|Resonate 11
|Resonate 11
|<code>minecraft:resonate_11</code>
|<code>minecraft:resonate_11</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 11
|-
|-
| rowspan="3" |{{MC/Redstone strength|12}}
| rowspan="3" |{{Redstone strength|12}}
|Block Destroy
|Block Destroy
|<code>minecraft:block_destroy</code>
|<code>minecraft:block_destroy</code>
|Block destruction<br>Triggered by block breaking, removing a block required to support it, or pushing it with a [[Minecraft:piston]] (if the block is broken when moved).<br>'''Not triggered when''' blocks are destroyed by an explosion.
|Block destruction<br>Triggered by block [[Minecraft:breaking]], removing a block required to support it, or pushing it with a [[Minecraft:piston]] (if the block is broken when moved).<br>'''Not triggered when''' blocks are destroyed by an explosion.
|-
|-
|Fluid Pickup
|Fluid Pickup
|<code>minecraft:fluid_pickup</code>
|<code>minecraft:fluid_pickup</code>
|Liquid is picked up into a glass bottle or empty bucket (i.e. the bottle or bucket is used, filling it with water, lava, milk, honey, powder snow, or a [[Minecraft:potion]] from a [[Minecraft:cauldron]]{{only|be}})
|Liquid is picked up into a [[Minecraft:glass bottle]] or [[Minecraft:empty bucket]] (i.e. the bottle or bucket is used, filling it with water, lava, milk, honey, powder snow, or a [[Minecraft:potion]] from a [[Minecraft:cauldron]]{{only|be}})
|-
|-
|Resonate 12
|Resonate 12
|<code>minecraft:resonate_12</code>
|<code>minecraft:resonate_12</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 12
|-
|-
| rowspan="3" |{{MC/Redstone strength|13}}
| rowspan="3" |{{Redstone strength|13}}
|Block Place
|Block Place
|<code>minecraft:block_place</code>
|<code>minecraft:block_place</code>
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|Resonate 13
|Resonate 13
|<code>minecraft:resonate_13</code>
|<code>minecraft:resonate_13</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 13
|-
|-
| rowspan="4" |{{MC/Redstone strength|14}}
| rowspan="4" |{{Redstone strength|14}}
|Entity Place
|Entity Place
|<code>minecraft:entity_place</code>
|<code>minecraft:entity_place</code>
|Entity placement<br>Triggered by vehicle, armor stand, or item frame is placed; or a mob is spawned via spawn egg, mob spawner, creaking heart, or evoker magic<br>'''Not triggered by''' random mob spawning or breeding
|Entity placement<br>Triggered by [[Minecraft:vehicle]], [[Minecraft:armor stand]], or [[Minecraft:item frame]] is placed; or a mob is spawned via [[Minecraft:spawn egg]], [[Minecraft:mob spawner]], [[Minecraft:creaking heart]], or [[Minecraft:evoker]] magic<br>'''Not triggered by''' random mob spawning or breeding
|-
|-
|Lightning Strike
|Lightning Strike
|<code>minecraft:lightning_strike</code>
|<code>minecraft:lightning_strike</code>
|Lightning strikes
|[[Minecraft:Lightning]] strikes
|-
|-
|Teleport
|Teleport
|<code>minecraft:teleport</code>
|<code>minecraft:teleport</code>
|Endermen, shulker, or player eating a chorus fruit teleports.<br>'''Not triggered by''' wolves, cats, or ender pearls.
|[[Minecraft:Endermen]], [[Minecraft:shulker]], or player eating a [[Minecraft:chorus fruit]] teleports.<br>'''Not triggered by''' [[Minecraft:wolves]], [[Minecraft:cats]], or [[Minecraft:ender pearls]].
|-
|-
|Resonate 14
|Resonate 14
|<code>minecraft:resonate_14</code>
|<code>minecraft:resonate_14</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 14
|-
|-
| rowspan="3" |{{MC/Redstone strength|15}}
| rowspan="3" |{{Redstone strength|15}}
|Entity Die
|Entity Die
|<code>minecraft:entity_die</code>
|<code>minecraft:entity_die</code>
|Entity dies or is broken (vehicle, armor stand, or item frame), firework finishes
|Entity [[Minecraft:die|dies]] or is broken ([[Minecraft:vehicle]], [[Minecraft:armor stand]], or [[Minecraft:item frame]]), [[Minecraft:firework]] finishes
|-
|-
|Explode
|Explode
|<code>minecraft:explode</code>
|<code>minecraft:explode</code>
|[[Minecraft:TNT]], end crystal, [[Minecraft:bed]], respawn anchor, creeper, ghast fireball, [[Minecraft:Wind Charge|wind charge]] or [[Minecraft:Wither#Wither_Skull|wither skull]] explodes
|[[Minecraft:TNT]], [[Minecraft:end crystal]], [[Minecraft:bed]], [[Minecraft:respawn anchor]], [[Minecraft:creeper]], [[Minecraft:ghast fireball]], [[Minecraft:Wind Charge|wind charge]] or [[Minecraft:Wither#Wither_Skull|wither skull]] [[Minecraft:explode|explodes]]
|-
|-
|Resonate 15
|Resonate 15
|<code>minecraft:resonate_15</code>
|<code>minecraft:resonate_15</code>
|
|[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 15
|}
|}
</onlyinclude>
</onlyinclude>
Line 276: Line 276:
**Shears, if there's nothing to shear
**Shears, if there's nothing to shear
**Glowstone, if it doesn't charge a respawn anchor
**Glowstone, if it doesn't charge a respawn anchor
*Inserting an eye of ender into an end portal frame<ref>{{bug|MC-208805}}</ref><ref>{{bug|MC-209798}}</ref>
*Inserting an [[Minecraft:eye of ender]] into an [[Minecraft:end portal frame]]<ref>{{bug|MC-208805}}</ref><ref>{{bug|MC-209798}}</ref>
*Eyes of ender breaking<ref>{{bug|MC-210153}}</ref>
*Eyes of ender breaking<ref>{{bug|MC-210153}}</ref>
*Silverfish entering blocks<ref>{{bug|MC-210283}}</ref>
*[[Minecraft:Silverfish]] entering blocks<ref>{{bug|MC-210283}}</ref>
*[[Minecraft:Water]] and [[Minecraft:lava]] flowing into existing spaces, or drying up<ref>{{bug|MC-210482}}</ref>
*[[Minecraft:Water]] and [[Minecraft:lava]] flowing into existing spaces, or drying up<ref>{{bug|MC-210482}}</ref>
*Changing the mode of a redstone comparator<ref>{{bug|MC-211331}}</ref>
*Changing the mode of a [[Minecraft:redstone comparator]]<ref>{{bug|MC-211331}}</ref>
*Changing the delay on a redstone repeater<ref>{{bug|MC-214621}}</ref>
*Changing the delay on a [[Minecraft:redstone repeater]]<ref>{{bug|MC-214621}}</ref>
*Changing the shape of a single unit of redstone wire<ref>{{bug|MC-214623}}</ref>
*Changing the shape of a single unit of [[Minecraft:redstone wire]]<ref>{{bug|MC-214623}}</ref>
*[[Minecraft:Fire]] extinguished by rain<ref>{{bug|MC-251525}}</ref>
*[[Minecraft:Fire]] extinguished by rain<ref>{{bug|MC-251525}}</ref>


The following cases have been confirmed to be intentional:  
The following cases have been confirmed to be intentional:  
*Axolotls being bred via tropical fish buckets<ref name="axo-bucket">{{bug|MC-208799|||WAI}}</ref>
*[[Minecraft:Axolotl]]s being bred via tropical fish buckets<ref name="axo-bucket">{{bug|MC-208799|||WAI}}</ref>
*Moss blocks replacing existing blocks<ref>{{bug|MC-214210|||WAI}}</ref>
*[[Minecraft:Moss block]]s replacing existing blocks<ref>{{bug|MC-214210|||WAI}}</ref>


=== Amethyst resonation ===
=== Amethyst resonation ===
When a block of amethyst is placed adjacent to a sculk sensor or a calibrated sculk sensor, if that sculk sensor receives a [[Minecraft:vibration]], the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly.
When a block of amethyst is placed adjacent to a [[Minecraft:sculk sensor]] or a [[Minecraft:calibrated sculk sensor]], if that sculk sensor receives a [[Minecraft:vibration]], the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly.


=== Vibration occlusion ===
=== Vibration occlusion ===
[[Minecraft:Wool]] can be used to block vibrations from reaching nearby sculk sensors. If a wool block is placed between a sensor and a vibration source, the sensor is not able to detect vibrations behind it. Similarly, if a wool block is placed between a sensor and a sculk shrieker, the sensor is unable to alert the shrieker.  
[[Minecraft:Wool]] can be used to block vibrations from reaching nearby [[Minecraft:sculk sensor]]s. If a wool block is placed between a sensor and a vibration source, the sensor is not able to detect vibrations behind it. Similarly, if a wool block is placed between a sensor and a [[Minecraft:sculk shrieker]], the sensor is unable to alert the shrieker.  


Sculk sensors are not able to detect the placing and breaking of wool, as well as entities walking, [[Minecraft:sprinting]], or jumping on top of it. They are also unable to detect [[Minecraft:Item (entity)|items]] dropped on wool, or wool itself dropped in item form.
Sculk sensors are not able to detect the placing and breaking of wool, as well as entities [[Minecraft:walking]], [[Minecraft:sprinting]], or [[Minecraft:jumping]] on top of it. They are also unable to detect [[Minecraft:Item (entity)|items]] dropped on wool, or wool itself dropped in item form.


Similar to sculk sensors, [[Minecraft:warden]]s are also unable to detect everything wool-related as listed above.
Similar to sculk sensors, [[Minecraft:warden]]s are also unable to detect everything wool-related as listed above.


Wool can also be used to block note block sounds from reaching allays.
Wool can also be used to block [[Minecraft:note block]] sounds from reaching [[Minecraft:allays]].


== Achievements ==
== Achievements ==
{{MC/Load achievements|Sneak 100}}
{{load achievements|Sneak 100}}


== Advancements ==
== Advancements ==
{{MC/Load advancements|Sneak 100}}
{{load advancements|Sneak 100}}


== History==  
== History==
{{HistoryTable
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.2|dev=snap1|Added {{cd|minecraft:bounce}}, with a vibration frequency of 2.}}
}}


== Issues ==
== Issues ==
{{Empty section}}


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox gameplay}}
{{Navbox gameplay}}


pt:Vibração
[[Minecraft:pt:Vibração]]

Latest revision as of 11:13, 8 June 2026

Template:WIP

File:Vibration JE1 BE1.gif
A vibration particle.

Vibrations are a gameplay mechanic based around the concept of Minecraft:sound and its physical interactions. Most in-game actions and events produce vibrations of different frequencies, or intensity. Minecraft:Wool can be used to dampen or block vibrations and prevent them from traveling if collided with. Vibrations are solely utilized by Minecraft:sculk sensors, Minecraft:sculk shriekers, Minecraft:wardens, and Minecraft:allays.

Mechanics

When a vibration is created, it takes the appearance of blue-cyan "sound wave" Minecraft:particles which moves from its source of origin to the entity which detected it. Vibration waves move at a constant speed, and their speed cannot be altered.

Vibration frequency

Template:Expand section Each vibration in the game falls under a certain frequency value. This value can be measured with a Minecraft:comparator. With the right contraption utilizing a Minecraft:calibrated sculk sensor or Minecraft:sculk sensor, the player could detect if a certain action has occurred or is occurring nearby.

Output Vibration type Game event Description
Template:Redstone strength Step minecraft:step Player or entity steps
Swim minecraft:swim Player or entity Minecraft:swims, or Minecraft:boat paddles
Flap minecraft:flap Entity flaps (Minecraft:bat)
Resonate 1 minecraft:resonate_1 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 1
Template:Redstone strength Projectile Land minecraft:projectile_land Projectile lands (Minecraft:Snowball hits a Minecraft:block)
Hit Ground minecraft:hit_ground Player or entity hits ground after a Minecraft:jump or fall
Splash minecraft:splash Player or entity splashes in Minecraft:water, enters water or enters Minecraft:bubble column
Resonate 2 minecraft:resonate_2 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 2
Template:Redstone strength Item Interact Finish minecraft:item_interact_finish Any interaction using a Minecraft:shield, Minecraft:spyglass, or Minecraft:bone meal
Projectile Shoot minecraft:projectile_shoot Minecraft:Projectile is shot (can be an Minecraft:arrow, a Minecraft:firework, etc.)
Instrument Play minecraft:instrument_play Minecraft:Goat horn plays
Resonate 3 minecraft:resonate_3 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 3
Template:Redstone strength Entity Action minecraft:entity_action Entity roars (Minecraft:Ravager), entity shakes water off (Minecraft:wolf after swimming), entity holds or stops holding item (Minecraft:Villager, copper golem, Minecraft:fox, Minecraft:allay), Minecraft:sniffer digs, Minecraft:armadillo rolls up or unrolls, or Minecraft:creaking stops or starts moving
Elytra Glide minecraft:elytra_glide Player glides
Unequip minecraft:unequip Minecraft:Armor gets unequipped from an armor Minecraft:slot or an Minecraft:armor stand
Resonate 4 minecraft:resonate_4 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 4
Template:Redstone strength Entity Dismount minecraft:entity_dismount Player dismounts from a Minecraft:mount or Minecraft:vehicle
Equip minecraft:equip Minecraft:Armor gets equipped to an armor Minecraft:slot or an Minecraft:armor stand
Resonate 5 minecraft:resonate_5 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 5
Template:Redstone strength Entity Mount minecraft:entity_mount Player mounts a Minecraft:mount or Minecraft:vehicle
Entity Interact minecraft:entity_interact Player interaction with entity (breeding)
Shear minecraft:shear A Minecraft:sheep, Minecraft:mooshroom, or Minecraft:bogged gets sheared
Resonate 6 minecraft:resonate_6 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 6
Template:Redstone strength Entity Damage minecraft:entity_damage Entity takes Minecraft:damage
Resonate 7 minecraft:resonate_7 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 7
Template:Redstone strength Drink minecraft:drink Entity drinks (i.e. uses a bottled liquid or Minecraft:milk bucket)
Eat minecraft:eat Entity Minecraft:eats.
This includes players eating items, sheeps attempting to eat grass, and Minecraft:pandas finishing eating bamboo.
Not triggered by Minecraft:horses grazing, players feeding other animals, or Minecraft:frogs eating Minecraft:slimes and Minecraft:magma cubes
Resonate 8 minecraft:resonate_8 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 8
Template:Redstone strength Container Close minecraft:container_close Container (Minecraft:chest, Minecraft:barrel, Minecraft:shulker box) closes
Block Close minecraft:block_close Minecraft:Door, Minecraft:trapdoor, or Minecraft:fence gate closes
Block Deactivate minecraft:block_deactivate Block deactivation (Minecraft:piston retracts, Minecraft:lever is switched off, Minecraft:button or Minecraft:pressure plate turn off)
Block Detach minecraft:block_detach Minecraft:Tripwire gets detached from a Minecraft:tripwire hook
Resonate 9 minecraft:resonate_9 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 9
Template:Redstone strength Container Open minecraft:container_open Container (Minecraft:chest, Minecraft:barrel, Minecraft:shulker box) opens
Block Open minecraft:block_open Minecraft:Door, Minecraft:trapdoor, or Minecraft:fence gate opens
Block Activate minecraft:block_activate Block activation
A Minecraft:piston, Minecraft:button, Minecraft:lever, or Minecraft:pressure plate is powered, or Minecraft:potent sulfur eruptsTemplate:Upcoming.
Not triggered by a Minecraft:crafter, Minecraft:dispenser, Minecraft:dropper, or Minecraft:jukebox
Block Attach minecraft:block_attach Minecraft:Tripwire gets attached to a Minecraft:tripwire hook
Prime Fuse minecraft:prime_fuse Minecraft:TNT block or Minecraft:creeper is ignited
Note Block Play minecraft:note_block_play Minecraft:Note block plays a note
Resonate 10 minecraft:resonate_10 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 10
Template:Redstone strength Block Change minecraft:block_change Block changes state (Minecraft:chiseled bookshelf, Minecraft:lectern, Minecraft:composter, Minecraft:decorated pot, Minecraft:bell ringing, Minecraft:item frame etc.)Template:Info needed
Resonate 11 minecraft:resonate_11 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 11
Template:Redstone strength Block Destroy minecraft:block_destroy Block destruction
Triggered by block Minecraft:breaking, removing a block required to support it, or pushing it with a Minecraft:piston (if the block is broken when moved).
Not triggered when blocks are destroyed by an explosion.
Fluid Pickup minecraft:fluid_pickup Liquid is picked up into a Minecraft:glass bottle or Minecraft:empty bucket (i.e. the bottle or bucket is used, filling it with water, lava, milk, honey, powder snow, or a Minecraft:potion from a Minecraft:cauldronTemplate:Only)
Resonate 12 minecraft:resonate_12 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 12
Template:Redstone strength Block Place minecraft:block_place Block placement
Fluid Place minecraft:fluid_place Fluid placement
Resonate 13 minecraft:resonate_13 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 13
Template:Redstone strength Entity Place minecraft:entity_place Entity placement
Triggered by Minecraft:vehicle, Minecraft:armor stand, or Minecraft:item frame is placed; or a mob is spawned via Minecraft:spawn egg, Minecraft:mob spawner, Minecraft:creaking heart, or Minecraft:evoker magic
Not triggered by random mob spawning or breeding
Lightning Strike minecraft:lightning_strike Minecraft:Lightning strikes
Teleport minecraft:teleport Minecraft:Endermen, Minecraft:shulker, or player eating a Minecraft:chorus fruit teleports.
Not triggered by Minecraft:wolves, Minecraft:cats, or Minecraft:ender pearls.
Resonate 14 minecraft:resonate_14 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 14
Template:Redstone strength Entity Die minecraft:entity_die Entity dies or is broken (Minecraft:vehicle, Minecraft:armor stand, or Minecraft:item frame), Minecraft:firework finishes
Explode minecraft:explode Minecraft:TNT, Minecraft:end crystal, Minecraft:bed, Minecraft:respawn anchor, Minecraft:creeper, Minecraft:ghast fireball, wind charge or wither skull explodes
Resonate 15 minecraft:resonate_15 Minecraft:Block of amethyst re-emits a vibration with a frequency value of 15


Sources which are not detected

The following occurrences, despite presumably causing physical motion, do not produce vibrations and therefore cannot be detected:

The following cases have been confirmed to be intentional:

Amethyst resonation

When a block of amethyst is placed adjacent to a Minecraft:sculk sensor or a Minecraft:calibrated sculk sensor, if that sculk sensor receives a Minecraft:vibration, the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly.

Vibration occlusion

Minecraft:Wool can be used to block vibrations from reaching nearby Minecraft:sculk sensors. If a wool block is placed between a sensor and a vibration source, the sensor is not able to detect vibrations behind it. Similarly, if a wool block is placed between a sensor and a Minecraft:sculk shrieker, the sensor is unable to alert the shrieker.

Sculk sensors are not able to detect the placing and breaking of wool, as well as entities Minecraft:walking, Minecraft:sprinting, or Minecraft:jumping on top of it. They are also unable to detect items dropped on wool, or wool itself dropped in item form.

Similar to sculk sensors, Minecraft:wardens are also unable to detect everything wool-related as listed above.

Wool can also be used to block Minecraft:note block sounds from reaching Minecraft:allays.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:HistoryTable

Issues

Template:Empty section

References

Template:Reflist

Navigation

Template:Navbox gameplay

Minecraft:pt:Vibração